Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. Gameplay
      2. Missions
      3. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. Arena War
      2. After Hours
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Grand Theft Auto Series

    3. GTA Next

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

Light Syde Riandy

[SA] Good citizen bonus script

Recommended Posts

Light Syde Riandy
 

 


{$CLEO}

0ADF: add_dynamic_GXT_entry "GOODBOY" text "$50 GOOD CITIZEN BONUS!"

0AC6: [email protected] = label @goodCitizenFixer offset
0AC6: [email protected] = label @removeFlag offset
[email protected] -= 0x005320D2

0A8C: write_memory 0x0066B477 size 1 value 0x68 virtual_protect 1   
0A8C: write_memory 0x0066B478 size 4 value [email protected] virtual_protect 1                
0A8C: write_memory 0x0066B47C size 1 value 0xC3 virtual_protect 1 

0A8C: write_memory 0x005320CD size 1 value 0xE8 virtual_protect 1   
0A8C: write_memory 0x005320CE size 4 value [email protected] virtual_protect 1 

while true
    wait 0x7FFFFFFF
end
                // 0177F588
                // 0177F584
                // 0177F564
hex
   90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
end

                          // 0xFF7FFFFF
:removeFlag
hex
   60                 // pusha      
   8B 74 24 54          // - mov esi,[esp+54]                                
                           // ped += 0x46C;
                           // *(unsigned int*)ped &= ~0x800000;
                          // 90 90 90 90 90 90   90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
      
{        21         } 81 C6 6C040000                     // - add esi,0000046C
{        22         } 8B C6                                 // mov eax,esi
{        23         } 8B D6                              // - mov edx,esi 
{        24         } 8B12                                   //mov   edx, DWORD [edx] 
{        25         } 81 E2 FFFF7FFF                    //- and edx,FF7FFFFF
{        26         } 8910                                   //mov   DWORD [eax], edx 

   61                 // popa
   
   
   68 B0F26900 //0069F2B0
   C3 
end

:goodCitizenFixer
hex
   8B 86 7C 04 00 00 // mov     eax, [esi+47Ch]
   
   60                 // pusha      
                                   
                           // ped += 0x46C;
                           // *(unsigned int*)ped |= 0x800000;
      
{        21         } 81 C6 6C040000                     // - add esi,0000046C
{        22         } 8B C6                                 // mov eax,esi
{        23         } 8B D6                              // - mov edx,esi 
{        24         } 8B12                                   //mov   edx, DWORD [edx] 
{        25         } 81CA00008000                           //or   edx, 8388608 
{        26         } 8910                                   //mov   DWORD [eax], edx 

   61                 // popa
   
   68 7DB46600 //0066B47D 
   C3
end

 

 

I'm not sure whether there is something wrong with this script or how to trigger it. I punched one of the criminals who retaliate by shooting at the cops yet I still got wanted level as usual. Also, I think the reward should vary, like $50 if the criminal is unarmed or $100 if the criminal is armed with pistol. Perhaps this should also be applicable to any pedestrian who is about to punch a wandering cop.

Edited by Light Syde Riandy

Share this post


Link to post
Share on other sites
The Eddo
16 hours ago, Light Syde Riandy said:
  Reveal hidden contents

 


{$CLEO}

0ADF: add_dynamic_GXT_entry "GOODBOY" text "$50 GOOD CITIZEN BONUS!"

0AC6: [email protected] = label @goodCitizenFixer offset
0AC6: [email protected] = label @removeFlag offset
[email protected] -= 0x005320D2

0A8C: write_memory 0x0066B477 size 1 value 0x68 virtual_protect 1   
0A8C: write_memory 0x0066B478 size 4 value [email protected] virtual_protect 1                
0A8C: write_memory 0x0066B47C size 1 value 0xC3 virtual_protect 1 

0A8C: write_memory 0x005320CD size 1 value 0xE8 virtual_protect 1   
0A8C: write_memory 0x005320CE size 4 value [email protected] virtual_protect 1 

while true
    wait 0x7FFFFFFF
end
                // 0177F588
                // 0177F584
                // 0177F564
hex
   90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
end

                          // 0xFF7FFFFF
:removeFlag
hex
   60                 // pusha      
   8B 74 24 54          // - mov esi,[esp+54]                                
                           // ped += 0x46C;
                           // *(unsigned int*)ped &= ~0x800000;
                          // 90 90 90 90 90 90   90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90
      
{        21         } 81 C6 6C040000                     // - add esi,0000046C
{        22         } 8B C6                                 // mov eax,esi
{        23         } 8B D6                              // - mov edx,esi 
{        24         } 8B12                                   //mov   edx, DWORD [edx] 
{        25         } 81 E2 FFFF7FFF                    //- and edx,FF7FFFFF
{        26         } 8910                                   //mov   DWORD [eax], edx 

   61                 // popa
   
   
   68 B0F26900 //0069F2B0
   C3 
end

:goodCitizenFixer
hex
   8B 86 7C 04 00 00 // mov     eax, [esi+47Ch]
   
   60                 // pusha      
                                   
                           // ped += 0x46C;
                           // *(unsigned int*)ped |= 0x800000;
      
{        21         } 81 C6 6C040000                     // - add esi,0000046C
{        22         } 8B C6                                 // mov eax,esi
{        23         } 8B D6                              // - mov edx,esi 
{        24         } 8B12                                   //mov   edx, DWORD [edx] 
{        25         } 81CA00008000                           //or   edx, 8388608 
{        26         } 8910                                   //mov   DWORD [eax], edx 

   61                 // popa
   
   68 7DB46600 //0066B47D 
   C3
end

 

 

I'm not sure whether there is something wrong with this script or how to trigger it. I punched one of the criminals who retaliate by shooting at the cops yet I still got wanted level as usual. Also, I think the reward should vary, like $50 if the criminal is unarmed or $100 if the criminal is armed with pistol. Perhaps this should also be applicable to any pedestrian who is about to punch a wandering cop.

The pedestrian you must punch in order to receive reward must appear on foot being chased by a cop with a nightstick. Also, you posted in the wrong place. This is the mods section.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.