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Tetramur

Crash in GTA SA...

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Tetramur

Game crashed unfortunately, here's a crash log:

Version: US 1.0
Last file to be loaded: data\maps\sf\sfse.ipl
Last library loaded: 

Error: Unknown

 

Assembly Info: 


Exception address: 0x005B51F7
Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION)

 

Edited by Tetramur

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Mysterdogg

Hello, @Tetramur, the "exception address" states that the source of the crash is related with a map file, probably a .ide file or even a corrupted game. 

 

If you can provide a list of your installed mods, your game version and any other thing that you consider relevant, that will help us a lot more to know your problem and hopefully solve it. 

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Tetramur

Yes, of course.

Version: US 1.0

Mods: none mods have been installed

Special: I have nine models converted from GTA 3. When I had three, I added strings in my game (IDE and IPL), but when I added three more, I forgot to add it once more. Now I have nine. In one time I added six models, six strings in IDE and IPL.

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Mysterdogg

That's the source of the problem then, as stated in your crash log:

1 hour ago, Tetramur said:

Last file to be loaded: data\maps\sf\sfse.ipl

Check that file and compare it with the corresponding .ide file, you probably commit a mistake with a name there or just forgot to include it. Check your gta.dat file too in case you have added a new map section. 

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Tetramur
11 hours ago, Mysterdogg said:

That's the source of the problem then, as stated in your crash log:

Check that file and compare it with the corresponding .ide file, you probably commit a mistake with a name there or just forgot to include it. Check your gta.dat file too in case you have added a new map section. 

Yes, I compared and found a fatal mistake: in IPL all models have numbers two less than in IDE. I will verify this - if my game will still crash, I will note this here.

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Tetramur

Ah, no. All OK. Thanks.

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Tetramur

But... New problem. After several minutes of playing, the game crashes:

Last file loaded: Audio\Streams\ (different files)

Exception at address: 0x00000002

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