Super Shizuku Posted February 20, 2019 Share Posted February 20, 2019 (edited) {$CLEO} 0ADF: add_dynamic_GXT_entry "GOODBOY" text "$50 GOOD CITIZEN BONUS!" 0AC6: [email protected] = label @goodCitizenFixer offset 0AC6: [email protected] = label @removeFlag offset [email protected] -= 0x005320D2 0A8C: write_memory 0x0066B477 size 1 value 0x68 virtual_protect 1 0A8C: write_memory 0x0066B478 size 4 value [email protected] virtual_protect 1 0A8C: write_memory 0x0066B47C size 1 value 0xC3 virtual_protect 1 0A8C: write_memory 0x005320CD size 1 value 0xE8 virtual_protect 1 0A8C: write_memory 0x005320CE size 4 value [email protected] virtual_protect 1 while true wait 0x7FFFFFFF end // 0177F588 // 0177F584 // 0177F564 hex 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 end // 0xFF7FFFFF :removeFlag hex 60 // pusha 8B 74 24 54 // - mov esi,[esp+54] // ped += 0x46C; // *(unsigned int*)ped &= ~0x800000; // 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 { 21 } 81 C6 6C040000 // - add esi,0000046C { 22 } 8B C6 // mov eax,esi { 23 } 8B D6 // - mov edx,esi { 24 } 8B12 //mov edx, DWORD [edx] { 25 } 81 E2 FFFF7FFF //- and edx,FF7FFFFF { 26 } 8910 //mov DWORD [eax], edx 61 // popa 68 B0F26900 //0069F2B0 C3 end :goodCitizenFixer hex 8B 86 7C 04 00 00 // mov eax, [esi+47Ch] 60 // pusha // ped += 0x46C; // *(unsigned int*)ped |= 0x800000; { 21 } 81 C6 6C040000 // - add esi,0000046C { 22 } 8B C6 // mov eax,esi { 23 } 8B D6 // - mov edx,esi { 24 } 8B12 //mov edx, DWORD [edx] { 25 } 81CA00008000 //or edx, 8388608 { 26 } 8910 //mov DWORD [eax], edx 61 // popa 68 7DB46600 //0066B47D C3 end I'm not sure whether there is something wrong with this script or how to trigger it. I punched one of the criminals who retaliate by shooting at the cops yet I still got wanted level as usual. Also, I think the reward should vary, like $50 if the criminal is unarmed or $100 if the criminal is armed with pistol. Perhaps this should also be applicable to any pedestrian who is about to punch a wandering cop. Edited February 20, 2019 by Light Syde Riandy Link to comment Share on other sites More sharing options...
H-G Posted February 21, 2019 Share Posted February 21, 2019 16 hours ago, Light Syde Riandy said: Reveal hidden contents {$CLEO} 0ADF: add_dynamic_GXT_entry "GOODBOY" text "$50 GOOD CITIZEN BONUS!" 0AC6: [email protected] = label @goodCitizenFixer offset 0AC6: [email protected] = label @removeFlag offset [email protected] -= 0x005320D2 0A8C: write_memory 0x0066B477 size 1 value 0x68 virtual_protect 1 0A8C: write_memory 0x0066B478 size 4 value [email protected] virtual_protect 1 0A8C: write_memory 0x0066B47C size 1 value 0xC3 virtual_protect 1 0A8C: write_memory 0x005320CD size 1 value 0xE8 virtual_protect 1 0A8C: write_memory 0x005320CE size 4 value [email protected] virtual_protect 1 while true wait 0x7FFFFFFF end // 0177F588 // 0177F584 // 0177F564 hex 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 end // 0xFF7FFFFF :removeFlag hex 60 // pusha 8B 74 24 54 // - mov esi,[esp+54] // ped += 0x46C; // *(unsigned int*)ped &= ~0x800000; // 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 { 21 } 81 C6 6C040000 // - add esi,0000046C { 22 } 8B C6 // mov eax,esi { 23 } 8B D6 // - mov edx,esi { 24 } 8B12 //mov edx, DWORD [edx] { 25 } 81 E2 FFFF7FFF //- and edx,FF7FFFFF { 26 } 8910 //mov DWORD [eax], edx 61 // popa 68 B0F26900 //0069F2B0 C3 end :goodCitizenFixer hex 8B 86 7C 04 00 00 // mov eax, [esi+47Ch] 60 // pusha // ped += 0x46C; // *(unsigned int*)ped |= 0x800000; { 21 } 81 C6 6C040000 // - add esi,0000046C { 22 } 8B C6 // mov eax,esi { 23 } 8B D6 // - mov edx,esi { 24 } 8B12 //mov edx, DWORD [edx] { 25 } 81CA00008000 //or edx, 8388608 { 26 } 8910 //mov DWORD [eax], edx 61 // popa 68 7DB46600 //0066B47D C3 end I'm not sure whether there is something wrong with this script or how to trigger it. I punched one of the criminals who retaliate by shooting at the cops yet I still got wanted level as usual. Also, I think the reward should vary, like $50 if the criminal is unarmed or $100 if the criminal is armed with pistol. Perhaps this should also be applicable to any pedestrian who is about to punch a wandering cop. The pedestrian you must punch in order to receive reward must appear on foot being chased by a cop with a nightstick. Also, you posted in the wrong place. This is the mods section. Link to comment Share on other sites More sharing options...