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[SA] 3ds Max - Texture Problem


Springfield
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Springfield

How to maintain the textures when importing .3ds file created in Google Sketchup to 3ds max? I always lose the textures of the map when I imported it in 3ds max. Any solution, brothers?

 

Please, fast! 

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@Springfield are you losing the materials or are the textures not displayed when model imported? If the latter, go to customize in the upper menu > configure user paths. Click on Add, then select the folder in which your textures are kept and re-import the model. Go to viewport setting and enable materials to be displayed in viewport.

 

Sources:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-1DAA53B9-4B58-49C6-A1BA-D6E533396A63-htm.html

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-39E321E5-962B-49C2-BD05-B1FA3F48BA26-htm.html

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18 minutes ago, Tut Greco said:

@Springfield are you losing the materials or are the textures not displayed when model imported? If the latter, go to customize in the upper menu > configure user paths. Click on Add, then select the folder in which your textures are kept and re-import the model. Go to viewport setting and enable materials to be displayed in viewport.

 

Sources:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-1DAA53B9-4B58-49C6-A1BA-D6E533396A63-htm.html

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/3DSMax/files/GUID-39E321E5-962B-49C2-BD05-B1FA3F48BA26-htm.html

Pretty much exactly this.  When you do a render can you still sorta see colors just not the actual bitmaps?  If yes then this advice will sort it.

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