Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. GTA Online

      1. The Diamond Casino Heist
      2. Find Lobbies & Players
      3. Guides & Strategies
      4. Vehicles
      5. Content Creator
      6. Help & Support
    2. Red Dead Online

      1. Frontier Pursuits
      2. Find Lobbies & Outlaws
      3. Help & Support
    3. Crews

      1. Events
    1. Red Dead Redemption 2

      1. PC
      2. Gameplay
      3. Missions
      4. Help & Support
    2. Red Dead Redemption

    1. Grand Theft Auto Series

    2. GTA 6

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
      5. GTA IV Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA SA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA VC Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA III Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    3. Gangs

    1. News

    2. Forum Support

    3. Site Suggestions

GTAForums does NOT endorse or allow any kind of GTA Online modding, mod menus, tools or account selling/hacking. Do NOT post them here or advertise them, as per the forum rules.
BlanketFister

Passive income

Recommended Posts

BlanketFister

This has been bugging me for quite some time now, all this talk about "passive income". So far the only true passive income I get is from the 2K good sport awards.

 

What is "passive income"? https://en.m.wikipedia.org/wiki/Passive_income

 

With this current event week with 2x on bunker again you all yell about this "passive income". But is it really passive income? You do have to put in some manual work with the sales to get any income.

 

Can we please quit calling it "passive income"? How about "passive production"?

 

If any of you Gordon Gekkos out there can tell us a bit more about true capitalism and true passive income that would make my day.

  • Like 8

Share this post


Link to post
Share on other sites
halapeno71

Well, good luck with this.  If you actually manage to get players across the board to stop describing background production-based income as passive income, then you might have a real shot at getting people to stop using the word "irregardless".

 

 

Edited by halapeno71
  • Like 2

Share this post


Link to post
Share on other sites
flexcreator
Quote

So far the only true passive income I get is from the 2K good sport awards.

 

Passive income = Fortified, Piracy Prevention, Executive Search, Most Wanted,  Switching Nightclub DJs

 

Although, Bunker and Nightclub are not true passive income, but the sales can be completed in a short period of time

  • Like 4

Share this post


Link to post
Share on other sites
Pedinhuh

Did you really needed to create a thread just to go on a petty pedantic rant?

Edited by Pedinhuh
  • Like 2

Share this post


Link to post
Share on other sites
R3CON
1 hour ago, flexcreator said:

 

Passive income = Fortified, Piracy Prevention, Executive Search, Most Wanted

 Why do you define these activities as passive when you actively have to work to complete them? If you're destroyed in Fortified the mission ends, do not pass Go, do not collect $200. If the yacht is taken over in Piracy Prevention due to a lack of active defense measures, you don't win the full pot there either. Most Wanted requires you to battle the cops for a full 5 or 10min period while Executive Search forces you to keep moving or defend yourself against attackers. None of that sounds like "minimal or no effort" which is a what the Wikipedia definition (linked in the OP) of what passive income is. 

 

Here's more:

"It defines passive income as only coming from two sources: rental activity or "trade or business activities in which you do not materially participate."

 

Those are not examples of true passive income which is what the OP is seeking considering so many people mislabel active activities as such. I watch your videos on YouTube fairly regularly, they're very helpful honestly; but this comment, from you especially, struck me as off. I understand that there's a chance that other players in freeroam may not participate in those activities and sometimes you get lucky without having to work. But that's simply you getting lucky in that specific moment. It's not consistent or repeatable enough to label the entire activity itself - overall -as passive income. All takes is one person who is interested and your attention has to be invested in completing the task. Passive income should accrue regardless. 

  • Like 5

Share this post


Link to post
Share on other sites
flexcreator
18 minutes ago, R3CON said:

 Why do you define these activities as passive when you actively have to work to complete them? If you're destroyed in Fortified the mission ends, do not pass Go, do not collect $200. If the yacht is taken over in Piracy Prevention due to a lack of active defense measures, you don't win the full pot there either.

 

You do not oarticipate in Fortified, becauise

1) You can start it in the empty session

2) You don't have to defend the Boxville. Sure, people can come and destroy it, but since you don't invest any of your time, there is nothing to worry about. Half of the times no one would bother to come and destroy it.

3) You can block the spawnpoint, spend 1 minute of your time and hide it in  LSC or Benny's. However, I don't do it anymore

 

Same with Piracy Prevention, you don't invest any of your time defending the Yacht. Just place the proximity mines and set the Yacht Access to No-One (this will force enemies to respawn on the shore instead of your Yacht). Sure, someone may actually try to capture it after dying 3 times from your mines. But why would you care if there is NO time investment from your side?

 

I do these two all the time

 

Quote

Most Wanted requires you to battle the cops for a full 5 or 10min period

 

Most Wanted requires you to drive in the armored car around the city with your teammate. Or you can  just park the Kuruma near the Tunnel entrance and go AFK.

 

Quote

while Executive Search forces you to keep moving or defend yourself against attackers.

 

If the sesson allows it, you can start Executive Search in your RC Bandito and just play around with your little toy for 10 min

 

 

  • Like 3

Share this post


Link to post
Share on other sites
White Shark
12 minutes ago, flexcreator said:

 

If the sesson allows it, you can start Executive Search in your RC Bandito and just play around with your little toy for 10 min

 

 

Question flex! How do you start activities when driving the Bandito? It never allows me to access the interaction menu?

Share this post


Link to post
Share on other sites
BlanketFister

I find it hard to role play as a top dog capitalist when I still need to WORK to get income.

 

If we one day get some sort of business ("toy factory") - cost 10 mil - pay 100K a day - with no work needed, that would be passive income.

 

Piracy Prevention is ok if you are on your yacht and need to go afk to make a cup of coffee. But real poor return on investment...

Share this post


Link to post
Share on other sites
Cameron Star

Semantics.

  • Like 3

Share this post


Link to post
Share on other sites
flexcreator
1 hour ago, BlanketGrinder said:

Piracy Prevention is ok if you are on your yacht 

 

You don't need to stay on your Yacht. You can go into your Terrorbyte and build an outfit, buy armor or clothing items in Ammunation. Almost all the sandbox activities you normally do in freeroam.

Share this post


Link to post
Share on other sites
Rashkovskys Shiv

The bunker is passive income, buy supplies, sit at camera, come back and sell in mtu. 

People always overthink everything and complain. 

Easiest money in the game. 

Share this post


Link to post
Share on other sites
Pedinhuh

I still can't believe OP did create a thread just to be pedantic, the absolute state of the GTAF Online section.

 

(Not sh*tting on the moderation though, just that we kinda run out of things to say/discuss)

Edited by Pedinhuh

Share this post


Link to post
Share on other sites
Jenkiiii

To me, the true meaning of "passive income" would involve transferring something like 100 million into a third-party investment fund and then raking in the interest over time.

 

In GTA online, however, the term "passive income" refers to any type of activity that makes money in the background, allowing you to do something else, effectively doubling your income if you play the game in a certain way. For example; if you pay 75k for a chunk of supplies delivered to your bunker, it then turns into $210k of goods which you can sell at a later date. It takes about 2.5 in-game hours for that 75k to turn into 210k, and during that time you can do other jobs or whatever activities you want. In reality, it's not actually 'passsive income' because you had to pay the upfront fee of 75k, and also have to do the delivery mission in order to get paid, involving risks, but in GTA online terminology this is roughly what we refer to as 'passive income'. Also, once you have a nightclub and own other businesses in the background such as a CEO warehouse, bunker, and MC businesses like coke, for example, the nightclub accrues 'passive income' from these businesses without having to make any further upfront investments, but you still have to sell the contents of the nightclub in order to get paid.


Some people confuse 'passive income' with let's say, starting up a race and setting it to one lap, and then winding the clock down over eight minutes before finishing the race. You can go make a cup of coffee, come back and earn around 8k max, but this is not actually passive income in a GTA online sense because it can't be done in the background while you're doing other in-game activities.

 

True passive income doesn't exist in GTA online as such, but instead refers to a way of 'doubling up' your income while doing something else.

 

Maybe it should be rephrased 'active background income', I don't know?

 

Edited by Jenkiiii
  • Like 10

Share this post


Link to post
Share on other sites
Mirror Park Resident

Okay, most of the passive income things aren't 100% passive, but the amount of work you need to get that income is minimal compared to other activities like grinding crates, I-E or heists. That's the point. I see bunker or nightclub sales as acts of cashing in checks, because 99% of the time I finish them like nothing. Npc aimbots are annoying but when you know where they spawn and what they do, is easy peasy.

  • Like 1

Share this post


Link to post
Share on other sites
ilovefreebird

Let nightclub produce goods +

Have an associate (that you trust) deliver goods +

Do whatever it is that you do in the meantime (perhaps create a thread discussing inane semantics complaints)

 

= Passive income

  • Like 4

Share this post


Link to post
Share on other sites
M0B5TA

For me its passive income. im currently at work and 12 miles away my GTA is on making me money. between my NC and bunker every 24 hours makes me about 1.5 million.

  • Like 2

Share this post


Link to post
Share on other sites
BlanketFister

Tnx for all the feedback so far. Still waiting for Gordon Gekko to enlighten us. Why?

 

Those who still use "passive income" are quite funny to study. There is no significant passive income in GTAO. Why? It is a videogame. Be active. Do something. Act. Work.

 

I give up on my gtao capitalist dream.

  • Like 1

Share this post


Link to post
Share on other sites
fw3

Step 1. Go into Passive Mode.
Step 2. Repeatedly run into the same NPC pedestrian until they die and drop their money.
Step 3. Collect your Passive income of GTA$24.

3Z8OGHumW0aaw5ei6WneLg_0_0.jpg

  • Like 14

Share this post


Link to post
Share on other sites
StangOne50

I have used the term passive income simply because thats what most people around here know it as. I dont care what we call it, just glad its there to take advantage of. 

  • Like 3

Share this post


Link to post
Share on other sites
DPRK
On 2/14/2019 at 11:06 AM, M0B5TA said:

For me its passive income. im currently at work and 12 miles away my GTA is on making me money. between my NC and bunker every 24 hours makes me about 1.5 million.

^Yep pretty much. While I'm working all day, my nightclub and bunker staff are hard at work making my character money while he is watching TV. Very easy PASSIVE income to the tune of 1 million easy every day off those 2 businesses alone. Doesn't get any more passive than that.

 

It has been 2x bunker sales this entire week?? I am just now reading about it in this forum :(

Share this post


Link to post
Share on other sites
halapeno71

The OP is technically correct, although I have to wonder what led him to believe a topic like this might be a good idea.  Trying to correct incorrect but widely-used and long-held terminology is an exercise in futility.  

 

Still, he's right.  I refer to it as passive income purely because that's what everyone else has come to know it as and I'd rather players know what I'm talking about straight away.

 

So, call it what you want, but it ain't passive income.  Anyone who argues otherwise is objectively wrong.  Your workers don't produce "income".  They produce stock that you have to physically go out and sell (hence, not passive) to acquire income.

 

But whatever.  More than half of gamers spell the word "lose" as "loose" so it's not like I'm expecting to gain any ground here.

Edited by halapeno71
  • Like 1

Share this post


Link to post
Share on other sites
Furry_Monkey

I could care less if people use this pacific terminology.

  • Like 3

Share this post


Link to post
Share on other sites
Endjinn
2 hours ago, Furry_Monkey said:

I could care less if people use this pacific terminology.

It's kind of like how some idiots call people griefers after being killed once but don't know what griefing actually is but still use the term:colgate:

It's kind of like how some idiots call people griefers after being killed once but don't know what griefing actually is but still use the term:colgate:

It's kind of like how some idiots call people griefers after being killed once but don't know what griefing actually is but still use the term:colgate:

LOL

Seriously though.

Spoiler

This post is a joke, it is not an invitation to start or restart a dumb argument about griefing. 

I think it's fair to say that OP has abandoned this thread, maybe the MODS should close it, there's nothing more to discuss, is there?

  • Like 2

Share this post


Link to post
Share on other sites
Cameron Star
3 hours ago, Furry_Monkey said:

I could care less if people use this pacific terminology.

I defiantly agree with you.

  • Like 2

Share this post


Link to post
Share on other sites
whywontyoulisten

Hey guys, let's talk about double-clutching.

  • Like 3

Share this post


Link to post
Share on other sites
Endjinn
13 minutes ago, whywontyoulisten said:

Hey guys, let's talk about double-clutching.

As I understand it, you would need to start a separate thread for a discussion on that matter. Continued discussion of that matter on the existing thread could be considered 'derailing':D:blink::p

 

LOL, it is though.

 

 

 

Edited by Endjinn

Share this post


Link to post
Share on other sites
ilovefreebird
9 hours ago, halapeno71 said:

The OP is technically correct, although I have to wonder what led him to believe a topic like this might be a good idea.  Trying to correct incorrect but widely-used and long-held terminology is an exercise in futility.  

 

Still, he's right.  I refer to it as passive income purely because that's what everyone else has come to know it as and I'd rather players know what I'm talking about straight away.

 

So, call it what you want, but it ain't passive income.  Anyone who argues otherwise is objectively wrong.  Your workers don't produce "income".  They produce stock that you have to physically go out and sell (hence, not passive) to acquire income.

 

But whatever.  More than half of gamers spell the word "lose" as "loose" so it's not like I'm expecting to gain any ground here.

 

But my post is still correct :) If the nightclub produces stock and my associates sell it, it's passive income. I win.

Share this post


Link to post
Share on other sites
RyuNova

This is splitting hairs is it not?

You know what people are talking about and yet you feel the need to question it? Lets take umbrage with the term "Grinding", why is it called grinding when we are not physically grinding anything?

  • Like 2

Share this post


Link to post
Share on other sites
YELLOW ZOOMER WITH DRONE
On 2/14/2019 at 5:01 AM, BlanketGrinder said:

Can we please quit calling it "passive income"? How about "passive production"?

gRk1uZm.gif

 

17 minutes ago, RyuNova said:

You know what people are talking about and yet you feel the need to question it? Lets take umbrage with the term "Grinding", why is it called grinding when we are not physically grinding anything?

I have always thought that the word "grinding" has a negative connotation, as in being something repetitive to the point of being umpleasant, just like physically grinding something could feel.

 

I mean, when you're grinding but you actually enjoy it you don't call it "grind", you call it "playing the game".

  • Like 5

Share this post


Link to post
Share on other sites
Benny Guy

It can be described as either.

You can either put in the work to resupply yourself, or to save time; buy the supplies to continue production that way. While I will agree to an extent that it should be considered "passive production" as it can be a bit of a gamble as it's not guaranteed income in case all your product gets destroyed on a delivery run, (as, you do have to sell the product yourself, or with associates) unlike getting guaranteed pay after the job is done, let's say...Doomsday Heist, or, posing less of a risk, the piecework pay of Import/Export.

 

Call it what you like; but I doubt anybody else will change how they refer to this.

Edited by CanadianMuscle

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • 2 Users Currently Viewing
    0 members, 0 Anonymous, 2 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.