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wetter42

[C#] Working with the interaction menu

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wetter42

Hello everyone! I was looking at a dynamic interaction menu, and I had some great ideas for future mods that could use this.  For example, a gas mod that makes you get out of your car, and stand within the vicinity of an entity (e.g. the gas pump) in order to refill your car's gas.  As you can see, just the mention of using the interaction menu more dynamically will provide you with more options to be able to make the game a lot more fun.  If anyone knows of any way to modify the current interaction menu, (like to add and remove options) please let me know! Thanks! 

 

Some of the benefits are as follows: 

-Allows for more mystery and dynamicism within the game

-Allows the function of the mod without taking up unnecessary keyspace 

-Removes need for mods with specific key presses for specific reasons (frees up dem keys)

-Keeps mods closer to game making it feel more natural! 

 

Any information is loved and appreciated! Thanks.

Love ye! 

 

P.S. and for those who say it can't be done:

 

 

Edited by wetter42
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wetter42

Bumperino

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Boomp

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