Rithrius Posted December 17, 2018 Share Posted December 17, 2018 (edited) I'm sure everyone is sick and tired of griefers doing their thing and then leaving the server before you can report them. So if the Player List also displays people who left the server in let's say the last 5 minutes, you could still report them. Leaving the server to avoid the consequences of foul play, verbal abuse, etc. is an exploit far too easily abused, and honestly should not be allowed to happen. Edited December 17, 2018 by Rithrius ghostsoap01 1 Link to comment Share on other sites More sharing options...
Tha-Jamz Posted December 17, 2018 Share Posted December 17, 2018 Again, al problems regarding griefers and free aim people vs people who like the auto aim would be solved if we got private/invite only sessions. Next to that free aim and auto aim showdowns/series and the complete player base is happy in 1 update. ALifeOfMisery, ghostsoap01 and Fatsanchez 3 Link to comment Share on other sites More sharing options...
DonnieVega Posted December 17, 2018 Share Posted December 17, 2018 Where are all these griefers you keep talking about? I've been playing every day since launch and find it a very peaceful experience overall. Fugitive21, TyrionV, Chrismads and 4 others 7 Link to comment Share on other sites More sharing options...
Rithrius Posted December 17, 2018 Author Share Posted December 17, 2018 11 minutes ago, DonnieVega said: Where are all these griefers you keep talking about? I've been playing every day since launch and find it a very peaceful experience overall. I'm not saying it happens all that often for everyone, but i've seen it quite a few times since RDO launched. Even so the option to report a player, for whatever reason deemed necessary, should still be possible after they log off. Otherwise what's the point? Link to comment Share on other sites More sharing options...
DonnieVega Posted December 17, 2018 Share Posted December 17, 2018 1 minute ago, Rithrius said: I'm not saying it happens all that often for everyone, but i've seen it quite a few times since RDO launched. Even so the option to report a player, for whatever reason deemed necessary, should still be possible after they log off. Otherwise what's the point? I don't think it has any effect at all. You really think people at rockstar are going to open an investigation for a couple of griefing reports? I'm pretty sure that's at the very bottom of their priorities list. And just like in GTA most people won't ever file a report because they don't even know the option exists. Link to comment Share on other sites More sharing options...
areyouchappin Posted December 17, 2018 Share Posted December 17, 2018 On Xbox, we have a Recent Players tab that tells us the last 30 or so players you have played with in whichever game you were on. As long as you remember the gamertag, you can usually find the player in there. I'm not sure if PS4 has a Recent Players area, I wouldn't be surprised if it did though. I hate to say this because I'm probably going to get a lot of sh*t for it, but if someone rides up and kills you once or twice then quits/disconnects/switches sessions etc they can't really be reported for griefing, there needs to be a clear pattern that can be identified. Now if that same player jumps session to session killing another player once or twice then jumps sessions again, that can be identified as griefing. That's why GTA:Online had the Bad Sport lobby, it was a good idea but it just never really worked properly in GTA5. Another thing that will nullify reports of griefing is if you fight back. If someone starts killing/griefing you, and you decide to fight and end up killing each other back and forth a bunch of times, you can't report them at that point because you can't really prove that they were griefing you anymore. The best way to report a griefer is let them kill you while you just try to go about your business, make sure you keep moving around and stuff so you don't appear "idle," and once a clear pattern of abuse is established, report that MFer and then switch sessions. Reporting anything in general can obviously still work, but try to make sure that your reports are reliable against the accused so whoever is going over your report has no choice but to agree that you were the innocent player. Red Dead Redemption 1's slight fix to griefing was the Public Enemy status, if you killed a player a few times you became a Skull on the map that all players could see and get extra XP for killing you. It did not fix griefing, but it made killing griefers a mini-game, which I thought was cool haha Link to comment Share on other sites More sharing options...
Rithrius Posted December 17, 2018 Author Share Posted December 17, 2018 29 minutes ago, areyouchappin said: Red Dead Redemption 1's slight fix to griefing was the Public Enemy status, if you killed a player a few times you became a Skull on the map that all players could see and get extra XP for killing you. It did not fix griefing, but it made killing griefers a mini-game, which I thought was cool haha It basically encouraged you to deal with griefers by becoming one yourself. It just made the problem worse, imo. Link to comment Share on other sites More sharing options...
areyouchappin Posted December 17, 2018 Share Posted December 17, 2018 Just now, Rithrius said: It basically encouraged you to deal with griefers by becoming one yourself. It just made the problem worse, imo. Yeah I know, that's why I said it didn't fix griefing lol but whenever a random player griefed a bunch of people, you could posse up and chase them down, and I found it to be very fun sometimes. My favorite part about the Public Enemy status was that it let other players know who that player truly was and whether or not to avoid them. Link to comment Share on other sites More sharing options...
IamCourtney Posted December 18, 2018 Share Posted December 18, 2018 For this to even be worthwhile R* would need to plainly spell out exactly what they consider "Griefing" to be. Maybe they already have, I've never actually looked into it. In general usage, the term has become so widespread and diffusely defined that each person is essentially deciding for themselves what it means to Grief or be Griefed. ALifeOfMisery, Amy Vinewood, Happy Hunter and 3 others 6 Link to comment Share on other sites More sharing options...
Amy Vinewood Posted December 18, 2018 Share Posted December 18, 2018 (edited) 1 hour ago, IamCourtney said: For this to even be worthwhile R* would need to plainly spell out exactly what they consider "Griefing" to be. Maybe they already have, I've never actually looked into it. In general usage, the term has become so widespread and diffusely defined that each person is essentially deciding for themselves what it means to Grief or be Griefed. Going by the precedent Rockstar set when they added the "ghosted" feature to GTA Online I'd say their definition is: - Player X kills you 3 times within 5 minutes. - You have not damaged Player X during those 3 kills. When they added that feature they literally used the word greifer in the artwork Spoiler Edited December 18, 2018 by Amy Vinewood ALifeOfMisery, TCA, areyouchappin and 6 others 9 Link to comment Share on other sites More sharing options...
kenmy13999 Posted December 18, 2018 Share Posted December 18, 2018 8 hours ago, Rithrius said: I'm not saying it happens all that often for everyone, but i've seen it quite a few times since RDO launched. Even so the option to report a player, for whatever reason deemed necessary, should still be possible after they log off. Otherwise what's the point? It's very easy to get that impression when you say you're "sick and tired of" Link to comment Share on other sites More sharing options...
Pocket Fox Posted December 18, 2018 Share Posted December 18, 2018 10 hours ago, Rithrius said: I'm sure everyone is sick and tired of griefers doing their thing and then leaving the server before you can report them. So if the Player List also displays people who left the server in let's say the last 5 minutes, you could still report them. Leaving the server to avoid the consequences of foul play, verbal abuse, etc. is an exploit far too easily abused, and honestly should not be allowed to happen. I don't know what system you play on. But on Xbox you can go 'Friends > Recent Players' and see a list of people you played with. How long does the list last? Well... it's 2018 and the last time I played Destiny 1 was 2014... and under my recent players it has names from Destiny and says 'last played with... 4 years ago' Fatsanchez 1 Link to comment Share on other sites More sharing options...
Rithrius Posted December 18, 2018 Author Share Posted December 18, 2018 1 hour ago, Pocket Fox said: I don't know what system you play on. But on Xbox you can go 'Friends > Recent Players' and see a list of people you played with. How long does the list last? Well... it's 2018 and the last time I played Destiny 1 was 2014... and under my recent players it has names from Destiny and says 'last played with... 4 years ago' It's similar on PS4, but i think that only reports the player to Sony/Microsoft. It's for when someone keeps harrassing you directly on your profile. They won't give a sh*t if someone's griefing in a random game. Rockstar does (Or at least they should). Link to comment Share on other sites More sharing options...
Pocket Fox Posted December 18, 2018 Share Posted December 18, 2018 33 minutes ago, Rithrius said: It's similar on PS4, but i think that only reports the player to Sony/Microsoft. It's for when someone keeps harrassing you directly on your profile. They won't give a sh*t if someone's griefing in a random game. Rockstar does (Or at least they should). For XBL you can report for unsporting conduct in ingame activity. It literally gives the example of 'teamkilling, idling, griefing' for unsporting conduct. Link to comment Share on other sites More sharing options...
kenmy13999 Posted December 18, 2018 Share Posted December 18, 2018 1 hour ago, Rithrius said: . Rockstar does (Or at least they should). In game reports did nothing in gtao and imo it's unlikely they'll care any more in RDO. If we go by how they handled gtao, there's a better chance that anything happens if you report to Sony but you need video evidence tho. That shouldn't be a problem if you're on ps4. There's of course a chance they'll take things more serious here but the game is pvp focused so... Amy Vinewood 1 Link to comment Share on other sites More sharing options...
gtmike Posted December 18, 2018 Share Posted December 18, 2018 Personally, I think it's incredibly sad and pathetic to spend your time filing a report on someone who killed you in a video game. These reports could just as easily be used to target someone and harass them, and I'm glad the powers that be largely ignore such childish nonsense. Grow up and move on with your life. You can change servers, you can mute people, that's all the anti-griefing that you need. rusbeckia, simpjkee and Miketv 3 Link to comment Share on other sites More sharing options...
kenmy13999 Posted December 18, 2018 Share Posted December 18, 2018 Red Dead server change.. Lol Link to comment Share on other sites More sharing options...
TCA Posted December 18, 2018 Share Posted December 18, 2018 Report in game or go to their profile on psn and block them. You’ll never run into them again. Link to comment Share on other sites More sharing options...
IKilledMyHorseAgain Posted December 18, 2018 Share Posted December 18, 2018 about the griefers.......they can only bug you for about 2 minutes and then just choose to Parlay with them. That gives you 10 minutes to get the heck away from them if you so desire. Not sure what there is to report about a player killing another player in a game where one of the main objectives is to kill other players. Im all for invite only sessions and free aim sessions as well but until we get them, im not really seeing griefing being a huge obstacle to overcome. I hate the term situational awareness but with such a big map and limited players in each map it really is easy to not be bothered in the game. Miketv, simpjkee and IamCourtney 3 Link to comment Share on other sites More sharing options...
Pocket Fox Posted December 18, 2018 Share Posted December 18, 2018 16 minutes ago, IKilledMyHorseAgain said: about the griefers.......they can only bug you for about 2 minutes and then just choose to Parlay with them. That gives you 10 minutes to get the heck away from them if you so desire. Not sure what there is to report about a player killing another player in a game where one of the main objectives is to kill other players. Im all for invite only sessions and free aim sessions as well but until we get them, im not really seeing griefing being a huge obstacle to overcome. I hate the term situational awareness but with such a big map and limited players in each map it really is easy to not be bothered in the game. The issue is in towns where there are a lot of players, you could have to parley with a lot of people just to go from your spawn into a store to do something as simple as collecting your mail or modding a gun. Also situational awareness. The minimap is terrible, even expanded. Light pink is within 7-10 seconds of gallop, dark pink they are already on you. Players can also spawn in very close to you even in the middle of nowhere, due to how the game handles sessions and spawns. Also seems to be a massive misunderstanding by many as to what a griefer is. A griefer isn't someone who kills you once randomly or wants to have a battle with you. A griefer is someone who uses exploits to either kill you or make it so you cannot retaliate against them. Add to this a griefer is someone whom also aims to be disruptive or impede a players progress in a non pvp activity like fishing, or simply being able to complete basic tasks like going to stores to mod a weapon, change outfit, turn in rewards. If you're doing a stranger mission and protecting wagons, it's expected another player can attack, this isn't griefing and isn't against what the game deems acceptable behaviour. Spending your day hiding in a store, only to jump out and kill passing players and then running back inside to escape punishment IS griefing. Fatsanchez, ALifeOfMisery, CrimsonFolo and 1 other 4 Link to comment Share on other sites More sharing options...
U Carmine Posted December 18, 2018 Share Posted December 18, 2018 6 minutes ago, Pocket Fox said: Also seems to be a massive misunderstanding by many as to what a griefer is. A griefer isn't someone who kills you once randomly or wants to have a battle with you. A griefer is someone who uses exploits to either kill you or make it so you cannot retaliate against them. Add to this a griefer is someone whom also aims to be disruptive or impede a players progress in a non pvp activity like fishing, or simply being able to complete basic tasks like going to stores to mod a weapon, change outfit, turn in rewards. If you're doing a stranger mission and protecting wagons, it's expected another player can attack, this isn't griefing and isn't against what the game deems acceptable behaviour. Spending your day hiding in a store, only to jump out and kill passing players and then running back inside to escape punishment IS griefing. A quick google search says what a griefer is. Anyone who harrasses or spoils another person's enjoyment on purpose. So if someone killed me once in free roam for no reason, I'd see it as attempted griefing. But I shrug it off and do nothing about it, cos I couldn't care and the experience wasn't spoiled for me. I would go back into showdown series. Then I wouldn't see it as successful griefing. It didn't work. It doesn't really matter if they used exploits or not, or if I could or couldn't fight back against them. Link to comment Share on other sites More sharing options...
CrimsonFolo Posted December 18, 2018 Share Posted December 18, 2018 Back in GTA V, i used to always use the double down button to expand the minimap and pretty much never had a situation where a player sneaked up on me or ran up on me. This system ain't even in RDROnline (granted there is a expanded minimap option but that option barely helps). Having a functional minimap with actual proper blips could help deter griefing a bit. Parley only properly helps when if there is one griefer really and there's bound to be some in some of the lobbies you are in. Pocket Fox and Fatsanchez 2 Link to comment Share on other sites More sharing options...
IKilledMyHorseAgain Posted December 18, 2018 Share Posted December 18, 2018 17 minutes ago, Pocket Fox said: The issue is in towns where there are a lot of players, you could have to parley with a lot of people just to go from your spawn into a store to do something as simple as collecting your mail or modding a gun. Also situational awareness. The minimap is terrible, even expanded. Light pink is within 7-10 seconds of gallop, dark pink they are already on you. Players can also spawn in very close to you even in the middle of nowhere, due to how the game handles sessions and spawns. Also seems to be a massive misunderstanding by many as to what a griefer is. A griefer isn't someone who kills you once randomly or wants to have a battle with you. A griefer is someone who uses exploits to either kill you or make it so you cannot retaliate against them. Add to this a griefer is someone whom also aims to be disruptive or impede a players progress in a non pvp activity like fishing, or simply being able to complete basic tasks like going to stores to mod a weapon, change outfit, turn in rewards. If you're doing a stranger mission and protecting wagons, it's expected another player can attack, this isn't griefing and isn't against what the game deems acceptable behaviour. Spending your day hiding in a store, only to jump out and kill passing players and then running back inside to escape punishment IS griefing. I def agree things can be done to help out the situation, i wasnt trying to totally dismiss it and i get that it is way annoying when you are trying to accomplish something to be constantly attacked. The minimap is horrid, totally agree there and when you try to expand it it gives you like an extra 5 ft of vision which is useless and not worth the time it took to press the button. I dont really consider it griefing though when you get attacked when fishing or the like. Not really sure how you dont have options to retaliate unless they leave the server and if they do in fact leave the server, then that is a win for you. Now for the standing in the store people, those player4s are just bad at the game and probably life and ill def go with that is griefing. Regardless, i def see your point and again,I wasnt trying to dismiss anyones claims. I just personally dont have any issues with most of it as most of it is just part of the current game but im sure alot will change when we get out of beta and hopefully alot of the issues brought up can be dealt with accordingly. Id be more than surprised if invite only rooms arent an option Day 1 of the full release which will help out tremendously for most having issues. CrimsonFolo and Pocket Fox 2 Link to comment Share on other sites More sharing options...
Chrismads Posted December 19, 2018 Share Posted December 19, 2018 (edited) I don't understand.. do people wanna report players for killing them in a wild west game? How is it even griefing? If you keep getting killed, just change session or wait 5 min. in a store. Or maybe just go play SP. Or do you report O'driscols for griefing in sp as well Edited December 19, 2018 by Chrismads Miketv 1 Link to comment Share on other sites More sharing options...
Hayes MP Posted December 19, 2018 Share Posted December 19, 2018 (edited) I've never used the word griefer. My preferred word is idiots. I am really not bothered about being attacked anytime, anywhere, but what confuses me is when I go afk to get a drink or when I'm in my menu looking up progress or something and come back to see I've been killed 2-3 times or my defenseless body is being dragged by lasso. I simply don't understand how someone can get any type of enjoyment from killing someone not defending themselves. I'd like to think it's mostly little kids doing these types of things, but sadly I don't think that's the case. Maybe it's just me, but if I kill someone and they don't fight back, I'm moving on. Not my idea of fun when no skill is involved. Just hoping to tough things out until free aim lobbies are a thing. Edited December 19, 2018 by Hayes MP U Carmine and TyrionV 2 Link to comment Share on other sites More sharing options...
simpjkee Posted December 19, 2018 Share Posted December 19, 2018 I've played for 40 hours. I've never felt griefed. I have had a few people (5 at most) who have tried to grief me and I find it a satisfying distraction to get in a firefight and dominate them. All in all, my experience has not matched the experience I've read about online about constant griefing and yadda yadda. I will say though that there are times when I avoid taking a full horse to the butcher in a certain town if it's full of people, but even when I have I haven't had an issue. Miketv and rusbeckia 2 Link to comment Share on other sites More sharing options...
Semaj 2JZ♢ Posted December 20, 2018 Share Posted December 20, 2018 On 12/18/2018 at 10:21 AM, IKilledMyHorseAgain said: about the griefers.......they can only bug you for about 2 minutes and then just choose to Parlay with them. That gives you 10 minutes to get the heck away from them if you so desire. Not sure what there is to report about a player killing another player in a game where one of the main objectives is to kill other players. Im all for invite only sessions and free aim sessions as well but until we get them, im not really seeing griefing being a huge obstacle to overcome. I hate the term situational awareness but with such a big map and limited players in each map it really is easy to not be bothered in the game. Lol wut? This ain't CoD or any other game where the sole objective is to kill other people. In a PvP match, maybe, but we aren't talking about that. There is literally no reason to pointlessly kill another player in RDO freeroam. You get no reward and there's no tracking of who you kill. So why do you do it/advocate for it? People who choose to do it, do so because they have this f*cked up need to get their jollies by f*cking with other people. Getting off on someone else's pain and misery is a sickness. Using "it's just a video game" as an excuse, makes it worse. TyrionV 1 Link to comment Share on other sites More sharing options...
Pressure Drop Posted December 20, 2018 Share Posted December 20, 2018 On 12/17/2018 at 11:05 PM, Rithrius said: It basically encouraged you to deal with griefers by becoming one yourself. It just made the problem worse, imo. No it didn't, if a player decided to kill you multiple times then they absolutely deserve to be hunted down and killed repeatedly until they leave the server. If they didn't grief in the first place, they wouldn't have got the skull icon in the first place. It's redemption, not griefing. Link to comment Share on other sites More sharing options...
IKilledMyHorseAgain Posted December 20, 2018 Share Posted December 20, 2018 7 hours ago, Semaj 2JZ♢ said: Lol wut? This ain't CoD or any other game where the sole objective is to kill other people. In a PvP match, maybe, but we aren't talking about that. There is literally no reason to pointlessly kill another player in RDO freeroam. You get no reward and there's no tracking of who you kill. So why do you do it/advocate for it? People who choose to do it, do so because they have this f*cked up need to get their jollies by f*cking with other people. Getting off on someone else's pain and misery is a sickness. Using "it's just a video game" as an excuse, makes it worse. Im not advocating it and dont go around killing people myself until they ask for it, but regardless of how people see it, it is totally part of the game. You do get XP for killing other people so saying you get nothing is incorrect. I dont disagree with how you feel about it either, im with you and dislike being bothered when im not looking for it but again, Free roam is a PvEvP area 100% of the time so im not going to get salty when someone attacks me, i just put them in their place and carry on or if they are better than me I take my ball and go home. If you gotta be mad at someone, be mad at the ones who just sit in stores and use the missions to cheat at pvp but getting angry becuase someone plays the game differently than you is just going to continue to ruin your experience. Miketv 1 Link to comment Share on other sites More sharing options...