AmyStone Posted December 16, 2018 Share Posted December 16, 2018 OK, maybe part of this could be for B&M but I wanted to see if someone had an answer. The auto aim seems to lock onto the largest animal. Even if you are aiming almost directly at a small animal it will suddenly change to have you auto aiming on a larger animal that's further away. Unless you cannot see the larger animal it will always re aim you back on the larger animal if you remove the lock and aim again. It's incredibly frustrating. Is there a way to switch been things you are aiming on, just like you can in GTA will full assisted aim? DentureDynamite 1 Link to comment Share on other sites More sharing options...
*Lola Posted December 17, 2018 Share Posted December 17, 2018 14 hours ago, AmyStone said: OK, maybe part of this could be for B&M but I wanted to see if someone had an answer. The auto aim seems to lock onto the largest animal. Even if you are aiming almost directly at a small animal it will suddenly change to have you auto aiming on a larger animal that's further away. Unless you cannot see the larger animal it will always re aim you back on the larger animal if you remove the lock and aim again. It's incredibly frustrating. Is there a way to switch been things you are aiming on, just like you can in GTA will full assisted aim? Adjust aiming sensitivity until it lets you move to other targets while locked on to another target. Link to comment Share on other sites More sharing options...
slippery slope Posted December 17, 2018 Share Posted December 17, 2018 Are you using Wide auto aim? IIRC, the Wide setting says it will lock onto what it thinks is the best target. Try switching that to Normal or Narrow and see if that helps Link to comment Share on other sites More sharing options...
AmyStone Posted December 17, 2018 Author Share Posted December 17, 2018 5 hours ago, Magick said: Are you using Wide auto aim? IIRC, the Wide setting says it will lock onto what it thinks is the best target. Try switching that to Normal or Narrow and see if that helps Oh, I never knew about that. Thanks, I'll give it a try. Link to comment Share on other sites More sharing options...
Tha-Jamz Posted December 17, 2018 Share Posted December 17, 2018 (edited) 23 hours ago, AmyStone said: OK, maybe part of this could be for B&M but I wanted to see if someone had an answer. The auto aim seems to lock onto the largest animal. Even if you are aiming almost directly at a small animal it will suddenly change to have you auto aiming on a larger animal that's further away. Unless you cannot see the larger animal it will always re aim you back on the larger animal if you remove the lock and aim again. It's incredibly frustrating. Is there a way to switch been things you are aiming on, just like you can in GTA will full assisted aim? " Red Dead Redemption 2 has a couple different auto-aim settings, and you can tinker in the settings menu. You can choose normal, wide, narrow or free aim, as well as adjust the strength of the lock-on mechanic in for both on foot and mounted. https://www.forbes.com/sites/davidthier/2018/10/26/dont-play-red-dead-redemption-2-without-this-setting-turned-on/#1982a85f1fc2 More tips on aim setting: "" Additional / Optional Control Settings: Lock-Mode: Normal (Disable for Free Aim) Aim Assist Strength: 1/4 (Removes magnetization on target. You’ll point your weapon at an enemy, but it won’t be magnetically stuck on them. Just points you in the right direction.) Look Sensitivity: 10/14 (Not too sensitive, but lets you move the camera slightly more intuitively while exploring.) First Person Field of View: Max (If you’re using First Person for exploring indoors, this is the easiest way to see the most stuff.) Kill Effects: Disable https://gameranx.com/features/id/164441/article/red-dead-redemption-2-struggling-with-the-controls-try-changing-these-settings/ Even more more tips on aim settings: "" Red Dead Redemption 2 Useful Control Tweaks; How To Remove Mash X To Sprint Getting Rid of Tapping X To Sprint: Go to ‘third person controls’ Change control scheme to ‘Standard FPS’. This moves sprint from X/A to the left control stick and crouching to X/A. Ironically ‘Standard FPS’ is what makes moving in third person easier. Now go to ‘Accessibility’, go to ‘Running Mode’ and change it to ‘Toggle to Run’. No more holding down a button to run. Now, instead of holding X to jog and mashing it to sprint, you click the stick once to jog, and click the stick twice to sprint. Click the stick while sprinting to go back into a jog, let off the stick a little and you go back to walking. After 17 years of having to master ‘the claw’ in Rockstar games I can finally not have to do it. Some other important recommendations to improve movement/camera controls: Third Person: Turn ‘Aim/Look Dead Zone’ all the way down. This makes the joysticks more responsive. This is why you feel input lag in the game. Crank ‘Aim/Look Acceleration’ all the way up. This will actually turn aim acceleration off, making moving the camera around much smoother. Crank ‘Aim Sensitivity’ and ‘Look Sensitivity’ very high. I like to have look sensitivity a notch or two below aim sensitivity. Aim sensitivity a 2-3 notches below max. From here just experiment with what works for you. As for ‘Aim Assist’, I like to keep it one notch above 0. This one kinda depends on your play style. Following steps 1-3 should get rid of the need for aim assist, I like it because it makes the shootouts a little snappier. https://gearnuke.com/red-dead-redemption-2-sprint-control-tweaks/ More tips that might be usefull: Like..., Turn on tap assist "" Here’s a line nobody ever said in the history of human existence: “Golly gee, I sure do love mashing buttons to open video games chests.” Button bashing sucks, so give your fingers a break and enable RDR2’s ‘tap assist’ in the controls menu. Switching this handy feature on means those mini games that ask you to smash Circle/B now require only half the button presses. Trust us, your index finger will thank you in your twilight years. We found the ‘x2’ setting to be best here. If you switch to ‘hold’ it gives fights a strangely passive quality. When many of the game’s fisticuffs brawls involve Arthur being grappled by an opponent, the only way to break free of your foe’s grip means swiftly bashing buttons. By switching tap assist to hold, these moments during fights feel flat, and disrupt the rhythm of skirmishes. With the gentlest tap assist setting enabled, you stay engaged, but the workload is lightened considering. The best of both Western worlds."" https://www.gamesradar.com/best-red-dead-redemption-2-settings/ I racked up some stuff for ya to help you with this (and some more) Yeehaw ! Edited December 17, 2018 by Tha-Jamz Link to comment Share on other sites More sharing options...