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Cohex17

SA Radar Update v1.0

Recommended Posts

Cohex17

SA Radar Update v1.0

fBVMBqD.png

 

About:

-This mod gives you new radar map look,in HQ and new fresh colors.

 

Installation:

-Simply put "SA Radar Update v1.0" folder inside modloader,and the run your game with new radar!

 

Screens:

 


Download: GTA Inside

 

Download: Mediafire

 

Author: Cohex17 

Edited by Cohex17
Added GTA Inside Download Link

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Uzzi47

Looks fancy. Good job!

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Grinch_

nice!

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kkjj

Great!

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LaDiDa

Why dxt3 compression though, those textures don't have any alpha?

Better to ship uncompressed (RGB 888 in this case since alpha is unnecessary anyway) and have people compress themselves if they want to (very easy to do with magic.txd).

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gts.

Nice work!

Off-topic:

Spoiler
On 1/20/2019 at 2:55 PM, LaDiDa said:

Why dxt3 compression though, those textures don't have any alpha?

Better to ship uncompressed (RGB 888 in this case since alpha is unnecessary anyway) and have people compress themselves if they want to (very easy to do with magic.txd).

 

How can I set the RGB filter in MagicTXD for some textures I have? I would like if you teach me how. I only get BGRA but not RGB as you said.

 

EDIT:

Wait... Isn't BGRA the same as RGB but spelled backwards? Tell me if I'm wrong but I think I'm not.

Edited by gts.

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Wolf_Gamer

it looked like beta style.

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SilverRST

Nice mod! I didn't expect someone still made a radar mod for GTA SA in 2019 😛

You used the original radar as reference and created a new version in Photoshop?

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LaDiDa
17 hours ago, gts. said:

Nice work!

Off-topic:

  Reveal hidden contents

 

How can I set the RGB filter in MagicTXD for some textures I have? I would like if you teach me how. I only get BGRA but not RGB as you said.

 

EDIT:

Wait... Isn't BGRA the same as RGB but spelled backwards? Tell me if I'm wrong but I think I'm not.

My bad, typo, phone autocorrected it and I didn't proofread. It's  BGR (which is indeed not the same as RGB, front colour occupies the most space, midle a moderate bit and back colour the least).

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gts.
3 hours ago, LaDiDa said:

My bad, typo, phone autocorrected it and I didn't proofread. It's  BGR (which is indeed not the same as RGB, front colour occupies the most space, midle a moderate bit and back colour the least).

What about PAL4 and PAL8? I suppose PAL8 would be better for uncompressed textures (BGRA 888).

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Inadequate

Nice work OP but I think you forgot the full map when you're in the pause menu. It is in some of the frontend textures.

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TheBadZero

Can I post the modification on other sites?

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Nihilist.

Appreciate the effort you've put into the project, but the radar is pretyt badly pixelated in some places - like grass area in between Area 69 and Verdant Meadows, or majority of dirt roads around Angel Pine. It'd be wise to redraw them, preferably in vectors, but naturally it's not a quick task, which explains why you don't see actual custom radar maps. For today's standards, source materials from III-era games are very rarely enough to be foundations for higher quality "remakes".

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