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I'm Conflicted


1Timehigher
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1Timehigher

Okay so I've been running the gun tracking business for awhile and it's a pain in the you know what to keep supplies up. So I'm about ready to be done with it but I have enough money to buy the MOC to maybe save the business should I? 

I also have a CEO and everything I'm reading is saying vehicle werehouse is the way to go. So should I buy the MOC or vehicle werehouse? 

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Standard Deluxe 59

Depends how you wanna play. Wanna play by the rules and stay totally legit go with the vehicle warehouse, learn the 10/10/12 method and only sell top range cars once you have that set up. If you're not so into staying totally legit buy the MOC since it's widely used in car dupe glitches. 

If you want to keep money rolling in, in the background you could either upgrade your bunker's equipment to get more product out of purchased supplies, just make sure not to accumulate more than I think 175k in product or else you're getting a multi vehicle delivery mission. You could also purchase a nightclub that will accumulate product on its own as long as you connect businesses like the bunker, crate warehouse, coke factory, meth lab, etc. with it. 

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If the constant supply runs are what’s bothering you the most, then yeah, the vehicle warehouse is probably a better way to go. HOWEVER, the work is very repetitive and (if you play solo) pretty annoying without a cargobob.

 

What you need (if you don’t already have one) is a nightclub: no more supply runs, only sales. Much, much less of a grind, unless you have no MC businesses. You can opt to only sell your Gunnrunning stock through it, but the return will be much slower edit: if you link up your bunker and your CEO warehouse, you'd do alright

Edited by NT2YIELD
Reminded about CEO warehouse
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I/E starts feeling like a boring repetitive grind after a relatively short time, bunker is a lot better imo. 

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Scottiedog123
2 hours ago, NT2YIELD said:

If the constant supply runs are what’s bothering you the most, then yeah, the vehicle warehouse is probably a better way to go. HOWEVER, the work is very repetitive and (if you play solo) pretty annoying without a cargobob.

 

What you need (if you don’t already have one) is a nightclub: no more supply runs, only sales. Much, much less of a grind, unless you have no MC businesses. You can opt to only sell your Gunnrunning stock through it, but the return will be much slower

I don't have any MC businesses, but do have crate warehouses, and  bunker so my nightclub fills up two slots, 200k per sale -10% for Tony. 

I haven't upgraded to more nightclub storage space yet so only use the small delivery van each delivery for 200k is between 1-5 drops ( up to 15 mins ish). Fills itself after a few hours.. it's ok for what seems like nothing, but not great.

I can do that and vehicle warehouse, but everything always works out around the 500k /hour mark max.

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whywontyoulisten

Buy supplies, don't do supply runs. Use the time saved to do other missions to pay for the cost of supplies (It's only ~3 Headhunters). Bunker is still the best-paying "passive" business. Oh yes, and buy your bunker staff and equipment upgrades if you haven't already.

 

p.s. The MOC won't save your business, I don't know why you think it would help.

Edited by whywontyoulisten
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FuturePastNow

I find some of the bunker supply missions entertaining so I'll do them if I get bored, but buying the supplies and doing other profitable activities is your best option.

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1 hour ago, Scottiedog123 said:

I don't have any MC businesses, but do have crate warehouses, and  bunker so my nightclub fills up two slots, 200k per sale -10% for Tony. 

Riiight, thank you, you're right. I totally forgot abut crate warehouses, which are among the most profitable nightclub slots. And yea, it may be slow, but it's still the highest amount of money for the smallest amount of effort. 

 

ps. Biker businesses go on sale all the time, I highly recommend getting the cheapest Coke and Meth locations, the nightclub fills up like crazy then. It rakes in millions even though I only have time to play a couple hours a week

Edited by NT2YIELD
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Scottiedog123

^^ are the daily CEO wage bills very high then? I was under the impression that bikers was really costly to run so I never bothered, I do have a clubhouse though.. bought it to store bikes primarily.

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1Timehigher
5 hours ago, whywontyoulisten said:

Buy supplies, don't do supply runs. Use the time saved to do other missions to pay for the cost of supplies (It's only ~3 Headhunters). Bunker is still the best-paying "passive" business. Oh yes, and buy your bunker staff and equipment upgrades if you haven't already.

 

p.s. The MOC won't save your business, I don't know why you think it would help.

Well with the MOC from what I was reading is that u can do gun running jobs. So that's why I was thinking maybe it will help the bunker or something

15 hours ago, Standard Deluxe 59 said:

Depends how you wanna play. Wanna play by the rules and stay totally legit go with the vehicle warehouse, learn the 10/10/12 method and only sell top range cars once you have that set up. If you're not so into staying totally legit buy the MOC since it's widely used in car dupe glitches. 

If you want to keep money rolling in, in the background you could either upgrade your bunker's equipment to get more product out of purchased supplies, just make sure not to accumulate more than I think 175k in product or else you're getting a multi vehicle delivery mission. You could also purchase a nightclub that will accumulate product on its own as long as you connect businesses like the bunker, crate warehouse, coke factory, meth lab, etc. with it. 

I have no idea what any of the car glitches are I would love to know. Idgf about legit money... But I might just buy a nightclub. 

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On 4/3/2019 at 2:39 PM, Scottiedog123 said:

^^ are the daily CEO wage bills very high then?

Well, I never do biker sell missions, I only sell through the nightclub. So since I’m never an MC president I think the fees are a bit less. But the fee timer also resets every time you switch sessions or something (beyond not counting down during missions) so I hardly register the fees, personally. 

 

Not to mention, biker business upgrades make the fees go way up, but they in no way effect production speed at the nightclub so you’d just stay away from those

Edited by NT2YIELD
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