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GOT Gaming

Is rdo dead

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Cheesy_wotsit
9 hours ago, TheShift said:

 

Then come prove your point. 

 

 

You did enough proving it yourself, link to car that is $10,000 less and a bluebook value of 60% at 3 years. Like I said seems you know about as much about the resale value of your car as you do about MTXes and live services destroying the games we love.

 

Next time you want to step in and act like the big man and try belittling individuals who have grown up with these games and are getting frustrated with the parasitic almost cancerous money making MTXes being inserted in to games that are in turn affecting every aspect of the games from the ground up, don't bother move on go somewhere else and be the white knight for the multi billion dollar developer who couldn't give two f*cks about you.

 

No one cares about the fact that you own a cheap jeep, no one cares about how much you paid for it, no one cares that you think arguing about MTXs in games and their cost is point less and it must mean you're a money less basement dweller, No one cares about your yuk look at how much I spent on my Jeep I got cash I am a big man get over it attitude. You missed the point entirely and are still missing it even when it has been explained to you.

 

The issue and the thing people DO CARE about isn't the cost of the MTX it's the ways in which their inclusion in the games we love have had a considerable negative impact on the overall quality of those games and while you are towing the MTX dont affect RDRO line, just now it may not affect the game progression (although I have noticed a fair few uses of the word 'grind' which strongly suggests they actually do) doesn't change the reality that the game is still in beta. Put simply It full stop shouldn't have them if the game isn't complete and when it does come out of beta you can bet your bottom dollar that the MTX WILL start to affect the game and affect it very heavily, anyone who has spent more than five minutes in GTAO in the last 3 years can tell you that.

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ShadowlessDevil

I love this game. people who claim this game is dead should back up their claim with numbers instead of just flapping their gums :)

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ALifeOfMisery
3 minutes ago, ShadowlessDevil said:

I love this game. people who claim this game is dead should back up their claim with numbers instead of just flapping their gums :)

It's definitely not dead. I play at "odd" times due to my work schedule being unpredictable and I'm always in lobbies of 20+ players.

 

However, if things like YouTube video views, activity here in the RDO section, Reddit sub subscribers etc. are taken into account, RDO is far from popular, at least no where near as popular as it could or should be.

 

To add to that, the content in the aforementioned places isn't exactly positive either. The RDO B&M thread is the largest in this section of the forum, the RDO Reddit sub is hardly a beacon of positivity either, the same can be said for the theme of the majority of YouTube content.

 

I'm enjoying the game, but that enjoyment is in spite of the many flaws RDO has, not because of its quality content.

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Pressure Drop
14 hours ago, ShadowlessDevil said:

I love this game. people who claim this game is dead should back up their claim with numbers instead of just flapping their gums :)

 

"Dead" is subjective as I said before. Yes we know lots of people are still playing. Much less now than at launch, but still, you don't find empty lobbies and can always find a game.

However, dead doesn't just have to be about numbers. And when you look at the content this game currently offers, and how R* will not even communicate or address the main issues, and how day 1 issues still persist 4 months later, then one could argue that it is certainly dying inside. People will simply not stick around with the limited content on offer, not with all the competition around and other devs who actually put work and effort into their online experiences.

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rusbeckia
Posted (edited)
41 minutes ago, Pressure Drop said:

Much less now than at launch

How would you know that? 

Every session I‘m in is stacked full, every job is stacked full and mostly you see new players (lvl <40) in sessions. 

Might be that a few 100+ players left the game out of boredom, but as long as you don‘t have any numbers to prove your point I‘m pretty sure more people are playing it as in the beginning. 

 

EDIT: Might just be the difference between country/region specific servers, I dunno.

 

Edited by rusbeckia

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ALifeOfMisery
4 minutes ago, rusbeckia said:

How would you know that? 

I'm guessing from articles such as this. 

 

https://www.superdataresearch.com/worldwide-digital-games-market/

 

The part concerning RDO:

 

Red Dead Redemption 2 Online (beta) fails to pick up momentum. RDR2 Online (beta) revenue fell by 14% month-over-month in January due in part to declining MAU levels. Combined sales from both RDR2 Online (beta) and GTA V Online, which makes about 5x more than RDR2 Online (beta) from in-game spending, were flat year-over-year versus GTA V Online alone last January.

 

*Note that Red Dead Redemption 2 Online (beta) is still not fully launched, which may create an unfair comparison against full-fledged live service offerings such as Grand Theft Auto V Online.

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Pressure Drop
6 minutes ago, rusbeckia said:

How would you know that? 

Every session I‘m in is stacked full, every job is stacked full and mostly you see new players (lvl <40) in sessions. 

Might be that a few 100+ players left the game out of boredom, but as long as you don‘t have any numbers to prove your point I‘m pretty sure more people are playing it as in the beginning. 

 

EDIT: Might just be the difference between country/region specific servers, I dunno.

 

 

My friends list used to have around 20 people playing online daily. Now, lucky to get 2-3. The same is true for others I speak to about it, and in comments I read either here, YouTube, Reddit, etc etc. Also in the T2 financial call it was discussed how RDO had dropped 14% since january, and that RDO has 1/5th of the number of players of GTA

 

You are asking me for numbers, yet you do not have any numbers yourself to prove your own point. You said "100+ players left out of boredom" which is a wild guess at best, and certainly inaccurate.

 

As a side note, there are no country/region specific servers in the game. I'm pretty certain the game is using the same P2P crappy system as GTA, hence all the disconnection issues.

 

And I will end on the point that re-iterates my previous post, dead doesn't have to just be about numbers playing the game

4 minutes ago, ALifeOfMisery said:

I'm guessing from articles such as this. 

 

https://www.superdataresearch.com/worldwide-digital-games-market/

 

The part concerning RDO:

 

Red Dead Redemption 2 Online (beta) fails to pick up momentum. RDR2 Online (beta) revenue fell by 14% month-over-month in January due in part to declining MAU levels. Combined sales from both RDR2 Online (beta) and GTA V Online, which makes about 5x more than RDR2 Online (beta) from in-game spending, were flat year-over-year versus GTA V Online alone last January.

 

*Note that Red Dead Redemption 2 Online (beta) is still not fully launched, which may create an unfair comparison against full-fledged live service offerings such as Grand Theft Auto V Online.

 

^ This was indeed what I was referring to, just couldn't be bothered to link it, thanks.

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rusbeckia
11 minutes ago, Pressure Drop said:

 

My friends list used to have around 20 people playing online daily. Now, lucky to get 2-3. The same is true for others I speak to about it, and in comments I read either here, YouTube, Reddit, etc etc. Also in the T2 financial call it was discussed how RDO had dropped 14% since january, and that RDO has 1/5th of the number of players of GTA

 

You are asking me for numbers, yet you do not have any numbers yourself to prove your own point. You said "100+ players left out of boredom" which is a wild guess at best, and certainly inaccurate.

 

As a side note, there are no country/region specific servers in the game. I'm pretty certain the game is using the same P2P crappy system as GTA, hence all the disconnection issues.

 

And I will end on the point that re-iterates my previous post, dead doesn't have to just be about numbers playing the game

 

^ This was indeed what I was referring to, just couldn't be bothered to link it, thanks.

I never tried to prove a point, I was just asking out of curiousity and wanted to share my experience! Subjectively I didn‘t notice a difference to the beginning, except that servers are working better again. That‘s why I was asking.

 

Thanks for the input @ALifeOfMisery and @Pressure Drop

 

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Assblaster
1 minute ago, Pressure Drop said:

 

My friends list used to have around 20 people playing online daily. Now, lucky to get 2-3. The same is true for others I speak to about it, and in comments I read either here, YouTube, Reddit, etc etc. Also in the T2 financial call it was discussed how RDO had dropped 14% since january, and that RDO has 1/5th of the number of players of GTA

 

You are asking me for numbers, yet you do not have any numbers yourself to prove your own point. You said "100+ players left out of boredom" which is a wild guess at best, and certainly inaccurate.

 

As a side note, there are no country/region specific servers in the game. I'm pretty certain the game is using the same P2P crappy system as GTA, hence all the disconnection issues.

 

And I will end on the point that re-iterates my previous post, dead doesn't have to just be about numbers playing the game

You can't go by forums, because they represent a small percentage of opinions in total. Hell, you can't even get a true idea by session-hopping, because you're still only seeing players in your locale. The numbers of gamers worldwide playing this game are much more than what you see expressed in forums or represented in local sessions. As for that article, it was written prior to the last big update; and I bet we've seen an increase in the playerbase since then. Only R* really knows what the actual numbers are, and they seem pretty confident that they're going forward with this game and not quitting. 

 

I don't want to give the impression that I'm saying anyone is wrong, but I do think no one really knows, including naysayers who seem to have the loudest voices. When people are mad they tend to be loud, when they're content they're usually quiet. I think the game is certain to continue to improve at this point. And the next really big update, whenever that is, is likely to see yet another uptick in player numbers. Lots of low-ranked players keep filling the sessions, and my bet is those numbers keep on coming. In short, I think the game is alive and well and likely to continue to grow as we get DLCs and more things to do. 😃

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ALifeOfMisery
Posted (edited)
18 minutes ago, rusbeckia said:

Subjectively I didn‘t notice a difference to the beginning

I'd agree on this. 

 

As I posted previously in this thread (I think?), I'm in well populated lobbies regardless of the times I play. Sure, matchmaking could be better than in GTAO, but there are enough players playing RDO that I never see <10 player lobbies.

Edited by ALifeOfMisery

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Pressure Drop

I want to leave this video here that is very relevant to this thread.
The reason I link it, apart from the excellently articulated points raised in the video, is that this is a channel with 4.5 million subscribers. When YouTubers of this size are raising the issue, you know the game is in big trouble and needs drastic changes.

 

 

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ALifeOfMisery
4 minutes ago, Assblaster said:

The numbers of gamers worldwide playing this game are much more than what you see expressed in forums or represented in local sessions

RDR2 has sold over 20m copies, or something like that, if only 5%-10% are actively playing RDO, considering the state of the game and lack of content, it wouldn't be too bad.

 

I saw a RDO YouTuber (not going to advertise the channel) saying only 20k players, across both PlayStation and Xbox, are playing RDO. I can't believe the figure is that low.

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Piro

I think by the time it gets released on PC it will be full of content. I mean gtao started slow as well.

 

  

 

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Assblaster
6 minutes ago, ALifeOfMisery said:

RDR2 has sold over 20m copies, or something like that, if only 5%-10% are actively playing RDO, considering the state of the game and lack of content, it wouldn't be too bad.

 

I saw a RDO YouTuber (not going to advertise the channel) saying only 20k players, across both PlayStation and Xbox, are playing RDO. I can't believe the figure is that low.

Right! And how would he even know? Is he a shareholder? A R* exec? Only they know really. Youtubers aren't the best place to go for knowledge and enlightenment lol. A lot of'em merely echo what other youtubers say, as you'll see if you google the title of the video posted above -- which by the way has only 399,000 views (not millions lol), of those a mere 16,000 like the video. Hardly a good gauge of the opinions of millions of potential players, both now and to come. Again, only R* knows, and they're charging full-steam ahead with this game.

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ALifeOfMisery
Posted (edited)
42 minutes ago, Pressure Drop said:

I want to leave this video here that is very relevant to this thread.
The reason I link it, apart from the excellently articulated points raised in the video, is that this is a channel with 4.5 million subscribers. When YouTubers of this size are raising the issue, you know the game is in big trouble and needs drastic changes.

I think it's impossible to argue that RDO is doing well, I also don't think anyone could believe that RDO isn't losing players either.

 

I think the game being dead (in terms of player numbers) or that it's dying is probably an overstatement, for now at least.

 

In terms of content and creativity I'd certainly entertain the argument that RDO is dead/dying. The game drastically needs new content.

 

Content wise, dripfeeding clothing, game modes and a single new weapon was not what RDO needed. The Story missions needed expanding upon. Freeroam activities such as robbing stores, banks and trains need to be added. The Trapper needs to be added etc. etc.

 

Creativity is where RDO is flat lining, in my opinion. R*, a giant of innovation when it comes to open world SP games, offers almost nothing innovative in online play. Also, the continued, what can only be described as obsession, with what would be called Adversary Modes in GTAO, is borderline ridiculous. Hardly any players actually like AMs in GTAO, they get played when they are paying x2 cash and RP and are then dropped until they next have a bonus week.

 

Even then, some of the truly awful Tiny Racers level modes hardly get played even with the x2 incentive attached.

 

Showdown Series etc. is similar in RDO, if it wasn't the best (read fastest/most effective) way to earn cash, gold and XP, would as many players play them? My guess is no and that they would receive a similarity negative response as AMs do in GTAO.

 

Online multiplayer games can be story and roleplay driven, R* either choose not to take that path, favouring the 10 minutes of "fun" then move on approach, or, they are incapable of taking the story and roleplay route.

Edited by ALifeOfMisery

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Pressure Drop
Posted (edited)
15 minutes ago, Assblaster said:

Right! And how would he even know? Is he a shareholder? A R* exec? Only they know really. Youtubers aren't the best place to go for knowledge and enlightenment lol. A lot of'em merely echo what other youtubers say, as you'll see if you google the title of the video posted above -- which by the way has only 399,000 views (not millions lol), of those a mere 16,000 like the video. Hardly a good gauge of the opinions of millions of potential players, both now and to come. Again, only R* knows, and they're charging full-steam ahead with this game.

 

I said it was a channel with 4.5 million subscribers, (not views, "LOL")

Edited by Pressure Drop

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Assblaster
1 minute ago, Pressure Drop said:

 

I said it was a channel with 4.5 million subscribers, (not views, "LOL")

Yeah I know, and I respect your opinion. You could be right. But I don't think youtubers know anymore than we do. One thing is sure, everyone expects more from this game than what we've seen so far, no doubt. I was close to abandoning this game myself not long ago. I think it is turning around, and R* isn't giving up yet, so maybe in time we'll continue to see improvement and growing numbers of new players. It's a decent game with a lot of room for potential, being pushed by one of the premium gaming companies in the business, so I'm hopeful.

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ALifeOfMisery
2 minutes ago, Assblaster said:

But I don't think youtubers know anymore than we do.

I think we always need to take into consideration that YouTubers (in the most part, there are some great content creators out there) chase views and subs.

 

I'm not going to use the above posted creator as an example, because I haven't watched any of their content, but when faced with a choice between making videos from the perspective that yes, RDO is lacking in content and underperforming, but there is a niche for RDO if R* get things right.

 

or 

 

Making videos from the perspective that RDO is a raging dumpster fire, it's DOA, players are abandoning the game in droves and all the usual gaming hyperbole (which I've unfortunately been known to indulge myself in moments of real disappointment and dissatisfaction).

 

Which theme will a majority, if not most, YouTubers pick? Eventually they'll follow the views, subs and ad revenue.

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elfoam
Posted (edited)

Wow I'm in the Jeep thread.. I have a 1995 Jeep, it's worth 500 bucks. It cost 50 grand new.. Investment of the decade my wife made there. I can give you a pro tip on cars. Only buy one that's value is on the up, only buy a classic which has already hit the low point. Then your entire life will be profit from cars rather than being a slave to the new car industry. The last car I bought cost me 600 dollars, Currently worth 12 grand.

Edited by elfoam

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Mad-Monkey_1st
1 hour ago, rusbeckia said:

How would you know that? 

Every session I‘m in is stacked full, every job is stacked full and mostly you see new players (lvl <40) in sessions. 

Might be that a few 100+ players left the game out of boredom, but as long as you don‘t have any numbers to prove your point I‘m pretty sure more people are playing it as in the beginning. 

 

EDIT: Might just be the difference between country/region specific servers, I dunno.

 

I look at who i played with 8 weeks ago a (upto 20 friends and most night at least 2 x 7 man posses) now for the last week its been me on my own for half an hour a day at most some days didnt even log on instead of 10 hours a day. Getting fed up trying to hunt something that aint there and strangers not working even on my own when they always did till last weeks drop, And being shot in the back by players who are just doing the daily's 

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rusbeckia
Posted (edited)
1 hour ago, elfoam said:

Wow I'm in the Jeep thread.. I have a 1995 Jeep, it's worth 500 bucks. It cost 50 grand new.. Investment of the decade my wife made there. I can give you a pro tip on cars. Only buy one that's value is on the up, only buy a classic which has already hit the low point. Then your entire life will be profit from cars rather than being a slave to the new car industry. The last car I bought cost me 600 dollars, Currently worth 12 grand.

It‘s okay boah, but you‘re missing out on the 1000$ a year you‘ll have to invest in repairs on a 600$ used, probably 20 year old car... but what exactly has this to do with the discussed topic? 

Edited by rusbeckia

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BUT THE BENZ

I am back from the hospital - the game ain't dead. I just dived in for 5 minutes and was about to deliver some unimportant mail when a very cool posse came shooting at me. just sayin. still assholes left and right apparently. playerbase still there

in terms of overall gameplay....well most strangers missions wouldn't start it seems (tried 3x) and yeah the horse core bug is pretty strong as it seems.

BUT, the stubble glitch is working like a charm. so it's all good on my end...for now at least

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Dr.Rosenthal
Posted (edited)
1 hour ago, ALifeOfMisery said:

Freeroam activities such as robbing stores, banks and trains need to be added. The Trapper needs to be added etc. etc.

 

Creativity is where RDO is flat lining, in my opinion. R*, a giant of innovation when it comes to open world SP games, offers almost nothing innovative in online play.

[...]

Online multiplayer games can be story and roleplay driven, R* either choose not to take that path, favouring the 10 minutes of "fun" then move on approach, or, they are incapable of taking the story and roleplay route.

 

^ This. But, granted; I have friends who get bored in free roam and rather play Showdown Series and Gun Rush - me, I always prefer free roam for its unpredictability as well as its freedom. Relaxing at times and stressful at others. I like to spend time living in this world. Same with GTAO; if that game had all its races, DM’s, AM’s, and missions but lacked its free roam, I doubt I would have spent as much time with it as I have.

 

So to me, free roam must be expanded upon. We need more free roam activities, more random encounters, stores, trains and banks to rob, trappers to visit, gambling dens to frequent, etcetcetc. I guess the future holds the answer but as of now, it looks rather bleak.

Edited by Dr.Rosenthal

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Assblaster
12 minutes ago, Dr.Rosenthal said:

We need more free roam activities, more random encounters, stores, trains and banks to rob, trappers to visit, gambling dens to frequent, etcetcetc.

Definitely agree! No reason we can't have more random encounters of various kinds, not just hostile, maybe we could also help NPCs in distress; get attacked more by dangerous animals; or agree to do random jobs for NPCs. 

 

As for gambling, card games are much needed of course, not just poker and blackjack but faro was crazy popular back then too. But knowing R* they'll just give us solitaire lol.

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elfoam
2 hours ago, rusbeckia said:

It‘s okay boah, but you‘re missing out on the 1000$ a year you‘ll have to invest in repairs on a 600$ used, probably 20 year old car... but what exactly has this to do with the discussed topic? 

What topic? This game may as well not have ever existed, it's not even worth talking about anymore so old cars are much more relevant.

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tonko
1 hour ago, Assblaster said:

Definitely agree! No reason we can't have more random encounters of various kinds, not just hostile, maybe we could also help NPCs in distress; get attacked more by dangerous animals; or agree to do random jobs for NPCs. 

 

As for gambling, card games are much needed of course, not just poker and blackjack but faro was crazy popular back then too. But knowing R* they'll just give us solitaire lol.

I'm craving for Liar's Dice. Lost countless hours on that mini game back int the day.

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rusbeckia
17 minutes ago, elfoam said:

What topic? This game may as well not have ever existed, it's not even worth talking about anymore so old cars are much more relevant.

But still you’re commenting in this thread? Lol

You know what? I don‘t give a f*ck about any car. Might it be a classic, a sportswagon or whatever the f*ck else. Rather ride a bicycle instead. 

 

 

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elfoam
1 minute ago, rusbeckia said:

But still you’re commenting in this thread? Lol

You know what? I don‘t give a f*ck about any car. Might it be a classic, a sportswagon or whatever the f*ck else. Rather ride a bicycle instead. 

 

 

Now you are getting the point, I don't drive a car either. I just have them for investment. I have enough vintage race bikes to ride a different one every day of the month too :D. games still dead

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Assblaster
7 minutes ago, elfoam said:

Now you are getting the point, I don't drive a car either. I just have them for investment. I have enough vintage race bikes to ride a different one every day of the month too :D. games still dead

Game isn't dead just cuz you wish it was. You've said you've no interest in this game you hate so why don't you run along and stop trying to derail.

28 minutes ago, tonko said:

I'm craving for Liar's Dice. Lost countless hours on that mini game back int the day.

Me too. No reason they can't include it. A little nostalgia goes a long way; and we need more stuff to do in this game.

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Rokushakubo
4 minutes ago, Assblaster said:

Game isn't dead just cuz you wish it was. You've said you've no interest in this game you hate so why don't you run along and stop trying to derail.

Not saying this is this dude's reason but a I've been in many communities for games that have had some degree of development controversy and those who can't tolerate it have difficulty accepting that others are still receiving some measure of enjoyment out of the title despite the setbacks and issues because this indicates that the game's 'poor' state is a subjective opinion instead of objective fact. 

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