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RDO Next Updates Speculation & General Chat (Part I)


Vik2390

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2 hours ago, ALifeOfMisery said:

 

It definitely seems as though lobby merging is being deliberately disabled through the evening and night.

 

My local time is similar to No Homing's, and my experience lines up with theirs, what about in the States? Is this happening at the same time for everyone or is this being staggered across time zones?

 

I was on from 9pm until 1am UK time, never had more than 5 other players in a lobby with me and when I quit for the night I'd been in a lobby alone for over an hour.

 

If this is deliberate, or even if it isn't, I hope R* make it permanent (they won't, I know). The game is so much more stable when lobbies aren't constantly merging.

R* should just introduce a premium subscription, private lobbies plus monthly perks and giveaways for around the same monthly cost as Netflix, take the backlash and take my money.

But with that there is a responsibility to fix the issues in the game and R* aren´t keen on it what we noticed so far!

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ALifeOfMisery
1 minute ago, Nerfgoth said:

But with that there is a responsibility to fix the issues in the game and R* aren´t keen on it what we noticed so far!

Very true. 

 

It p*sses me off when issues go unfixed now. If I was paying £6.99/month I'd be on R*s ass 24/7.

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18 minutes ago, ALifeOfMisery said:

Very true. 

 

It p*sses me off when issues go unfixed now. If I was paying £6.99/month I'd be on R*s ass 24/7.

Not only you but gaming media could put a spotlight on them that they don´t want! Just remember the clown movement!

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3 hours ago, ALifeOfMisery said:

R* should just introduce a premium subscription, private lobbies plus monthly perks and giveaways for around the same monthly cost as Netflix, take the backlash and take my money.

Nah. Don't give them ideas to grab more money. People are already pissed off about shark cards and gold bars, lol.

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3 hours ago, ALifeOfMisery said:

R* should just introduce a premium subscription, private lobbies plus monthly perks and giveaways for around the same monthly cost as Netflix, take the backlash and take my money.

 

I would be all for that as long as it can be purchased with Gold like The Outlaw Passes.

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Lonely-Martin
3 hours ago, Gettin up said:

Nah. Don't give them ideas to grab more money. People are already pissed off about shark cards and gold bars, lol.

I've never been against R* making money with gold/cards, just irks me the game is made to pander to them too much and restrictive on earning potentials like how we have to hang around and wait to get more pay from missions instead of being rewarded for being efficient/quicker with learning those jobs.

 

I'm happy to pay so I get what I want to be fair. If I get lobby control in this game for a few quid a month, bring it on. But as another said above, if R* did charge a fee, they'd be held accountable more to fix things and as the last 2 years have shown (and near 7 years of GTA:O), these games are never working 100% fixed ever and R* won't want any added pressure to do something they have zero intention of doing. 

 

They make if 'free' so they are free of more responsibility. :(

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DentureDynamite
14 hours ago, kcole4001 said:

I got in a session in the afternoon with 6 others just by loading in.

Later it got down to 2 others, then just 1 other player.

Last night's player count sessions for me were: 7, 4, and 5--including myself.

 

I also found yet another daytime treasure tree map (Diablo Ridge) in The Heartlands; may not intrinsically be connected to low player count, but I do believe it increases the chances.

 

Can't complain about that. :)

Edited by DentureDynamite
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1 minute ago, DentureDynamite said:

Last night's player count sessions for me were: 7, 4, and 5--including myself.

 

I also found yet another treasure tree map (Diablo Ridge) in The Heartlands; may not intrinsically be connected to low player count, but I do believe it increases the chances.

 

Can't complain about that. :)

I did troll around for treasure trees and hunters but found none.

I did manage to loot a map at the roadblock for my shine sale, so not a loss.

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DentureDynamite

I was finding collectibles left and right last night--can only attribute it to low player count.

 

R* seems to have set it to be inversely proportional to player count..?

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1 minute ago, DentureDynamite said:

I was finding collectibles left and right last night--can only attribute it to low player count.

 

R* seems to have set it to be inversely proportional to player count..?

It's definitely scaled to how many players are in the session, like random missions, LA spawns, and even regular animal spawns are still increased.

With fewer players I always get better loot: lots of cards and alcohols from NPCs.

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4 hours ago, RyuNova said:

I would be all for that as long as it can be purchased with Gold like The Outlaw Passes.

 

I don't see how this has any downside. People either buy Gold to fund it or they play to get their moneys worth out of it seeing as you would not get your thirty Gold for one month back so you would need to play to make it worth it.

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CosmicBuffalo
8 hours ago, ALifeOfMisery said:

 

It definitely seems as though lobby merging is being deliberately disabled through the evening and night.

 

My local time is similar to No Homing's, and my experience lines up with theirs, what about in the States? Is this happening at the same time for everyone or is this being staggered across time zones?

 

I was on from 9pm until 1am UK time, never had more than 5 other players in a lobby with me and when I quit for the night I'd been in a lobby alone for over an hour.

 

If this is deliberate, or even if it isn't, I hope R* make it permanent (they won't, I know). The game is so much more stable when lobbies aren't constantly merging.

R* should just introduce a premium subscription, private lobbies plus monthly perks and giveaways for around the same monthly cost as Netflix, take the backlash and take my money.

Im in the U.S. and the lobby populations are low.  I am having events spawn and even a 2 LA have a appeared.  I agree with a subscription cost.  However, I would prefer lobby choice to be under player control.  I prefer the competition in these games.

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Just my opinion, not meant to offend anyone, but why are people still pushing the idea of paywalling solo lobbies? Its a QoL feature, and locking it behind a paywall is just wrong. Don't give R* ideas people. They don't need any incentive to add it beyond the fact that its a needed feature. Remember, if we give them an inch, they take the arm. Paywalling features like this is a slippery slope to nowhere good.

I get that the logic behind it is that R* wouldn't add it unless they could make money off it, and perhaps that may be true, but still, why are we giving them the green light to do something like that? Its just plain wrong to charge for something the game so desperately needs.

 

Edit: I'd seriously rather never get solo lobbies, than have to pay for them, for no other reason than the dangerous precedent that paywalling QoL sets. The game is already plenty monetized.

Edited by ghostsoap01
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ALifeOfMisery
3 minutes ago, ghostsoap01 said:

why are people still pushing the idea of paywalling solo lobbies?

I'm not pushing it, I'm just being pragmatic. If R* was going to give us the option of IO lobbies as a QoL feature, they would have done so already. I think R*/T2 might, however, consider IO lobbies if they were a paid for, premium feature.

 

I don't particularly want to pay for such a thing, but I would, because the quality of my gaming would be vastly improved by only ever playing either alone or with a handful of players from here.

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quickdrawmcgraw
5 minutes ago, ghostsoap01 said:

Just my opinion, not meant to offend anyone, but why are people still pushing the idea of paywalling solo lobbies? Its a QoL feature, and locking it behind a paywall is just wrong. Don't give R* ideas people. They don't need any incentive to add it beyond the fact that its a needed feature. Remember, if we give them an inch, they take the arm. Paywalling features like this is a slippery slope to nowhere good.

I get that the logic behind it is that R* wouldn't add it unless they could make money off it, and perhaps that may be true, but still, why are we giving them the green light to do something like that? Its just plain wrong to charge for something the game so desperately needs.

I couldn't agree more, i feel like im taking crazy pills. The game is halfassed and missing tons of features that were in previous Rockstar games, so the solution is to try and give them more money? The writing has been on the wall for a long time, they have dripping content until they can get a PS5 version out. PS4/XB1 will get a final update (probably heists), and then they are going to focus on the next gen. I'm also willing to bet, many of these no brainer, QoL changes will come out when the PS5 version does aswell to make people less resistant to switch over. Please dont hand these people any more money.

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6 minutes ago, ALifeOfMisery said:

I'm not pushing it, I'm just being pragmatic. If R* was going to give us the option of IO lobbies as a QoL feature, they would have done so already. I think R*/T2 might, however, consider IO lobbies if they were a paid for, premium feature.

 

I don't particularly want to pay for such a thing, but I would, because the quality of my gaming would be vastly improved by only ever playing either alone or with a handful of players from here.

 

Perhaps pushing it was too strong of a word, but you can't deny that R* likely visits threads like these to take notes on what the community wants. As I mentioned, my main concern is the precedent that would be set as a result of locking a QoL feature behind a paywall. I'd rather never see invite only lobbies in this game, than have to pay for them. I already have so many subscriptions for various things, the last thing I want is to pay 14$ CAD/month for a simple feature like that (btw that's the price of one month of Netflix in Canada).

I just think that by saying we are okay with this, we are maybe giving R* the wrong idea about what is, and is not acceptable behaviour towards their consumers.

Edited by ghostsoap01
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Lonely-Martin
5 minutes ago, ghostsoap01 said:

Just my opinion, not meant to offend anyone, but why are people still pushing the idea of paywalling solo lobbies? Its a QoL feature, and locking it behind a paywall is just wrong.

I agree with you that it should just be a feature added, but R* aren't keen to add them. They've teased that they have them but are too keen to stick to the current way that I find tacky.

 

I just want to be able to play my RDRO my way rather than how it is now and forced to play R*'s way or have others impose their game on me. I love the setting and much this game offers. If it means chucking a few bob R*'s way, so be it. We know T2 are only interested in it all for the money, so it's probably the only way to get them to budge.

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If you get fed crap for a few years, slowly your standards will drop. Slowly you start to rationalize ways of getting what you want, at a compromise. As time goes, and nothing comes your way save for more crap, you start to accept larger and larger compromises, until eventually you totally acquiesce, and you'll do anything they want so long as you can have that one thing you've been wanting. I've always wanted solo lobbies for this game, but I will not acquiesce to get it.
 

Again, I respect everyone on this thread, and I don't mean to offend anyone, but think deeply about what you are suggesting. I've been vocal about invite only lobbies since day one, I even made a thread on day one when I noticed the feature was lacking. I want the feature as much as all of you do, but this is not the way we go to get lobby options. Its a dangerous idea that needs to be put to bed.

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23 minutes ago, ALifeOfMisery said:

I'm not pushing it, I'm just being pragmatic. If R* was going to give us the option of IO lobbies as a QoL feature, they would have done so already.

 

This. If R* intended for us to have them for free then we would have already got them. They intentionally went out of their way not to program them into RDO which to me speaks volumes.

 

R* gains nothing by adding them for free but stands to gain alot by adding them at a price.

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Lonely-Martin
7 minutes ago, ghostsoap01 said:

If you get fed crap for a few years, slowly your standards will drop. Slowly you start to rationalize ways of getting what you want, at a compromise. As time goes, and nothing comes your way save for more crap, you start to accept larger and larger compromises, until eventually you totally acquiesce, and you'll do anything they want so long as you can have that one thing you've been wanting. I've always wanted solo lobbies for this game, but I will not acquiesce to get it.
 

Again, I respect everyone on this thread, and I don't mean to offend anyone, but think deeply about what you are suggesting. I've been vocal about invite only lobbies since day one, I even made a thread on day one when I noticed the feature was lacking. I want the feature as much as all of you do, but this is not the way we go to get lobby options. Its a dangerous idea that needs to be put to bed.

I have thought about it though. I'm not against R* making billions so long as I get what I want from the game. I want lobby choices more than a few quid each month, the money side of means nothing to me, lol. 

 

There are limits of course, if something has no value for me, I don't pay. So R* would have to offer good freedom if I was to pay for it, and do more to maintain the game of course.

 

But as it stands, aside current issues that allow me to play in peace that'll surely go soon enough, I've just been unable to fully immerse in this RPG. I've seen how awesome this game could be if I could immerse enough that after this long and good consideration, the money aspect means nothing compared to the joy I could get.

 

Again, I do agree it should be a feature added for free though. It's a shame we're even at this point, but I just wanna play more. (Also no offence taken of course). :)

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DentureDynamite

Gotta get these NPC comebacks off my chest; feel free to add your favorites. :)

 

Butcher:

 

"This mess will barely sell!" - Have you tried whining about it?
"Want better pay? Do a better job." - That what your boss at R* told you? I'm so sorry!
"I can't give you much." - One look at you already told me that.
"Seems I buy this near every day." - So why did you buy it from me?
"What's so scary about your face?" - It looks like yours.
"A dime a dozen." - Yeah; your meat smells like it. Treat your customers with respect and they might sell you something other than rotting bat wings.

 

Lawmen:

 

"I'm gonna put a hole in your bosom." - Promises, promises; but hey--go ahead and try. I'm always up for a laugh.
"You playin' possum? You ain't moved." - Keep talking. I'm reloading.
"You soilin' your britches? You ain't moved!" - Neither have you; you're still stuck on the doorway.
"Get in there!" - Yeah, come on in fellas! Your friends are keeping a fire nice and warm for you.
"Do they look dead to you?" - Oh, I'd say so; in fact, none of them have heads. Wait--do you mean me?
"The rat scurried inside." - I know; I already got him--three-star pelt too!
"They've gone in there." - Amazing deduction, Einstein. You saw me go in five minutes ago.
"You can't win against the law." - That's odd; that's what your friends said too, right before they died.
"This is what you get for breakin' the law." - Just wait 'till you see what you get for coming after me...
"After him!" - I'm a "her". Just thought I'd mention that before you die.
"Drag 'em outta there!" - Have fun trying to drag me up a ladder; BTW, your pants just caught fire.
"Now's our chance--drop 'em!" - I'm sorry, but your nine dead fellow lawmen used up your last chance.
"Milk that cow!" - Step through the door and you'll see what you get out of me.
"I'm glad it's gone this way!" - Me too; the breeze from your direction was terrible.
"Send that whore to hell!" - Sorry; insufficient postage. Let me give you the refund.
"What's the holdup! Get them!" - Hey--give them some time; they're trying to get past the body pile.
"You yella'?" - No, but some of your friends on the floor here were bright yellow before they turned black and crispy...

 

Gunsmith:

 

"What are you aiming for?" - Stop with the puns, and just gimme the catalog, will ya?

 

Bounty Hunters:

 

"I'd rather have your scalp as my reward, asshole." - Nah; you'll change your mind. I haven't bathed for nearly two years. Hope you like lice.

 

NPCs (when tied up):

 

"Oh God, I need help!" - You can say that again!
"Hellfire!" - Well, why didn't you say so before? (tosses firebottle)

 

Fence:

 

"Don't you tell no-one." - Oh, sure; now you tell me...
"I won't ask where it came from!" - Yeah, right. And stop trying to sing when you talk.
"Now where did you get this, I wonder?" - Ask me that again, and you'll find out.

Edited by DentureDynamite
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2 hours ago, ghostsoap01 said:

If you get fed crap for a few years, slowly your standards will drop. Slowly you start to rationalize ways of getting what you want, at a compromise. As time goes, and nothing comes your way save for more crap, you start to accept larger and larger compromises, until eventually you totally acquiesce, and you'll do anything they want so long as you can have that one thing you've been wanting. I've always wanted solo lobbies for this game, but I will not acquiesce to get it.
 

Again, I respect everyone on this thread, and I don't mean to offend anyone, but think deeply about what you are suggesting. I've been vocal about invite only lobbies since day one, I even made a thread on day one when I noticed the feature was lacking. I want the feature as much as all of you do, but this is not the way we go to get lobby options. Its a dangerous idea that needs to be put to bed.

This is exactly why Rockstar does what they do when it comes to monetizing their games, sadly. People practically throw money at them for no reason. Can't even say I'm surprised that people are asking to pay for IO lobbies. Lol.

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ALifeOfMisery
2 hours ago, ghostsoap01 said:

I just think that by saying we are okay with this, we are maybe giving R* the wrong idea about what is, and is not acceptable behaviour towards their consumers.

I'm not ok with it, I just want to make that clear.

 

I'd be willing to pay to get access to IO lobbies, and I think that "willing" is the key word.

 

When I think about paying for a premium subscription to RDO, I'm not happy or excited, but, if a price point was set that didn't leave me feeling gouged, I'd be willing to pay to enhance my experience of the game.

 

To me, it would feel similar to paying for any other form of home entertainment that I subscribe to and I'd almost definitely get more hours out of a subscription to RDO than I get out of any one of Sky Q/Netflix/Disney+/Amazon Prime/Spotify etc.

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19 minutes ago, ALifeOfMisery said:

I'm not ok with it, I just want to make that clear.

 

I'd be willing to pay to get access to IO lobbies, and I think that "willing" is the key word.

 

When I think about paying for a premium subscription to RDO, I'm not happy or excited, but, if a price point was set that didn't leave me feeling gouged, I'd be willing to pay to enhance my experience of the game.

 

To me, it would feel similar to paying for any other form of home entertainment that I subscribe to and I'd almost definitely get more hours out of a subscription to RDO than I get out of any one of Sky Q/Netflix/Disney+/Amazon Prime/Spotify etc.

 

All of this.

I do not support it nor do I want it but I can see it happening and would accept it, not with a smile and a bum slap but with a grimace and a shrug. There is no reason why R* did not put or has not put IO Lobbies in the game. People have made it ABUNDANTLY clear that they want them and whatever vision R* had for RDO has been thrown out of the window by R* themselves in favour of the tried and tested GTAO businesses idea, large initial investment, slow but continuous return.

 

RDO should have already gotten Properties, they have consistently been at the top of all lists since the Frontier Pursuits Update came out. Why have they not been added? R* has a plan to milk the game for as long as possible, paid IO Lobbies would let them milk the game and players even more.

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7 hours ago, ghostsoap01 said:

If you get fed crap for a few years, slowly your standards will drop. Slowly you start to rationalize ways of getting what you want, at a compromise. As time goes, and nothing comes your way save for more crap, you start to accept larger and larger compromises, until eventually you totally acquiesce, and you'll do anything they want so long as you can have that one thing you've been wanting. I've always wanted solo lobbies for this game, but I will not acquiesce to get it.
 

Again, I respect everyone on this thread, and I don't mean to offend anyone, but think deeply about what you are suggesting. I've been vocal about invite only lobbies since day one, I even made a thread on day one when I noticed the feature was lacking. I want the feature as much as all of you do, but this is not the way we go to get lobby options. Its a dangerous idea that needs to be put to bed.

I would rather spend the money on a new story mode dlc anymore tbh, as much as I love online I think they've lowered my faith and optimism in their product enough that I just don't see the game in the same positive light as I used to. 

 

3 hours ago, RyuNova said:

RDO should have already gotten Properties, they have consistently been at the top of all lists since the Frontier Pursuits Update came out. Why have they not been added? R* has a plan to milk the game for as long as possible, paid IO Lobbies would let them milk the game and players even more.

I am wondering if they just don't have the know how to add this stuff into the game without blowing it up?

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2 minutes ago, Direwrath said:

I would rather spend the money on a new story mode dlc anymore tbh, as much as I love online I think they've lowered my faith and optimism in their product enough that I just don't see the game in the same positive light as I used to. 

 

 

I was thinking about this the other day, the Epilogue they gave us is basically DLC. They could have just ripped the entire Epilogue from the game and sold it as DLC and it would have been worth the money. The fact we got it included for free confuses me when they could have made serious money from it.

 

4 minutes ago, Direwrath said:

I am wondering if they just don't have the know how to add this stuff into the game without blowing it up?

 

My guess is that the Christmas DLC for RDO will add them and close up the Frontier Pursuits chapter of RDO.

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21 minutes ago, RyuNova said:

 

I was thinking about this the other day, the Epilogue they gave us is basically DLC. They could have just ripped the entire Epilogue from the game and sold it as DLC and it would have been worth the money. The fact we got it included for free confuses me when they could have made serious money from it.

 

 

My guess is that the Christmas DLC for RDO will add them and close up the Frontier Pursuits chapter of RDO.

I think they offered it for free because of all the noise that was made about having John in the game as a playable character. 

Even though they had to make it one of the hardest things to finish just to get the pleasure. 😭

 

As for properties, I'm still kind of skeptical if they can even manage the programming to add them? Given that even the smaller role updates are causing this game to break and constantly need repair.

 

Now I'm no expert in game programming, but the staff at R* don't seem to have much of a handle on what they release to us in the first place, that in addition to the delay, makes me wonder about their capabilities at this time. I do wish you are right though, and hopefully these next updates are going to come with some really cool additions. 

 

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7 hours ago, RyuNova said:

RDO should have already gotten Properties, they have consistently been at the top of all lists since the Frontier Pursuits Update came out. Why have they not been added? R* has a plan to milk the game for as long as possible, paid IO Lobbies would let them milk the game and players even more.

There's a huge lag between what players want and what content Rockstar is developing, I'm almost certain all the content delivered over the past year (including FP) has been in development since the beta in some capacity.

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