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Drawable object ydr without texture dictionnary


Habibou de Débézède
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Habibou de Débézède

Hello everyone
I'm working on an add on map for gta 5, coming from gta IV. So I converted all the props with the fivem.com tool, in order to pass the files of the format gta iv to gta v.
Everything is going well, however when I try to open a ydr file on openiv, I have to manually add the texture that corresponds to it. Then after tests on fivem, the props seem to be all white, or with strange colors and appearances ... Nothing interesting enough for me to illustrate that. I specify that the textures are all under 2mb, the limit of fiveM is 16mb
I would like to know where this problem comes from, and whether it is possible to automatically link a texture file to a drawable file, or have a solution that can solve my problem.
Thank you

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Habibou de Débézède

Ok so i found a solution. My .ytyp file is just badly done, and the drawlable is not related to any texture. Sojet is closed

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