Nik0 Bellic Posted March 6, 2019 Share Posted March 6, 2019 So if i'm not wrong, some of the moments was like the game used gameplay character models for even scripted parts of the game,we sure max payne 3 complately did it in most of the cutscenes(you can watch it on youtube,there is a video on youtube that make the player watch cutscenes like it was controlled by the player,so third person wiev,we can clearly see it),anyway then rockstar followed this with gta 5 and i'm sure they did with rdr2 too.But the question is "did this come with rdr1?" or was this one of those designs that we first saw in max payne 3? Link to comment Share on other sites More sharing options...
Darealbandicoot Posted March 31, 2019 Share Posted March 31, 2019 On 3/6/2019 at 9:14 AM, Nik0 Bellic said: So if i'm not wrong, some of the moments was like the game used gameplay character models for even scripted parts of the game,we sure max payne 3 complately did it in most of the cutscenes(you can watch it on youtube,there is a video on youtube that make the player watch cutscenes like it was controlled by the player,so third person wiev,we can clearly see it),anyway then rockstar followed this with gta 5 and i'm sure they did with rdr2 too.But the question is "did this come with rdr1?" or was this one of those designs that we first saw in max payne 3? Yes. Ever since GTA 4 the cutscenes used the gameplay models. Link to comment Share on other sites More sharing options...
theNGclan Posted March 31, 2019 Share Posted March 31, 2019 2 hours ago, Darealbandicoot said: Yes. Ever since GTA 4 the cutscenes used the gameplay models. GTA IV only did that with very specific peds. We have no idea yet. We have to wait till we can peak around in the game files. Link to comment Share on other sites More sharing options...
rollschuh2282 Posted April 1, 2019 Share Posted April 1, 2019 6 hours ago, Darealbandicoot said: Yes. Ever since GTA 4 the cutscenes used the gameplay models. Uhm...not really. The motion capture cutscenes in IV, V etc. All use cutscene only models. In IV and V they have more bones, higher polygon count and higher resolution textures. The Dedito Gae, iAbokai, Shred N Slash and 2 others 5 Link to comment Share on other sites More sharing options...
Cjrememberthat Posted May 7, 2019 Share Posted May 7, 2019 On 4/1/2019 at 7:21 AM, rollschuh2282 said: Uhm...not really. The motion capture cutscenes in IV, V etc. All use cutscene only models. In IV and V they have more bones, higher polygon count and higher resolution textures. Gta wiki says gta 5 is the first game to use gameplay character models in cutscenes, maybe whoever wrote that was mistaken but we sure 5 used the same models cuz i watched a video and there was a cop that tries to attack trevor in a cutscene. Link to comment Share on other sites More sharing options...
rollschuh2282 Posted May 8, 2019 Share Posted May 8, 2019 (edited) 4 hours ago, Cjrememberthat said: Gta wiki says gta 5 is the first game to use gameplay character models in cutscenes, maybe whoever wrote that was mistaken but we sure 5 used the same models cuz i watched a video and there was a cop that tries to attack trevor in a cutscene. gtawiki is a bad source for correct information. btw, the game does have 3 different types of model types: ig models = ingame cs model = cutscene and csb models = i think cutscene base the cop that attacked trevor is a csb model. the other cops are normal ingame ones. Edited May 8, 2019 by rollschuh2282 Link to comment Share on other sites More sharing options...
Shred N Slash Posted May 8, 2019 Share Posted May 8, 2019 16 hours ago, rollschuh2282 said: gtawiki is a bad source for correct information. btw, the game does have 3 different types of model types: ig models = ingame cs model = cutscene and csb models = i think cutscene base the cop that attacked trevor is a csb model. the other cops are normal ingame ones. GTA Wiki is not a bad source for correct information. The problem here is that you don't know what you're talking about. GTA V does, indeed, use gameplay models for cutscenes. The cop attacking Trevor that the person above mentioned was an unscripted event and the cop intruded the cutscene due to a glitch. Link to comment Share on other sites More sharing options...
rollschuh2282 Posted May 9, 2019 Share Posted May 9, 2019 8 hours ago, HotlineVice19603 said: GTA Wiki is not a bad source for correct information. The problem here is that you don't know what you're talking about. GTA V does, indeed, use gameplay models for cutscenes. The cop attacking Trevor that the person above mentioned was an unscripted event and the cop intruded the cutscene due to a glitch. again, if it´s a glitch then the cops don´t count. but every character that is in cutscenes except of Michael, Franklin and Trevor does have a seperate cutscene model. Link to comment Share on other sites More sharing options...
Shred N Slash Posted May 9, 2019 Share Posted May 9, 2019 12 hours ago, rollschuh2282 said: again, if it´s a glitch then the cops don´t count. but every character that is in cutscenes except of Michael, Franklin and Trevor does have a seperate cutscene model. Bull. Link to comment Share on other sites More sharing options...
B Dawg Posted May 16, 2019 Share Posted May 16, 2019 On 5/9/2019 at 4:55 PM, HotlineVice19603 said: Bull. Use OpenIV and see for yourself. aterikasedi and The Dedito Gae 2 Link to comment Share on other sites More sharing options...
rollschuh2282 Posted May 16, 2019 Share Posted May 16, 2019 On 5/9/2019 at 4:55 PM, HotlineVice19603 said: Bull. here, so you can see yourself. you can see the polygon difference INGAME MODEL: Spoiler CUTSCENE MODEL: Spoiler you finally believe? The Dedito Gae, UltraGizmo64 and aterikasedi 3 Link to comment Share on other sites More sharing options...
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