doubledecker Posted December 19, 2018 Share Posted December 19, 2018 Is there any public info on how some released clear the way scripts work? If noone has heard of this script, it basically makes the peds drive out of your way, often used in LSPDFR when you have your sirens on and you dont want to keep crashing into AI. I'm pretty sure that the script uses the Drive task, but I am struggling to get an accurate radius around my player with all the peds in it so then I can apply the task to them.. Any suggestions are appriciated! Link to comment Share on other sites More sharing options...
Guest Posted December 19, 2018 Share Posted December 19, 2018 There's a native TASK_VEHICLE_TEMP_ACTION that is possibly used. If you look on the NativeDB http://www.dev-c.com/nativedb/ you can find a list of all the temporary tasks you can make them do. Link to comment Share on other sites More sharing options...
Jitnaught Posted December 22, 2018 Share Posted December 22, 2018 ClearTheWayV does it with the following native functions: CLEAR_PED_TASKS TASK_VEHICLE_DRIVE_TO_COORD Link to comment Share on other sites More sharing options...
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