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ALifeOfMisery

RED DEAD ONLINE BETA: THE ROAD AHEAD (19/3/19)

Recommended Posts

TiberiusMcQueen
1 minute ago, Happy Hunter said:

This sounds like an absolute disaster. The whole point of the blips, the anti-griefing measures - was so that we wouldn't have to put up with the cancerous passive mode system. People turning invincible, then flickering it off when your back's turned.

 

Now they're adding a Passive Mode MKII where you can shoot people while still in it?

 

Sounds so, so convoluted too. It'll be f*cking ripe for abuse.

 

The only saving grace is I don't know how it works, because they've made it so complex. If I'm wrong, good. If I'm reading it right, and this is passive mode MKII, then I'm out.

What exactly is convoluted about it? It's permanent slippery bastard where you can't deal or receive headshots or critical hits, and lassoing a player takes you out of it, that's all there seems to be to it, sure it could be abused if they don't put a proper cooldown system in for switching, but it's not like you can't be killed while using it, there's simply no way that abusing it could end up being as bad as the passive mode abuse was.

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TheLordMarvel

Honestly, I like how everything sounds. 

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Nerfgoth
18 minutes ago, P.T. said:

This is like one of my suggestions ive gave them about "hunting" type of events. 

 

It would be cool to have a 3 day event. Where they select what type of animal it is. You have to hunt and kill or fish for selected animal , then once you kill it you would have to take it to the butcher to be "registered" for the event. Largest one at the end of 3 days wins . 

 

 

The trapper had be a way to introduce him/her with this challenge

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Rokushakubo

Offensive/Defensive playstyles sounds great and a good evolution I think. I never thought that RDO would incorporate private lobbies and now I'm less inclined to think it ever will. I thought this is something they are deliberately steering away from in the wake of GTAO and this lends itself to that conclusion. 

 

Overall good news, especially to a patient guy like me who can enjoy the experience for what it is as it grows and evolves. :D

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Rafae S

Hopefully this next update is in May. Still not sure when they plan to let go of this "beta" tag though.

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Talisman_83

Thanks once again to @ALifeOfMisery for the topic!

 

Read through it a few times and I'm quietly positive about these changes, however I strongly feel that you should not be able to toggle Offensive / Defensive back and forth.

I hope R* have considered that and made it so, for instance, once you select your playstyle, you're stuck like that for the duration of that session.

As long as you cannot switch up easily, then griefers will need to become freeaim wizards and potentially make use of Paint It Black extensively.

I do like the sound of being able to hunt and fish in peace, knowing that while I can be shot at, it won't kill me outright and I won't be able to be locked onto.

 

Removal of penalties for fighting back - yes.

New dynamic events and Free Roam activities - yes.

 

Hope this drops sooner rather than later.

 

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éX-Driver
Posted (edited)

We’re getting the LeMat back, yay. Makes sense, you can see advertisements for it in most of the gunshops around the map. Wonder if it’ll be a cartridge conversion one like it was in Redemption 1 or if they’ll go the more historical route and make it a pecussion cap gun. And I wonder if they’ll implement the shotgun barrel this time around.

Edited by éX-Driver

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Happy Hunter
46 minutes ago, TiberiusMcQueen said:

What exactly is convoluted about it? It's permanent slippery bastard where you can't deal or receive headshots or critical hits, and lassoing a player takes you out of it, that's all there seems to be to it, sure it could be abused if they don't put a proper cooldown system in for switching, but it's not like you can't be killed while using it, there's simply no way that abusing it could end up being as bad as the passive mode abuse was.

Free aim sessions, current sessions, and invite only sessions sounds like a lot less BS, and a lot more satisfactory.

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Semaj 2JZ♢
6 minutes ago, Happy Hunter said:

Free aim sessions, current sessions, and invite only sessions sounds like a lot less BS, and a lot more satisfactory.

Well, yeah. But that's "logical" and we all know how R* views actual logic...🙄

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Happy Hunter

When they say they can't deal or receive critical hits - does that mean they can drain your health, but can't kill you? Or just no powerful weapon will be a one hit kill?

 

How come they can shoot you and stay in the mode, but lasso takes them out? The whole thing just sounds weird.

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P.T.
10 minutes ago, Happy Hunter said:

Free aim sessions, current sessions, and invite only sessions sounds like a lot less BS, and a lot more satisfactory.

Exactly . Also since those are all things rockstar has had in the past im sure much less dev time would have been spent adding those things instead of this bs system they having to create from scratch. Time that could easily have been better well spent creating new content, adding video editor, fixing bugs, just adding actual content. 

 

Also , i really wish someone from Rockstar would explain to me why the heck is there even an option for free aim in online ? You clearly are not going to use it against auto head shot (majority of people playing if not all by now). So if we can not have seperate lobbies , why the heck is this even an option? Seriously.

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ALifeOfMisery
1 hour ago, Happy Hunter said:

This sounds like an absolute disaster. The whole point of the blips, the anti-griefing measures - was so that we wouldn't have to put up with the cancerous passive mode system. People turning invincible, then flickering it off when your back's turned.

 

Now they're adding a Passive Mode MKII where you can shoot people while still in it?

 

Sounds so, so convoluted too. It'll be f*cking ripe for abuse.

 

The only saving grace is I don't know how it works, because they've made it so complex. If I'm wrong, good. If I'm reading it right, and this is passive mode MKII, then I'm out.

I'm just hoping that once a player chooses to be in offensive mode that there is a significant cool down in place before they can activate defensive mode.

 

If it toggles on and off like GTAO passive mode it'll be cancerous. Players will have the equivalent of being able to turn SB and S&S on and off at a moments notice.

 

Like I said, I'm just hoping R* get this right.

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*Lola
2 hours ago, ghostsoap01 said:

On a slight tangent, I wonder when in the Spring we will see this. Technically spring ends in the end of June, so....

October

SlipperyOrganicIndianglassfish-size_rest

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Daleificent
1 hour ago, P.T. said:

Many of us who want FA , might try to struggle thru this auto aim bs . But the fact is its not fun, even when we are the ones killing others with auto headshots.Its not fun because there is no skill involved and we prefer more of a realistic feel and challenge. Its like trying to make adults play on a playground built for little kids. You might try it , but there will be nothing that keeps you there when there are so many other adult places to play ( other games) .Thus this will see the player numbers on average be lower than they would be if they simply added the other options. Thus they are losing out on many more users who might would play the game on the regular , thus upping the % chance of some of those spending money on micros. There is no way around it  , more players playing the game on a regular basis raises the % chances of more money being spent on micros ( which is their goal in this but they are going about it all wrong and over thinking it).

 

I agree for free-aim lobbies, before I say anything.

 

But i'd bet money that the lost players from lack of FA lobbies isn't nearly as significant as the numbers of people who'll continue to play regardless, or even those who prefer AA.

This game feels like it's audience is more a general grouping of players that don't mind. In fairness, I'm part of that group but I still hoped for FA lobbies so the complaining would stop, lol.

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TiberiusMcQueen
36 minutes ago, Happy Hunter said:

Free aim sessions, current sessions, and invite only sessions sounds like a lot less BS, and a lot more satisfactory.

I absolutely agree, but I just have no hope left that Rockstar is gonna introduce public lobby options, I could see invite only getting added at some point, but for the foreseeable future this is the best I think we can hope for.

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Riznind
Posted (edited)

 

33 minutes ago, P.T. said:

 Also , i really wish someone from Rockstar would explain to me why the heck is there even an option for free aim in online ? You clearly are not going to use it against auto head shot (majority of people playing if not all by now). So if we can not have seperate lobbies , why the heck is this even an option? Seriously.

You're right. Was there not even one R* dev getting sick from being shot at every angle when testing and thinking "we used to have free aim rooms in the past"

 

😀

 

Possible solution would be that slippery bastard works outside deadeye (in showdown modes)

Edited by Riznind

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TiberiusMcQueen
Posted (edited)
38 minutes ago, Happy Hunter said:

When they say they can't deal or receive critical hits - does that mean they can drain your health, but can't kill you? Or just no powerful weapon will be a one hit kill?

 

How come they can shoot you and stay in the mode, but lasso takes them out? The whole thing just sounds weird.

They can kill you, it just means no one hit kills, at least not from headshots, not sure if that will apply to things like close range shotgun hits, and the damage debuff will go both ways, players in defensive mode will be unable to one hit kill players as well. I think the lasso takes you out of it due to how prevalent it is among griefers in particular, and frankly getting lasso'd is way more annoying than a headshot, so if that's their logic then I can sort of understand.

Edited by TiberiusMcQueen

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raysis
Posted (edited)

Rockstar just added a new post on the newswire about release dates for the rest in this update! That is how i like it! 

 

They said that it’s also now 30% on hunting, but why not get any xp for fishing? 

Edited by raysis

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El Diablo 702
Posted (edited)

JCome on R*. The solution is right there.  Players choose aim preferences in settings then go to whatever lobby type they want in the game menu. The vast majority of players r happy.  You want free aim I/o lobby you get it, you want auto aim hardcore there you go. Players can play with like minded players. Just please stop trying to add crap that will n I mean WILL be glitched to give griefers a advantage over clean players. We have all seen the other site w/ the otr/passive/god mode bs that ruins the game. 

Edited by El Diablo 702

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TiberiusMcQueen
Posted (edited)

One change I overlooked but am really happy to see is "restructured Daily Challenges that eliminate hostile gameplay in Free Roam and introduce streaks for bigger rewards" sounds like pvp challenges will only work in the actual pvp modes, which is a needed change

Edited by TiberiusMcQueen

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Tha-Jamz
3 hours ago, Jason said:

Some good things in that post, update on things like dynamic events, character creator, more missions coming and the hostility update.

 

But Jesus Christ the defensive/offensive playstyle option is like the most convoluted thing I have ever seen. The simplest answer is often the best answer, Rockstar. Lobbies. Sadly, it's pretty much official now that they're never coming.

Sadly, it's also pretty much official now that Rockstar doesnt listen to the playerbase and/or feedback at all, they just dont give a sh..

More lies.

31 minutes ago, Daleificent said:

I agree for free-aim lobbies, before I say anything.

 

But i'd bet money that the lost players from lack of FA lobbies isn't nearly as significant as the numbers of people who'll continue to play regardless, or even those who prefer AA.

This game feels like it's audience is more a general grouping of players that don't mind. In fairness, I'm part of that group but I still hoped for FA lobbies so the complaining would stop, lol.

Not just FA, they will lose a big chunk of PVE players as well.

 

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TiberiusMcQueen
Just now, Tha-Jamz said:

Sadly, it's also pretty much official now that Rockstar doesnt listen to the playerbase and/or feedback at all, they just dont give a sh..

More lies.

I don't think it's as simple as that, a lot of these changes are clearly in direct response the feedback. I'd say it's more selective listening, these changes are them hearing our complaints, but the frustration is them not listening to our proposed solutions, mainly lobby types, which for reasons incomprehensible they refuse to even mention. But dynamic free roam events, hostility, defensive mode, changing the daily challenges, etc. are all some way of addressing aspects players have been complaining about, just not in exactly the way most of us hoped.

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Daleificent
5 minutes ago, Tha-Jamz said:

Sadly, it's also pretty much official now that Rockstar doesnt listen to the playerbase and/or feedback at all, they just dont give a sh..

More lies.

Not just FA, they will lose a big chunk of PVE players as well.

 

I'm having a hard time getting what you ment on the last part.

 

PvE'ers leaving for the lack of FA lobbies as well?

Or PvE'ers having as many reasons to leave as the FA people do?

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Happy Hunter

If you're playing in auto aim too, you don't expect to suddenly have to free aim people. That's such a big advantage for the person who chose to free aim (and knows they'll have to/is ready), that they made it a deadeye card (slippery bastard). Now you have an infinite version of it, under this new weird passive thing?

 

And you also get infinite slow and steady, except you don't even have to be slow.

 

Seems like you basically just turn into superman.

 

It'd be much better if an auto aim session was auto aim (save a few seconds of slippery bastard), and there were free aim sessions that are free aim (aside from paint it black). Instead there'll be this weird, confusing mix.

 

I just really don't like the sound of this. So unnecessary, doesn't fully satisfy anyone, with all these different aspects to it there's bound to be ways to misuse it.

 

I want to focus on the good stuff, like the Lemat - but none of it is worth anything if they're just going to take a dump on the game.

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Smokewood
2 hours ago, TiberiusMcQueen said:

What exactly is convoluted about it? It's permanent slippery bastard where you can't deal or receive headshots or critical hits, and lassoing a player takes you out of it, that's all there seems to be to it, sure it could be abused if they don't put a proper cooldown system in for switching, but it's not like you can't be killed while using it, there's simply no way that abusing it could end up being as bad as the passive mode abuse was.

wanna bet?

This is just a challenge to those who want to grief others. It's like saying "I bet you can't figure out how to bypass this feature".

Within 3 days it will be glitched and abused - then 3 YEARS later it will get patched...maybe

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TiberiusMcQueen
Posted (edited)
7 minutes ago, Smokewood said:

wanna bet?

This is just a challenge to those who want to grief others. It's like saying "I bet you can't figure out how to bypass this feature".

Within 3 days it will be glitched and abused - then 3 YEARS later it will get patched...maybe

Yeah sure, some of them will find ways to exploit it depending on how activating and deactivating it works, but combined with the parlay system and hostility system this is going to make it a lot harder for griefers to function, it will still make life more difficult for them in general with a system they'll have to put work into to exploit. 

Edited by TiberiusMcQueen

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Lonely-Martin
Posted (edited)

@Volganor. Well said on page one.

@ALifeOfMisery. Appreciated as always. 

 

I'll reserve full judgement and give it a try, but this doesn't fill me with confidence. It's just more crap likely to be exploited or broken. Forced freeaim included too now, lol. Whatever. I just want to be away from the idiots and cheats, that simple.

 

New missions are obviously to follow the incomplete story there, nice to see the PvP crap from daily challenges are to be f*cked off though, and regardless of where it all goes, nice to see them offer an insight to what's coming.

 

We'll see. Sounds sh*t and all but guarantees they aren't adding session choices. Ignorant pricks.

Edited by Lonely-Martin

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TyrionV

I don’t think you need to worry about people jumping in and out of defensive mode. 

 

It’s all going to be linked to your ”hostility”.

 

We already know that if you’re defensive and lasso another player you get a significant hostility level increase for example. 

 

Until we know more about how this works and the many functions it has we can’t know if it’s a good or bad addition to the game. 

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IamCourtney

Been off the forums during my gaming abstention but just had to pop in and comment on this. This whole Offense/Defense thing is... interesting... Judgement withheld til launch, yadda yadda yadda, we got a decent bit of info on how Defense Mode will work, but what are the advantages of Offense? Payout bonuses for playing  on "Hard" difficulty? Is Defensive still active during stranger missions? I've always enjoyed an anarchic free roam experience so I'm very skeptical about all of this. If we each end up contained in private safety bubbles permanently, what'll even be the point of sharing sessions? Ah well, wait n see...

 

LeMat confirmed though, woop woop! I'd say there's a decent chance the shotgun barrel will be functional too, seems like it could feasibly work with RDR2's ammo-type system. Even if it only worked for blowing up heads with melee-range kills, I'd be happy.

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Gleeman Vox
3 hours ago, Happy Hunter said:

When they say they can't deal or receive critical hits - does that mean they can drain your health, but can't kill you? Or just no powerful weapon will be a one hit kill?

 

How come they can shoot you and stay in the mode, but lasso takes them out? The whole thing just sounds weird.

Sounds like Fallout 76’s way of starting PVP. ( btw fallout 76 literally broke into my house and killed my family)

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