Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. Gameplay
      2. Missions
      3. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. Arena War
      2. After Hours
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Grand Theft Auto Series

    3. GTA Next

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

Cyclone '92

[SA|CLEO] RBRD Overhaul

Recommended Posts

Cyclone '92

RBRD Overhaul

Introduction

This is a modification to Rusty Brown's Ring Donuts mod (created by ATP) which aims to fix major bugs and make it's system typical to the existing shops in the game.

Features

  • The shop is now unlocked after a specific mission. (.ini)
  • The vendor model and voice model can be changed. (.ini)
  • The shop icon is now adjustable so a custom 'MC Strap' icon can be used. (.ini)
  • Replaced the scripted markers with ENEX markers to make it similar to other shops.
  • Some peds can be seen inside the shop (was in the game but disabled by ATP).
  • The buttons response is now faster than before especially for LEFT/RIGHT keys.
  • The apparent vendor model mouth now moves when the voice model speaks.
  • Buying meals now increases fat like any other shop meals.
  • The player now pukes if he eats more than 11 meals.
  • The vendor acts properly when aiming at him.

Note: (.ini) means that this feature can be adjusted through the .ini file.

Screenshots

CBi2NFs.jpg

 

Downloads

CaHjsYp.png

Uploaded Files List

RBRDO.zip (Current Release)

Requirements

CLEO Library

Others

SAPE

Mines

Edited by Cyclone '92

Share this post


Link to post
Share on other sites
1xGamer

Fantastic! BUT WHERE THE HELL IS DOWNLOAD LINK!!!??

Edited by 1xGamer

Share this post


Link to post
Share on other sites
Cyclone '92
1 minute ago, 1xGamer said:

Fantastic! BUT WHERE THE HELL IS DOWNLOAD LINK!!!??

Thanks,

About the link, I'm uploading it on MEGA rn.

Share this post


Link to post
Share on other sites
1xGamer
1 minute ago, Cyclone '92 said:

Thanks,

About the link, I'm uploading it on MEGA rn.

Okay. Sorry Im just excited. Really want to test it out.

Share this post


Link to post
Share on other sites
Cyclone '92
7 minutes ago, 1xGamer said:

Okay. Sorry Im just excited. Really want to test it out.

It's ok, I'm glad you're excited about it.

EDIT: The link is now available.

Edited by Cyclone '92

Share this post


Link to post
Share on other sites
1xGamer
1 minute ago, Cyclone '92 said:

It's ok, I'm glad you're excited about it.

EDIT: The link is now available.

Yup. And I've got a little problem here. So there's not any HEX marker near the door. And as soon as I walk in the game just spawns me in front of that door. And before you ask... I DID add FDDONUT.IPL into GTA.DAT file.

Share this post


Link to post
Share on other sites
Cyclone '92
24 minutes ago, 1xGamer said:

Yup. And I've got a little problem here. So there's not any HEX marker near the door. And as soon as I walk in the game just spawns me in front of that door. And before you ask... I DID add FDDONUT.IPL into GTA.DAT file.

I re-uploaded the archive, now it has a gta.dat that is already modified and it worked fine for me so I hope it does for you too.

Share this post


Link to post
Share on other sites
TheTurretTheo

Nice, quality modding as always :p

Share this post


Link to post
Share on other sites
1xGamer
4 hours ago, Cyclone '92 said:

I re-uploaded the archive, now it has a gta.dat that is already modified and it worked fine for me so I hope it does for you too.

Well initially it didn't, but after some time I decided to start a new game and it did the trick. So I guess it has something to do with my savegame. Anyway the mod is great , thanks for upgrading it. Especially for adding a controller support and proper HEX markers. It was a real pain in the butt.

Share this post


Link to post
Share on other sites
Wakka387

great mod :)

Share this post


Link to post
Share on other sites
Junior_Djjr

Every time you save the game, the icon is multiplied in your saved game. After saving some times, the game hit the icon limit and your saved game will be broken "forever", never being able to create new icons.

You need to use something to don't create a new icon every time you save the game.

In my updated version I used a separated .cs file with thread saving.

Share this post


Link to post
Share on other sites
Cyclone '92
3 hours ago, Junior_Djjr said:

Every time you save the game, the icon is multiplied in your saved game. After saving some times, the game hit the icon limit and your saved game will be broken "forever", never being able to create new icons.

You need to use something to don't create a new icon every time you save the game.

In my updated version I used a separated .cs file with thread saving.

I enabled thread saving, so that bug should be fixed now.

Thanks for pointing out, I also used that for the Land Mines script.

Share this post


Link to post
Share on other sites
xXKenBlockXx

Very cool. I've always wanted a rusty brown update. Appreciate it. Thank you.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • 1 User Currently Viewing
    0 Members, 0 Anonymous, 1 Guest

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.