pimann Posted April 6, 2019 Share Posted April 6, 2019 Hi everyone, does somebody know how to rig peds for GTA III? There is a tutorial on this forum, but the images are missing. When I import the .dff of the ped into 3DS Max using KAM's script, it imports the ped as a sliced model (but VC and SA peds import with skeleton) When I export the GTA III ped back, it becomes incompatible with the game (game crashes when spawning the ped). How can I import a GTA 3 ped into Max as a rigged model? Link to comment Share on other sites More sharing options...