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vDerickv

I want to see some balancing changes.

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vDerickv

Cant tell you how many times as a solo player i'll be in the small showdown series and its teams and my team is just me and i'm vsing a few posse of 4. BALANCE IS A MUST!

Force the game not to start if this is the case i swear its trash design.

Cant have balance w/ auto aim that doesn't work right everytime.

Cant tell you how many times my auto aim doesn't actually aim to their body and essentially doesn't work at all.

Its most noticable while in fight w/ others as theirs works fine after they dodge but you find yourself having to move the aim to their body even with the autoaim. 

This needs fine tuning its wonky and works most of the time but when it doesn't its what makes u die..

The dodge mechanic also needs rework w/ the autoaim exloits i just said, these mechanics where u just dodge all the time to get it to happen is becoming a thing. don't ruin fair gameplay just fix this.

The dodge mechanic should only be used to dodge a shot u predict not to ruin their autoaim for the whole fight. and i would expect the dodge mechanic to get u killed more often then not in group shootouts where more people should be auto aiming while you're down. 

Dodging is essential to screw the other players autoaim up for a second it shouldn't happen for the extended periods it is currently. it doesn't happen every-time where its screwed for an extended period but when it does you know what i'm talking about the auto aim doesn't even aim onto their person before you die to them after they dodge.

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luciancrowe

Set your auto aim for wide, not narrow. Auto aim will pick out the fist available target in its field of range. Sometimes you have to aim more than once. You have to be as quick with the left as with the right...

 

I agree that the dodge is tricky...so far though I have been holding my own in free roam against griefers...shootout matchups are a different story. There is a trick to getting headshots, a skill I haven't mastered yet. Unfortunately I am unloading a full load on my weapons to bring someone down due to not placing hits in critical areas. Auto aim targets the torso...depending on the level of health someone has, it has taken up to more than 6 rounds, a reload to bring someone down. Yet, I have to say, sometimes that is how it happened back in the west. Stories of an entire saloon getting shot up and only one assailant hit in the foot in the end.

 

I play in the shootout matchups to learn and get better and add to the other sides death counts due to my deaths...I have been headshot and one shotted by varmit rifles...that's a .22 caliber. LOL....now a headshot is lethal with a .22, but that takes some guts to rely on it in shootout matchups when up against shotguns, rifles and pistols of a heavier caliber. 

 

But I have learned a lot in the shootout matchups and now can pretty well hold up against griefers occasionally. I find once you push back they leave you alone and go search for easier prey.

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luciancrowe

As far as a balancing issue, I don't see it because there are no classes, though there could be...gunslinger (which really is a Hollywood term, they were actually called pistoleers) a hunting class, a lawman class, an outlaw class etc...etc..but then you would have a case...what you are asking for is the auto aim to be overhauled or eliminated. I don't know, aim assist has saved my ass a lot of times and is how I hunt small game with a varmint rifle on horseback and end up with perfect pelts. Auto target/auto aim is in almost every MMORG out there...maybe some tweeking...in shootout matchups, which isn't the entire game, in fact I really don't think you should get xp from it, it's a grind cop out...but hey, that's me. 

 

But from what I have read and what I have seen on youtube, these guys actually know what they are doing...watch some youtubes and read some articles on how to get head shots in RD2 online...it's eye opening and involves flipping the fight analog up a notch at the right time to target the head instead of the torso. That's not a balance issue, that is just a skilled player. I hate to say it's true but it is...the dodge thing, you may have a point. 

 

 

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vDerickv
18 hours ago, luciancrowe said:

As far as a balancing issue, I don't see it because there are no classes, though there could be...gunslinger (which really is a Hollywood term, they were actually called pistoleers) a hunting class, a lawman class, an outlaw class etc...etc..but then you would have a case...what you are asking for is the auto aim to be overhauled or eliminated. I don't know, aim assist has saved my ass a lot of times and is how I hunt small game with a varmint rifle on horseback and end up with perfect pelts. Auto target/auto aim is in almost every MMORG out there...maybe some tweeking...in shootout matchups, which isn't the entire game, in fact I really don't think you should get xp from it, it's a grind cop out...but hey, that's me. 

 

But from what I have read and what I have seen on youtube, these guys actually know what they are doing...watch some youtubes and read some articles on how to get head shots in RD2 online...it's eye opening and involves flipping the fight analog up a notch at the right time to target the head instead of the torso. That's not a balance issue, that is just a skilled player. I hate to say it's true but it is...the dodge thing, you may have a point. 

 

 

Responses like this just make me laugh. This was all about online mode. nothing to do w/ story btw. in other words your post says "get good" idiots like you just make me laugh. I Said its an issue w/ the auto aim not auto aiming onto there torso to where it honestly doesn't work. (obv trying to get it to re auto aim w/ Lt) your reply assumes i didn't do this. what do you take me for? rofl... and the dodge mechanic around this exploit being the issue as i don't see how the game cant auto aim onto a persons chest on the ground sometimes. you cant even auto aim onto the person as they are getting up before you die. they shoot you after a dodge while getting up the animation literally shows them shooting as they get up and dome shot u. and your auto aim aims off to the side of them not even there torso. If you cant understand what i'm saying that is your issue. I go possitive kd most games and to assume i need to just "get good" is dumb. lol my dude. nuff said. I posted in my opinion about a bug making the auto aim not onto the players chest and off the the side of them while they stand up after a dodge and the repeated dodge mechanic possibly becoming an exploit against people. as the auto aim around the dodge mechanic needs fine tuning. Days of playing this game and my opinion on this matter stands. i think the auto aim needs fine tuning in this regard.

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