Vulcade92 240 Posted January 30, 2019 Share Posted January 30, 2019 (edited) Rusty Brown's based on RBRD Changes: The shop is now unlocked after a specific mission (.ini). The vendor model and voice model can be changed (.ini). The shop icon is now adjustable so a custom 'MC Strap' icon can be used (.ini). Replaced the scripted markers with ENEX markers to fit the shops entrances system. Some peds can be seen inside the shop (was in the game but disabled by ATP). The buttons response is now faster than before especially for LEFT/RIGHT keys. The apparent vendor model mouth now moves when the voice model speaks. Buying meals now increases fat like any other shop meals. The player now pukes if he eats more than 11 meals. The vendor acts properly when aiming at him. A configuration file to adjust features that are marked with (.ini). The original scripted entrances by ATP are available in the Add-Ons folder. Download Requires CLEO Library Edited January 24 by Vulcade92 30 Link to post Share on other sites
1xGamer 38 Posted January 30, 2019 Share Posted January 30, 2019 (edited) Fantastic! BUT WHERE THE HELL IS DOWNLOAD LINK!!!?? Edited January 30, 2019 by 1xGamer Link to post Share on other sites
Vulcade92 240 Posted January 30, 2019 Author Share Posted January 30, 2019 1 minute ago, 1xGamer said: Fantastic! BUT WHERE THE HELL IS DOWNLOAD LINK!!!?? Thanks, About the link, I'm uploading it on MEGA rn. Link to post Share on other sites
1xGamer 38 Posted January 30, 2019 Share Posted January 30, 2019 1 minute ago, Cyclone '92 said: Thanks, About the link, I'm uploading it on MEGA rn. Okay. Sorry Im just excited. Really want to test it out. Link to post Share on other sites
Vulcade92 240 Posted January 30, 2019 Author Share Posted January 30, 2019 (edited) 7 minutes ago, 1xGamer said: Okay. Sorry Im just excited. Really want to test it out. It's ok, I'm glad you're excited about it. EDIT: The link is now available. Edited January 30, 2019 by Cyclone '92 1 Link to post Share on other sites
1xGamer 38 Posted January 30, 2019 Share Posted January 30, 2019 1 minute ago, Cyclone '92 said: It's ok, I'm glad you're excited about it. EDIT: The link is now available. Yup. And I've got a little problem here. So there's not any HEX marker near the door. And as soon as I walk in the game just spawns me in front of that door. And before you ask... I DID add FDDONUT.IPL into GTA.DAT file. Link to post Share on other sites
Vulcade92 240 Posted January 30, 2019 Author Share Posted January 30, 2019 24 minutes ago, 1xGamer said: Yup. And I've got a little problem here. So there's not any HEX marker near the door. And as soon as I walk in the game just spawns me in front of that door. And before you ask... I DID add FDDONUT.IPL into GTA.DAT file. I re-uploaded the archive, now it has a gta.dat that is already modified and it worked fine for me so I hope it does for you too. Link to post Share on other sites
TheTurretTheo 214 Posted January 30, 2019 Share Posted January 30, 2019 Nice, quality modding as always Link to post Share on other sites
1xGamer 38 Posted January 30, 2019 Share Posted January 30, 2019 4 hours ago, Cyclone '92 said: I re-uploaded the archive, now it has a gta.dat that is already modified and it worked fine for me so I hope it does for you too. Well initially it didn't, but after some time I decided to start a new game and it did the trick. So I guess it has something to do with my savegame. Anyway the mod is great , thanks for upgrading it. Especially for adding a controller support and proper HEX markers. It was a real pain in the butt. Link to post Share on other sites
Wakka387 644 Posted January 31, 2019 Share Posted January 31, 2019 great mod 2 Link to post Share on other sites
Junior_Djjr 2,920 Posted February 15, 2019 Share Posted February 15, 2019 Every time you save the game, the icon is multiplied in your saved game. After saving some times, the game hit the icon limit and your saved game will be broken "forever", never being able to create new icons. You need to use something to don't create a new icon every time you save the game. In my updated version I used a separated .cs file with thread saving. 3 Link to post Share on other sites
Vulcade92 240 Posted February 15, 2019 Author Share Posted February 15, 2019 3 hours ago, Junior_Djjr said: Every time you save the game, the icon is multiplied in your saved game. After saving some times, the game hit the icon limit and your saved game will be broken "forever", never being able to create new icons. You need to use something to don't create a new icon every time you save the game. In my updated version I used a separated .cs file with thread saving. I enabled thread saving, so that bug should be fixed now. Thanks for pointing out, I also used that for the Land Mines script. 2 Link to post Share on other sites
xXKenBlockXx 27 Posted February 15, 2019 Share Posted February 15, 2019 Very cool. I've always wanted a rusty brown update. Appreciate it. Thank you. 1 Link to post Share on other sites
iAbokai 117 Posted March 21, 2019 Share Posted March 21, 2019 Ohoho finally a very decent update to this amazing mod, you did a great job making this MUCH better then the original. I was so happy that even i made these 2 small radar icons specifically for this mod, i made these 2 just for myself, but i thought it would be cool sharing this in here. - Original + HD Radar icon These icons are supposed to replace the unused MCSTRAP icon radar. Icon ID = 26. 7 Link to post Share on other sites
Vulcade92 240 Posted July 17, 2019 Author Share Posted July 17, 2019 I uploaded this earlier but I didn't mention it: I added the scripted entrance made by ATP in case the ENEX markers doesn't work with your savegame. 2 Link to post Share on other sites
savidge 2,856 Posted November 7, 2019 Share Posted November 7, 2019 (edited) I think that I may have stumbled upon a (hilarious) bug when exiting the interior of the doughnut shop when using Junior_Djjr's "Random Start" mod. Thank you for providing me with endless laughter. Edited November 7, 2019 by savidge 3 Link to post Share on other sites
ernestin1 156 Posted November 14, 2019 Share Posted November 14, 2019 um, I dont know why but my game crash after installing this mod and starting/loading a game, i tried this in a clean game (with the bare minimum mods to make it work ofc) but no luck Link to post Share on other sites
Vulcade92 240 Posted November 16, 2019 Author Share Posted November 16, 2019 (edited) I guess there were two archives in the link, I removed the older one and I tested the latest one which works fine for me on a clean game with only SilentPatch and modloader. Also the script uses enex markers used by other shops and the player's appearance is 'refreshed' every time you exit the shop (it's the same for any other enex marker), so I don't think the problem is in my script. EDIT: It seems like the scipt uses some global variables used by the scm which may cause some issues, I'll try to make all the variables local in the next update in addition to some tweaks. Edited November 20, 2019 by Cyclone '92 3 Link to post Share on other sites
ernestin1 156 Posted November 18, 2019 Share Posted November 18, 2019 @Cyclone '92 this is the crash i get, it appears when the screen just starts fading from black to normal when loading a game Spoiler ========================== Mod Loader 0.3.7 ========================== Game version: GTA SA 1.0 US Loading basic config file modloader/.data/config.ini Parsing command line Loaded fallback menu fxt Looking for plugins... Reading plugins.ini Loading plugin module "gta3\std.asi.dll" Plugin module "gta3\std.asi.dll" loaded as gta3.std.asi Jan 16 2018 17:44:17 by LINK/2012 Starting up plugin "gta3.std.asi" CLEO library version 4031300 found at "scripts\CLEO.asi" Loading plugin module "gta3\std.bank.dll" Plugin module "gta3\std.bank.dll" loaded as gta3.std.bank Nov 12 2016 18:52:34 by LINK/2012 Starting up plugin "gta3.std.bank" Loading plugin module "gta3\std.data.dll" Plugin module "gta3\std.data.dll" loaded as gta3.std.data Nov 12 2016 18:52:35 by LINK/2012 Starting up plugin "gta3.std.data" Loading plugin module "gta3\std.fx.dll" Plugin module "gta3\std.fx.dll" loaded as gta3.std.fx Nov 12 2016 18:52:38 by LINK/2012 Starting up plugin "gta3.std.fx" Loading plugin module "gta3\std.movies.dll" Plugin module "gta3\std.movies.dll" loaded as gta3.std.movies Nov 12 2016 18:52:50 by LINK/2012 Starting up plugin "gta3.std.movies" Loading plugin module "gta3\std.scm.dll" Plugin module "gta3\std.scm.dll" loaded as gta3.std.scm Nov 12 2016 18:53:09 by LINK/2012 Starting up plugin "gta3.std.scm" Loading plugin module "gta3\std.sprites.dll" Plugin module "gta3\std.sprites.dll" loaded as gta3.std.sprites Nov 12 2016 18:53:10 by LINK/2012 Starting up plugin "gta3.std.sprites" Loading plugin module "gta3\std.stream.dll" Plugin module "gta3\std.stream.dll" loaded as gta3.std.stream Jan 16 2018 17:44:17 by LINK/2012 Starting up plugin "gta3.std.stream" Loading plugin module "gta3\std.text.dll" Plugin module "gta3\std.text.dll" loaded as gta3.std.text Nov 12 2016 18:52:34 by LINK/2012 Starting up plugin "gta3.std.text" Loading plugin module "gta3\std.tracks.dll" Plugin module "gta3\std.tracks.dll" loaded as gta3.std.tracks Nov 12 2016 18:52:33 by LINK/2012 Starting up plugin "gta3.std.tracks" Reading profile named "Default" at "modloader.ini". Using profile named "Default". Using profile named "Default" Scanning mods at "modloader\"... Scanning files at "modloader\ps2 hud textures\"... Found file [0x000000001AD1322E] "models\hud.txd" with handler "gta3.std.fx" Ignoring mod at "modloader\ps2 map\" Scanning files at "modloader\release\"... Found file [0xFFFFFFFFFFFFFFFF] "Changes.txt" with handler "<none>" Found file [0x00000001D7E1DD77] "CLEO\CLEO_TEXT\RBRD.fxt" with handler "gta3.std.text" Found file [0x000000020449A111] "CLEO\RBRD.cs" with handler "gta3.std.asi" No handler or callme for file "CLEO\RBRD.ini" Found file [0x0000000961D36474] "Data\gta.dat" with handler "gta3.std.data" Found file [0x0000000D7492272D] "Data\Maps\FDDONUT.ipl" with handler "gta3.std.data" Scanning files at "modloader\sa_ps2_sf roads\"... Found file [0x000002047FE491C7] "gta3.img\airportroads_sfse.txd" with handler "gta3.std.stream" Found file [0x00000204D481BD6F] "gta3.img\backroad_sfs.txd" with handler "gta3.std.stream" Found file [0x00000204C779A957] "gta3.img\bendytunnel_sfse.txd" with handler "gta3.std.stream" Found file [0x00000204D4C2F845] "gta3.img\carparkssfn.txd" with handler "gta3.std.stream" Found file [0x00000204CADCCAB8] "gta3.img\carshow_sfse.txd" with handler "gta3.std.stream" Found file [0x000002043C1D60BC] "gta3.img\dockroad_sfse.txd" with handler "gta3.std.stream" Found file [0x00000204164449E9] "gta3.img\fosterroads_sfse.txd" with handler "gta3.std.stream" Found file [0x000002047FD5AB8C] "gta3.img\genroads_sfse.txd" with handler "gta3.std.stream" Found file [0x000002043C613910] "gta3.img\ggbridge_sfn.txd" with handler "gta3.std.stream" Found file [0x00000204F4532C16] "gta3.img\goldengate_sfw.txd" with handler "gta3.std.stream" Found file [0x00000204E59B565A] "gta3.img\highway_sfn.txd" with handler "gta3.std.stream" Found file [0x00000204DFFA4577] "gta3.img\navyroad_sfse.txd" with handler "gta3.std.stream" Found file [0x0000020478B1D8A7] "gta3.img\road2sfe.txd" with handler "gta3.std.stream" Found file [0x000002045E31D2DC] "gta3.img\roadsanfranse.txd" with handler "gta3.std.stream" Found file [0x000002046B743587] "gta3.img\roadsfe.txd" with handler "gta3.std.stream" Found file [0x000002048E67C74D] "gta3.img\sfn_roadssfn.txd" with handler "gta3.std.stream" Found file [0x00000204E0183D24] "gta3.img\sfsroads.txd" with handler "gta3.std.stream" Found file [0x000002045519E093] "gta3.img\stadjunct_sfse.txd" with handler "gta3.std.stream" Found file [0x0000020412B80010] "gta3.img\tunnel_sfe.txd" with handler "gta3.std.stream" Ignoring mod at "modloader\xbox map features\" Scanning files at "modloader\z pc map + fixes\"... Found file [0x00000404682EAA18] "gta3.img\countn2_stream0.ipl" with handler "gta3.std.stream" Found file [0x000004048A84631D] "gta3.img\countn2_stream1.ipl" with handler "gta3.std.stream" Found file [0x0000040478C81268] "gta3.img\countrye_stream0.ipl" with handler "gta3.std.stream" Found file [0x000004040B5DA3AD] "gta3.img\countrye_stream1.ipl" with handler "gta3.std.stream" Found file [0x0000040493953921] "gta3.img\countrye_stream10.ipl" with handler "gta3.std.stream" Found file [0x0000040443134BEC] "gta3.img\countrye_stream11.ipl" with handler "gta3.std.stream" Found file [0x00000404ECFF4E83] "gta3.img\countrye_stream12.ipl" with handler "gta3.std.stream" Found file [0x000004042FD7396E] "gta3.img\countrye_stream13.ipl" with handler "gta3.std.stream" Found file [0x000004046D2B946A] "gta3.img\countrye_stream2.ipl" with handler "gta3.std.stream" Found file [0x0000040465658A4F] "gta3.img\countrye_stream3.ipl" with handler "gta3.std.stream" Found file [0x0000040411FC0BAC] "gta3.img\countrye_stream4.ipl" with handler "gta3.std.stream" Found file [0x0000040464F862E1] "gta3.img\countrye_stream5.ipl" with handler "gta3.std.stream" Found file [0x00000404FEBFF92E] "gta3.img\countrye_stream6.ipl" with handler "gta3.std.stream" Found file [0x00000404BBE80F43] "gta3.img\countrye_stream7.ipl" with handler "gta3.std.stream" Found file [0x0000040400F29310] "gta3.img\countrye_stream8.ipl" with handler "gta3.std.stream" Found file [0x00000404C06E0295] "gta3.img\countrye_stream9.ipl" with handler "gta3.std.stream" Found file [0x000004042A978E0C] "gta3.img\countryn_stream3.ipl" with handler "gta3.std.stream" Found file [0x00000404E861EF7A] "gta3.img\countrys_stream0.ipl" with handler "gta3.std.stream" Found file [0x0000040438FAA692] "gta3.img\countryw_stream4.ipl" with handler "gta3.std.stream" Found file [0x00000404C16CF750] "gta3.img\countryw_stream6.ipl" with handler "gta3.std.stream" Found file [0x0000040428BE2748] "gta3.img\sfe_stream1.ipl" with handler "gta3.std.stream" Found file [0x00000404155B9F2F] "gta3.img\sfe_stream2.ipl" with handler "gta3.std.stream" Found file [0x000004041D21A94A] "gta3.img\sfe_stream3.ipl" with handler "gta3.std.stream" Found file [0x00000404F485CCEB] "gta3.img\sfn_stream1.ipl" with handler "gta3.std.stream" Found file [0x00000404F451EDB8] "gta3.img\sfse_stream0.ipl" with handler "gta3.std.stream" Found file [0x0000040489FFB93D] "gta3.img\sfse_stream1.ipl" with handler "gta3.std.stream" Found file [0x00000404E0EF659F] "gta3.img\sfse_stream3.ipl" with handler "gta3.std.stream" Found file [0x00000404A811D6F1] "gta3.img\sfse_stream5.ipl" with handler "gta3.std.stream" Found file [0x00000404030FEC27] "gta3.img\sfs_stream0.ipl" with handler "gta3.std.stream" Found file [0x000004040B25A862] "gta3.img\sfs_stream1.ipl" with handler "gta3.std.stream" Found file [0x0000040489A5A425] "gta3.img\sfs_stream2.ipl" with handler "gta3.std.stream" Found file [0x00000404A3DE66A3] "gta3.img\sfw_stream0.ipl" with handler "gta3.std.stream" Found file [0x0000040470E2420E] "gta3.img\sfw_stream1.ipl" with handler "gta3.std.stream" Found file [0x0000040452A782CA] "gta3.img\sfw_stream5.ipl" with handler "gta3.std.stream" Updating mods for "modloader\"... Updating state for "modloader\release\"... Installing file "modloader\release\changes.txt" Installing file "modloader\release\cleo\cleo_text\rbrd.fxt" Installing file "modloader\release\cleo\rbrd.cs" Installing file "modloader\release\data\gta.dat" Installing file "modloader\release\data\maps\fddonut.ipl" Updating state for "modloader\sa_ps2_sf roads\"... Installing file "modloader\sa_ps2_sf roads\gta3.img\airportroads_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\backroad_sfs.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\bendytunnel_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\carparkssfn.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\carshow_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\dockroad_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\fosterroads_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\genroads_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\ggbridge_sfn.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\goldengate_sfw.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\highway_sfn.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\navyroad_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\road2sfe.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\roadsanfranse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\roadsfe.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\sfn_roadssfn.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\sfsroads.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\stadjunct_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\tunnel_sfe.txd" Updating state for "modloader\ps2 hud textures\"... Installing file "modloader\ps2 hud textures\models\hud.txd" Updating state for "modloader\z pc map + fixes\"... Installing file "modloader\z pc map + fixes\gta3.img\countn2_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countn2_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream10.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream11.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream12.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream13.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream2.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream3.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream4.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream5.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream6.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream7.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream8.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream9.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countryn_stream3.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrys_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countryw_stream4.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countryw_stream6.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfe_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfe_stream2.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfe_stream3.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfn_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfs_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfs_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfs_stream2.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfse_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfse_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfse_stream3.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfse_stream5.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfw_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfw_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfw_stream5.ipl" Updating gta3.std.data state... Parsing readme file "modloader\release\changes.txt" Found level file line for 'modloader\release\changes.txt':4: IPL DATA\MAPS\FDDONUT.IPL Done updating gta3.std.data state. Starting up filesystem watcher... Mod Loader has started up! Opening file for streaming "MODELS\GTA3.IMG" Loading default font values "DATA\FONTS.DAT" Loading default vehicles handling "HANDLING.CFG" Loading default surface adhesion limits "data\surface.dat" Loading default surface infos "data\surfinfo.dat" Loading default surface audio infos "data\surfaud.dat" Loading default ped stats "DATA\PEDSTATS.DAT" Loading default decision maker "RANDOM.ped" Loading default decision maker "m_norm.ped" Loading default decision maker "m_plyr.ped" Loading default decision maker "RANDOM.grp" Loading default decision maker "MISSION.grp" Loading default decision maker "GangMbr.ped" Loading default decision maker "Cop.ped" Loading default decision maker "R_Norm.ped" Loading default decision maker "R_Tough.ped" Loading default decision maker "R_Weak.ped" Loading default decision maker "Fireman.ped" Loading default decision maker "m_empty.ped" Loading default decision maker "Indoors.ped" Loading default decision maker "RANDOM.grp" Loading default decision maker "RANDOM2.grp" Loading default time cycle properties "TIMECYC.DAT" Loading default population cycle properties "POPCYCLE.DAT" Loading default plants surface properties "PLANTS.DAT" Loading default anim association "DATA\ANIMGRP.DAT" Opening file for streaming "MODELS\GTA3.IMG" Opening file for streaming "MODELS\GTA_INT.IMG" Loading default stream config "stream.ini" Loading default fighting data "DATA\melee.dat" Preloading level file "DATA\DEFAULT.DAT" Loading default level file "DATA\DEFAULT.DAT" Preloading level file "DATA\GTA.DAT" Loading custom level file "C:\Users\gilma\AppData\Local\modloader\102f832b31\gta3.std.data\0\gta.dat" Loading preloaded level entries... Opening file for streaming "data\paths\carrec.img" Opening file for streaming "data\script\script.img" Opening file for streaming "models\cutscene.img" Loading default object types "data\default.ide" Loading default object types "data\vehicles.ide" Loading default object types "data\peds.ide" Loading default object types "data\maps\generic\vegepart.ide" Loading default object types "data\maps\generic\barriers.ide" Loading default object types "data\maps\generic\dynamic.ide" Loading default object types "data\maps\generic\dynamic2.ide" Loading default object types "data\maps\generic\multiobj.ide" Loading default object types "data\maps\generic\procobj.ide" Loading default object types "data\maps\la\lan.ide" Loading default object types "data\maps\la\lan2.ide" Loading default object types "data\maps\la\las.ide" Loading default object types "data\maps\la\las2.ide" Loading default object types "data\maps\la\lae.ide" Loading default object types "data\maps\la\lae2.ide" Loading default object types "data\maps\la\law2.ide" Loading default object types "data\maps\la\law.ide" Loading default object types "data\maps\la\lawn.ide" Loading default object types "data\maps\la\lahills.ide" Loading default object types "data\maps\la\laxref.ide" Loading default object types "data\maps\sf\sfn.ide" Loading default object types "data\maps\sf\sfs.ide" Loading default object types "data\maps\sf\sfse.ide" Loading default object types "data\maps\sf\sfe.ide" Loading default object types "data\maps\sf\sfw.ide" Loading default object types "data\maps\sf\sfxref.ide" Loading default object types "data\maps\vegas\vegasn.ide" Loading default object types "data\maps\vegas\vegass.ide" Loading default object types "data\maps\vegas\vegase.ide" Loading default object types "data\maps\vegas\vegasw.ide" Loading default object types "data\maps\vegas\vegaxref.ide" Loading default object types "data\maps\country\countryn.ide" Loading default object types "data\maps\country\countn2.ide" Loading default object types "data\maps\country\countrys.ide" Loading default object types "data\maps\country\countrye.ide" Loading default object types "data\maps\country\countryw.ide" Loading default object types "data\maps\country\counxref.ide" Loading default object types "data\maps\interior\int_la.ide" Loading default object types "data\maps\interior\int_sf.ide" Loading default object types "data\maps\interior\int_veg.ide" Loading default object types "data\maps\interior\int_cont.ide" Loading default object types "data\maps\leveldes\levelmap.ide" Loading default object types "data\maps\leveldes\levelxre.ide" Loading default object types "data\maps\interior\gen_int1.ide" Loading default object types "data\maps\interior\gen_int2.ide" Loading default object types "data\maps\interior\gen_intb.ide" Loading default object types "data\maps\interior\gen_int3.ide" Loading default object types "data\maps\interior\gen_int4.ide" Loading default object types "data\maps\interior\gen_int5.ide" Loading default object types "data\maps\interior\savehous.ide" Loading default object types "data\maps\interior\stadint.ide" Loading default object types "data\maps\leveldes\seabed.ide" Loading default object types "data\maps\interior\props.ide" Loading default object types "data\maps\interior\props2.ide" Loading default object types "data\maps\interior\propext.ide" Loading default object types "data\maps\veh_mods\veh_mods.ide" Loading default object types "data\txdcut.ide" Loading default object data "DATA\OBJECT.DAT" Loading default vehicle colours "DATA\CARCOLS.DAT" Loading default vehicle upgrades "DATA\CARMODS.DAT" Initializing the streaming... Loading abstract cd directory... Importing model file for index 21360 at "modloader\sa_ps2_sf roads\gta3.img\airportroads_sfse.txd" Importing model file for index 21319 at "modloader\sa_ps2_sf roads\gta3.img\backroad_sfs.txd" Importing model file for index 21451 at "modloader\sa_ps2_sf roads\gta3.img\bendytunnel_sfse.txd" Importing model file for index 21275 at "modloader\sa_ps2_sf roads\gta3.img\carparkssfn.txd" Importing model file for index 21460 at "modloader\sa_ps2_sf roads\gta3.img\carshow_sfse.txd" Importing model file for index 25260 at "modloader\z pc map + fixes\gta3.img\countn2_stream0.ipl" Importing model file for index 25261 at "modloader\z pc map + fixes\gta3.img\countn2_stream1.ipl" Importing model file for index 25278 at "modloader\z pc map + fixes\gta3.img\countrye_stream0.ipl" Importing model file for index 25279 at "modloader\z pc map + fixes\gta3.img\countrye_stream1.ipl" Importing model file for index 25280 at "modloader\z pc map + fixes\gta3.img\countrye_stream10.ipl" Importing model file for index 25281 at "modloader\z pc map + fixes\gta3.img\countrye_stream11.ipl" Importing model file for index 25282 at "modloader\z pc map + fixes\gta3.img\countrye_stream12.ipl" Importing model file for index 25283 at "modloader\z pc map + fixes\gta3.img\countrye_stream13.ipl" Importing model file for index 25284 at "modloader\z pc map + fixes\gta3.img\countrye_stream2.ipl" Importing model file for index 25285 at "modloader\z pc map + fixes\gta3.img\countrye_stream3.ipl" Importing model file for index 25286 at "modloader\z pc map + fixes\gta3.img\countrye_stream4.ipl" Importing model file for index 25287 at "modloader\z pc map + fixes\gta3.img\countrye_stream5.ipl" Importing model file for index 25288 at "modloader\z pc map + fixes\gta3.img\countrye_stream6.ipl" Importing model file for index 25289 at "modloader\z pc map + fixes\gta3.img\countrye_stream7.ipl" Importing model file for index 25290 at "modloader\z pc map + fixes\gta3.img\countrye_stream8.ipl" Importing model file for index 25291 at "modloader\z pc map + fixes\gta3.img\countrye_stream9.ipl" Importing model file for index 25272 at "modloader\z pc map + fixes\gta3.img\countryn_stream3.ipl" Importing model file for index 25273 at "modloader\z pc map + fixes\gta3.img\countrys_stream0.ipl" Importing model file for index 25296 at "modloader\z pc map + fixes\gta3.img\countryw_stream4.ipl" Importing model file for index 25298 at "modloader\z pc map + fixes\gta3.img\countryw_stream6.ipl" Importing model file for index 21395 at "modloader\sa_ps2_sf roads\gta3.img\dockroad_sfse.txd" Importing model file for index 21412 at "modloader\sa_ps2_sf roads\gta3.img\fosterroads_sfse.txd" Importing model file for index 21356 at "modloader\sa_ps2_sf roads\gta3.img\genroads_sfse.txd" Importing model file for index 21279 at "modloader\sa_ps2_sf roads\gta3.img\ggbridge_sfn.txd" Importing model file for index 21576 at "modloader\sa_ps2_sf roads\gta3.img\goldengate_sfw.txd" Importing model file for index 21277 at "modloader\sa_ps2_sf roads\gta3.img\highway_sfn.txd" Importing model file for index 21398 at "modloader\sa_ps2_sf roads\gta3.img\navyroad_sfse.txd" Importing model file for index 21538 at "modloader\sa_ps2_sf roads\gta3.img\road2sfe.txd" Importing model file for index 21442 at "modloader\sa_ps2_sf roads\gta3.img\roadsanfranse.txd" Importing model file for index 21524 at "modloader\sa_ps2_sf roads\gta3.img\roadsfe.txd" Importing model file for index 25323 at "modloader\z pc map + fixes\gta3.img\sfe_stream1.ipl" Importing model file for index 25324 at "modloader\z pc map + fixes\gta3.img\sfe_stream2.ipl" Importing model file for index 25325 at "modloader\z pc map + fixes\gta3.img\sfe_stream3.ipl" Importing model file for index 21267 at "modloader\sa_ps2_sf roads\gta3.img\sfn_roadssfn.txd" Importing model file for index 25303 at "modloader\z pc map + fixes\gta3.img\sfn_stream1.ipl" Importing model file for index 25305 at "modloader\z pc map + fixes\gta3.img\sfs_stream0.ipl" Importing model file for index 25306 at "modloader\z pc map + fixes\gta3.img\sfs_stream1.ipl" Importing model file for index 25307 at "modloader\z pc map + fixes\gta3.img\sfs_stream2.ipl" Importing model file for index 25315 at "modloader\z pc map + fixes\gta3.img\sfse_stream0.ipl" Importing model file for index 25316 at "modloader\z pc map + fixes\gta3.img\sfse_stream1.ipl" Importing model file for index 25318 at "modloader\z pc map + fixes\gta3.img\sfse_stream3.ipl" Importing model file for index 25320 at "modloader\z pc map + fixes\gta3.img\sfse_stream5.ipl" Importing model file for index 21305 at "modloader\sa_ps2_sf roads\gta3.img\sfsroads.txd" Importing model file for index 25326 at "modloader\z pc map + fixes\gta3.img\sfw_stream0.ipl" Importing model file for index 25327 at "modloader\z pc map + fixes\gta3.img\sfw_stream1.ipl" Importing model file for index 25331 at "modloader\z pc map + fixes\gta3.img\sfw_stream5.ipl" Importing model file for index 21423 at "modloader\sa_ps2_sf roads\gta3.img\stadjunct_sfse.txd" Importing model file for index 21506 at "modloader\sa_ps2_sf roads\gta3.img\tunnel_sfe.txd" Abstract cd directory has been loaded. Loading default scene "data\map.zon" Loading default scene "data\info.zon" Loading default scene "data\maps\la\lan.ipl" Loading default scene "data\maps\la\lan2.ipl" Loading default scene "data\maps\la\las.ipl" Loading default scene "data\maps\la\las2.ipl" Loading default scene "data\maps\la\lae.ipl" Loading default scene "data\maps\la\lae2.ipl" Loading default scene "data\maps\la\law.ipl" Loading default scene "data\maps\la\lawn.ipl" Loading default scene "data\maps\la\law2.ipl" Loading default scene "data\maps\la\lahills.ipl" Loading default scene "data\maps\sf\sfn.ipl" Loading default scene "data\maps\sf\sfs.ipl" Loading default scene "data\maps\sf\sfse.ipl" Loading default scene "data\maps\sf\sfe.ipl" Loading default scene "data\maps\sf\sfw.ipl" Loading default scene "data\maps\vegas\vegasn.ipl" Loading default scene "data\maps\vegas\vegass.ipl" Loading default scene "data\maps\vegas\vegase.ipl" Loading default scene "data\maps\vegas\vegasw.ipl" Loading default scene "data\maps\country\countryn.ipl" Loading default scene "data\maps\country\countn2.ipl" Loading default scene "data\maps\country\countrys.ipl" Loading default scene "data\maps\country\countrye.ipl" Loading default scene "data\maps\country\countryw.ipl" Loading default scene "data\maps\interior\int_la.ipl" Loading default scene "data\maps\interior\int_sf.ipl" Loading default scene "data\maps\interior\int_veg.ipl" Loading default scene "data\maps\interior\int_cont.ipl" Loading default scene "data\maps\interior\gen_int1.ipl" Loading default scene "data\maps\interior\gen_int2.ipl" Loading default scene "data\maps\interior\gen_intb.ipl" Loading default scene "data\maps\interior\gen_int3.ipl" Loading default scene "data\maps\interior\gen_int4.ipl" Loading default scene "data\maps\interior\gen_int5.ipl" Loading default scene "data\maps\interior\stadint.ipl" Loading default scene "data\maps\interior\savehous.ipl" Loading default scene "data\maps\leveldes\levelmap.ipl" Loading default scene "data\maps\leveldes\seabed.ipl" Loading default scene "data\maps\paths.ipl" Loading default scene "data\maps\paths2.ipl" Loading default scene "data\maps\paths3.ipl" Loading default scene "data\maps\paths4.ipl" Loading default scene "data\maps\paths5.ipl" Loading default scene "data\maps\cull.ipl" Loading default scene "data\maps\tunnels.ipl" Loading default scene "data\maps\occlusf.ipl" Loading default scene "data\maps\occluveg.ipl" Loading default scene "data\maps\occlula.ipl" Loading default scene "data\maps\occluint.ipl" Loading default scene "data\maps\audiozon.ipl" Loading custom scene "modloader\release\data\maps\fddonut.ipl" Loading default train track "data\paths\tracks.dat" Loading default train track "data\paths\tracks3.dat" Loading default train track "data\paths\tracks2.dat" Loading default train track "data\paths\tracks4.dat" Opening file for streaming "MODELS\PLAYER.IMG" Loading default clothes rules "DATA\CLOTHES.DAT" Loading default water level "DATA\water.dat" Loading default ped relationship data "DATA\PED.DAT" Loading default weapon data "DATA\WEAPON.DAT" Loading default ped groups "PEDGRP.DAT" Loading default car groups "CARGRP.DAT" Starting injected cleo script search 13934CD8 for version '0'... Injecting extra scripts into search 13934CD8... Injecting cleo script "modloader\release\cleo\rbrd.cs" Finishing injected cleo script search 13934CD8... Starting injected cleo script search 13934B98 for version '4'... Finishing injected cleo script search 13934B98... Starting injected cleo script search 13934AD8 for version '3'... Finishing injected cleo script search 13934AD8... Loading default action reaction stats "DATA\AR_STATS.DAT" Loading default stat update conditions "DATA\STATDISP.DAT" Loading default shopping data "data\shopping.dat" Removing imported model file at index 0 Loading default furniture data "data\furnitur.dat" Loading default procedural objects "data\procobj.dat" Loading default time cycle properties "TIMECYC.DAT" Loading default population cycle properties "POPCYCLE.DAT" Loading default ped relationship data "DATA\PED.DAT" Loading default weapon data "DATA\WEAPON.DAT" Loading default ped groups "PEDGRP.DAT" Loading default car groups "CARGRP.DAT" Starting injected cleo script search 13934C98 for version '0'... Injecting extra scripts into search 13934C98... Injecting cleo script "modloader\release\cleo\rbrd.cs" Finishing injected cleo script search 13934C98... Starting injected cleo script search 13934AB8 for version '4'... Finishing injected cleo script search 13934AB8... Starting injected cleo script search 13934C38 for version '3'... Finishing injected cleo script search 13934C38... Loading default action reaction stats "DATA\AR_STATS.DAT" Loading default stat update conditions "DATA\STATDISP.DAT" Loading default furniture data "data\furnitur.dat" Loading default procedural objects "data\procobj.dat" Starting injected cleo script search 13934BF8 for version '0'... Injecting extra scripts into search 13934BF8... Injecting cleo script "modloader\release\cleo\rbrd.cs" Finishing injected cleo script search 13934BF8... Starting injected cleo script search 13934AB8 for version '4'... Finishing injected cleo script search 13934AB8... Starting injected cleo script search 13934AB8 for version '3'... Finishing injected cleo script search 13934AB8... Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 20002 Removing imported model file at index 20003 Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 384 Removing imported model file at index 385 Removing imported model file at index 385 Removing imported model file at index 386 Removing imported model file at index 386 Removing imported model file at index 387 Removing imported model file at index 387 Removing imported model file at index 388 Removing imported model file at index 388 Game version: GTA SA 1.0 US Unhandled exception at 0x00000000 in gta_sa.exe: 0xC0000005: Access violation reading location 0x00000000. Register dump: EAX: 0x00000000 EBX: 0x00000001 ECX: 0x040983B0 EDX: 0x0000001C EDI: 0x040983B0 ESI: 0x00000064 EBP: 0x0177F610 EIP: 0x00000000 ESP: 0x0177F604 EFL: 0x00210202 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: 0x0177F604: 721828E1 040983B0 040983B0 0177F684 00469FF7 00000AF0 0x0177F61C: 040983B0 00000000 7218057F 00000000 040983B0 0046A220 0x0177F634: 00000000 00000000 0177F684 FFFFFFFF 0000001A 0177F6C0 0x0177F64C: 0083C528 FFFFFFFF 0053BFCC 01989798 0177F704 FFFFFFFF 0x0177F664: 487CC200 0177F684 72181E04 0053E986 7205F75A 0177F704 0x0177F67C: 7205FC50 00000001 0177F6CC 7205B8E9 0177F6D8 01985858 0x0177F694: 720B8A9C 01989798 01950000 00000000 0177F6C4 7706DC16 0x0177F6AC: 770901C9 00000549 04A0F418 0177F694 0177F694 0177F6F0 0x0177F6C4: 720B3B40 00000001 0177F6E0 7205FC02 0198586C 00000001 0x0177F6DC: 0177F884 0177F6FC 7205E267 0177F704 0177F884 0177F864 base: 0x01580000 top: 0x0177F604 bottom: 0x01780000 Backtrace (may be wrong): =>0x00000000 in unknown (+0x0) (0x0177F600) 0x721828E1 CLEO_ReadStringOpcodeParam+0x351 in CLEO.asi (+0x228e1) (0x0177F610) 0x00469FF7 in gta_sa.exe (+0x69ff7) (0x0177F684) 0x7205B8E9 in modloader.asi (+0x1b8e9) (0x0177F6CC) 0x7205FC02 in modloader.asi (+0x1fc02) (0x0177F6E0) 0x7205E267 in modloader.asi (+0x1e267) (0x0177F6FC) 0x72060246 in modloader.asi (+0x20246) (0x0177F870) 0x7206013C in modloader.asi (+0x2013c) (0x0177F87C) 0x0053ECC2 in gta_sa.exe (+0x13ecc2) (0x0177F884) 0x00619B71 in gta_sa.exe (+0x219b71) (0x0177F898) 0x00748DA0 in gta_sa.exe (+0x348da0) (0x0177F938) 0x7205FB94 in modloader.asi (+0x1fb94) (0x0177F958) 0x7205DE46 in modloader.asi (+0x1de46) (0x0177F988) 0x7205B83B in modloader.asi (+0x1b83b) (0x0177F9DC) 0x7205FBBB in modloader.asi (+0x1fbbb) (0x0177F9FC) 0x7205E202 in modloader.asi (+0x1e202) (0x0177FA2C) 0x720607BB in modloader.asi (+0x207bb) (0x0177FBB8) 0x72060188 in modloader.asi (+0x20188) (0x0177FBD0) 0x7205DF18 in modloader.asi (+0x1df18) (0x0177FC00) Shutting down Mod Loader... Shutting down filesystem watcher... Shutting down menu... Unloading plugin "gta3.std.fx" Unloading plugin "gta3.std.asi" Unloading plugin "gta3.std.bank" Unloading plugin "gta3.std.data" Unloading plugin "gta3.std.movies" Unloading plugin "gta3.std.scm" Unloading plugin "gta3.std.text" Unloading plugin "gta3.std.tracks" Unloading plugin "gta3.std.sprites" Unloading plugin "gta3.std.stream" Mod Loader has been shutdown. Link to post Share on other sites
Vulcade92 240 Posted November 20, 2019 Author Share Posted November 20, 2019 On 11/18/2019 at 9:31 PM, ernestin1 said: @Cyclone '92 this is the crash i get, it appears when the screen just starts fading from black to normal when loading a game Hide contents ========================== Mod Loader 0.3.7 ========================== Game version: GTA SA 1.0 US Loading basic config file modloader/.data/config.ini Parsing command line Loaded fallback menu fxt Looking for plugins... Reading plugins.ini Loading plugin module "gta3\std.asi.dll" Plugin module "gta3\std.asi.dll" loaded as gta3.std.asi Jan 16 2018 17:44:17 by LINK/2012 Starting up plugin "gta3.std.asi" CLEO library version 4031300 found at "scripts\CLEO.asi" Loading plugin module "gta3\std.bank.dll" Plugin module "gta3\std.bank.dll" loaded as gta3.std.bank Nov 12 2016 18:52:34 by LINK/2012 Starting up plugin "gta3.std.bank" Loading plugin module "gta3\std.data.dll" Plugin module "gta3\std.data.dll" loaded as gta3.std.data Nov 12 2016 18:52:35 by LINK/2012 Starting up plugin "gta3.std.data" Loading plugin module "gta3\std.fx.dll" Plugin module "gta3\std.fx.dll" loaded as gta3.std.fx Nov 12 2016 18:52:38 by LINK/2012 Starting up plugin "gta3.std.fx" Loading plugin module "gta3\std.movies.dll" Plugin module "gta3\std.movies.dll" loaded as gta3.std.movies Nov 12 2016 18:52:50 by LINK/2012 Starting up plugin "gta3.std.movies" Loading plugin module "gta3\std.scm.dll" Plugin module "gta3\std.scm.dll" loaded as gta3.std.scm Nov 12 2016 18:53:09 by LINK/2012 Starting up plugin "gta3.std.scm" Loading plugin module "gta3\std.sprites.dll" Plugin module "gta3\std.sprites.dll" loaded as gta3.std.sprites Nov 12 2016 18:53:10 by LINK/2012 Starting up plugin "gta3.std.sprites" Loading plugin module "gta3\std.stream.dll" Plugin module "gta3\std.stream.dll" loaded as gta3.std.stream Jan 16 2018 17:44:17 by LINK/2012 Starting up plugin "gta3.std.stream" Loading plugin module "gta3\std.text.dll" Plugin module "gta3\std.text.dll" loaded as gta3.std.text Nov 12 2016 18:52:34 by LINK/2012 Starting up plugin "gta3.std.text" Loading plugin module "gta3\std.tracks.dll" Plugin module "gta3\std.tracks.dll" loaded as gta3.std.tracks Nov 12 2016 18:52:33 by LINK/2012 Starting up plugin "gta3.std.tracks" Reading profile named "Default" at "modloader.ini". Using profile named "Default". Using profile named "Default" Scanning mods at "modloader\"... Scanning files at "modloader\ps2 hud textures\"... Found file [0x000000001AD1322E] "models\hud.txd" with handler "gta3.std.fx" Ignoring mod at "modloader\ps2 map\" Scanning files at "modloader\release\"... Found file [0xFFFFFFFFFFFFFFFF] "Changes.txt" with handler "<none>" Found file [0x00000001D7E1DD77] "CLEO\CLEO_TEXT\RBRD.fxt" with handler "gta3.std.text" Found file [0x000000020449A111] "CLEO\RBRD.cs" with handler "gta3.std.asi" No handler or callme for file "CLEO\RBRD.ini" Found file [0x0000000961D36474] "Data\gta.dat" with handler "gta3.std.data" Found file [0x0000000D7492272D] "Data\Maps\FDDONUT.ipl" with handler "gta3.std.data" Scanning files at "modloader\sa_ps2_sf roads\"... Found file [0x000002047FE491C7] "gta3.img\airportroads_sfse.txd" with handler "gta3.std.stream" Found file [0x00000204D481BD6F] "gta3.img\backroad_sfs.txd" with handler "gta3.std.stream" Found file [0x00000204C779A957] "gta3.img\bendytunnel_sfse.txd" with handler "gta3.std.stream" Found file [0x00000204D4C2F845] "gta3.img\carparkssfn.txd" with handler "gta3.std.stream" Found file [0x00000204CADCCAB8] "gta3.img\carshow_sfse.txd" with handler "gta3.std.stream" Found file [0x000002043C1D60BC] "gta3.img\dockroad_sfse.txd" with handler "gta3.std.stream" Found file [0x00000204164449E9] "gta3.img\fosterroads_sfse.txd" with handler "gta3.std.stream" Found file [0x000002047FD5AB8C] "gta3.img\genroads_sfse.txd" with handler "gta3.std.stream" Found file [0x000002043C613910] "gta3.img\ggbridge_sfn.txd" with handler "gta3.std.stream" Found file [0x00000204F4532C16] "gta3.img\goldengate_sfw.txd" with handler "gta3.std.stream" Found file [0x00000204E59B565A] "gta3.img\highway_sfn.txd" with handler "gta3.std.stream" Found file [0x00000204DFFA4577] "gta3.img\navyroad_sfse.txd" with handler "gta3.std.stream" Found file [0x0000020478B1D8A7] "gta3.img\road2sfe.txd" with handler "gta3.std.stream" Found file [0x000002045E31D2DC] "gta3.img\roadsanfranse.txd" with handler "gta3.std.stream" Found file [0x000002046B743587] "gta3.img\roadsfe.txd" with handler "gta3.std.stream" Found file [0x000002048E67C74D] "gta3.img\sfn_roadssfn.txd" with handler "gta3.std.stream" Found file [0x00000204E0183D24] "gta3.img\sfsroads.txd" with handler "gta3.std.stream" Found file [0x000002045519E093] "gta3.img\stadjunct_sfse.txd" with handler "gta3.std.stream" Found file [0x0000020412B80010] "gta3.img\tunnel_sfe.txd" with handler "gta3.std.stream" Ignoring mod at "modloader\xbox map features\" Scanning files at "modloader\z pc map + fixes\"... Found file [0x00000404682EAA18] "gta3.img\countn2_stream0.ipl" with handler "gta3.std.stream" Found file [0x000004048A84631D] "gta3.img\countn2_stream1.ipl" with handler "gta3.std.stream" Found file [0x0000040478C81268] "gta3.img\countrye_stream0.ipl" with handler "gta3.std.stream" Found file [0x000004040B5DA3AD] "gta3.img\countrye_stream1.ipl" with handler "gta3.std.stream" Found file [0x0000040493953921] "gta3.img\countrye_stream10.ipl" with handler "gta3.std.stream" Found file [0x0000040443134BEC] "gta3.img\countrye_stream11.ipl" with handler "gta3.std.stream" Found file [0x00000404ECFF4E83] "gta3.img\countrye_stream12.ipl" with handler "gta3.std.stream" Found file [0x000004042FD7396E] "gta3.img\countrye_stream13.ipl" with handler "gta3.std.stream" Found file [0x000004046D2B946A] "gta3.img\countrye_stream2.ipl" with handler "gta3.std.stream" Found file [0x0000040465658A4F] "gta3.img\countrye_stream3.ipl" with handler "gta3.std.stream" Found file [0x0000040411FC0BAC] "gta3.img\countrye_stream4.ipl" with handler "gta3.std.stream" Found file [0x0000040464F862E1] "gta3.img\countrye_stream5.ipl" with handler "gta3.std.stream" Found file [0x00000404FEBFF92E] "gta3.img\countrye_stream6.ipl" with handler "gta3.std.stream" Found file [0x00000404BBE80F43] "gta3.img\countrye_stream7.ipl" with handler "gta3.std.stream" Found file [0x0000040400F29310] "gta3.img\countrye_stream8.ipl" with handler "gta3.std.stream" Found file [0x00000404C06E0295] "gta3.img\countrye_stream9.ipl" with handler "gta3.std.stream" Found file [0x000004042A978E0C] "gta3.img\countryn_stream3.ipl" with handler "gta3.std.stream" Found file [0x00000404E861EF7A] "gta3.img\countrys_stream0.ipl" with handler "gta3.std.stream" Found file [0x0000040438FAA692] "gta3.img\countryw_stream4.ipl" with handler "gta3.std.stream" Found file [0x00000404C16CF750] "gta3.img\countryw_stream6.ipl" with handler "gta3.std.stream" Found file [0x0000040428BE2748] "gta3.img\sfe_stream1.ipl" with handler "gta3.std.stream" Found file [0x00000404155B9F2F] "gta3.img\sfe_stream2.ipl" with handler "gta3.std.stream" Found file [0x000004041D21A94A] "gta3.img\sfe_stream3.ipl" with handler "gta3.std.stream" Found file [0x00000404F485CCEB] "gta3.img\sfn_stream1.ipl" with handler "gta3.std.stream" Found file [0x00000404F451EDB8] "gta3.img\sfse_stream0.ipl" with handler "gta3.std.stream" Found file [0x0000040489FFB93D] "gta3.img\sfse_stream1.ipl" with handler "gta3.std.stream" Found file [0x00000404E0EF659F] "gta3.img\sfse_stream3.ipl" with handler "gta3.std.stream" Found file [0x00000404A811D6F1] "gta3.img\sfse_stream5.ipl" with handler "gta3.std.stream" Found file [0x00000404030FEC27] "gta3.img\sfs_stream0.ipl" with handler "gta3.std.stream" Found file [0x000004040B25A862] "gta3.img\sfs_stream1.ipl" with handler "gta3.std.stream" Found file [0x0000040489A5A425] "gta3.img\sfs_stream2.ipl" with handler "gta3.std.stream" Found file [0x00000404A3DE66A3] "gta3.img\sfw_stream0.ipl" with handler "gta3.std.stream" Found file [0x0000040470E2420E] "gta3.img\sfw_stream1.ipl" with handler "gta3.std.stream" Found file [0x0000040452A782CA] "gta3.img\sfw_stream5.ipl" with handler "gta3.std.stream" Updating mods for "modloader\"... Updating state for "modloader\release\"... Installing file "modloader\release\changes.txt" Installing file "modloader\release\cleo\cleo_text\rbrd.fxt" Installing file "modloader\release\cleo\rbrd.cs" Installing file "modloader\release\data\gta.dat" Installing file "modloader\release\data\maps\fddonut.ipl" Updating state for "modloader\sa_ps2_sf roads\"... Installing file "modloader\sa_ps2_sf roads\gta3.img\airportroads_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\backroad_sfs.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\bendytunnel_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\carparkssfn.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\carshow_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\dockroad_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\fosterroads_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\genroads_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\ggbridge_sfn.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\goldengate_sfw.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\highway_sfn.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\navyroad_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\road2sfe.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\roadsanfranse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\roadsfe.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\sfn_roadssfn.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\sfsroads.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\stadjunct_sfse.txd" Installing file "modloader\sa_ps2_sf roads\gta3.img\tunnel_sfe.txd" Updating state for "modloader\ps2 hud textures\"... Installing file "modloader\ps2 hud textures\models\hud.txd" Updating state for "modloader\z pc map + fixes\"... Installing file "modloader\z pc map + fixes\gta3.img\countn2_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countn2_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream10.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream11.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream12.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream13.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream2.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream3.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream4.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream5.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream6.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream7.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream8.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrye_stream9.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countryn_stream3.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countrys_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countryw_stream4.ipl" Installing file "modloader\z pc map + fixes\gta3.img\countryw_stream6.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfe_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfe_stream2.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfe_stream3.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfn_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfs_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfs_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfs_stream2.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfse_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfse_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfse_stream3.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfse_stream5.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfw_stream0.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfw_stream1.ipl" Installing file "modloader\z pc map + fixes\gta3.img\sfw_stream5.ipl" Updating gta3.std.data state... Parsing readme file "modloader\release\changes.txt" Found level file line for 'modloader\release\changes.txt':4: IPL DATA\MAPS\FDDONUT.IPL Done updating gta3.std.data state. Starting up filesystem watcher... Mod Loader has started up! Opening file for streaming "MODELS\GTA3.IMG" Loading default font values "DATA\FONTS.DAT" Loading default vehicles handling "HANDLING.CFG" Loading default surface adhesion limits "data\surface.dat" Loading default surface infos "data\surfinfo.dat" Loading default surface audio infos "data\surfaud.dat" Loading default ped stats "DATA\PEDSTATS.DAT" Loading default decision maker "RANDOM.ped" Loading default decision maker "m_norm.ped" Loading default decision maker "m_plyr.ped" Loading default decision maker "RANDOM.grp" Loading default decision maker "MISSION.grp" Loading default decision maker "GangMbr.ped" Loading default decision maker "Cop.ped" Loading default decision maker "R_Norm.ped" Loading default decision maker "R_Tough.ped" Loading default decision maker "R_Weak.ped" Loading default decision maker "Fireman.ped" Loading default decision maker "m_empty.ped" Loading default decision maker "Indoors.ped" Loading default decision maker "RANDOM.grp" Loading default decision maker "RANDOM2.grp" Loading default time cycle properties "TIMECYC.DAT" Loading default population cycle properties "POPCYCLE.DAT" Loading default plants surface properties "PLANTS.DAT" Loading default anim association "DATA\ANIMGRP.DAT" Opening file for streaming "MODELS\GTA3.IMG" Opening file for streaming "MODELS\GTA_INT.IMG" Loading default stream config "stream.ini" Loading default fighting data "DATA\melee.dat" Preloading level file "DATA\DEFAULT.DAT" Loading default level file "DATA\DEFAULT.DAT" Preloading level file "DATA\GTA.DAT" Loading custom level file "C:\Users\gilma\AppData\Local\modloader\102f832b31\gta3.std.data\0\gta.dat" Loading preloaded level entries... Opening file for streaming "data\paths\carrec.img" Opening file for streaming "data\script\script.img" Opening file for streaming "models\cutscene.img" Loading default object types "data\default.ide" Loading default object types "data\vehicles.ide" Loading default object types "data\peds.ide" Loading default object types "data\maps\generic\vegepart.ide" Loading default object types "data\maps\generic\barriers.ide" Loading default object types "data\maps\generic\dynamic.ide" Loading default object types "data\maps\generic\dynamic2.ide" Loading default object types "data\maps\generic\multiobj.ide" Loading default object types "data\maps\generic\procobj.ide" Loading default object types "data\maps\la\lan.ide" Loading default object types "data\maps\la\lan2.ide" Loading default object types "data\maps\la\las.ide" Loading default object types "data\maps\la\las2.ide" Loading default object types "data\maps\la\lae.ide" Loading default object types "data\maps\la\lae2.ide" Loading default object types "data\maps\la\law2.ide" Loading default object types "data\maps\la\law.ide" Loading default object types "data\maps\la\lawn.ide" Loading default object types "data\maps\la\lahills.ide" Loading default object types "data\maps\la\laxref.ide" Loading default object types "data\maps\sf\sfn.ide" Loading default object types "data\maps\sf\sfs.ide" Loading default object types "data\maps\sf\sfse.ide" Loading default object types "data\maps\sf\sfe.ide" Loading default object types "data\maps\sf\sfw.ide" Loading default object types "data\maps\sf\sfxref.ide" Loading default object types "data\maps\vegas\vegasn.ide" Loading default object types "data\maps\vegas\vegass.ide" Loading default object types "data\maps\vegas\vegase.ide" Loading default object types "data\maps\vegas\vegasw.ide" Loading default object types "data\maps\vegas\vegaxref.ide" Loading default object types "data\maps\country\countryn.ide" Loading default object types "data\maps\country\countn2.ide" Loading default object types "data\maps\country\countrys.ide" Loading default object types "data\maps\country\countrye.ide" Loading default object types "data\maps\country\countryw.ide" Loading default object types "data\maps\country\counxref.ide" Loading default object types "data\maps\interior\int_la.ide" Loading default object types "data\maps\interior\int_sf.ide" Loading default object types "data\maps\interior\int_veg.ide" Loading default object types "data\maps\interior\int_cont.ide" Loading default object types "data\maps\leveldes\levelmap.ide" Loading default object types "data\maps\leveldes\levelxre.ide" Loading default object types "data\maps\interior\gen_int1.ide" Loading default object types "data\maps\interior\gen_int2.ide" Loading default object types "data\maps\interior\gen_intb.ide" Loading default object types "data\maps\interior\gen_int3.ide" Loading default object types "data\maps\interior\gen_int4.ide" Loading default object types "data\maps\interior\gen_int5.ide" Loading default object types "data\maps\interior\savehous.ide" Loading default object types "data\maps\interior\stadint.ide" Loading default object types "data\maps\leveldes\seabed.ide" Loading default object types "data\maps\interior\props.ide" Loading default object types "data\maps\interior\props2.ide" Loading default object types "data\maps\interior\propext.ide" Loading default object types "data\maps\veh_mods\veh_mods.ide" Loading default object types "data\txdcut.ide" Loading default object data "DATA\OBJECT.DAT" Loading default vehicle colours "DATA\CARCOLS.DAT" Loading default vehicle upgrades "DATA\CARMODS.DAT" Initializing the streaming... Loading abstract cd directory... Importing model file for index 21360 at "modloader\sa_ps2_sf roads\gta3.img\airportroads_sfse.txd" Importing model file for index 21319 at "modloader\sa_ps2_sf roads\gta3.img\backroad_sfs.txd" Importing model file for index 21451 at "modloader\sa_ps2_sf roads\gta3.img\bendytunnel_sfse.txd" Importing model file for index 21275 at "modloader\sa_ps2_sf roads\gta3.img\carparkssfn.txd" Importing model file for index 21460 at "modloader\sa_ps2_sf roads\gta3.img\carshow_sfse.txd" Importing model file for index 25260 at "modloader\z pc map + fixes\gta3.img\countn2_stream0.ipl" Importing model file for index 25261 at "modloader\z pc map + fixes\gta3.img\countn2_stream1.ipl" Importing model file for index 25278 at "modloader\z pc map + fixes\gta3.img\countrye_stream0.ipl" Importing model file for index 25279 at "modloader\z pc map + fixes\gta3.img\countrye_stream1.ipl" Importing model file for index 25280 at "modloader\z pc map + fixes\gta3.img\countrye_stream10.ipl" Importing model file for index 25281 at "modloader\z pc map + fixes\gta3.img\countrye_stream11.ipl" Importing model file for index 25282 at "modloader\z pc map + fixes\gta3.img\countrye_stream12.ipl" Importing model file for index 25283 at "modloader\z pc map + fixes\gta3.img\countrye_stream13.ipl" Importing model file for index 25284 at "modloader\z pc map + fixes\gta3.img\countrye_stream2.ipl" Importing model file for index 25285 at "modloader\z pc map + fixes\gta3.img\countrye_stream3.ipl" Importing model file for index 25286 at "modloader\z pc map + fixes\gta3.img\countrye_stream4.ipl" Importing model file for index 25287 at "modloader\z pc map + fixes\gta3.img\countrye_stream5.ipl" Importing model file for index 25288 at "modloader\z pc map + fixes\gta3.img\countrye_stream6.ipl" Importing model file for index 25289 at "modloader\z pc map + fixes\gta3.img\countrye_stream7.ipl" Importing model file for index 25290 at "modloader\z pc map + fixes\gta3.img\countrye_stream8.ipl" Importing model file for index 25291 at "modloader\z pc map + fixes\gta3.img\countrye_stream9.ipl" Importing model file for index 25272 at "modloader\z pc map + fixes\gta3.img\countryn_stream3.ipl" Importing model file for index 25273 at "modloader\z pc map + fixes\gta3.img\countrys_stream0.ipl" Importing model file for index 25296 at "modloader\z pc map + fixes\gta3.img\countryw_stream4.ipl" Importing model file for index 25298 at "modloader\z pc map + fixes\gta3.img\countryw_stream6.ipl" Importing model file for index 21395 at "modloader\sa_ps2_sf roads\gta3.img\dockroad_sfse.txd" Importing model file for index 21412 at "modloader\sa_ps2_sf roads\gta3.img\fosterroads_sfse.txd" Importing model file for index 21356 at "modloader\sa_ps2_sf roads\gta3.img\genroads_sfse.txd" Importing model file for index 21279 at "modloader\sa_ps2_sf roads\gta3.img\ggbridge_sfn.txd" Importing model file for index 21576 at "modloader\sa_ps2_sf roads\gta3.img\goldengate_sfw.txd" Importing model file for index 21277 at "modloader\sa_ps2_sf roads\gta3.img\highway_sfn.txd" Importing model file for index 21398 at "modloader\sa_ps2_sf roads\gta3.img\navyroad_sfse.txd" Importing model file for index 21538 at "modloader\sa_ps2_sf roads\gta3.img\road2sfe.txd" Importing model file for index 21442 at "modloader\sa_ps2_sf roads\gta3.img\roadsanfranse.txd" Importing model file for index 21524 at "modloader\sa_ps2_sf roads\gta3.img\roadsfe.txd" Importing model file for index 25323 at "modloader\z pc map + fixes\gta3.img\sfe_stream1.ipl" Importing model file for index 25324 at "modloader\z pc map + fixes\gta3.img\sfe_stream2.ipl" Importing model file for index 25325 at "modloader\z pc map + fixes\gta3.img\sfe_stream3.ipl" Importing model file for index 21267 at "modloader\sa_ps2_sf roads\gta3.img\sfn_roadssfn.txd" Importing model file for index 25303 at "modloader\z pc map + fixes\gta3.img\sfn_stream1.ipl" Importing model file for index 25305 at "modloader\z pc map + fixes\gta3.img\sfs_stream0.ipl" Importing model file for index 25306 at "modloader\z pc map + fixes\gta3.img\sfs_stream1.ipl" Importing model file for index 25307 at "modloader\z pc map + fixes\gta3.img\sfs_stream2.ipl" Importing model file for index 25315 at "modloader\z pc map + fixes\gta3.img\sfse_stream0.ipl" Importing model file for index 25316 at "modloader\z pc map + fixes\gta3.img\sfse_stream1.ipl" Importing model file for index 25318 at "modloader\z pc map + fixes\gta3.img\sfse_stream3.ipl" Importing model file for index 25320 at "modloader\z pc map + fixes\gta3.img\sfse_stream5.ipl" Importing model file for index 21305 at "modloader\sa_ps2_sf roads\gta3.img\sfsroads.txd" Importing model file for index 25326 at "modloader\z pc map + fixes\gta3.img\sfw_stream0.ipl" Importing model file for index 25327 at "modloader\z pc map + fixes\gta3.img\sfw_stream1.ipl" Importing model file for index 25331 at "modloader\z pc map + fixes\gta3.img\sfw_stream5.ipl" Importing model file for index 21423 at "modloader\sa_ps2_sf roads\gta3.img\stadjunct_sfse.txd" Importing model file for index 21506 at "modloader\sa_ps2_sf roads\gta3.img\tunnel_sfe.txd" Abstract cd directory has been loaded. Loading default scene "data\map.zon" Loading default scene "data\info.zon" Loading default scene "data\maps\la\lan.ipl" Loading default scene "data\maps\la\lan2.ipl" Loading default scene "data\maps\la\las.ipl" Loading default scene "data\maps\la\las2.ipl" Loading default scene "data\maps\la\lae.ipl" Loading default scene "data\maps\la\lae2.ipl" Loading default scene "data\maps\la\law.ipl" Loading default scene "data\maps\la\lawn.ipl" Loading default scene "data\maps\la\law2.ipl" Loading default scene "data\maps\la\lahills.ipl" Loading default scene "data\maps\sf\sfn.ipl" Loading default scene "data\maps\sf\sfs.ipl" Loading default scene "data\maps\sf\sfse.ipl" Loading default scene "data\maps\sf\sfe.ipl" Loading default scene "data\maps\sf\sfw.ipl" Loading default scene "data\maps\vegas\vegasn.ipl" Loading default scene "data\maps\vegas\vegass.ipl" Loading default scene "data\maps\vegas\vegase.ipl" Loading default scene "data\maps\vegas\vegasw.ipl" Loading default scene "data\maps\country\countryn.ipl" Loading default scene "data\maps\country\countn2.ipl" Loading default scene "data\maps\country\countrys.ipl" Loading default scene "data\maps\country\countrye.ipl" Loading default scene "data\maps\country\countryw.ipl" Loading default scene "data\maps\interior\int_la.ipl" Loading default scene "data\maps\interior\int_sf.ipl" Loading default scene "data\maps\interior\int_veg.ipl" Loading default scene "data\maps\interior\int_cont.ipl" Loading default scene "data\maps\interior\gen_int1.ipl" Loading default scene "data\maps\interior\gen_int2.ipl" Loading default scene "data\maps\interior\gen_intb.ipl" Loading default scene "data\maps\interior\gen_int3.ipl" Loading default scene "data\maps\interior\gen_int4.ipl" Loading default scene "data\maps\interior\gen_int5.ipl" Loading default scene "data\maps\interior\stadint.ipl" Loading default scene "data\maps\interior\savehous.ipl" Loading default scene "data\maps\leveldes\levelmap.ipl" Loading default scene "data\maps\leveldes\seabed.ipl" Loading default scene "data\maps\paths.ipl" Loading default scene "data\maps\paths2.ipl" Loading default scene "data\maps\paths3.ipl" Loading default scene "data\maps\paths4.ipl" Loading default scene "data\maps\paths5.ipl" Loading default scene "data\maps\cull.ipl" Loading default scene "data\maps\tunnels.ipl" Loading default scene "data\maps\occlusf.ipl" Loading default scene "data\maps\occluveg.ipl" Loading default scene "data\maps\occlula.ipl" Loading default scene "data\maps\occluint.ipl" Loading default scene "data\maps\audiozon.ipl" Loading custom scene "modloader\release\data\maps\fddonut.ipl" Loading default train track "data\paths\tracks.dat" Loading default train track "data\paths\tracks3.dat" Loading default train track "data\paths\tracks2.dat" Loading default train track "data\paths\tracks4.dat" Opening file for streaming "MODELS\PLAYER.IMG" Loading default clothes rules "DATA\CLOTHES.DAT" Loading default water level "DATA\water.dat" Loading default ped relationship data "DATA\PED.DAT" Loading default weapon data "DATA\WEAPON.DAT" Loading default ped groups "PEDGRP.DAT" Loading default car groups "CARGRP.DAT" Starting injected cleo script search 13934CD8 for version '0'... Injecting extra scripts into search 13934CD8... Injecting cleo script "modloader\release\cleo\rbrd.cs" Finishing injected cleo script search 13934CD8... Starting injected cleo script search 13934B98 for version '4'... Finishing injected cleo script search 13934B98... Starting injected cleo script search 13934AD8 for version '3'... Finishing injected cleo script search 13934AD8... Loading default action reaction stats "DATA\AR_STATS.DAT" Loading default stat update conditions "DATA\STATDISP.DAT" Loading default shopping data "data\shopping.dat" Removing imported model file at index 0 Loading default furniture data "data\furnitur.dat" Loading default procedural objects "data\procobj.dat" Loading default time cycle properties "TIMECYC.DAT" Loading default population cycle properties "POPCYCLE.DAT" Loading default ped relationship data "DATA\PED.DAT" Loading default weapon data "DATA\WEAPON.DAT" Loading default ped groups "PEDGRP.DAT" Loading default car groups "CARGRP.DAT" Starting injected cleo script search 13934C98 for version '0'... Injecting extra scripts into search 13934C98... Injecting cleo script "modloader\release\cleo\rbrd.cs" Finishing injected cleo script search 13934C98... Starting injected cleo script search 13934AB8 for version '4'... Finishing injected cleo script search 13934AB8... Starting injected cleo script search 13934C38 for version '3'... Finishing injected cleo script search 13934C38... Loading default action reaction stats "DATA\AR_STATS.DAT" Loading default stat update conditions "DATA\STATDISP.DAT" Loading default furniture data "data\furnitur.dat" Loading default procedural objects "data\procobj.dat" Starting injected cleo script search 13934BF8 for version '0'... Injecting extra scripts into search 13934BF8... Injecting cleo script "modloader\release\cleo\rbrd.cs" Finishing injected cleo script search 13934BF8... Starting injected cleo script search 13934AB8 for version '4'... Finishing injected cleo script search 13934AB8... Starting injected cleo script search 13934AB8 for version '3'... Finishing injected cleo script search 13934AB8... Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 20002 Removing imported model file at index 20003 Removing imported model file at index 20000 Removing imported model file at index 20001 Removing imported model file at index 384 Removing imported model file at index 385 Removing imported model file at index 385 Removing imported model file at index 386 Removing imported model file at index 386 Removing imported model file at index 387 Removing imported model file at index 387 Removing imported model file at index 388 Removing imported model file at index 388 Game version: GTA SA 1.0 US Unhandled exception at 0x00000000 in gta_sa.exe: 0xC0000005: Access violation reading location 0x00000000. Register dump: EAX: 0x00000000 EBX: 0x00000001 ECX: 0x040983B0 EDX: 0x0000001C EDI: 0x040983B0 ESI: 0x00000064 EBP: 0x0177F610 EIP: 0x00000000 ESP: 0x0177F604 EFL: 0x00210202 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: 0x0177F604: 721828E1 040983B0 040983B0 0177F684 00469FF7 00000AF0 0x0177F61C: 040983B0 00000000 7218057F 00000000 040983B0 0046A220 0x0177F634: 00000000 00000000 0177F684 FFFFFFFF 0000001A 0177F6C0 0x0177F64C: 0083C528 FFFFFFFF 0053BFCC 01989798 0177F704 FFFFFFFF 0x0177F664: 487CC200 0177F684 72181E04 0053E986 7205F75A 0177F704 0x0177F67C: 7205FC50 00000001 0177F6CC 7205B8E9 0177F6D8 01985858 0x0177F694: 720B8A9C 01989798 01950000 00000000 0177F6C4 7706DC16 0x0177F6AC: 770901C9 00000549 04A0F418 0177F694 0177F694 0177F6F0 0x0177F6C4: 720B3B40 00000001 0177F6E0 7205FC02 0198586C 00000001 0x0177F6DC: 0177F884 0177F6FC 7205E267 0177F704 0177F884 0177F864 base: 0x01580000 top: 0x0177F604 bottom: 0x01780000 Backtrace (may be wrong): =>0x00000000 in unknown (+0x0) (0x0177F600) 0x721828E1 CLEO_ReadStringOpcodeParam+0x351 in CLEO.asi (+0x228e1) (0x0177F610) 0x00469FF7 in gta_sa.exe (+0x69ff7) (0x0177F684) 0x7205B8E9 in modloader.asi (+0x1b8e9) (0x0177F6CC) 0x7205FC02 in modloader.asi (+0x1fc02) (0x0177F6E0) 0x7205E267 in modloader.asi (+0x1e267) (0x0177F6FC) 0x72060246 in modloader.asi (+0x20246) (0x0177F870) 0x7206013C in modloader.asi (+0x2013c) (0x0177F87C) 0x0053ECC2 in gta_sa.exe (+0x13ecc2) (0x0177F884) 0x00619B71 in gta_sa.exe (+0x219b71) (0x0177F898) 0x00748DA0 in gta_sa.exe (+0x348da0) (0x0177F938) 0x7205FB94 in modloader.asi (+0x1fb94) (0x0177F958) 0x7205DE46 in modloader.asi (+0x1de46) (0x0177F988) 0x7205B83B in modloader.asi (+0x1b83b) (0x0177F9DC) 0x7205FBBB in modloader.asi (+0x1fbbb) (0x0177F9FC) 0x7205E202 in modloader.asi (+0x1e202) (0x0177FA2C) 0x720607BB in modloader.asi (+0x207bb) (0x0177FBB8) 0x72060188 in modloader.asi (+0x20188) (0x0177FBD0) 0x7205DF18 in modloader.asi (+0x1df18) (0x0177FC00) Shutting down Mod Loader... Shutting down filesystem watcher... Shutting down menu... Unloading plugin "gta3.std.fx" Unloading plugin "gta3.std.asi" Unloading plugin "gta3.std.bank" Unloading plugin "gta3.std.data" Unloading plugin "gta3.std.movies" Unloading plugin "gta3.std.scm" Unloading plugin "gta3.std.text" Unloading plugin "gta3.std.tracks" Unloading plugin "gta3.std.sprites" Unloading plugin "gta3.std.stream" Mod Loader has been shutdown. Could you show me the SCRLOG? I didn't encounter any crashes in my game yet. Also does removing the files inside 'cleo_saves' remove any crashes upon loading? Link to post Share on other sites
ernestin1 156 Posted November 23, 2019 Share Posted November 23, 2019 @Cyclone '92 here's the log when starting a new game Spoiler ******************************************** script noname Local variables dump: 30721 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 5 ******************************************** 00000000&0: [03A4] SCRIPT_NAME "BBALL" 00000011&0: [00D6] IF 0 00000015&0: [8038] NOT g1928(0) == 0 // FALSE 00000022&0: [004D] GOTO_IF_FALSE -31 00000031&0: [0006] l16(0) = 0 00000038&0: [0006] l17(0) = 0 00000045&0: [0006] l18(0) = 0 00000052&0: [0006] l20(0) = 0 00000059&0: [0006] l22(0) = 0 00000066&0: [0004] g8786(0) = 0 00000073&0: [0006] l19(0) = 0 00000080&0: [0006] l21(0) = 0 00000087&0: [0004] g1925(0) = 0 00000094&0: [00D6] IF 0 00000098&0: [0039] l16(0) == -1 // FALSE 00000105&0: [004D] GOTO_IF_FALSE -178 00000178&0: [0006] l24(0) = 0 00000185&0: [00D6] IF 0 00000189&0: [8038] NOT g1903(0) == 0 // FALSE 00000196&0: [004D] GOTO_IF_FALSE -451 00000451&0: [00D6] IF 0 00000455&0: [0039] l24(0) == 1 // FALSE 00000462&0: [004D] GOTO_IF_FALSE -2377 00002377&0: [0004] g1928(0) = 0 00002384&0: [0050] GOSUB -2402 00002402&0: [01C4] MARK_OBJECT_AS_NO_LONGER_NEEDED 0 00002407&0: [00D6] IF 0 00002411&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00002416&1: [004D] GOTO_IF_FALSE -2448 00002423&1: [00D6] IF 0 00002427&0: [0038] g409(0) == 0 // TRUE 00002434&1: [004D] GOTO_IF_FALSE -2448 00002441&1: [07CC] SET_PLAYER_ENTER_CAR_BUTTON 0 1 00002448&1: [004E] TERMINATE_THIS_SCRIPT ******************************************** script gfagnt Local variables dump: 0 0 0 -1 0 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1549 1549 ******************************************** ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1549 1549 ******************************************** 00154954&0: [0002] GOTO 154927 00154927&0: [00D6] IF 0 00154931&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00154936&1: [004D] GOTO_IF_FALSE 154950 00154943&1: [0050] GOSUB 154961 00154961&1: [0871] SWITCH_START 0 2 0 155052 0 155024 1 155038 -1 155052 -1 155052 -1 155052 -1 155052 -1 155052 00155024&1: [0050] GOSUB 155054 00155054&1: [09E8] GET_CHAR_AREA_VISIBLE 1 -> 0 00155062&1: [00D6] IF 0 00155066&0: [8038] NOT g1250(0) == 0 // FALSE 00155073&0: [004D] GOTO_IF_FALSE 157844 00157844&0: [0051] RETURN 00155031&0: [0002] GOTO 155052 00155052&0: [0051] RETURN 00154950&0: [0001] WAIT 0 ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00159737&0: [00D6] IF 0 00159741&0: [8256] NOT IS_PLAYER_PLAYING 0 // FALSE 00159746&0: [004D] GOTO_IF_FALSE 159760 00159760&0: [00D6] IF 0 00159764&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED // FALSE 00159766&0: [004D] GOTO_IF_FALSE 159780 00159780&0: [00D6] IF 0 00159784&0: [09AE] IS_CHAR_IN_ANY_TRAIN 1 // FALSE 00159789&0: [004D] GOTO_IF_FALSE 159803 00159803&0: [00D6] IF 0 00159807&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 1 // FALSE 00159812&0: [004D] GOTO_IF_FALSE 159826 00159826&0: [00D6] IF 0 00159830&0: [04A7] IS_CHAR_IN_ANY_BOAT 1 // FALSE 00159835&0: [004D] GOTO_IF_FALSE 159849 00159849&0: [00D6] IF 0 00159853&0: [00DD] IS_CHAR_IN_MODEL 1 539 // FALSE 00159861&0: [004D] GOTO_IF_FALSE 159875 00159875&0: [00D6] IF 0 00159879&0: [89E7] NOT IS_PLAYER_CONTROL_ON 0 // FALSE 00159884&0: [004D] GOTO_IF_FALSE 159898 00159898&0: [00D6] IF 0 00159902&0: [00DF] IS_CHAR_IN_ANY_CAR 1 // FALSE 00159907&0: [004D] GOTO_IF_FALSE 161386 00161386&0: [0002] GOTO 159733 00159733&0: [0001] WAIT 0 ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00136014&0: [00D6] IF 0 00136018&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00136023&1: [004D] GOTO_IF_FALSE 136587 00136030&1: [00D6] IF 0 00136034&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 -1540.66 -435.786 6.039 65.0 65.0 10.0 0 // FALSE 00136071&0: [004D] GOTO_IF_FALSE 136229 00136229&0: [00D6] IF 0 00136233&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 1968.7 -2189.78 13.553 65.0 65.0 10.0 0 // FALSE 00136270&0: [004D] GOTO_IF_FALSE 136346 00136346&0: [00D6] IF 0 00136350&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 1703.4 1600.52 10.058 65.0 65.0 10.0 0 // FALSE 00136387&0: [004D] GOTO_IF_FALSE 136463 00136463&0: [00D6] IF 0 00136467&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 -1226.16 65.3807 13.0375 65.0 65.0 10.0 0 // FALSE 00136504&0: [004D] GOTO_IF_FALSE 136580 00136580&0: [0002] GOTO 136772 00136772&0: [0002] GOTO 136010 00136010&0: [0001] WAIT 0 ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00081226&0: [00D6] IF 0 00081230&0: [0038] g409(0) == 0 // TRUE 00081237&1: [004D] GOTO_IF_FALSE 81830 00081244&1: [00D6] IF 0 00081248&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00081253&1: [004D] GOTO_IF_FALSE 81830 00081260&1: [00D6] IF 21 00081264&0: [0038] g40(0) == 1 // FALSE 00081271&0: [0038] g40(0) == 7 // FALSE 00081278&0: [004D] GOTO_IF_FALSE 81830 00081830&0: [0002] GOTO 81222 00081222&0: [0001] WAIT 0 ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00084533&0: [00D6] IF 0 00084537&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00084542&1: [004D] GOTO_IF_FALSE 84633 00084549&1: [00D6] IF 0 00084553&0: [00DF] IS_CHAR_IN_ANY_CAR 1 // FALSE 00084558&0: [004D] GOTO_IF_FALSE 84633 00084633&0: [0002] GOTO 84529 00084529&0: [0001] WAIT 0 ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00084655&0: [00D6] IF 0 00084659&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00084664&1: [004D] GOTO_IF_FALSE 85604 00084671&1: [00D6] IF 0 00084675&0: [0038] g409(0) == 0 // TRUE 00084682&1: [004D] GOTO_IF_FALSE 85604 00084689&1: [00D6] IF 0 00084693&0: [04A3] g1866(0) == 1 // FALSE 00084700&0: [004D] GOTO_IF_FALSE 84964 00084964&0: [00D6] IF 0 00084968&0: [0038] g792(0) == 1 // FALSE 00084975&0: [004D] GOTO_IF_FALSE 84994 00084994&0: [00D6] IF 0 00084998&0: [04A3] g1866(0) == 2 // FALSE 00085005&0: [004D] GOTO_IF_FALSE 85269 00085269&0: [00D6] IF 0 00085273&0: [0038] g793(0) == 1 // FALSE 00085280&0: [004D] GOTO_IF_FALSE 85299 00085299&0: [00D6] IF 0 00085303&0: [04A3] g1866(0) == 3 // FALSE 00085310&0: [004D] GOTO_IF_FALSE 85574 00085574&0: [00D6] IF 0 00085578&0: [0038] g794(0) == 1 // FALSE 00085585&0: [004D] GOTO_IF_FALSE 85604 00085604&0: [0002] GOTO 84651 00084651&0: [0001] WAIT 0 ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00084329&0: [00D6] IF 0 00084333&0: [0038] g1872(0) == 1 // FALSE 00084340&0: [004D] GOTO_IF_FALSE 84511 00084511&0: [0002] GOTO 84325 00084325&0: [0001] WAIT 0 ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00083432&0: [00D6] IF 0 00083436&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00083441&1: [004D] GOTO_IF_FALSE 83562 00083448&1: [00D6] IF 0 00083452&0: [0038] g409(0) == 0 // TRUE 00083459&1: [004D] GOTO_IF_FALSE 83562 00083466&1: [00D6] IF 0 00083470&0: [0038] g746(0) == 0 // TRUE 00083481&1: [004D] GOTO_IF_FALSE 83562 00083488&1: [00D6] IF 0 00083492&0: [0214] HAS_PICKUP_BEEN_COLLECTED 131094 // FALSE 00083501&0: [004D] GOTO_IF_FALSE 83562 00083562&0: [0008] g727(18) += 1 00083569&0: [00D6] IF 0 00083573&0: [0028] g727(19) >= 32 // FALSE 00083580&0: [004D] GOTO_IF_FALSE 83594 00083594&0: [0002] GOTO 83428 00083428&0: [0001] WAIT 0 ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script help Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00087509&0: [00D6] IF 0 00087513&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00087518&1: [004D] GOTO_IF_FALSE 88311 00087525&1: [00D6] IF 0 00087529&0: [0038] g409(0) == 0 // TRUE 00087536&1: [004D] GOTO_IF_FALSE 88246 00087543&1: [00D6] IF 2 00087547&1: [0038] g2204(0) == 0 // TRUE 00087554&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 0 20 // TRUE 00087561&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 0 1 // TRUE 00087568&1: [004D] GOTO_IF_FALSE 88207 00087575&1: [00D6] IF 0 00087579&0: [0038] g884(1) == 0 // FALSE 00087586&0: [004D] GOTO_IF_FALSE 88021 00088021&0: [00D6] IF 0 00088025&0: [0214] HAS_PICKUP_BEEN_COLLECTED 196650 // FALSE 00088034&0: [004D] GOTO_IF_FALSE 88200 00088200&0: [0002] GOTO 88239 00088239&0: [0002] GOTO 88278 00088278&0: [0008] g883(6) += 1 00088285&0: [00D6] IF 0 00088289&0: [002C] g883(7) >= g885(13) // FALSE 00088297&0: [004D] GOTO_IF_FALSE 88311 00088311&0: [0002] GOTO 87505 00087505&0: [0001] WAIT 0 ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2916 2916 ******************************************** ******************************************** script rbrd Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2916 2916 ******************************************** 00000013&0: [00D6] IF 0 00000017&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00000022&1: [004D] GOTO_IF_FALSE -348 00000029&1: [0A95] SAVE_THIS_CUSTOM_SCRIPT 00000031&1: [07FB] SWITCH_ENTRY_EXIT "FDDONUT" 0 00000044&1: [0006] l28(0) = 1 00000051&1: [0006] l23(0) = 1 00000058&1: [0006] l26(0) = 17 00000065&1: [0006] l24(0) = 209 00000073&1: [0006] l25(0) = 167 00000081&1: [0006] l27(0) = 0 00000088&1: [00D6] IF 0 00000092&0: [0AAB] DOES_FILE_EXIST "CLEO\RBRD.INI" // TRUE 00000109&1: [004D] GOTO_IF_FALSE -354 00000116&1: [0AF0] READ_INT_FROM_INI_FILE ********************************* > Logging finished: 17:49:05 Powered by SCRLog (by LINK/2012) ********************************* Link to post Share on other sites
Vulcade92 240 Posted November 24, 2019 Author Share Posted November 24, 2019 6 hours ago, ernestin1 said: @Cyclone '92 here's the log when starting a new game Hide contents ******************************************** script noname Local variables dump: 30721 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 5 ******************************************** 00000000&0: [03A4] SCRIPT_NAME "BBALL" 00000011&0: [00D6] IF 0 00000015&0: [8038] NOT g1928(0) == 0 // FALSE 00000022&0: [004D] GOTO_IF_FALSE -31 00000031&0: [0006] l16(0) = 0 00000038&0: [0006] l17(0) = 0 00000045&0: [0006] l18(0) = 0 00000052&0: [0006] l20(0) = 0 00000059&0: [0006] l22(0) = 0 00000066&0: [0004] g8786(0) = 0 00000073&0: [0006] l19(0) = 0 00000080&0: [0006] l21(0) = 0 00000087&0: [0004] g1925(0) = 0 00000094&0: [00D6] IF 0 00000098&0: [0039] l16(0) == -1 // FALSE 00000105&0: [004D] GOTO_IF_FALSE -178 00000178&0: [0006] l24(0) = 0 00000185&0: [00D6] IF 0 00000189&0: [8038] NOT g1903(0) == 0 // FALSE 00000196&0: [004D] GOTO_IF_FALSE -451 00000451&0: [00D6] IF 0 00000455&0: [0039] l24(0) == 1 // FALSE 00000462&0: [004D] GOTO_IF_FALSE -2377 00002377&0: [0004] g1928(0) = 0 00002384&0: [0050] GOSUB -2402 00002402&0: [01C4] MARK_OBJECT_AS_NO_LONGER_NEEDED 0 00002407&0: [00D6] IF 0 00002411&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00002416&1: [004D] GOTO_IF_FALSE -2448 00002423&1: [00D6] IF 0 00002427&0: [0038] g409(0) == 0 // TRUE 00002434&1: [004D] GOTO_IF_FALSE -2448 00002441&1: [07CC] SET_PLAYER_ENTER_CAR_BUTTON 0 1 00002448&1: [004E] TERMINATE_THIS_SCRIPT ******************************************** script gfagnt Local variables dump: 0 0 0 -1 0 0 0 1 3 0 -995081423 1160088497 1113243648 1124204544 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1549 1549 ******************************************** ******************************************** script intman Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1549 1549 ******************************************** 00154954&0: [0002] GOTO 154927 00154927&0: [00D6] IF 0 00154931&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00154936&1: [004D] GOTO_IF_FALSE 154950 00154943&1: [0050] GOSUB 154961 00154961&1: [0871] SWITCH_START 0 2 0 155052 0 155024 1 155038 -1 155052 -1 155052 -1 155052 -1 155052 -1 155052 00155024&1: [0050] GOSUB 155054 00155054&1: [09E8] GET_CHAR_AREA_VISIBLE 1 -> 0 00155062&1: [00D6] IF 0 00155066&0: [8038] NOT g1250(0) == 0 // FALSE 00155073&0: [004D] GOTO_IF_FALSE 157844 00157844&0: [0051] RETURN 00155031&0: [0002] GOTO 155052 00155052&0: [0051] RETURN 00154950&0: [0001] WAIT 0 ******************************************** script hj Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00159737&0: [00D6] IF 0 00159741&0: [8256] NOT IS_PLAYER_PLAYING 0 // FALSE 00159746&0: [004D] GOTO_IF_FALSE 159760 00159760&0: [00D6] IF 0 00159764&0: [0445] ARE_ANY_CAR_CHEATS_ACTIVATED // FALSE 00159766&0: [004D] GOTO_IF_FALSE 159780 00159780&0: [00D6] IF 0 00159784&0: [09AE] IS_CHAR_IN_ANY_TRAIN 1 // FALSE 00159789&0: [004D] GOTO_IF_FALSE 159803 00159803&0: [00D6] IF 0 00159807&0: [04C8] IS_CHAR_IN_FLYING_VEHICLE 1 // FALSE 00159812&0: [004D] GOTO_IF_FALSE 159826 00159826&0: [00D6] IF 0 00159830&0: [04A7] IS_CHAR_IN_ANY_BOAT 1 // FALSE 00159835&0: [004D] GOTO_IF_FALSE 159849 00159849&0: [00D6] IF 0 00159853&0: [00DD] IS_CHAR_IN_MODEL 1 539 // FALSE 00159861&0: [004D] GOTO_IF_FALSE 159875 00159875&0: [00D6] IF 0 00159879&0: [89E7] NOT IS_PLAYER_CONTROL_ON 0 // FALSE 00159884&0: [004D] GOTO_IF_FALSE 159898 00159898&0: [00D6] IF 0 00159902&0: [00DF] IS_CHAR_IN_ANY_CAR 1 // FALSE 00159907&0: [004D] GOTO_IF_FALSE 161386 00161386&0: [0002] GOTO 159733 00159733&0: [0001] WAIT 0 ******************************************** script apcheck Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00136014&0: [00D6] IF 0 00136018&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00136023&1: [004D] GOTO_IF_FALSE 136587 00136030&1: [00D6] IF 0 00136034&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 -1540.66 -435.786 6.039 65.0 65.0 10.0 0 // FALSE 00136071&0: [004D] GOTO_IF_FALSE 136229 00136229&0: [00D6] IF 0 00136233&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 1968.7 -2189.78 13.553 65.0 65.0 10.0 0 // FALSE 00136270&0: [004D] GOTO_IF_FALSE 136346 00136346&0: [00D6] IF 0 00136350&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 1703.4 1600.52 10.058 65.0 65.0 10.0 0 // FALSE 00136387&0: [004D] GOTO_IF_FALSE 136463 00136463&0: [00D6] IF 0 00136467&0: [00FE] LOCATE_CHAR_ANY_MEANS_3D 1 -1226.16 65.3807 13.0375 65.0 65.0 10.0 0 // FALSE 00136504&0: [004D] GOTO_IF_FALSE 136580 00136580&0: [0002] GOTO 136772 00136772&0: [0002] GOTO 136010 00136010&0: [0001] WAIT 0 ******************************************** script tri Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00081226&0: [00D6] IF 0 00081230&0: [0038] g409(0) == 0 // TRUE 00081237&1: [004D] GOTO_IF_FALSE 81830 00081244&1: [00D6] IF 0 00081248&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00081253&1: [004D] GOTO_IF_FALSE 81830 00081260&1: [00D6] IF 21 00081264&0: [0038] g40(0) == 1 // FALSE 00081271&0: [0038] g40(0) == 7 // FALSE 00081278&0: [004D] GOTO_IF_FALSE 81830 00081830&0: [0002] GOTO 81222 00081222&0: [0001] WAIT 0 ******************************************** script openup Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script impnd_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script trainsl Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00084533&0: [00D6] IF 0 00084537&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00084542&1: [004D] GOTO_IF_FALSE 84633 00084549&1: [00D6] IF 0 00084553&0: [00DF] IS_CHAR_IN_ANY_CAR 1 // FALSE 00084558&0: [004D] GOTO_IF_FALSE 84633 00084633&0: [0002] GOTO 84529 00084529&0: [0001] WAIT 0 ******************************************** script adplane Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00084655&0: [00D6] IF 0 00084659&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00084664&1: [004D] GOTO_IF_FALSE 85604 00084671&1: [00D6] IF 0 00084675&0: [0038] g409(0) == 0 // TRUE 00084682&1: [004D] GOTO_IF_FALSE 85604 00084689&1: [00D6] IF 0 00084693&0: [04A3] g1866(0) == 1 // FALSE 00084700&0: [004D] GOTO_IF_FALSE 84964 00084964&0: [00D6] IF 0 00084968&0: [0038] g792(0) == 1 // FALSE 00084975&0: [004D] GOTO_IF_FALSE 84994 00084994&0: [00D6] IF 0 00084998&0: [04A3] g1866(0) == 2 // FALSE 00085005&0: [004D] GOTO_IF_FALSE 85269 00085269&0: [00D6] IF 0 00085273&0: [0038] g793(0) == 1 // FALSE 00085280&0: [004D] GOTO_IF_FALSE 85299 00085299&0: [00D6] IF 0 00085303&0: [04A3] g1866(0) == 3 // FALSE 00085310&0: [004D] GOTO_IF_FALSE 85574 00085574&0: [00D6] IF 0 00085578&0: [0038] g794(0) == 1 // FALSE 00085585&0: [004D] GOTO_IF_FALSE 85604 00085604&0: [0002] GOTO 84651 00084651&0: [0001] WAIT 0 ******************************************** script valet_l Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00084329&0: [00D6] IF 0 00084333&0: [0038] g1872(0) == 1 // FALSE 00084340&0: [004D] GOTO_IF_FALSE 84511 00084511&0: [0002] GOTO 84325 00084325&0: [0001] WAIT 0 ******************************************** script buy_pro Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00083432&0: [00D6] IF 0 00083436&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00083441&1: [004D] GOTO_IF_FALSE 83562 00083448&1: [00D6] IF 0 00083452&0: [0038] g409(0) == 0 // TRUE 00083459&1: [004D] GOTO_IF_FALSE 83562 00083466&1: [00D6] IF 0 00083470&0: [0038] g746(0) == 0 // TRUE 00083481&1: [004D] GOTO_IF_FALSE 83562 00083488&1: [00D6] IF 0 00083492&0: [0214] HAS_PICKUP_BEEN_COLLECTED 131094 // FALSE 00083501&0: [004D] GOTO_IF_FALSE 83562 00083562&0: [0008] g727(18) += 1 00083569&0: [00D6] IF 0 00083573&0: [0028] g727(19) >= 32 // FALSE 00083580&0: [004D] GOTO_IF_FALSE 83594 00083594&0: [0002] GOTO 83428 00083428&0: [0001] WAIT 0 ******************************************** script cranes Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script colls Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script help Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script flow Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script psave1 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** 00087509&0: [00D6] IF 0 00087513&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00087518&1: [004D] GOTO_IF_FALSE 88311 00087525&1: [00D6] IF 0 00087529&0: [0038] g409(0) == 0 // TRUE 00087536&1: [004D] GOTO_IF_FALSE 88246 00087543&1: [00D6] IF 2 00087547&1: [0038] g2204(0) == 0 // TRUE 00087554&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 0 20 // TRUE 00087561&1: [88B4] NOT IS_GLOBAL_VAR_BIT_SET_CONST 0 1 // TRUE 00087568&1: [004D] GOTO_IF_FALSE 88207 00087575&1: [00D6] IF 0 00087579&0: [0038] g884(1) == 0 // FALSE 00087586&0: [004D] GOTO_IF_FALSE 88021 00088021&0: [00D6] IF 0 00088025&0: [0214] HAS_PICKUP_BEEN_COLLECTED 196650 // FALSE 00088034&0: [004D] GOTO_IF_FALSE 88200 00088200&0: [0002] GOTO 88239 00088239&0: [0002] GOTO 88278 00088278&0: [0008] g883(6) += 1 00088285&0: [00D6] IF 0 00088289&0: [002C] g883(7) >= g885(13) // FALSE 00088297&0: [004D] GOTO_IF_FALSE 88311 00088311&0: [0002] GOTO 87505 00087505&0: [0001] WAIT 0 ******************************************** script kicks Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script hotr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script bloodr Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script shoot Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script gym Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script r3 Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script oddveh Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1704 1704 ******************************************** ******************************************** script main Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2916 2916 ******************************************** ******************************************** script rbrd Local variables dump: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2916 2916 ******************************************** 00000013&0: [00D6] IF 0 00000017&0: [0256] IS_PLAYER_PLAYING 0 // TRUE 00000022&1: [004D] GOTO_IF_FALSE -348 00000029&1: [0A95] SAVE_THIS_CUSTOM_SCRIPT 00000031&1: [07FB] SWITCH_ENTRY_EXIT "FDDONUT" 0 00000044&1: [0006] l28(0) = 1 00000051&1: [0006] l23(0) = 1 00000058&1: [0006] l26(0) = 17 00000065&1: [0006] l24(0) = 209 00000073&1: [0006] l25(0) = 167 00000081&1: [0006] l27(0) = 0 00000088&1: [00D6] IF 0 00000092&0: [0AAB] DOES_FILE_EXIST "CLEO\RBRD.INI" // TRUE 00000109&1: [004D] GOTO_IF_FALSE -354 00000116&1: [0AF0] READ_INT_FROM_INI_FILE ********************************* > Logging finished: 17:49:05 Powered by SCRLog (by LINK/2012) ********************************* Looks like you have an issue with [VENDOR] Voice=167 Try removing the .ini file and see what happens. 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ernestin1 156 Posted November 24, 2019 Share Posted November 24, 2019 well, this worked,but.. why? i experience this problem in a clean gta (minus silent patch, asi loader, cleo and modloader installed) and i sorta need the ini because i plan to use it with the TTDISA OV mod Link to post Share on other sites
Vulcade92 240 Posted November 27, 2019 Author Share Posted November 27, 2019 On 11/24/2019 at 11:40 PM, Cyclone '92 said: Looks like you have an issue with [VENDOR] Voice=167 Try removing the .ini file and see what happens. Try adding your changes to a default .ini file and make sure that the models have no loading issues (maybe using Limit adjuster would fix the crash if it's caused by using new models). Link to post Share on other sites
AkaPreston 129 Posted December 4, 2019 Share Posted December 4, 2019 Wow. I never seen entering that interior before, but its open for business! Anyways, what was the RBRD stands for? Link to post Share on other sites
Vulcade92 240 Posted December 5, 2019 Author Share Posted December 5, 2019 (edited) On 12/5/2019 at 12:43 AM, AkaPreston said: Wow. I never seen entering that interior before, but its open for business! Anyways, what was the RBRD stands for? It stands to Rusty Brown's Ring Donuts, it's a name of a mod made by ATP which I made changes to. Edited December 7, 2019 by Cyclone '92 Link to post Share on other sites
GroveStGTAV 1,334 Posted December 6, 2019 Share Posted December 6, 2019 Can you make ttdisa ov complatible version? Link to post Share on other sites
Vulcade92 240 Posted December 6, 2019 Author Share Posted December 6, 2019 3 hours ago, GroveStGTAV said: Can you make ttdisa ov complatible version? What's the problem exactly with TTDISA OV? Link to post Share on other sites
mpPako 1 Posted December 6, 2019 Share Posted December 6, 2019 Well i am using both and no problem beside that the enex marker at markets shop was doubled but I have removed one from map file and it works great. Link to post Share on other sites
GroveStGTAV 1,334 Posted December 6, 2019 Share Posted December 6, 2019 yes like he said, ls donut shop has 2 markers. But when you touch front marker, its sends you outside of the san fierro donut shop. When you try to enter san fierro donut shop, it sends you to los santos donut shop. And desert donut shop dont even have a marker. When you try to enter, its sends you outside of the shop again Link to post Share on other sites