Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. Gameplay
      2. Missions
      3. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. Arena War
      2. After Hours
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Grand Theft Auto Series

    3. GTA Next

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

Sign in to follow this  
Pressure Drop

The Fine Art of Story Missions (Walkthrough & Loot Guide)

Recommended Posts

Pressure Drop

I've been working on this guide as I have been playing the story missions. It's not meant to be just a generic walkthrough of the steps to complete the mission, although they are included, but it also covers the extra loot you can pickup in certain missions, and how to maximise your earnings. If you like replaying the story missions and looting rather than rushing through the objectives then this will be the guide for you. Contact missions were my favourite thing in GTA Online from day 1 of the game, and I was still replaying them from time to time 5 years later.

PvE missions are much more enjoyabIe than PvP for me, especially with the forced auto aim. I made rank 500 and have all but given up on GTA now, but I learnt a lot of little tricks over that time for that game. I have also discovered similar little tricks in Red Dead, so this time I might as well share them.

 

We will start with some general tips, or you can think of them as golden rules:

 

- DO NOT rush ahead to complete objectives - THERE IS NO TIME LIMIT! The longer you spend in the mission, the more you get paid at the end. (Around 30 minutes is the cap for mission payout, so you won't get anything extra after this.)

- LOOT DEAD BODIES! - While some may only have 12 cents, others will have up to $1.50, as well as jewellery that can be sold at a fence, and food/tonics etc. Looting bodies is absolutely worth it, don't ignore them! You will also be gradually re-filling your ammo with each body you loot. Even if your team mates go on ahead without you, stay and loot every damn body you can! 

- Revive team mates when possible. Losing your lives will fail the mission, and replaying a mission gives a drastically reduced payout. In GTA you could save the mission by yourself even if everyone else died and your lives were used. Here, everyone shares 2 lives, and everyone fails when they are lost. The only time you should not revive is when they are surrounded by many enemies, but try your best to clear a path to them so you can revive and save one of your lives.

- Use Weapons you don't normally use - this is an easy way to earn extra XP and unlock challenges. If you are high enough level to use Express ammo, or any other type of special ammo, make sure you are using that too. Go for headshots or even executions when possible to maximise your earnings. The bow is great too, headshots feel very satisfying using it.

- DON'T keep buying ammo from the mission lobby screen. You will be overpaying and not getting the maximum amount for what you spend. Instead, open your catalogue in Freemode and go to ammunition.
Buy the maximum of every ammo that you use if you have the money. This ammo will be posted to you. Now you can go to your camp, and collect the ammo from your delivery box. This is far better as you will have 999 ammo posted to you, but you will only collect the exact amount that you need to fill up again. The rest will stay in your "post box" until you need it again. You can also collect it from post offices, but there is a small fee. I only buy from the mission screen if I really need to.


Now onto the guide... mission by mission:

 

CHOICE MISSIONS

 

LOVE & HONOR

After the cutscene you will be almost at your destination. Find cover or run behind the large rock formation before initiating combat. Be careful of the NPC on top of the rock (lasso him off for a laugh and to reach his body easily) and also the snipers on the roofs of the buildings. Loot all the bodies before going into the building and initiating the next cutscene, as some bodies will despawn when this is triggered.

Choose whether to help the couple, or kill the man and take the woman back to her husband. I recommend helping them. There is a couple of lootable items inside this house. There is also loot to be picked up from the tables scattered around outside the building - various food, alcohol and ammo. You can do this before the cutscene, or after.

If you help the couple, you will have some time to loot anything you might have missed before they set off. After they set off, you can control the speed or stop the carriage by riding your horse in front of it. It can be helpful to slow the carriage down as you approach the town, as there are quite a lot of enemies here.

When the couple stop to let the train pass, you can use this opportunity to loot any dead bodies around you, as it takes some time for the train to pass. After this there are only a few more enemies to kill and the mission will end. You will load back into Freemode near Tumbleweed. There is a butcher here, perfect time to do some more hunting and selling. Condors, Eagles, Vultures and Hawks are common in this area.


THE RIGHT SIDE OF THE TRACKS

There is not much opportunity to loot in this mission, so it's probably better to just follow the objectives.

After the cutscene mount your horse and head to the marker. Get off your horse when near the enemies, and run inside the big building on the left. This will give you plenty of cover. There are also enemies that spawn from all around you, so do not stay in the open or you will die.

Go upstairs in the building and take out the guy on the balcony. The rest of the enemies are outside so you should be able to pick them off. 
(If you are playing with friends, you could possibly hogtie the last couple of enemies before killing them and prevent the cutscene triggering, giving you a chance to loot all the bodies.)
When most of them are dead a custscene will trigger and your group will be teleported to ground level. Whistle for your horse straight away and start chasing down the NPCs. 
DO NOT kill any of them or you will fail the mission. Use the lasso to pull them off their horse, and hogtie them.

I like to follow my target for a little while, they will head for the beach where they have reinforcements and an escape boat waiting. This is a chance to kill and loot some extra enemies, and will make the mission take slightly longer, giving a bigger payout. 
Don't let your target get inside the boat or you will fail. Hogtie him and leave him on the ground while you deal with the enemies. When the bodies are looted, you can now take the NPC to the train tracks and vote for whether to help them or let them die. I always vote to help.

Cut them free and the mission is complete. You will load back into Freemode near Bard's Crossing.
Nearby is Blackwater and Strawberry, handy if you need to visit a shop or butcher. (The Welcome Center in Strawberry is a very good place for free loot.)


IF THE HAT FITS...

This is a great mission for kills and loot, plenty of enemies to kill and rifle through their pockets. 
Before you get on your horse, initiate Eagle Eye and look around you. There will be 2 Mushrooms right next to you, and a group of Thyme and Oregano a little further behind. It's worth grabbing these before setting off.

Head to the marker by following the path down the cliff to the right hand side. Do not jump down, you will die and look silly.

Dismount and engage the enemies below when ready. When they are dead, run down to loot as many bodies as possible. When the NPC is hogtied a cutscene will trigger and more enemies will spawn. Kill them and loot
any remaining bodies. There are fires you can use in this area for crafting or cooking if you need to.
From this point on, it is useless to mount a horse. Scripted explosions will force the horse to buck you off, and it will run away. So, either pick up the hogtied NPC or let another group member pick him up.

Regardless of which way your team mates go, you should take the left path up the hill towards the mission marker. Kill all the enemies along the way and loot as many as you can. Often the other players will rush on ahead, don't worry about that, just take your time looting.

Eventually you will get another cutscene when the NPC is dropped off at the camp. You can choose whether to refuse his offer (honorable) or take the offer (dishonorable)
If you refuse the offer, you simply need to ride to the mission marker and hand him in. If the group takes the offer, you will ride to a large rock formation to collect some money.
If this is the case, try and arrive at the destination first and look out for the condor perched on top of the rock. Fire a shot with the varmint rifle nearby and it will fly away from the rock. Then kill it and you will be able to pluck it on the ground. Sometimes there will be other birds nearby too, kill as many as you can, but the condor is the main focus (Condor feathers sell for $1.50 EACH)
The NPC will ride away when collecting the money, it is also possible to kill him at this point and your mission will update to take his body back to the police. You will lose more honor for doing this. The mission is now complete and you will load back into Freemode near Armadillo. Remember to look out for large birds when spawning back in this area. (Condors, Hawks, Eagles, Vultures)


GUNSLINGER MISSIONS (POSITIVE HONOR)

 

WHERE YOUR MORALS LEAD YOU

Bow recommended for this mission. It's good practice and you unlock challenges for using it, as well as increasing your Health bar. Stealth also recommended, but if playing with randoms this will be almost impossible.

As soon as the mission loads ride straight to Manzanita Post, just down the road. There is a bald eagle that spawns on the entrance gateway. Kill it with the Bow. A cutscene will trigger when the NPC arrives, and you will not be able to whistle for your horse after this, so make sure you have the bow and whichever other weapon you want to take equipped, otherwise you will have to run back to your horse to change weapons.
Skin the eagle before or after the cutscene (Eagle feathers are worth $1.50 EACH) and continue. Keep using your bow to kill enemies, even if the other players are using guns, most groups of enemies are very small and not a big threat. Loot all the bodies that you can along the way, there are also many animal spawns along the route you take, including deer, small critters and a wolf perched on top of a rock at the 3rd enemy camp. You should hear him howl and run away as you approach, and if you are quick enough you might be able to get him.

There is no notable loot to pickup at any of these camps, just loot the bodies and move on.
Eventually you will make it to the final enemy camp, which is very dangerous. Find a good spot with plenty of cover before initiating combat, DO NOT become Leeroy Jenkins and run into the camp, you will die instantly with little chance of being revived. I have witnessed many, many noobs slaughtered at this point by running in guns blazing with no cover. Fight smart here.

When most of the first group are dead you can move up and start looting bodies. No need to rush ahead to the objective, loot as many bodies as you can. I begin looting bodies when there are only a few enemies left, they will rarely hit you as you loot.
A short cutscene will trigger when the gang leader is dead, and some bodies will despawn. After the cutscene do not mount your horse immediately. Inside the small building next to you are a couple of free items - some coffee and cigarettes. If you don't need these, run back to the enemy camp and loot any bodies that were missed (if any). 
Now you can get on one of the horses or whistle for your own and continue the mission. Help your teammates by killing the remaining NPCs on the way back to Manzanita Post. The mission ends here.

You will load back into freemode near Manzanita Post. There is a camp fire you can use here, and a small building next to the post with 2x canned strawberries and a candy bar inside. Near the campfire are some food stores, where you can take 3x Bread (handy for fishing) Many, many herbs and berries spawn around the Post, and sometimes wolves and a bear.


HIGHLY ILLEGAL AND HIGHLY MORAL

There will be 2 mission markers here, at Van Horn and also at an enemy camp in the other direction. I recommend going as a group of 4 to each marker one at a time, simply to make the mission last longer and get a higher payout. This may not be possible with randoms however, but either way, head to one of the checkpoints.

Van Horn - Here you should head up the hill to the right hand side, and ride to the opposite end of the town without alerting the enemies. If the enemies are alerted, the target will begin making his escape by horse. If he escapes, you will fail the mission, so if you ride to the other end of town first, you can stop him getting away from the town. Fight your way through the remaining enemies in Van Horn and loot all the bodies. Reinforcements will spawn randomly so make sure you use cover and fight smart. There is no loot inside the buildings. When all the bodies are looted, proceed to the next mission checkpoint.

Enemy Camp - This is pretty simple. Kill everything that moves. A Fire Bottle is a great opening attack in the middle of the camp. There are plenty of bodies to loot here, and also herbs on the ground. Use Eagle Eye to spot them easily.

Whistle for your horse and proceed to the next mission marker.

When both of these are complete, you will meet the NPC and begin the next part of the mission. If it is night time, it is useful to equip your Lantern at this point. You will be riding through thick forest and it can be hard to see in the dark, and the lantern light also looks cool here, especially if it is also foggy. Eventually you will run into a convoy of enemies. Kill them all until you get to the target. He will be inside a carriage, and when the driver dies, he will make his escape on foot.
DO NOT kill him or you will fail the mission. Hogtie him and take him to the mission marker. The mission is now complete. You will load back into Freemode near Emerald Ranch. You can sell your looted jewellery, etc. at the Fence here, and the small house to north-east of Emerald Ranch is a good loot spot when you are in this area.


OUTLAW MISSIONS ( NEGATIVE HONOR)

 

KEROSENE, TAR AND GREED

This is one of the best missions as there are many dead bodies to loot, and it's easy to delay the mission if you want to get a higher payout. Follow the NPC to the train tracks where you will be waiting for a damn train to arrive that you have to take control of.

Sometimes random players will head straight for the damn train. If they do this, it becomes pointless to follow the NPC, as he will glitch out and ride away once a player reaches the train. You might want to follow your team mate instead if this is the case, as they are at risk of being killed if they are on their own.
Either way, if you waited at the tracks with the NPC or rode straight there, you will now need to take over the damn train. You also need to do this before it reaches the tunnel under the mountain, which is not very far away. If it gets to this point and you are not driving the train, you will fail the mission. Jump onto the train from your horse, or simply walk next to it and jump over the railings. Be careful of the enemies and the Mounted guns they can use.

If you are approaching the tunnel and enemies are still alive, you need to stop the damn train and deal with them first.
When they are all dead, run to the back of the damn train where there is loot to be picked up inside the cabinets and drawers. There is also a large chest in the corner of this carriage. 
When everything is looted, start the damn train up again. Random players may take over the train for themselves, not much you can do about that, just try to loot the whole damn train before reaching the tunnel.
After exiting the tunnel there will be many enemies to kill. I prefer to stop the damn train just after the tunnel and before the main building. That way you can get off the train and kill the additional enemies to either side of you, or just use the mounted gun on the train to shred through them. Loot all these bodies, then head for the main building. 
A lot of enemies will be in here, so use caution. Push through, looting the bodies as you go. There will be guys with shotguns upstairs, so take them out before going upstairs.
Your objective now will be to enter the upstairs room at the back of the building. Next to this room to the left is another door. Inside here is a Gun Oil if you need it. When you enter the main room, 3 Industrialists will run out. Kill them, but go inside the room before looting them. Inside the room is another Gun Oil on the shelves at the back, a Cigar on the desk, and next to the door is a Medical Cabinet. Open this for a free Potent Health Cure. Now you can loot the Industrialists bodies. After doing so, more enemies will spawn outside. 
Stay near the building and let them come to you. Now you will need to drive the damn train away from the area. There will be more enemies to kill along the way who have setup ambushes for you. This is a chance to progress your "kills from a moving train" challenge. Eventually you will get far enough away and the mission will complete. You will load back into Freemode near the Oil Fields.
This is close to Twin Stack Pass, a great place for hunting, and also close to Valentine.


MORE THAN ONE WAY TO EARN A BUCK

This can be a dangerous mission where it is easy to be killed. First take your horse over to the left of the Fort and mount to a tree. Then run over to the front of the Fort and take cover behind the boxes. Kill the guards above the gate. Someone will need to plant dynamite on the gate to blow it up and gain entry. As soon as the gate is destroyed, take out the enemy on the mounted gun. Start killing as many enemies as you can but DO NOT enter the base yet. After around 20 seconds of fighting, you should see enemy markers behind you on your map. Now run inside the Fort, being careful of enemies. Take cover behind a building or climb the steps to the upper level, but whatever you do, DO NOT stand in the open without cover. There are many enemies that will spawn outside the Fort and kill you if you are not careful. Let them come to you and use the mounted gun if you wish. When the enemies are dead, there will be Samson's Partner left to deal with inside his cabin. Try and loot all the dead bodies before going to him.

Kick open his door and be careful not to get blasted by his shotgun. When he is dead, there will be a further objective to plant dynamite in 3 of the buildings. At this point there is no time limit and you are free to loot and explore the Fort at your leisure.

There are a few pickups inside the buildings:
-First building on left:        Moonshine & Horse Reviver on desk

-Samsons Partner Cabin: Moonshine on desk, Biscuits in bookcase

Also there are some pickups inside the actual ammunition stores that you have to blow up, including Gun Oil and Ammo

When you have destroyed the third ammo store, the mission will update to meet Samson at the crossroads just near the Fort. The mission will complete when you do, and you will load back into Freemode near Fort Wallace, which is close to Valentine. It is now worth pointing out 2 very good loot spots in this area that are well worth visiting. Look at the text "Cumberland Forest" on your map. The first is under the "U" - in here you will find shotgun ammo, shotgun slugs, food and a kentucky bourbon. The second place is under the "OR" in "Forest." This is an exceptional loot spawn. You will find lots of food, coffee, a Miracle Tonic, a Health Cure and Jewellery. Not only are these two places good for loot, but both also have a chance of being a Gang Hideout. Visit them every time you finish this mission, they are well worth it. They are easily seen on the map as they are the only marked buildings in the area.


FINAL MISSION

 

KILL THEM, EACH AND EVERY ONE

Probably the best mission currently for sheer amount of XP and loot available.
Do not get on your horse straight away, go and loot the small camp right next to you as you spawn. There are food items on the table and in the back of the wagon. Also an opened health cure on some boxes.
Plenty of time to loot as the cutscene will not trigger until you or one of your group arrives at the destination. #

After the cutscene, you will be in heavy armor, and you will also be given 50x Free Split Point ammo, for your repeater and/or bolt action. Immediately reload your weapon selecting the split point ammo from the weapon wheel. Take advantage of the free ammo and extra XP
for kills made with a special ammo type. Go for headshots, or even executions if you get the chance to maximise the amount of XP you receive. Don't go for executions when lots of enemies are around as you will be shot to pieces, instead choose the right moments to charge at an enemy and press RT to knock them to the ground and again to execute.
Push forward towards the Fort and make use of cover at first. There are too many enemies to charge straight into the middle, take your time. There is also a mounted gun to be wary of. You can use the cannons on your minimap to obliterate enemies if you wish to do so. Their ragdoll animations can be funny to watch. Slightly to the right of the battlefield are a group of Sage and Wild Carrots that you can pick if you wish to do so.
You can enter the Fort either by using a Cannon on the gates, or by climbing the steps up the scaffolding to the left. Loot all the bodies outside the Fort before entering. Clear out the first area, looting all the bodies as you go. There is no loot to be picked up on tables and none of the buildings are enterable, so just keep focusing on killing and looting the bodies.

When you push into the second area, enemies can spawn behind you, so be careful. Eventually a cutscene will trigger, and Teddy Brown will appear with his shotgun.
Loot as many bodies as you can before this happens, as some will despawn. After the cutscene you will spawn in an area close by. I like to immediately run to the rear of the fort and climb the stairs, getting a couple of executions. Keep your distance from Teddy Brown, his shotgun is exremely powerful. When you finally take him down there is a chance to loot the remaining bodies before going over to his body. The final cutscene will trigger when you approach him and the mission will be complete. You will spawn back in Freemode near Fort Mercer. Use Eagle Eye as soon as you load in, as there are many herbs, animals and birds around the Fort. Condors, Vultures, Eagles and Hawks are all common in this area, and their feathers all sell for $1.50 Each.
Inside Fort Mercer at the rear is a camp fire you can use for cooking and crafting, and the Tumbleweed butcher is not too far away.

 

This concludes the guide for all the story missions currently available. Just one last thing to mention. If you have been paying attention to the guide, you might remember right at the start I said how there is no time limit, and you do not have to rush. And that you get paid more for being in the mission longer. Now apply this thinking to the final mission in particular. 
If you do not follow the NPC at the start of that mission, what happens? He will ride to the foot of the hill and go no further, unless you or a group member rides with him. 
This is a unique opportunity. Think about it... you are in your own "private lobby", with other players unable to grief you. You are in the middle of the desert and not too far away from Tumbleweed, where there is a butcher. You can hunt and sell carcasses, pelts etc. whilst inside missions. A light bulb should be going off in your head right about now, especially if you play with friends or groups who are more organised than just randoms. Story missions don't have to be just a mission. You can write your own story and go on a hunting trip instead. In addition, be paid a lot more for completing the mission than you normally would. And no risk of being shot by a Little Jimmy! The only thing with it is missions need 2-4 players, so you can't do it alone, but if you have a reliable friend who can follow instructions, then you have your very own shell of safety.
The final mission is probably best for doing this, due to proximity of the butcher and animals available. But Kerosene, Tar and Greed is another good opportunity. After the train pulls up at the main building, for example, you have Valentine pretty close by. And in "More than One Way" you can simply go hunting instead of blowing up the ammunition stores when the enemies are dead, then return and complete when ready.

 

I hope this guide taught you something you didn't already know, Happy looting!

Any questions or additional tips you think I may have missed, feel free to add below.

Edited by Pressure Drop
Updated guide

Share this post


Link to post
Share on other sites
Stupidis

For lulz in "Morals" kick open the back door in Van Horne and blast gang leader with a shotgun.

Share this post


Link to post
Share on other sites
TheShift

Nice Job!

 

Quality post right here

 

+1

Share this post


Link to post
Share on other sites
Rammer2k

Is there no way to launch these missions on my own like GTA?  I want to play with friends, but all I get is start matchmaking with randoms when I walk into the start area.

Share this post


Link to post
Share on other sites
Pressure Drop
29 minutes ago, Rammer2k said:

Is there no way to launch these missions on my own like GTA?  I want to play with friends, but all I get is start matchmaking with randoms when I walk into the start area.

In the start menu you can select the missions from a list, provided you already played them. Click to disable matchmaking then invite your friends. Not sure if it will auto join your posse members if you're in a posse, but disabling matchmaking will stop randoms being able to join.

Share this post


Link to post
Share on other sites
fryday
5 hours ago, Pressure Drop said:

In the start menu you can select the missions from a list, provided you already played them. Click to disable matchmaking then invite your friends. Not sure if it will auto join your posse members if you're in a posse, but disabling matchmaking will stop randoms being able to join.

how I do disable matchmaking? randoms join always, even if I open a lobby with posse members

Share this post


Link to post
Share on other sites
Pressure Drop
1 hour ago, fryday said:

how I do disable matchmaking? randoms join always, even if I open a lobby with posse members

 

Look down the list when you join the mission. There is "Players", "Weapon Loadout", "Purchases" among other options. "Enable/Disable Matchmaking" is one of those options. You should have time to disable it before anyone joins, otherwise you can message the random to please leave or kick them.
Not sure how the Host system works in this game yet, but I do believe if you launch the mission from the Pause menu instead of quick joining then you will be in control of the matchmaking. Or you could just leave the lobby and try again if it didn't work. If clicking "Disable Matchmaking" does nothing, then you are not the "Host"

Share this post


Link to post
Share on other sites
fryday

if you launch the mission from pause menu, youll be asked if you wanna host or search for players. I choose host, then im in a lobby with my friends. then I have to disable it like you described? until now we kicked the other player, but if theere is a better way to play without randoms, I will try it

Share this post


Link to post
Share on other sites
Pressure Drop
4 minutes ago, fryday said:

if you launch the mission from pause menu, youll be asked if you wanna host or search for players. I choose host, then im in a lobby with my friends. then I have to disable it like you described? until now we kicked the other player, but if theere is a better way to play without randoms, I will try it

 

Yes, always disable matchmaking if you're waiting for friends, then you won't annoy the people who innocently join from the "quick join" menu and get kicked. And you will save yourself the trouble of having to kick them in the first place. 

Share this post


Link to post
Share on other sites
BUT THE BENZ

I once tried to "stall" during "if the hat fits", as I just didn't drop the body before the hat/body swap since I wanted to get more xp and more gold - team-mates didn't get it though and threw a dynamite stick at me, well, the outlaw died, and all the waiting was for nothing since you don't need to bother reloading checkpoints, xp and gold are reset by then.

 

great post btw, I call "sticky"

Edited by BUT THE BENZ

Share this post


Link to post
Share on other sites
*Lola
38 minutes ago, BUT THE BENZ said:

I once tried to "stall" during "if the hat fits", as I just didn't drop the body before the hat/body swap since I wanted to get more xp and more gold - team-mates didn't get it though and threw a dynamite stick at me, well, the outlaw died, and all the waiting was for nothing since you don't need to bother reloading checkpoints, xp and gold are reset by then.

 

great post btw, I call "sticky"

Prolong missions with your friends. Don't inconvenience the rest of us with your plan.

Share this post


Link to post
Share on other sites
hotrats773

"More than One Way To Earn a Buck" is so ironically named. 😉

Share this post


Link to post
Share on other sites
BUT THE BENZ
3 hours ago, *Lola said:

Prolong missions with your friends. Don't inconvenience the rest of us with your plan.

the people I do the missions with, I consider them friends...at least for the time being. I don't have many friends online, justa few, they don't play RDO.

also, "my" plan would give everyone more cash and gold, how could anyone NOT dig the plan?! and I wasn't afk for 10 minutes. I walked around slowly for 3 minutes maybe. before, they literally rushed through the mountains and all, so we could have easily taken 5 and still the whole mission would not have lasted 15 minutes in total.

 

but I guess you're right, I should just do these missions ALONE and waste my own time....*sighs*...IF ONLY I COULD

 

Share this post


Link to post
Share on other sites
SumSkittles
On 1/17/2019 at 3:41 PM, Stupidis said:

For lulz in "Morals" kick open the back door in Van Horne and blast gang leader with a shotgun.

I like to bash the door open, tackle him with my knife drawn and slit his throat. His friend right next to him will shoot you up pretty bad but I have gotten away alive every time. Note my health bar is maxed.

Share this post


Link to post
Share on other sites
fryday

sorry, but once again... how do I disable matchmaking?  I mean not in the lobby, I mean as a pre setting in options...please help me, I can find it....

Share this post


Link to post
Share on other sites
ThaBirdCoot
14 minutes ago, fryday said:

sorry, but once again... how do I disable matchmaking?  I mean not in the lobby, I mean as a pre setting in options...please help me, I can find it....

No pre setting like that. A workaround is to launch/replay a mission manually (no quick join) from the start tab under progress "story" then once you were paired with other players immediately back out. Then you are in Free roam again with the yellow mission marker suddenly displayed on your map (even if you completed all 8 previously it will show). From there form a posse of ya friends and walk into the yellow zone as posse leader. Do not press start matchmaking but instead start mission once available. X on PS4. All members will be put in the pre mission screen with you and unless someone quits, matchmaking randoms will remain disabled. So better gather as many folk as possible or get a close friend and be quick before server or anything act out.

Share this post


Link to post
Share on other sites
wehweh01

You can also loot the horses on most of those missions. LeClerk's horse in "Kill Them Each And Everyone." Davies' horse in "Highly Illegal and Highly Moral" and "Where Your Morals Lead You." There's also several horses in Van Horn during one of those missions. Horse loot is always great.

Image result for talking horse gif

Share this post


Link to post
Share on other sites
fryday
1 hour ago, ThaBirdCoot said:

No pre setting like that. A workaround is to launch/replay a mission manually (no quick join) from the start tab under progress "story" then once you were paired with other players immediately back out. Then you are in Free roam again with the yellow mission marker suddenly displayed on your map (even if you completed all 8 previously it will show). From there form a posse of ya friends and walk into the yellow zone as posse leader. Do not press start matchmaking but instead start mission once available. X on PS4. All members will be put in the pre mission screen with you and unless someone quits, matchmaking randoms will remain disabled. So better gather as many folk as possible or get a close friend and be quick before server or anything act out.

thanks for the tip. but there are plenty of people, who talk about disabling matchmaking in an online menu...but I could find this option.

Share this post


Link to post
Share on other sites
Pressure Drop
5 minutes ago, fryday said:

thanks for the tip. but there are plenty of people, who talk about disabling matchmaking in an online menu...but I could find this option.

It's in the normal mission lobby screen, where you see the 4 players who will start the mission and purchase ammo etc. However I have watched a couple of youtube videos last night that say the "Disable Matchmaking" does not work properly. One of them said you could host the mission, invite a friend, and both click "Ready Up" as soon as you join, then select disable matchmaking, and apparently that will stop randoms joining.

Here is the video I'm talking about if you're interested

 

I will have to research it more with friends, when I do and if I can figure it out I will update the guide and add a tip at the top telling how to make it work.

 

1 hour ago, ThaBirdCoot said:

A workaround is to launch/replay a mission manually (no quick join) from the start tab under progress "story" then once you were paired with other players immediately back out. Then you are in Free roam again with the yellow mission marker suddenly displayed on your map (even if you completed all 8 previously it will show). From there form a posse of ya friends and walk into the yellow zone as posse leader. Do not press start matchmaking but instead start mission once available. X on PS4. All members will be put in the pre mission screen with you and unless someone quits, matchmaking randoms will remain disabled. So better gather as many folk as possible or get a close friend and be quick before server or anything act out.

 

Sounds legit, will check that out too.

Share this post


Link to post
Share on other sites
fryday

another problem is, I can NOT change anything in the pre mission lobby. I cant change matchmaking in any way. The option is not grayed out, but if I klick on it, nothing happens, there is no change...its so strange...

Share this post


Link to post
Share on other sites
Nerfgoth
2 hours ago, wehweh01 said:

You can also loot the horses on most of those missions. LeClerk's horse in "Kill Them Each And Everyone." Davies' horse in "Highly Illegal and Highly Moral" and "Where Your Morals Lead You." There's also several horses in Van Horn during one of those missions. Horse loot is always great.

Image result for talking horse gif

Horse looting pays better that looting corpses! Always get a follar or dollar and a half!

Share this post


Link to post
Share on other sites
FreeMaxB585

My guess is they are going to change it where the quicker you do the mission the more XP you get. Its the only thing that makes any sense at all. Doing it faster means playing better and harder to do. But they will def fix the exploit where people can ride around for hours then turn in the mission

Share this post


Link to post
Share on other sites
Pressure Drop
3 hours ago, FreeMaxB585 said:

My guess is they are going to change it where the quicker you do the mission the more XP you get. Its the only thing that makes any sense at all. Doing it faster means playing better and harder to do. But they will def fix the exploit where people can ride around for hours then turn in the mission

 

This is no exploit. And there should be no reason to "fix" it. It has been in GTA Online missions since day 1. There is a cap at 30 minutes as to what you can earn from the mission payout, so it is in no way an exploit. You are simply being paid more for taking a longer time to complete the mission. That is fair.

Share this post


Link to post
Share on other sites
BUT THE BENZ

had a guy prolong "if the hat fits on" purpose, unfortunately couldn't see the exact payout in the end, but he really took his time with the body,

btw, can you earn more than 0.24 gold/25 $ from a stranger mission by taking the full time to turn in objects and finish the mission?!

story missions do have a cap aswell don't they? 30 minutes, for 0.24 gold?

Edited by BUT THE BENZ

Share this post


Link to post
Share on other sites
Ghoffman9

A lot of this I already knew, course that don't mean sh*t if the randoms you are forced to run with go through the mission as if their ass is on fire. Either you're dealing with idiots, or the few competent people you do get paired with are greedy as hell, that or they're both. Unless you got a full team of 4 friends, knowing this stuff isn't going to matter. I been on a tirade about this for a good month or so now, made a whole thread dedicated to the issue, and what I said hasn't changed. If they don't change it in the next two or three updates to where I can solo these missions or take whoever I decide to bring along, then RDR2 is going to collect dust on the shelf, only taken off occasionally to play single player. Working with randoms is aggravating beyond belief, I am not putting up with that for an extended period.

Share this post


Link to post
Share on other sites
Pressure Drop
15 minutes ago, Ghoffman9 said:

A lot of this I already knew, course that don't mean sh*t if the randoms you are forced to run with go through the mission as if their ass is on fire. Either you're dealing with idiots, or the few competent people you do get paired with are greedy as hell, that or they're both. Unless you got a full team of 4 friends, knowing this stuff isn't going to matter. I been on a tirade about this for a good month or so now, made a whole thread dedicated to the issue, and what I said hasn't changed. If they don't change it in the next two or three updates to where I can solo these missions or take whoever I decide to bring along, then RDR2 is going to collect dust on the shelf, only taken off occasionally to play single player. Working with randoms is aggravating beyond belief, I am not putting up with that for an extended period.

 

I've made it to level 37 just playing story missions with randoms and hunting. My work time clashes with most of my friends so it's almost impossible to get us together. If you have a group of rushers the key is to memorise where the loot is and get quicker at picking it up.  It is annoying if they just rush and rambo through the mission (and probably die) but at the end of the day you are still gonna get paid, you are still gonna get some extra loot, and you will still spawn back into freemode at a decent location.

Knowing this stuff will still matter because while people are rushing ahead you can be picking up items or skinning.

Finally, you can decide who to take along, just read the comments so far in this thread, I'm just trying to verify what works and what doesn't.

 

Working with randoms can be fun... you never know what crazy s**t they will pull and I've had a lot of laughs, yes it's annoying if they fail the mission, but if you use the stuff i mentioned in this guide, you will have looted some bodies and got some extra stuff so at least it wasn't a complete waste of your time. Also I'd say I hardly ever get a failure with randoms, something like 5-10% of every mission I played was failed, so It's nowhere near as bad as you make it out to be. And the player limit is 2-4 which is not as bad as heists in GTA for example, which you were forced to have 4 players, and the mission was failed if 1 of those people left or disconnected.

Edited by Pressure Drop

Share this post


Link to post
Share on other sites
wehweh01
12 hours ago, FreeMaxB585 said:

My guess is they are going to change it where the quicker you do the mission the more XP you get. Its the only thing that makes any sense at all. Doing it faster means playing better and harder to do. But they will def fix the exploit where people can ride around for hours then turn in the mission

When GTA online first launched it was kind of like this. The payouts weren't time based like they're now for both GTA and RDO. People actually sought out ways to complete the mission faster to either repeat or move onto the next mission. In the long run it's not worth waiting out the mission timer. Quickly finish and move on.

Share this post


Link to post
Share on other sites
Pressure Drop
5 minutes ago, wehweh01 said:

In the long run it's not worth waiting out the mission timer. Quickly finish and move on.

 

WRONG

Share this post


Link to post
Share on other sites
Ghoffman9
48 minutes ago, Pressure Drop said:

 

I've made it to level 37 just playing story missions with randoms and hunting. My work time clashes with most of my friends so it's almost impossible to get us together. If you have a group of rushers the key is to memorise where the loot is and get quicker at picking it up.  It is annoying if they just rush and rambo through the mission (and probably die) but at the end of the day you are still gonna get paid, you are still gonna get some extra loot, and you will still spawn back into freemode at a decent location.

Knowing this stuff will still matter because while people are rushing ahead you can be picking up items or skinning.

Finally, you can decide who to take along, just read the comments so far in this thread, I'm just trying to verify what works and what doesn't.

 

Working with randoms can be fun... you never know what crazy s**t they will pull and I've had a lot of laughs, yes it's annoying if they fail the mission, but if you use the stuff i mentioned in this guide, you will have looted some bodies and got some extra stuff so at least it wasn't a complete waste of your time. Also I'd say I hardly ever get a failure with randoms, something like 5-10% of every mission I played was failed, so It's nowhere near as bad as you make it out to be. And the player limit is 2-4 which is not as bad as heists in GTA for example, which you were forced to have 4 players, and the mission was failed if 1 of those people left or disconnected.

Most of my friends I made in Gta Online are apprehensive about getting RDR2 cause of online's utter lack of content, so I been going it alone the whole time. Missions for me often entail frequent failures or having to do a lot of baby sitting to prevent failures. Just yesterday when on a mission I had to revive my teammates a number of six times to prevent a mission failure. Six! Having to watch over people like I am some chaperone on a school field trip for Kindergartners is not my idea of fun. Then during the times where I am paired with competent players, most of the time it quickly becomes a free for all with them constantly trying to rush ahead of everyone else to get all the kills/exp and loot. That is not my idea of what is to be considered co-op.

Share this post


Link to post
Share on other sites
FreeMaxB585

So in if the hat fits I think if you take the guys offer for low honor, but kill him after you get the gold and still turn him in the honor evens back out

21 hours ago, Pressure Drop said:

 

This is no exploit. And there should be no reason to "fix" it. It has been in GTA Online missions since day 1. There is a cap at 30 minutes as to what you can earn from the mission payout, so it is in no way an exploit. You are simply being paid more for taking a longer time to complete the mission. That is fair.

 

Yea but they are meant to be quick missions. Itd be one thing if someone takes that long but not when they are riding around wasting time. It would make more sense to reward the more skilled thing of doing it faster

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • 1 User Currently Viewing
    0 Members, 0 Anonymous, 1 Guest

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.