FR0DG3R Posted March 5, 2019 Share Posted March 5, 2019 I need to read this files and obtain information about the nodes inside it, I've seen tools that helps you edit or see the content inside the files like [email protected]'s SA Path Editor and Deniska's SA Path Tool but what I really want is to make my own. What I want in details is: Decompile nodes*.dat and/or read them through an algorithm Use a C++ code or something to filter this content and obtain what I want (e.g. nodes coords) Implement this nodes in my own SA-MP scripting project Please let me know if I can explain something better. Link to comment Share on other sites More sharing options...
FR0DG3R Posted March 5, 2019 Author Share Posted March 5, 2019 14 minutes ago, FR0DG3R said: I need to read these files and obtain information about the nodes inside it, I've seen tools that help you edit or see the content inside the files like [email protected]'s SA Path Editor and Deniska's SA Path Tool but what I really want is to make my own. What I want in details is: Decompile nodes*.dat and/or read them through an algorithm Use a C++ code or something to filter this content and obtain what I want (e.g. nodes coords) Implement this nodes in my own SA-MP scripting project Please let me know if I can explain something better. Link to comment Share on other sites More sharing options...
ZAZ Posted March 6, 2019 Share Posted March 6, 2019 check out APE1.1 (Aschratts Patheditor) it can decompile nodes.dat into text based files Om Gp and FR0DG3R 2 CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Om Gp Posted August 5, 2020 Share Posted August 5, 2020 On 7/3/2019 at 01.51, ZAZ said: lihat APE1.1 (Aschratts Patheditor) itu dapat mendekompilasi node.dat menjadi file berbasis teks hello friend, i am your fan. can you tell me how to use the tool !? Link to comment Share on other sites More sharing options...