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GhoticCorw

Vice City Car Camera

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GhoticCorw

Hello,

 

I have a little problem with the new cars I am trying to add to Vice City.

Looks like half of them have a weird camera setup, sometimes camera is too far away bust most of the time is too close and a bit too high.

Is there any easy way to fix it?

 

Thanks.

 

Car.jpg

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guard3
Posted (edited)

You can either try to make a better collision mesh and/or edit the x, y, z dimensions in hangling.cfg (you can see which handling entry is used by checking default.ide).

Edited by guard3

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GhoticCorw

I tried editing handling dimensions, they seem not to affect anything.

I have never fooled around with any models, but I guess there is a first time for anything. I hope that it wont cause me too many trouble. Thanks.

 

Oh, and I just read that the handling dimensions are used for steering purposes (https://projectcerbera.com/gta/3-vc/tutorials/dimensions).

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GhoticCorw

Ok, finally have figured it out. Its the collision data in the vehicles.col. CollEditor2 helped me with that. Needed to move couple things there to match the model.

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