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New old west game to compete with RDO


El Payaso
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MaddenedGhost

"compete" is a very strong word, unless the games are competing at failing, then RDO wins by far.

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Pressure Drop
16 minutes ago, Maddened_Ghost said:

"compete" is a very strong word, unless the games are competing at failing, then RDO wins by far.

 

It's not the games fault. It's the developers who have failed to support and update their game. They have also failed to communicate with the player base, their PR is non-existent.

The game could be amazing if the devs actually supported it and updated more often than once every 3 months.

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MaddenedGhost
1 minute ago, Pressure Drop said:

 

It's not the games fault. It's the developers who have failed to support and update their game. They have also failed to communicate with the player base, their PR is non-existent.

The game could be amazing if the devs actually supported it and updated more often than once every 3 months.

This really sounds odd to me, it's like the game made itself or something.

I mean, of course it's the devs, they are always responsible, they can get the game working or they can get it to fail, GTAO and RDO are two examples of that.

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Pressure Drop
8 minutes ago, Maddened_Ghost said:

This really sounds odd to me, it's like the game made itself or something.

I mean, of course it's the devs, they are always responsible, they can get the game working or they can get it to fail, GTAO and RDO are two examples of that.

 

GTAO didn't fail. It's been out over 5 years and still has some of the highest player numbers of any game. Regardless of bugs, and what you think about them turning it into Saints Row, it still pulls in the numbers. To call it a failure is frankly laughable.

 

The basis of a great game is there with RDO. The world is there. The animals spawn. You can hunt, sell, buy. There is not a lot to do, but what is there works.
Now it needs TLC, the kind of TLC you would expect of a AAA developer. The kind of attention given to games like Fortnite, with their roadmaps and constant updates and bug fixes. Even with these issues in RDO, you can still play the game, make money, buy things.

I still have put many hours into RDO even with its problems and got to level 50. Many others are still playing it too. So it's not really "failing" either.

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DentureDynamite

Wild West Online tried and failed too...

 

Zero updates or news from them since last summer; sad, because they had some solid ideas, like mining for gold, etc.

 

Are there really no developers left who actually give a rat's a** about what the gaming community wants in a game?

 

It's called playability and quality, ongoing support.

Edited by DentureDynamite
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44 minutes ago, DentureDynamite said:

Wild West Online tried and failed too...

 

Zero updates or news from them since last summer.

 

Are there really no developers left who actually give a rat's a** about what the gaming community wants in a game?

 

It's called playability and quality, ongoing support.

Speaking as someone with experience on both sides, nothing depresses a developer more than watching their vision get bungled by sh*tty marketing, poor user communication and lackluster support. They work in a bubble because they have to and once the product goes out the door they can only do so much cheerleading. The feedback loop is also a factor because marketing's job is to put out an all-positive spin while tech support only deals with problems or the negative spin. Taken as a whole, I think R* does an OK job at managing this (a lot of companies do it much better).

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This could be good. RDR Online needs competition. At this point I'm really hoping Rockstar have a single player DLC in the works and that's why they're so quiet, if not then this is really worrying for them

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TableTennisChamp
1 minute ago, ~INDIO~ said:

This could be good. RDR Online needs competition. At this point I'm really hoping Rockstar have a single player DLC in the works and that's why they're so quiet, if not then this is really worrying for them

I wouldn't put too much faith in them since they literally said there would be single player dlc for GTA V but nothing ever came of it and they just swept it under the rug. I would love some dlc for single player so hopefully they learn from the past.

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1 minute ago, AddamHusayin said:

I wouldn't put too much faith in them since they literally said there would be single player dlc for GTA V but nothing ever came of it and they just swept it under the rug. I would love some dlc for single player so hopefully they learn from the past.

They should just stick to single player content honestly. Leave online to GTA

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TableTennisChamp
55 minutes ago, ~INDIO~ said:

They should just stick to single player content honestly. Leave online to GTA

Well RDR1 had a spectacular multiplayer and so did GTA IV. I'm not really a fan of the GTA Online model which they used for RDR Online. Most of the criticism for this game is wanting features from RDR1 multiplayer that are missing from here since it was built off GTA Online and not RDR1. Sad state of affairs honestly. 

Edited by AddamHusayin
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It will be extremely hard for a game to try to compete against rockstar, especially with the wild west kind of setting. If i recall correctly, the trailer for the game you have mentioned seemed very very "Choppy?", as in the frame rate seemed rather low when the trailer focused on the view of the character you play as.

 

However, I welcome any games that try to make an effort and who knows, maybe this company could produce a good game. 

 

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This "Outlaws of the Old West" game looks semi-decent I'll be giving it a try. Animations look less fluid but if gameplay & game design are good that's good enough for me.

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4 hours ago, AddamHusayin said:

Well RDR1 had a spectacular multiplayer and so did GTA IV. I'm not really a fan of the GTA Online model which they used for RDR Online. Most of the criticism for this game is wanting features from RDR1 multiplayer that are missing from here since it was built off GTA Online and not RDR1. Sad state of affairs honestly. 

True, true. I mean, how can you leave out iconic western stuff like Mexican Standoff in the beginning of Showdown, honestly. How?

 

It's an iconic, intense and fun way to kick off PVP modes. In RDR 1 it would pumped the atmosphere through the roof.

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El mercenario
2 hours ago, tonko said:

True, true. I mean, how can you leave out iconic western stuff like Mexican Standoff in the beginning of Showdown, honestly. How?

 

It's an iconic, intense and fun way to kick off PVP modes. In RDR 1 it would pumped the atmosphere through the roof.

 

7 hours ago, AddamHusayin said:

Well RDR1 had a spectacular multiplayer and so did GTA IV. I'm not really a fan of the GTA Online model which they used for RDR Online. Most of the criticism for this game is wanting features from RDR1 multiplayer that are missing from here since it was built off GTA Online and not RDR1. Sad state of affairs honestly. 

RDR1 multiplayer's its goddamn fun, and the PVP and the PVE mode was excellent, because it was made only FOR FUN.

 

Not like in GTAO or in RDO when the gameplay model its like more of a MMO game with extreme grinding and paywalls instead a multi-player made only for fun purporses.

 

and also i miss taunting other players with jack marston in rdr1 multi saying "IL MURDER U ALL!" lol

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I imagined RDRO could play something like this new title, with all RPG elements and a wide array of personas that aren't restricted to being an outlaw or a bandit. However, it seems that R* wants to stick with a fast-paced and action-oriented world. Not to say that this mayn't change in the future with new updates that include engaging in professions and businesses. 

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6 hours ago, El mercenario said:

 

RDR1 multiplayer's its goddamn fun, and the PVP and the PVE mode was excellent, because it was made only FOR FUN.

 

Not like in GTAO or in RDO when the gameplay model its like more of a MMO game with extreme grinding and paywalls instead a multi-player made only for fun purporses.

 

and also i miss taunting other players with jack marston in rdr1 multi saying "IL MURDER U ALL!" lol

I miss the PVE stuff with randoms. When we would posse up and take out Fort Mercer.

3 hours ago, Jabalous said:

I imagined RDRO could play something like this new title, with all RPG elements and a wide array of personas that aren't restricted to being an outlaw or a bandit. However, it seems that R* wants to stick with a fast-paced and action-oriented world. Not to say that this mayn't change in the future with new updates that include engaging in professions and businesses. 

They're forcing the same "be a criminal" concept in RDO just like in GTA. Why can't i be a farmer or sheriff? Weak and boring.

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“Outlaws of the Old West” will launch with role-playing, player vs. environment, and player vs. player servers, along with a dedicated host system for unofficial servers. Utilizing the morality system, people can build reputations as defenders who protect settlements from NPC or player gangs, or they can become outlaws who terrorize the locals. They can construct unique camps, forts, and even towns, where they can become mayor. Meanwhile, the player-driven economy will let people buy deeds for player-run shops, vendors, or auction houses. Those who want to make their gold in a more action-oriented way can become hired guards and more.

 

https://variety.com/2019/gaming/news/snail-games-wandering-wizard-outlaws-of-the-old-west-1203148614/

 

Note the first sentence. It seems as if some companies know how to launch a game.

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On 2/27/2019 at 2:43 AM, tonko said:

I miss the PVE stuff with randoms. When we would posse up and take out Fort Mercer.

They're forcing the same "be a criminal" concept in RDO just like in GTA. Why can't i be a farmer or sheriff? Weak and boring.

That is what I find really frustrating. The world is so detailed that they could of used a lot of the stuff to open up gameplay loops.Rockstar was on the right track when they added crafting and preset pick up and drop base camps. 

I is beyond stupid how they make everything from delivering mail and horse racing a murder simulator.

 

They could of put in activities where you relocate heards, break and deliver wild horses, set up your own plant pots and even have professions where you cook and craft items to sell to shops or supply other players so crews can have dedicated none combat roles. There could even been doctor type jobs and prostitution with mini games.

It is pathetic after realizing that these janky low rate survival games lets the players choose roles that have useful gameplay purposes that have nothing to do with PVP out do red dead online when it has more opportunities to do the same and more.

 

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Boozey St John

I hope OUTLAWS actually becomes competition for RDO. OUTLAWS is exactly what most players wanted in online.

 

I'm just going to copy the game summary and send it to RDRO feedback. 

Edited by Boozey St James
Game correction
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El mercenario
On 2/27/2019 at 4:43 AM, tonko said:

I miss the PVE stuff with randoms. When we would posse up and take out Fort Mercer.

They're forcing the same "be a criminal" concept in RDO just like in GTA. Why can't i be a farmer or sheriff? Weak and boring.

Exactly!, i would love if you can be a bounty hunter so you can hunt down griefers and low honor players with bounties, or a farmer, or even a sheriff!

 

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This is less competing with RDO and more competing with other PC survival games like Rust, DayZ, Conan Exiles, Atlas etc. New games of this type keep coming out every few months, each one with a "twist" on the genre but all of them are dead after a month. This will be no different.

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DentureDynamite

^^ Sounds like Wild West Online; an honest attempt to make a good game, but lacking in far too many areas; they also really struggled with the PvP vs. PvE player differences.

 

Numerous gaming companies have the motivation, but not the capability.

 

Rockstar has the capability, but not the motivation.

Edited by DentureDynamite
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3 hours ago, El mercenario said:

Exactly!, i would love if you can be a bounty hunter so you can hunt down griefers and low honor players with bounties, or a farmer, or even a sheriff!

 

So many possibilites. With PS4 system it could be done, only if they want it.

 

All i wanna is a farm somewhere in Mexico, chill out in Escalera, playing some Liar's Dice with my hombres and taking care of my cattle,

Edited by tonko
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On 3/1/2019 at 1:57 AM, Labovasha said:

That is what I find really frustrating. The world is so detailed that they could of used a lot of the stuff to open up gameplay loops.Rockstar was on the right track when they added crafting and preset pick up and drop base camps. 

I is beyond stupid how they make everything from delivering mail and horse racing a murder simulator.

 

They could of put in activities where you relocate heards, break and deliver wild horses, set up your own plant pots and even have professions where you cook and craft items to sell to shops or supply other players so crews can have dedicated none combat roles. There could even been doctor type jobs and prostitution with mini games.

It is pathetic after realizing that these janky low rate survival games lets the players choose roles that have useful gameplay purposes that have nothing to do with PVP out do red dead online when it has more opportunities to do the same and more.

 

Yup.  They have ranching mechanics in the game from the brief bit in SP.  Why not let players start their own ranch?   There are multiple mines around, why not let us mine?  Plants can be made into various things  - not everyone wants to spend their time racing, hunting animals or murdering people.   We can't even break wild horses to sell them.    We need other stuff to do!!!!!!!

 

If outlaws lets me have a ranch and the animations/environment aren't terrible, then I'll probably try it out.  It's so frustrating that we have a game with such good graphics that we're wanting to be immersed in there day after day - but barely anything to do, so we'd have to resort to buying games with inferior graphics just to have the content we're looking for.

 

On 3/1/2019 at 2:14 AM, Boozey St John said:

I'm just going to copy the game summary and send it to RDRO feedback. 

 

Back when WWO was still only open in their select early access weekends only, it was clear the game wasn't going anywhere - so I emailed R* with suggestions from that WWO forum of what players wanted from a PVE/MMORPG perspective....  In the hopes that some of the ideas might make it into RDOnline.  Sadly none have (yet?)

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