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Tetramur

Crash, again

Recommended Posts

Tetramur

Version: US 1.0

Last file loaded: data\maps\interior\savehous.ipl

Last library loaded:

Error: ID limit breached

 

Assembly info:

 

Exception at address: 0x00534134

Exception code: 0xc00000005 

 

I verified all the collisions - all of this have a model

I verified all the IDEs - no duplicates

What's the problem?

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Tetramur

Problem appears when I try to insert 256-th collision. I dunno how to fix it.

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ZAZ

Not enough sensefull information to get usefull help

 

What have you done? what mods? which files?

describe method

have you tested on unmodded game or overmodded game or total conversion?

when does it crash? at loadscreen or ingame?

what means 256-th collision ?

what's your OS?

is limitadjuster installed, if yes, which?

is asi loader installed?

is silent patch installed?

is modloader installed?

is cleo installed?

Edited by ZAZ

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Tetramur
5 hours ago, ZAZ said:

Not enough sensefull information to get usefull help

 

What have you done? what mods? which files?

describe method

have you tested on unmodded game or overmodded game or total conversion?

when does it crash? at loadscreen or ingame?

what means 256-th collision ?

what's your OS?

is limitadjuster installed, if yes, which?

is asi loader installed?

is silent patch installed?

is modloader installed?

is cleo installed?

In GTA3.img 220 archives of collisions of Staunton & Portland

In GTAint.img 35 archives of collisions (unmodified)

When I add 256-th archive of collisions, my game crashes, even if the same number of collisions are in they before and after modification

OS: Windows 7 SP1

Limit adjuster: SALA

ModLoader, Asi Loader and Cleo are installed

Silent Patch is not installed

I tested on overmodded game - 99 models are added and they represent parts of Portland & Staunton from GTA III.

When I deleted the 256-th (new) archive of collisions, all became normal. When I added it again, my game crashed. Limits are increased.

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ZAZ
8 hours ago, Tetramur said:

Limit adjuster: SALA

 

When I deleted the 256-th (new) archive of collisions, all became normal. When I added it again, my game crashed. Limits are increased.

SALA is outdated, use fastman92-limit-adjuster

 

Put content of 2 or 3 coll archives into one coll archive

use Collision File Editor II

Edited by ZAZ

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Tetramur
On 2/6/2019 at 10:04 AM, ZAZ said:

SALA is outdated, use fastman92-limit-adjuster

 

Put content of 2 or 3 coll archives into one coll archive

use Collision File Editor II

Fastman's LA don't work on my version of GTA. 

And if I don't want to unify 2 archives, what else? Does exist any other way to prevent the crash?

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