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Kawaii Sapphire ☆

[III] Is it possible to change the cost of weapons?

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Kawaii Sapphire ☆

Hi bois. I´m making a revamped money system mod for III.

 

Everything is done (even vigilante, paramedic, blah blah). But I'm not able to change the cost of weapons.

 

I've been looking for lines inside main.scm, yet I can't find it.

 

So, is it possible to change those values?

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Kawaii Sapphire ☆

Looks like this is coming to a dead end, but whatever, Everything is already balanced, but weapon cost, pay'n'spray, hospital and police. Please help.

Edited by Kawaii Sapphire ☆

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deltaCJ

The cost of pick ups are made when the pick up is placed in Ammunation, etc.

Sadly, the prices of the guns are hardcoded, which means it's almost impossible to edit them.

You could make a script though where gun pick ups you place, take away money from you when you get them.

 

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ceedj
19 minutes ago, deltaCJ said:

The cost of pick ups are made when the pick up is placed in Ammunation, etc.

Sadly, the prices of the guns are hardcoded, which means it's almost impossible to edit them.

You could make a script though where gun pick ups you place, take away money from you when you get them.

 

This is brilliant, and as a native New Yorker, I'd say do what deltaCJ says above. and then add a text or box that says something along the lines of "administrative fee" or something like that. So programmatically, you really just need to check if the player was recently busted/wasted, or used a pay n spray and deduct your "fee" with a message.

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