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Max limit of cleo script


Irsis
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Hi everyone. What is the max limit of script inside cleo folder before these mods start to make my game unstable? I have +- 175 files inside cleo folder, and so far i didnt suffer random crash because i've been selective with the mod. Thanks

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14 hours ago, Irsis said:

 i didnt suffer random crash because i've been selective with the mod

Selection is key, that's why you haven't suffered any problem as you said.

 

There's virtually no limit. You can even use Modloader to avoid any possible bugs or issues with CLEOs. 

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What about crunningscript in fastman limit adjuster? Why fastman have that setting if there is no limit of running script in the game? Thanks

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Running scripts are launched by SCM using opcode 004F:. These are usually sniffer scripts that launch missions or control game flow. Cleo scripts do not use this queue.

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