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Vik2390

RDO Next Updates Speculation & General Chat

Recommended Posts

Lonely-Martin
2 minutes ago, Buddy Hightower said:

I assume you mean that figuratively.. it didn't cost a penny.

All they said was that the update was massive, and it kind of is.

When was the last time R* fixed this many bugs over a 7 month period?

I mean hell, they were working from home. They could have just said screw it we are closed to further notice but instead used the down time to do something productive.

 

I'll leave it at this... 

Yes, I meant sell as in promote and market.

 

If they need to rely on promoting fixes instead of adding content to make it as massive as they said, to me it's weak sauce. But yeah, we'll leave it there as I do disagree and this game continues to show it really isn't worth the time to discuss what could have been, lol.

 

It's just a royal shame they have yet again wasted so much potential and continue to lie about listening to what we want. Lobby choices is clearly a highly requested feature they could have added, but they want me and my freeloading ways gone so of course, those lobbies are never getting unlocked. 

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Buddy Hightower
7 minutes ago, Lonely-Martin said:

Yes, I meant sell as in promote and market.

 

If they need to rely on promoting fixes instead of adding content to make it as massive as they said, to me it's weak sauce. But yeah, we'll leave it there as I do disagree and this game continues to show it really isn't worth the time to discuss what could have been, lol.

 

It's just a royal shame they have yet again wasted so much potential and continue to lie about listening to what we want. Lobby choices is clearly a highly requested feature they could have added, but they want me and my freeloading ways gone so of course, those lobbies are never getting unlocked. 

I want, as I have stated many times, Co-op story missions, or even better, story-mode DLC.

but hey, the game is fun when me and a few friends log on and do whatever comes to mind.

I really want that new horse so I guess I'll be an herbalist for awhile!!

 

Anyway, work day is done, logged out from my WFH job, going to go smoke a fat one and see what RDO is all about today!

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AdamNortonUK

The only thing I am finding annoying is that you cannot skin animals you have sedated, especially Legendary ones, so means you have to find them twice to get both the kill to be able to skin and sedate to be able to collect samples, bit a of a pain. 

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Scania X
1 hour ago, Lonely-Martin said:

 

 

It's just a royal shame they have yet again wasted so much potential and continue to lie about listening to what we want. Lobby choices is clearly a highly requested feature they could have added, but they want me and my freeloading ways gone so of course, those lobbies are never getting unlocked. 

It's a massive shame.   To think lobby choices were available in GTA IV, RDR1 and GTA V.    Yet almost two years after launch RDR2 does not.          Before RDO launched R* said RDO would build upon lessons learned from GTAO. (another R* lie)

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docpain222

This new role is a bit of a grind to level up... but, to be fair we have until december, when the next update comes.

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Officer Friendly

Clearly the C team is put on RDO. This role would have been great last year when everyone was working towards trader, but nope we've got to sample all the animals we've been murdering for a year and call it new gameplay.

 

Jesus Christ it aint that hard to figure out what people really want. TO BE A f*ckING OUTLAW.

 

 

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Piro

  

34 minutes ago, Buddy Hightower said:

There is only 8 hours in a work day and they only have so many people. Every minute spent fixing a bug is a minute taken away from creating content. That's just a fact of software development.

I work for a software development studio. We develop software for supply chain management companies.

I work in the QA department.

Today, for example, I found 4 bugs related to a new project we are developing for an add on product.

Our software is simple C++ and VB6 applications.

Turning in those 4 bugs will take a developer at least 1 full day to fix, during that time he cannot develop any new content at all and the end result is either A) we miss our release day, or B) something gets cut and pushed back.

 

At our company bugs are a higher priority than new content, but a gaming company sees it the other way. 

The only reason the bugs were fixed is because they had time to do it.

51 minutes ago, Buddy Hightower said:

Not really... Bugs take time to fix. People are always complaining that there are bugs for months, even years that never get fixed. It takes time, and obviously they made time for these bugs during the WFH time because they probably couldn't do much of anything else.

The alternative is to NOT fix the bugs... right? 

Sure, fixing bugs is impotent and its great and it also takes time.

But you can't srsly think that fixing bugs = content.

If someone releases an update where they only fix old broken content you wouldn't say "wow. they added so much new content!" 
 

4 minutes ago, AdamNortonUK said:

The only thing I am finding annoying is that you cannot skin animals you have sedated, especially Legendary ones, so means you have to find them twice to get both the kill to be able to skin and sedate to be able to collect samples, bit a of a pain. 

Yeah, I hate how they try to artificially extend this content by forcing you to do the same thing over and over and over again... Its just hunting animals like in SP but x5. They just replaced the skinning animation with "taking samples" and thats it.

They could do so much more with this idea... for example freeing animals from bear traps. Or luring them to a specific spot to take a great picture. 

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General_Z

f*cking imagine thinking fixing bugs counts as "content" LMAOOOOO 7 MONTH'S. Absolutely hilarious 

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Grizzy

I'm sure this has been mentioned a few times already but there's 3 horse masks greyed out in the stable. Dripfeed I guess? Lame 

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RS123

Does anyone know if there is a legendary animal map? Jeanropke map hasn't added legendaries yet. I don't mean an in game map, the in game map is pretty annoying in my opinion.

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AdamNortonUK
5 minutes ago, RS123 said:

Does anyone know if there is a legendary animal map? Jeanropke map hasn't added legendaries yet. I don't mean an in game map, the in game map is pretty annoying in my opinion.

Not as yet, it's a matter of collecting data for the spawn locations for now.

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Officer Friendly
Posted (edited)
55 minutes ago, Buddy Hightower said:

There is only 8 hours in a work day and they only have so many people. Every minute spent fixing a bug is a minute taken away from creating content. That's just a fact of software development.

I work for a software development studio. We develop software for supply chain management companies.

I work in the QA department.

Today, for example, I found 4 bugs related to a new project we are developing for an add on product.

Our software is simple C++ and VB6 applications.

Turning in those 4 bugs will take a developer at least 1 full day to fix, during that time he cannot develop any new content at all and the end result is either A) we miss our release day, or B) something gets cut and pushed back.

 

At our company bugs are a higher priority than new content, but a gaming company sees it the other way. 

The only reason the bugs were fixed is because they had time to do it.

Appreciate the insight but Rockstar isn't an indie developer or even medium size. They are a HUGE development studio with many branches all over the world. I am sure they could have separate teams working on content and fixing bugs at the same time.

 

I know you will say its not that simple, because of multiple builds etc.....except they got a billion dollar revenue stream to hire the best, and coordinate when it comes to massive projects.

 

I think the fact is that RDO is just not a top priority. They GTAO, Next Gen GTAO, and of course GTA 6 in full development. RDO is an afterthought and we are seeing it.

Edited by Officer Friendly
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Buddy Hightower
13 minutes ago, Piro said:

Sure, fixing bugs is impotent and its great and it also takes time.

But you can't srsly think that fixing bugs = content.

If someone releases an update where they only fix old broken content you wouldn't say "wow. they added so much new content!" 

 

12 minutes ago, General_Z said:

f*cking imagine thinking fixing bugs counts as "content" LMAOOOOO 7 MONTH'S. Absolutely hilarious 

Go ahead and show me where I ever said bug fixes = content.

My point was the update is massive even if new content is only part of the update.

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Surebrec
50 minutes ago, Tampinha85 said:

im sorry but...no.

 

A new update from Rockstar is not about fixing a plethora of bugs, its necessarily new content.

 

 This is common sense actually,  its not an opinion.


You can be sorry all you want, but when you are patching bugs, you are changing parts of the code that cause the bugs. When patched files are released, it's classed as an update to what was already there. You are confusing updating with adding new content, these are two different things.. New content is an addition to the content that is already there, you can't update parts of the game that weren't there to be updated.

At no point was this new content classed as "massive" by R*.

So what you said is not really common sense, it IS just an opinion.

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Buddy Hightower
4 minutes ago, Officer Friendly said:

Appreciate the insight but Rockstar isn't an indie developer or even medium size. They are a HUGE development studio with many branches all over the world. I am sure they could have separate teams working on content and fixing bugs at the same time.

 

I know you will say its not that simple, because of multiple builds etc.....except they got a billion dollar revenue stream to hire the best, and coordinate when it comes to massive projects.

 

I think the fact is that RDO is just not a top priority. They GTAO, Next Gen GTAO, and of course GTA 6 in full development. RDO is an afterthought and we are seeing it.

That was part of my post, was it not?

They only have so many people working on RDO.

If I were Rockstar I would focus on GTAO way more that RDO.

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Surebrec
1 minute ago, Buddy Hightower said:

 

Go ahead and show me where I ever said bug fixes = content.

My point was the update is massive even if new content is only part of the update.

I'd like to know where it came from as well. It seems like someone misinterpreted what was posted in the newswire article.

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waleed675773p
Posted (edited)

my update analysis:

as a bugfix update I give rockstar 9/10 because they have fixed almost everything and the game generally runs better.  There are new bugs in the game but they are not so important.

as the fact that you can only store 5 clothes  on the saddle and it shows that it is full .

2. You cannot call your vehicles.

 

 for the content i give rokstar 3/10.  for me it was definitely the worst role we have ever seen in rdo and I wonder why this update took so long even though it didn't take so many Mo-cap I think that this update would have to be released with the Monnschiner role and I would to say that this  stuff doesn't need a roll. rokstar finally needs to know that we dont need this   update because it's so little.

 

  i hope rokstar will Understand us and rokstar schould focus more on the outlwa and lawman life , investors, discover role, vehicles / balloons / plane, farmer role / fishmann role, mining, houses / proberties and street fights in the next Updates .so we have good and interesting update  and I think the beginning with the monschschiner role was not so bad (besides the bugs were annoying) and i think that the monnschiner role is the best role until now .  What is your opinion?

Edited by waleed675773p
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darkmaster234
2 hours ago, Leftover Pizza said:

 

In all the other studios' defense, there is still a pandemic......, oh wait. That didn't stop them from releasing updates or new titles.

I guess suckerpunch had everything done by march, so they released a complete new game before rockstar delivered a crappy update... where are my f*ck..ng horse slots !!! I have waited months to buy some of my favourite ones without sacrificing others, how am i supposed to test the gypsy ?

1 hour ago, Buddy Hightower said:

I assume you mean that figuratively.. it didn't cost a penny.

All they said was that the update was massive, and it kind of is.

When was the last time R* fixed this many bugs over a 7 month period?

I mean hell, they were working from home. They could have just said screw it we are closed to further notice but instead used the down time to do something productive.

 

I'll leave it at this... 

Wait what ? I could buy you this as a fact if they had only limited theirselves to wording massive and fixes instead of adding requested features to their advertise... so until proven that thousands of players send ther petitions to look as a very eccentric and overdose version of algernon wasp.... i believe otherwise, thus that they are just a bunch of treacherous and arrogant cunts...facepalm...

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TagoKG
53 minutes ago, Grizzy said:

I'm sure this has been mentioned a few times already but there's 3 horse masks greyed out in the stable. Dripfeed I guess? Lame 

Can You upload a image i can't even watch beacuse don't own any mask......

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MonsieurEcho

ftjxQBD.png

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Mirror Park Resident
1 hour ago, Scania X said:

It's a massive shame.   To think lobby choices were available in GTA IV, RDR1 and GTA V.    Yet almost two years after launch RDR2 does not.          Before RDO launched R* said RDO would build upon lessons learned from GTAO. (another R* lie)

No, they didn't lie. The lesson was to avoid private/solo sessions at all cost, and they've learned pretty good.

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Rev. Gnash
Posted (edited)

Whomever, designed the Naturalist, outfits. Needs to be thrown, from a f*ckin Ziggurat.

 

Blasphemy.

Edited by Rev. Gnash
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darkmaster234
Posted (edited)
14 minutes ago, Mirror Park Resident said:

No, they didn't lie. The lesson was to avoid private/solo sessions at all cost, and they've learned pretty good.

Why ? You really think that everyone would play solo ? If that and money were their worry, they could always reduce the gains of everything aside legendary bounties, story missions and pvp content in those lobbies, to give freedom of choice to players who dont want to tolerate the griefing and the lagging of populated servers while also discouraging it and protecting their interest in the process. In the end only veteran players and/ or lone wolves and/ or people with few time to play dayly would go with it.

Edited by darkmaster234
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RS123
1 hour ago, Officer Friendly said:

Appreciate the insight but Rockstar isn't an indie developer or even medium size. They are a HUGE development studio with many branches all over the world. I am sure they could have separate teams working on content and fixing bugs at the same time.

 

I know you will say its not that simple, because of multiple builds etc.....except they got a billion dollar revenue stream to hire the best, and coordinate when it comes to massive projects.

 

I think the fact is that RDO is just not a top priority. They GTAO, Next Gen GTAO, and of course GTA 6 in full development. RDO is an afterthought and we are seeing it.

I wouldn’t say RDO is an after thought but its obviously not their first priority due to it having the smallest player base and making less money. You kind of said something important, yes they have a ton of employees and development studious, the issue is they also have so many projects they work on at once. They usually work on 2 single player games at once, one is usually in early development while the other is in full development (they were in pre for RDR2 while working on GTAV and were in pre for GTA6 when RDR2 was in full) so they’re probably working on GTA6 while in ore for another single player game that comes after. They also have 2 massive online games going on at once, I think the GTAO summer update will be a true indicator if they neglected RDO or if the pandemic really messed up their development. I’m still very thankful at all the big fixes, today the game was working great besides calling in wagons and storing outfits on your horse as @waleed675773p said. I like most I’m not the biggest fan of the role but I do like how unique it is and how many different game play options it gives you. 

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darkmaster234
3 minutes ago, Rev. Gnash said:

Whomever, designed the Naturalist, outfits. Needs to be thrown, from a f*ckin Ziggurat.

 

Blasphemy.

A very bad and junkie mix of sp trapper and algernon wasp clothing

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AdamNortonUK

All of the Naturist Daily Challenges

 

Blending Tonics crafted or used
Crafted or cooked at Wilderness Camp
Don't kill an animal for 12 game hours
Don't kill an animal for 24 game hours
Don't kill an animal for 18 game hours
Legendary Animals photographed
Animal samples sold to Harriet
Animal samples taken within 10 mins
Desert animal samples taken
Farmland animal samples taken
Forest/River animal samples taken
Mountain/Grassland animal samples taken
Legendary Animal samples taken
Wetland animal samples taken
Sedated animals revived
Hardy Tonics used when too hot or cold
Legendary Animals found using pheromones
Weight Change Tonics used

 

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Mirror Park Resident
11 minutes ago, darkmaster234 said:

Why ? You really think that everyone would play solo ? If that and money were their worry, they could always reduce the gains of everything aside legendary bounties, story missions and pvp content in those lobbies, to give freedom of choice to players who dont want to tolerate the griefing and the lagging of populated servers while also discouraging it and protecting their interest in the process. In the end only veteran players and/ or lone wolves and/ or people with few time to play dayly would go with it.

I don't know how's that related with what I said.

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darkmaster234
3 hours ago, Direwrath said:

I kind of knew where the role was headed, and I am glad that R* took into consideration that there are players who are not so adamant to hunt, which is my position. I will give them credit where credit is due, but I was hoping for more in the way of updates outside of the role to keep me occupied until the next update hits in Dec. 

 

My character is not a hunter nor a tracker in that aspect, he wouldn't actively seek these animals out for any reason other then to kill them for food or defense.  And if some lady asked him to help her tag an animal for research he'd probably look at her like she was crazy. 😁 

 

That's cool that you're a biologist, I've always been fascinated by animals. Especially their behavior. 😊

This is it, with all the endure, we deserve another role with it own content and without another pass  for october... its a very nasty move from them to make us wait 5 months more for the real deal as if  nothing had happened. Those cunts should remember that if covid werent there, we would already have this exact same content since april at late may, and thus, would be expecting another update in a month and a half. This is nowhere meat to resist 5 months, maximun 3 and being generous. 

1 minute ago, Mirror Park Resident said:

I don't know how's that related with what I said.

You where chatting about how they learned that the move was to obliged us to play in crowded lobbies, and my retort was about how and why that same choice was a dumb and arrogant move.

2 hours ago, Officer Friendly said:

I agree regarding the bug fixes but I was hoping for more outside of the role.

 

RDR2 still lacks dynamic events, we need train robbers, stage coach robberies, store hold ups, bank heists, horse taming/selling/breeding, and cabins properties. 

I believe their crappy online could not withstand more dynamic events, another reason why they should let solo servers to reproduce the pve with quality, or just  reduce the population to not more than 15 players, otherwise everyone will be lagging and crashing with that type of content.

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AdamNortonUK
Posted (edited)

With regards to the collectors role as it currently stands, even though the item such an arrowhead are still cycle based, and you will pick up an arrowhead for example in that cycle location. Currently, most of the cycle spots I've been testing have given random items each time. I got three different types of Arrowheads in what was previously a static location for the Quartz Arrowhead.

And for the Jewelry locations, in each static location, you will get a random piece of Jewellry instead of what was there was previously, I've tested a few Necklace locations, but each time have been given either a bracelet, ring, necklace or earrings.

So digging locations, whilst you know what type of collectible is in the location, you will get a random item instead.

Heirlooms and non digging locations seem to currently static and the same item is in the exact location.

 

Also there is a bug, for me at least, with the Gran Corazon Madeira Alcohol Bottle. I've drank 3 now, but it's being registered a Cognac bottle, as tried drinking some before picking up some new ones.... so I've lost no Gran Corazon Madeira bottles, but 3 Cognac Bottles..

Edited by AdamNortonUK
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RS123

I know steam player base isn't the best for judging everything but it is the only data we have. Usually RDO has 12-17k daily players. The peak today was 20k, idk if this updates just didn't interest many people to jump on or maybe RDO has hit a ceiling until they do something truly massive (mexico, zombies, or heists). Just a thought out there, nothing more to add.

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