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3ds Max, Path nodes, not walks people, but cars is ride


el_motoblock
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Hi, I make my mod. SA PATH TOOL exports path nodes incorrect. In city cars are riding, but pedestrians do not walk. And this is happening all over the city. 

Windows 10 x64, 4gb ram, 3ds max 2015x64. Used SA PATH TOOL by deniska. 

[$fastman92limitAdjuster, fixblackroads, cleo, modloader, moonloader, SilentPatchSA *.asi] rename of *.asi fles to .asi000 not helps me, everything remains also.

Edited by el_motoblock
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Sad...

This part of the Forums is Not for Modding, neither problems nor Questions.

See the main Menu for GTA Mods, repost there.

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