darksats Posted June 8, 2019 Share Posted June 8, 2019 Creating a very small desert and forest area and empty countryside in gta v No Gta vi announcement yet. Neglecting pc gaming. Shark cards. No interiors like fast food restaurants,hospitals,police station in gta v. Unneccesary detailed large area under the water. Developing a game for six years and then dissapointing presenting a mediocre game and failure to improve substantially compared to previous gta titles. The Jungz, Tikal The Whimsicott and Patrizio 3 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070764919 Share on other sites More sharing options...
god speed Posted June 8, 2019 Share Posted June 8, 2019 (edited) On 6/8/2019 at 8:07 PM, darksats said: police station in gta v There actually is a police station interior in the LS station with the impound garage. But I agree with the rest. GTA V has lots of questionable design choices that left me scratching my head. I still like the game though. Edited October 30, 2019 by perennial Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070765034 Share on other sites More sharing options...
Cjrememberthat Posted June 8, 2019 Share Posted June 8, 2019 (edited) 23 minutes ago, perennial said: There actually is a police station interior in the LS station with the impound garage. But I agree with the rest. GTA V has lots of questionable design choices that left me scratching my head. I got that, you mean like havin interiors only in missions right? Edited June 8, 2019 by Cjrememberthat Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070765054 Share on other sites More sharing options...
god speed Posted June 8, 2019 Share Posted June 8, 2019 (edited) 32 minutes ago, Cjrememberthat said: I got that, you mean like havin interiors only in missions right? GTA V's missions in general felt more restrictive than those of earlier titles. That's probably my #1 issue with the game, apart from the lack of SP content updates of course. Edited June 8, 2019 by perennial Tikal The Whimsicott, Lord Criminal, billiejoearmstrong8 and 2 others 5 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070765063 Share on other sites More sharing options...
Carbonox Posted June 24, 2019 Share Posted June 24, 2019 The completely ridiculous accuracy of AI baddies in V, which just reeks of fake difficulty to the extreme. Ironically the old games (dating all the way back to GTA 3) were the ones that did this right, in those games it depended on their distance from you, much like how shooting generally works in real life. Beato_dim, Lord Criminal, TNT Goes Boom! and 4 others 7 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070786037 Share on other sites More sharing options...
El Penguin Bobo Posted June 24, 2019 Share Posted June 24, 2019 3 minutes ago, Carbonox said: The completely ridiculous accuracy of AI baddies in V Are they really that accurate though? If they are, I probably don't realize because ya know, I shoot quick, lol. I sometimes notice this in Online though, when I was doing that Meth'd Up mission. Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070786051 Share on other sites More sharing options...
Carbonox Posted June 24, 2019 Share Posted June 24, 2019 8 minutes ago, El Penguin Bobo said: Are they really that accurate though? If they are, I probably don't realize because ya know, I shoot quick, lol. I sometimes notice this in Online though, when I was doing that Meth'd Up mission. Oh yes, they're like guaranteed to hit you if you aren't in cover. Doesn't matter if they're all the way across the map or in a helicopter (which doesn't tend to be the most stable possible location to shoot from) they'll sneak in those unavoidable hits whenever they have the chance. It sure made the story shootouts, Survival and the contact missions considerably less fun for me than they could otherwise have been. A8ul99 1 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070786066 Share on other sites More sharing options...
Haruko Haruhara Posted June 27, 2019 Share Posted June 27, 2019 The removal of the silenced 9mm from IV A8ul99, Lord Criminal, Jeansowaty and 7 others 10 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070789502 Share on other sites More sharing options...
.Ryan. Posted June 28, 2019 Share Posted June 28, 2019 20 hours ago, Eugene H. Krabs said: The removal of the silenced 9mm from IV I don't understand that at all. Think of how much more fun missions would be if the game had a proper stealth mechanic and let us use silencers. It's the one thing that stops GTA IV from being the perfect assassin simulator IMO. Haruko Haruhara, Ivan1997GTA, Liberty-TG and 2 others 5 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070791179 Share on other sites More sharing options...
billiejoearmstrong8 Posted June 28, 2019 Share Posted June 28, 2019 4 hours ago, SonOfLiberty said: I don't understand that at all. Think of how much more fun missions would be if the game had a proper stealth mechanic and let us use silencers. It's the one thing that stops GTA IV from being the perfect assassin simulator IMO. Only thing I can think of is it might've required quite a lot more work to include it besides just adding the weapon itself (like, creating missions where it would be useful and that included a tutorial, and also maybe having to change the way NPCs react so it would alert/not alert them correctly and make a stealth way of walking to go along with it), so it was just something that got cut due to time/amount that can fit in the game restrictions. It is a shame though, there's a few missions where you're able to be somewhat stealthy at the beginning without it but it would make it even better if you could be properly stealthy. .Ryan., Beato_dim, HOW'S ANNIE? and 1 other 4 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070791314 Share on other sites More sharing options...
Moonstone Lazarus Posted June 30, 2019 Share Posted June 30, 2019 Being so secretive about PC Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070794168 Share on other sites More sharing options...
lol232 Posted July 1, 2019 Share Posted July 1, 2019 (edited) On 5/22/2019 at 5:02 AM, SonOfLiberty said: But that should be up to the player. It's like how people use cheats in missions to make things easier. Doesn't affect anyone else, but hey the option's there. Since San Andreas doesn't have online multiplayer it really doesn't matter if everyone used an Infernus or whatever since it doesn't disadvantage other players. I just think it's silly for a game that supposedly prides itself on "freedom" and "choice" it's weirdly restrictive in this area where other GTA games aren't. I also somewhat disagree it makes things more challenging because after you learn how to win the challenge goes way since there's no opportunity to approach the same races again with a different classed vehicle.. It gets boring and predictable IMO. Imagine if in Need For Speed, Gran Turismo, Forza etc if they basically said "No f*ck you. YOU have to use this car and nothing else"? because that's what it feels like to me. It's even worse when you consider how much it renders vehicle customising useless. What the point of modifying anything when you can't even use it? After I found this out I only modified cars to put them in the garage since losing them was too risky. And we hang sh*t on GTA V for being ball busting... I completely get your point but I liked the restrictions because they made those races challenging. I just beat all those races in GTA V as Franklin and with his special ability you may as well use any car and it's piss easy. I guess that it's up to the player, but GTA V for example pissed me off because people can complete the game 100% without actually completing everything. Edited July 1, 2019 by lol232 .Ryan. 1 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070795861 Share on other sites More sharing options...
.Ryan. Posted July 2, 2019 Share Posted July 2, 2019 1 hour ago, lol232 said: I completely get your point but I liked the restrictions because they made those races challenging. I just beat all those races in GTA V as Franklin and with his special ability you may as well use any car and it's piss easy. I guess that it's up to the player, but GTA V for example pissed me off because people can complete the game 100% without actually completing everything. It's been some time since I made that post, but the way I see if you don't want to use the gameplay aids then you shouldn't have to. The 3D era had a host of things that could technically make them easier like San Andreas' RPG stats or how you could get increased health, armour etc to make missions much easier than they would be without them. As far as races are concerned the only negative consequence I can see is for your own self since like I said it doesn't affect anyone else. It's like the 100% completion in GTA V. Yes you don't have to complete every single thing to get 100%, but I'm not sure why that would piss anyone off since the game still allows for everything to be completed in full anyway. It just reduces the tedium is all. Infact I think it provides an extra incentive that you can do the things on the checklist and still have the goal of shooting to complete everything else. Anyway I would've engaged in San Andreas' races more if the game was a bit more open and it could've let me use the cars I modified. If it made them "easier" then so be it. That's all on me. Also lets not forget not everyone plays these games to be challenged. Some like to play them just to kick back and relax and should be allowed that opportunity. If San Andreas didn't have car customising I wouldn't care so much, but as it stands I only modify cars really just to leave them in the garage because they have no other use since cars are so easy to lose in that game. Atleast in GTA V it lets me race the cars I spend my in game money on. Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070795940 Share on other sites More sharing options...
god speed Posted July 2, 2019 Share Posted July 2, 2019 Inability to use own modified cars in SA races was a bummer, I agree. I had to make a save before the story missions "High Stakes, Low Rider" and "Wu Zi Mu" to make use of them, two races are still better than none. Beato_dim, Lord Criminal and .Ryan. 3 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070796464 Share on other sites More sharing options...
TheSantader25 Posted July 2, 2019 Author Share Posted July 2, 2019 The good thing about SA though is the AI when it comes to races. The rubberbanding in V is absolutely horrific. Everyone is attached to you like it's a train that can't be segregated. Lord Criminal, god speed and billiejoearmstrong8 3 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070796480 Share on other sites More sharing options...
KingAJ032304 Posted July 2, 2019 Share Posted July 2, 2019 On 5/23/2019 at 10:44 PM, Yinepi said: Why they devalued the performance/sports/super/hyper cars. Getting one of them was like a rite of passage for 2D and 3D games. In V? Have a supercar on the second mission. Hell, have a sports sedan for two of the protags personal vehicles. But why stop there? Now 70 percent of the traffic will be them. Vice City also did that btw like 30% of the cars are sports cars Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070796511 Share on other sites More sharing options...
Yinepi Posted July 2, 2019 Share Posted July 2, 2019 (edited) No? Vice City only has the Infernus, Stinger, Banshee, Deluxo, Cheetah and Comet. Vice City has a total of around 89 or so vehicles. GTAV has 600 plus vehicles and around 100 of them were sports cars/super cars. It would make sense for the game with less cars to have more repetition in its spawning, but a title with more cars should have a lower frequency of seeing the same handful of supercars spawning like weeds. Edited July 2, 2019 by Yinepi GrudgefromSanAndreas, A8ul99, KingAJ032304 and 3 others 6 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070796571 Share on other sites More sharing options...
TheSantader25 Posted July 2, 2019 Author Share Posted July 2, 2019 Welcome to 2013. Especially welcome to 2013 in LA. This is why we need to go back in time for VI. The Jungz 1 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070796584 Share on other sites More sharing options...
Liberty-TG Posted July 2, 2019 Share Posted July 2, 2019 GTA VC: Can't swim in a parody of Miami!? Sonny Forelli is in only 2 missions Beach is too big No missions in Fort Baxter or Airport Gators Key got deleated(why? ) GTA SA: Swim,crouch,but can't climb ladders Can't move camera while flying Peds feel repetitive(should been more) When peds die killed by flowers or spray can appears blood!? Why can't rob stores?? Useless Zero missions More missions with Big Bear and Grove Can't buy casinos,invest in them No phonecalls after last missions(I forgot Catalina) Very small territories to conquer and why can't conquer San Fierro Rifa and Italian Mafia(which should been more developed)territory?? Useless combat moves GTA IV: Why remove Silent 9mm,Minigun,Pool Cue,Hammer,Nightstick and Flamethrower(they were in thr beta!!!) Can't customise cars in Pay'n'Spay or chose color Where is Staten Island??? The is Alderney in Liberty City or not confusion No houses of apartaments to buy GTA V: A big but useless map(should been a bigger dessert where you could be lost,more villages,mountains with big forests and in LS more poor neighbourhoods) No houses or apartaments to buy Three protagonists different from GTA IV+EFCL Bad story and missions No interiors Can't eat Why no 6 stars and a bad police system?? Where is the GTA IV realism and pysics?? #BoycottGTAOnline Shark cards?I hate them!!!! No REAL DLC's Adittional: 2013-??? Between GTA V and the next GTA will be at least 8 years #BoycottRedDeadOnline No Red Dead Undead Nightmare 2 or REAL DLC Hate Gold Bars!!!! Lord Criminal and Evil empire 2 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070796622 Share on other sites More sharing options...
Vega LVI Posted July 3, 2019 Share Posted July 3, 2019 Embracing their casual audience to the fullest extent while simultaneously alienating their diehard fan base with their greedy GTA Online practices. Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070797324 Share on other sites More sharing options...
Standard Deluxe 59 Posted July 3, 2019 Share Posted July 3, 2019 They made it to where going over curbs makes your car go faster. -LN- 1 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070797395 Share on other sites More sharing options...
billiejoearmstrong8 Posted July 3, 2019 Share Posted July 3, 2019 (edited) 22 hours ago, Yinepi said: No? Vice City only has the Infernus, Stinger, Banshee, Deluxo, Cheetah and Comet. Vice City has a total of around 89 or so vehicles. GTAV has 600 plus vehicles and around 100 of them were sports cars/super cars. It would make sense for the game with less cars to have more repetition in its spawning, but a title with more cars should have a lower frequency of seeing the same handful of supercars spawning like weeds. Even though there's not that many different sports cars I think quite a lot of them spawn though. I would guess that the percentage of sports cars vs other cars that you see on the road is comparable in VC and V. That fits for Vice City though, it's meant to be like a glitzy 80s Miami movie. V has the excuse of being in L.A. but considering it's more focused on "realism" than VC I still think there's too many in V. Edited July 3, 2019 by billiejoearmstrong8 Tikal The Whimsicott, Liberty-TG, KingAJ032304 and 1 other 4 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070797498 Share on other sites More sharing options...
Tao Cheng Posted July 3, 2019 Share Posted July 3, 2019 How GTAIV had a serious storyline and physics then GTAV became ultra goofy thanks to some Trevor moments. Liberty-TG, Tikal The Whimsicott, Max.pain and 1 other 4 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070797674 Share on other sites More sharing options...
.Ryan. Posted September 28, 2019 Share Posted September 28, 2019 The Doherty Garage in San Andreas. I don't get it. CJ wins the deed off Claude and Catalina and it's even implied that Dwaine and Jethro were employed to turn it into a "successful" chop shop so why isn't the result of this shown? It doesn't generate any sort of income and aesthetically it still looks like a rundown sh*thole. I really thought over time it would actually transform and perhaps be another place to get modifications from. Complete waste IMO. KingAJ032304, Evil empire, Tikal The Whimsicott and 3 others 6 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070915782 Share on other sites More sharing options...
Evil empire Posted September 29, 2019 Share Posted September 29, 2019 I don't understand why Rockstar doesn't explain some elements in the GTA's scenarios: -In San Andreas CJ owns a third of the Four dragons casino but apparently never receives his cut on the benefits. I think he was supposed to receive his share in the Verdant meadows former aerodrome after the Caligula heist. I also suppose the fact his revenue only appears after the Green goo mission is an oversight from the developers I also suppose the revenue of the Doherty garage is included in the revenue generated by Wang cars but still this lack of explanation is somewhat frustrating and immersion-breaking. -The same applies for Vice City, I'm not fundamentally against having Tommy take the risk to be arrested for selling drug-filled ice-cream or take the risk of a crash to distribute flyers for his upcoming pr0n movie when he has employees who can do this for example as long as the scenario justifies it. If you had sequences explaining Sonny has serious troubles with the Leones and Sindacco so he can't immediately visit Tommy, a sequence explaining the Inter Global studios' only plane driver resigned because the mayor blackmails him to sabotage the pr0n industry or a sequence explaining Tommy bought a lot of drug the cops are going to confiscate and his truck-driving employee is sick which only leaves him the option of personally selling the drug, all these elements would contribute to the immersion and adding this wouldn't be the sea to drink. Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070917237 Share on other sites More sharing options...
Sunglasses Posted October 3, 2019 Share Posted October 3, 2019 Why did they remove trails in GTA VC on PC? III had it so why didn't VC? The game looks so much better aesthetically, too. Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070920418 Share on other sites More sharing options...
ClubMug Posted October 3, 2019 Share Posted October 3, 2019 - Why make hip fire just as accurate as ADS in GTA V first person? - Why make vehicles easily go over 8000 RPM and not be able to change gears once the car goes to 2500 RPM? KingAJ032304 and Tikal The Whimsicott 2 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070920448 Share on other sites More sharing options...
Liberty-TG Posted October 3, 2019 Share Posted October 3, 2019 In GTA San Andreas Rockstar removed lots of peds and vegetation,why?? Also removed furniture stores and the beta Mullholad Safehouse(which was better),and why SFPD police station is inaccesible??? In GTA Vice City they cut a Gator Keys area,again why??? I wouldn't coomlain if Vice Cit had Gator Keys AT ALL! In GTA IV they cut some weapons(pool cue,hammer,silented pistol,minigun,...) and customisation of cars. Why??? In GTA V a bigger dessert was cut,no bowling,pool,basketball,gyms,Burguer Shot,Cluckin'Bell,that's just beta.Why to remove that??? Why GTA V had 3 protagonists,maybe 2 protagonists yes(with more missions and development). Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070920519 Share on other sites More sharing options...
burger_mike Posted October 3, 2019 Share Posted October 3, 2019 38 minutes ago, Vladistar_895 said: In GTA San Andreas Rockstar removed lots of peds and vegetation,why?? Also removed furniture stores and the beta Mullholad Safehouse(which was better),and why SFPD police station is inaccesible??? In GTA Vice City they cut a Gator Keys area,again why??? I wouldn't coomlain if Vice Cit had Gator Keys AT ALL! In GTA IV they cut some weapons(pool cue,hammer,silented pistol,minigun,...) and customisation of cars. Why??? In GTA V a bigger dessert was cut,no bowling,pool,basketball,gyms,Burguer Shot,Cluckin'Bell,that's just beta.Why to remove that??? Why GTA V had 3 protagonists,maybe 2 protagonists yes(with more missions and development). Hardware limitations and general game design, removal of vegetation and gtav having nothing to do you can blame on hardware. The rest is just game design choices. The Prince Algie and ChengizVlad09 2 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070920545 Share on other sites More sharing options...
Lc gta Posted October 3, 2019 Share Posted October 3, 2019 PS2 version of San Andreas being too orange. San Andreas having a crap story line GTA V's crap story line. .Ryan. 1 Link to comment https://gtaforums.com/topic/924182-r-decisions-you-couldnt-understand/page/6/#findComment-1070920583 Share on other sites More sharing options...
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