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Parik

DragonFF - Blender GTA I/O

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Maxwell_Edison

Sad that this plugin still has a hard time opening some models.  I wonder what the issue is with those models.

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Neos7
On 4/30/2019 at 8:06 AM, Maxwell_Edison said:

Sad that this plugin still has a hard time opening some models.  I wonder what the issue is with those models.

maybe it's a limit of blender API?

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Maxwell_Edison
10 hours ago, Neos7 said:

maybe it's a limit of blender API?

Not sure, though I don't know why 90% of the models would open and just random ones wouldn't

 

Also, sadly, for the RenderWare game I'm trying to use the bones don't save correctly and the animations T-Pose.  Oof

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Neos7

I was talking about I/O speed

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Maxwell_Edison

Then I'm not really sure what you're getting at sorry.

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Kingbing

I still get the same error message when exporting. 

AttributeError: 'Object' object has no attribute 'select_get'

 

Anyone know what this means?

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Parik
6 hours ago, Kingbing said:

I still get the same error message when exporting. 

AttributeError: 'Object' object has no attribute 'select_get'

 

Anyone know what this means?

 

I'm yet to fix this, but you can't use "Selection Only" option during export in Blender 2.79 at the moment. Either uncheck that option, or use Blender 2.8.

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Stefhan

I get these errors in blender 2.8 when exporting an object:

unknown.png

 

I even get these errors when I literally solely import something and then try to export it again.

 

When I use this script on 2.79 and export all my .dff's are empty files.

 

How do I solve this issue?

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Parik
11 hours ago, Stefhan said:

I even get these errors when I literally solely import something and then try to export it again.

Interesting errors. It is possible that the API was changed a bit in the newer git version, and so the tool will need to be updated for that.

 

11 hours ago, Stefhan said:

When I use this script on 2.79 and export all my .dff's are empty files.

Do you mind sending me the models that you tried exporting so that I can investigate further on this issue?

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Stefhan
10 hours ago, Parik said:

Interesting errors. It is possible that the API was changed a bit in the newer git version, and so the tool will need to be updated for that.

 

Do you mind sending me the models that you tried exporting so that I can investigate further on this issue?

I hope the tool will be updated soon. Really appreciate the addon you've made but unfortunately it's not working so far.

The model I tried to export is the LSPD hq "policest02_lan.dff" and "lanbloke.txd". I'd send these files but I have no idea how to on these forums. I did friend request you on Discord though. But you can find both these files in gta3.img.

 

Basically I wanted to remove the black box behind the doorway on that object but it won't let me export. I specifically want to do it in blender 2.8 because apparently the vortex colours don't mess up in your addon (unlike gtatools) but I can't seem to get your addon to work.

 

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Parik
1 hour ago, Stefhan said:

I hope the tool will be updated soon. Really appreciate the addon you've made but unfortunately it's not working so far.

The model I tried to export is the LSPD hq "policest02_lan.dff" and "lanbloke.txd". I'd send these files but I have no idea how to on these forums. I did friend request you on Discord though. But you can find both these files in gta3.img.

 

Basically I wanted to remove the black box behind the doorway on that object but it won't let me export. I specifically want to do it in blender 2.8 because apparently the vortex colours don't mess up in your addon (unlike gtatools) but I can't seem to get your addon to work.

 

Must've been removed in a newer nightly build of Blender, but it seems to be fine with the Beta version. I've updated it on GitHub and it should work now, although I haven't tested it.


I must have overlooked your friend request on Discord, so if you can you'll have to send one again.

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another0ne

I also have this problem when I'm trying to export model. I'm using the latest 2.8 build.

eICrG2u.png

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Parik
58 minutes ago, another0ne said:

I also have this problem when I'm trying to export model. I'm using the latest 2.8 build.

Thank you for the report, this error in the latest 2.8 build has been fixed in the newest commit on the GitHub repository.

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another0ne
1 hour ago, Parik said:

Thank you for the report, this error in the latest 2.8 build has been fixed in the newest commit on the GitHub repository.

so yes, it's fixed now. But exported dff doesn't good. Map editor not showing it, and San Andreas crashes on load.

QBL4Hcj.png

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another0ne

Sorry, but as I'm a new user I can't edit my posts.

Maybe you have a tutorial - how to properly export model?

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Estet
On 5/24/2019 at 10:31 PM, another0ne said:

so yes, it's fixed now. But exported dff doesn't good. Map editor not showing it, and San Andreas crashes on load.

QBL4Hcj.png

This is the old problem of this script, I paired with one person wrote a report on the GitHub repository. If you want, you can support us to correct this error.

On 5/24/2019 at 10:45 PM, another0ne said:

Sorry, but as I'm a new user I can't edit my posts.

Maybe you have a tutorial - how to properly export model?

Soon we will record a video lesson with one of the most popular Ukrainian modelers. (But it will be focused on the Russian community).
Later, I will write a text article on this topic in English.

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