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Reyvar

Player Assassination Stranger Missions

Recommended Posts

Callahan44
3 minutes ago, 1898 said:

That's kinda where I am. I wouldn't want to be constantly on a hit list but every now and then WTH, still waiting for my first time. Do you get an alert? If they're in the next town over good luck catching me. I'm well stocked with horse stimulants.

You get an alert and the hitmans are marked on your map,making it really easy to just ride in the other directions. Never used tonics and always escaped..Its really easy. May get more interesting with other transports.

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lordbancs

This would make alot more sense if the targeted players we only ones with low honor.

 

I've only done the one with Sean and he even says during the cutscene "this is a bad guy, he was running his mouth about you yadda-yadda". 

 

This seems more reasonable than just running down some random player who may have hours worth of work on the back of his horse.

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Callahan44
14 minutes ago, lordbancs said:

This would make alot more sense if the targeted players we only ones with low honor.

 

I've only done the one with Sean and he even says during the cutscene "this is a bad guy, he was running his mouth about you yadda-yadda". 

 

This seems more reasonable than just running down some random player who may have hours worth of work on the back of his horse.

With a good honorsystem maybe. Atm someone that just rides around,killing every player and animal he sees is a good person...

Im also not sure if sean cares lol.

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IamCourtney

It seems like the game simply assigns the nearest player/posse to the mission giver as the target so I keep that in mind and check the map before accepting. If the next living soul is around Valentine while I'm down in lower New Austin it isn't likely to go well and I'll find another mission.

 

Also I think they need to level the playing field and give attackers only one life as well. It's fun to try and fight it out but you end up with a war of attrition the target is likely to lose when the attackers can just keep trying until time's up which makes running always the straight up better option.

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Qbert

I had another player assassination mission last night as soon as I qued it up the dude left the session....

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Mad-Monkey_1st
4 hours ago, Qbert said:

I had another player assassination mission last night as soon as I qued it up the dude left the session....

 

So we know they come from "Stranger" missions but how does it pick the person to assasinate ? ive had about a dozen attempts now only the very 1st got me as wasn't aware what was happening

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Qbert

I really don't know how it works but I do know it gives the target a heads up as to the fact he's marked for assassination. I know this because this was the second time someone left on me while the mission giver( this one was Joe) was still talking in his cutscene, so I believe it alerts them fairly early so they can prepare. One dude was actually waiting outside for me with dynamite on time so he knew fast. If you listen to the cutscenes on these missions they always say that this person has been acting bad or killing innocent folk so it might pick dishonorable players to assassinate

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Mad-Monkey_1st
2 hours ago, Qbert said:

. If you listen to the cutscenes on these missions they always say that this person has been acting bad or killing innocent folk so it might pick dishonorable players to assassinate

Dont think it works like that i dont kill anyone not even npc's I dont rob shops and my honor is high as it can go the only bad thing i do is hunt lol i very rarely respond to griefers just jump on horse and ride away, The only thing i've come up with is the longer your session is the higher the chance of you being the target, but i could be wrong When i play i do play for hours on end and as i've stated ive had around a dozen assassinations put on me know 

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IamCourtney

I'm reasonably confident that it simply targets the nearest player. I've only been targetted twice personally, both when I was at high honour and relatively close to one of the Strangers who can assign it. I've triggered the mission myself about 10 times and the last 4 or 5 I've chceked the map before accepting to see who was around and it seemed to be the nearest player who was targetted every time, though nearest is relative of course. Sometimes the next closest person is a state and a half away...

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Pocket Fox
32 minutes ago, IamCourtney said:

I'm reasonably confident that it simply targets the nearest player. I've only been targetted twice personally, both when I was at high honour and relatively close to one of the Strangers who can assign it. I've triggered the mission myself about 10 times and the last 4 or 5 I've chceked the map before accepting to see who was around and it seemed to be the nearest player who was targetted every time, though nearest is relative of course. Sometimes the next closest person is a state and a half away...

It does.

 

I usually avoid the player assassination ones. I've ignored Flaco up in Ambarino twice when he offered them. But once he offered me a posse assassination and I knew there was a 2 player posse at Lake Isabella. I figure 1v1 is unfair, but 1v2 where I am the 1 is more suitable - so I accepted.

 

They moved to the far side of Lake Isabella and got high ground so I knew they were ready for me. I raced in over the ice, they shot first, I got behind a small island popped slippery b'tard and then rushed out and danced my horse around on the ice until they emptied their rifles. Then I came out of slippery b'tard and dropped both players. Then I went about my business and left them alone, as they also let me be.

 

Tonight though I was in the middle of nowhere, noticed a lvl 15 near-ish to me who was just doing hideouts etc. No one else around and eventually I get told I am their target for assassination. I noticed on the map they came towards me, but kept their distance - figured maybe they were texting me but due to asshats I blocked all randos. I rode all the way over to them, they avoided me at first, but I just kept riding at a slow pace and waving (I wanted them to kill me, so they could complete the mission) and they eventually shot me. After they didnt move for a while, I assume maybe trying to text me again, but couldn't. I kept hunting in the area and they left to a different area. If they truly wanted to start crap I'd imagine they'd have harassed me earlier, and if they did, their funeral.

 

Had I actually been doing something like hunting with a big haul and being far away from a butcher I can see it being a pain, but I didn't feel inconvenienced this time.

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Fugitive21

OMFG they need to up the time on these. Same issue I am all the way up near the old lady mama (what ever her name is) to kill a rival posse member. Ok fine no issue.....5 minutes.....That person is Saint Denis....Go...... Get the f*ck out of here..... 

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BUT THE BENZ

^yeah the distance can really kill it. I gave it another shot though and managed to kill a target, it was very likely the "best" kill I made online, all about the location.

 

got the job from langton in hennigan's stead, so I started near bonnie's ranch and the target was down in cholla springs/armadillo. finally a distance you CAN make, quite easily in this case. it was 2 people actually, targeted player had a posse member with him and they were not riding away. so I rode towards them and they started moving aswell, passing armadillo and riding up the hill. I know the turf quite well (loved the location in RDR), so I tried to find me a good spot that would allow me to get a drop on them, somehow, just a few seconds.

 

in the end they were almost up the hill, stayed on the road together as I was riding towards them, on the road aswell, but then I took a turn to the right just before we could have been in sights of each other, cause I remember'd that there's a little plateau from where you can look down onto the passage down into town. and the timing was just right since the posse member started to ride towards me and the targeted player tried to speed away, and that was when I was up the plateau and immediately saw the target ride away. I stayed on horseback, and pulled out the rolling block rifle to see the target already far away. so I aim once, might have hit him, don't know, but he rides on...reloading and feeling the heat, I shoot again and almost right before he disappeared behind trees he drops off his horse, mission accomplished. YAY, and then 3 seconds later his posse friend arrived at the plateau to shoot me!

 

very cool moment!

Edited by BUT THE BENZ

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Stupidis
On 12/23/2018 at 7:06 AM, AdmiralAssclown said:

The one time I got targeted, it kicked me out of the damn stable! I'm fine with it if I'm out in the world, but if im in a shop, I shouldn't be sucked out and forced to run/ fight whatever. 

 

A solution could be that game chooses random player who has to agree to be a target. If not next player gets the question. If no player accepts a npc becomes the target. Timer depends on how far target is from player. If the target manage to escape there will of course be a nice reward.

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wehweh01

Since getting the Slippery Bastard card it's a choice if how I want to kill my assassins. Dual mausers hip fire is the usual pick.

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gibsonteddyj

When I am targeted for assassination, I try to communicate with the other player in game chat.  If my horse isn't loaded down with hides, I tell the other person where I'll be hanging out.  If they can make it there before the timer expires, I surrender and let them kill me.  If they can't make it there in time, I escape.  I'm not above helping another player score some easy money, gold, and exp.

Has anyone ever tried fast traveling to a distant targeted player?  I usually don't accept these missions and have only been the target 2 or three times, so I have never tried to pursue them.

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YNNEL

I just don’t start the mission if I see it’s a player assassination now. In my experience they are always too far away and it’s pointless even trying to catch them.

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Mad-Monkey_1st

We had one last night with Sean i sent my friend towards nearest player whilst i was in the cut scene but it turned out to be another player, Also as soon as you hit square to accept the other player gets the warning they have been targeted and can run strait away but you still have to wait for cut scene to ramble on and finish so really any one with a good horse and near a railway will get away easily.

 

Also been on other end end when 3 of us where targeted by only a single player so one of us legs it fast the other two just wait and fight it our die or not the assignee has to kill all 3 off us to complete it 

 

Personally this event should be abolished as it promotes griefing imo and is so often very unfair. Infact next time i go to a story teller and its shows this event i will not accept it 

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Dr.Rosenthal

I don’t mind the player/posse assassination missions. I do mind posses who continue to go after you after the mission is over. Me, when the timer is down or we’ve killed them, I move on.

 

Best strategy for the one being hunted is to just leg it, in my opinion. Don’t get into cover, don’t get cornered. If you can, go down to New Austin because it’s a bottleneck with plenty of routes to lose the tail. Travel in as much of a straight line as possible until you get to surroundings that allow you to turn without being intercepted. Pump your horse full of stimulants if necessary.

 

I guess there are good places to hide as well but mostly I find it easier to just run.

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Mad-Monkey_1st
2 minutes ago, Dr.Rosenthal said:

I don’t mind the player/posse assassination missions. I do mind posses who continue to go after you after the mission is over. Me, when the timer is down or we’ve killed them, I move on.

 

Best strategy for the one being hunted is to just leg it, in my opinion. Don’t get into cover, don’t get cornered. If you can, go down to New Austin because it’s a bottleneck with plenty of routes to lose the tail. Travel in as much of a straight line as possible until you get to surroundings that allow you to turn without being intercepted. Pump your horse full of stimulants if necessary.

 

I guess there are good places to hide as well but mostly I find it easier to just run.

When the timer is over that should be job done whether you win or lose you go about your own business then if they dont there griefing and report that then as disruptive play 

 

My escape now is leg it onto railway line on my Fox Trotter they wont catch that as ive a head start

Edited by GTP_Monkey

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IamCourtney

I've only been successfully assassinated once so far. Didn't come right back at the duo who did me in, but I hung around the vicinity "hunting" and you better believe the wagon train they tried to escort a few minutes later never made it to the destination. All part of the fun imo. I'm certainly extra vigilant on subsequent missions in sessions where I've been the assassin.

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Norfolkwrangler

Had a few of these happen to me,don't mind the chase etc but last night managed to avoid the 2 guys chasing me,they failed,then they decided to kill me anyway,not just once!I don't mind a sporting chance but I'm not a brilliant shot,I don't mind the odd shoot out but it was no contest at that point!i just thought what challenge is there in constantly shoot people who are rubbish like me!!🙄

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HaveYouSeenGavin

I've been targeted once, while shopping for clothes. Didn't even notice until I won because all other players left and I was like

 

giphy.gif

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Simon Le Tocq
19 hours ago, Dr.Rosenthal said:

I don’t mind the player/posse assassination missions. I do mind posses who continue to go after you after the mission is over. Me, when the timer is down or we’ve killed them, I move on.

Just run to the northernmost part of the map. If they keep chasing you after the mission, find a new session. Griefers hate snow for some reason.

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Dr.Rosenthal
1 hour ago, Simon Le Tocq said:

Just run to the northernmost part of the map. If they keep chasing you after the mission, find a new session. Griefers hate snow for some reason.

 

Thanks for the advice! Though it’s most often they who leave the session after trying to deal with me, lol 😈

 

My posse got targeted last night while just north of Tumbleweed. Attackers were in Benedict Point. Decided to ride east towards Pike’s Basin to enter by the ”hole-in-the-wall” and lose them. I took point and got there first, got to high ground to get a good shot in case my buddies would be chased, but the attackers had already given up and stopped just outside of Armadillo. Felt like a decent strategy though so I was a little disappointed that they didn’t try harder...

Edited by Dr.Rosenthal

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TCA

When that would happen to me, I would just change sessions lol.

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Ghoffman9

It only ever happened to me once a few weeks ago. I just completed a story mission, after loading in I could not even take a single step forward before I was selected for a target assassination. Looked on my map to see a 4 player posse making their way towards me, so like many others I just bolted and ran till the time ran out. Its such a horribly designed mission. Mainly because players who might not be interested in participating, being selected by the system. That, and the fact that its so easy for the target to elude their would be assassins. Just hop on your horse and keep mashing sprint till time runs out and you win. Literally nothing they can do about it.

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4eyedcoupe

So, I was sitting in camp yesterday morning and all of the sudden I am a the target of an assassination mission.  It was a posse of 4 against little old me by my lonesome. I hopped on my horse and road to the hills to get away.  I was in camp with my white flag up so I was surprised I was a target.  Anyone know if camp will protect you from harm like it normally would?  I wasn't sticking around to find out the hard way.  I made that posse chase me across map.  

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IamCourtney

I dunno for sure but since activating Stranger missions disable Parely, it stands to reason it might negate white flag protection as well.

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4eyedcoupe
Just now, IamCourtney said:

I dunno for sure but since activating Stranger missions disable Parely, it stands to reason it might negate white flag protection as well.

I assumed as much too, so I skinned out and went to the hills of Annesburg.

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ALifeOfMisery

I've still only ever been targeted twice.

 

The first time a two member posse gave chase, but by the time I'd ran from near Hanging Dog Ranch to Armadillo I checked the map and they'd clearly given up.

 

The second time I was literally inside Adler's Ranch, topping up on jewelry, oatcakes and sweetcorn, when I got the notification I put my horse around the back of the building, crouched at the top of the ladder inside, checked the map and the guy never bothered to come after me.

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