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The economy is not broken...!


ASMorgan
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14 minutes ago, Lonely-Martin said:

Indeed it is. Not that I dislike hunting or fishing, love them whole heartedly. But they are big features in story, for an online game with multiplayer aspects to have story content be the best way, it's a bit daft, IMO.

 

Co-op should pay far more than hunting. So should adversarial modes. Bring a loner popping one shot kills on animals should pay less. It's piss easy and extremely consistent.

 

The deleting money line is a bit dramatic, and completely off point, lol.

I’m playing freeaim, so hunting is a decent Challenge 😊

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Lonely-Martin
Just now, Gallows said:

I’m playing freeaim, so hunting is a decent Challenge 😊

True. But the point stands. Co-op with randoms or a posse takes more effort to persevere or get a bunch together, and adversarial modes are harder to win versus players. Both just take more natural time too.

 

Pay should reflect that more than the basics from story mode. I feel.

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1 minute ago, Lonely-Martin said:

True. But the point stands. Co-op with randoms or a posse takes more effort to persevere or get a bunch together, and adversarial modes are harder to win versus players. Both just take more natural time too.

 

Pay should reflect that more than the basics from story mode. I feel.

If they just balance money across the board to be similar to hunting ($100-150 Per hour), I’m fine with it. The current mission/series pay too little.

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Lonely-Martin
3 minutes ago, Gallows said:

If they just balance money across the board to be similar to hunting ($100-150 Per hour), I’m fine with it. The current mission/series pay too little.

You may be, I want stuff like heist missions to be worth far more through the effort and time put in. You may play free aim by choice, but many don't and just riding from job to job popping anything that moves shouldn't be even close to comparable, IMHO. It's a side venture.

Edited by Lonely-Martin
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3 minutes ago, Lonely-Martin said:

You may be, I want stuff like heist missions to be worth far more through the effort and time put in. You may play free aim by choice, but many don't and just riding from job to job popping anything that moves shouldn't be even close to comparable, IMHO. It's a side venture.

Time put in. Those earnings are Per hour, so if a helst takes two hours  tjhen $300 is fine.

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Lonely-Martin
1 minute ago, Gallows said:

Time put in. Those earnings are Per hour, so if a helst takes two hours  tjhen $300 is fine.

We'll never agree. I want players to join me on co-op or possibly PvP modes. If hunting is comparable, many will choose the easy way out. ;)

 

No incentives to team up then.

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55 minutes ago, Lonely-Martin said:

We'll never agree. I want players to join me on co-op or possibly PvP modes. If hunting is comparable, many will choose the easy way out. ;)

 

No incentives to team up then.

Agreeing with this.

Was just thinking to myself that with the way I play now, I could almost just play single player ;)

But I also think more people would be interested in co-op missions if payout were better, it gets boring in the long run time just go fishing and shoot every animal between the fishing spot and butcher :)

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1 hour ago, Lonely-Martin said:

We'll never agree. I want players to join me on co-op or possibly PvP modes. If hunting is comparable, many will choose the easy way out. ;)

 

No incentives to team up then.

In PvE you may be right, but then again there are pros and cons to both. On PvP servers hunting will be more risky, as you can lose everything. I play series very often and always find games. I never have an issue finding people for missions either, so even with the absolutely abysmal payout of those game modes a lot of people play them. I just don’t believe you are right that money is the main motivator for doing those activities when looking at reality. With a payout similar to hunting there will be an even greater incentive for people to play those games.

 

At some point exp will not be a reward, but at that time money will have limited pull as well and it will mainly be free gold nuggets that people want. I think missions and series will remain active and people will keep playing them.

 

If you were right, the series and missions would be empty now, with the horrible monetary payout they give - but they are not.

Edited by Gallows
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Lonely-Martin
56 minutes ago, Gallows said:

In PvE you may be right, but then again there are pros and cons to both. On PvP servers hunting will be more risky, as you can lose everything. I play series very often and always find games. I never have an issue finding people for missions either, so even with the absolutely abysmal payout of those game modes a lot of people play them. I just don’t believe you are right that money is the main motivator for doing those activities when looking at reality. With a payout similar to hunting there will be an even greater incentive for people to play those games.

 

At some point exp will not be a reward, but at that time money will have limited pull as well and it will mainly be free gold nuggets that people want. I think missions and series will remain active and people will keep playing them.

 

If you were right, the series and missions would be empty now, with the horrible monetary payout they give - but they are not.

The missions and series are plagued with AFK and they, aside treasure at random/ranks, are the only way to get gold so of course they fill up. Again, I agree with the PvP servers posing risks more, and I did say (somewhere) that R*'s rebalancing means little to me if they are adding PvE sessions as they'll need to consider PvE servers having a higher success rate too.

 

So much at play, to find that balance is all on R* of course, but I strongly feel co-op and risks in PvP should pay more than what I consider a side activity.

 

I see fishing and hunting like VIP work really. Missions on par, but heists and real co-op should offer more incentives to do those.

 

Also, the few missions we have that are PvE are all we PvE players have, and it's all new, so they will fill for now much quicker, IMO.

Edited by Lonely-Martin
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Hunting and fishing has been a hugely emphasised feature since the game was revealed, it's a key part of RDR2 and as a result RDO. It's not a side activity, and we'll likely see them build on it in big ways as the months and years go by.

 

By nerfing hunting/fishing payouts to be below PvP/co-op then you're just gonna make it dead content, which GTAO is riddled with. The game needs a variety of good ways to make money and/or exp to give variety. The more ways then the healthier the game will be.

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1 hour ago, Gallows said:

In PvE you may be right, but then again there are pros and cons to both. On PvP servers hunting will be more risky, as you can lose everything. I play series very often and always find games. I never have an issue finding people for missions either, so even with the absolutely abysmal payout of those game modes a lot of people play them. I just don’t believe you are right that money is the main motivator for doing those activities when looking at reality. With a payout similar to hunting there will be an even greater incentive for people to play those games.

 

At some point exp will not be a reward, but at that time money will have limited pull as well and it will mainly be free gold nuggets that people want. I think missions and series will remain active and people will keep playing them.

 

If you were right, the series and missions would be empty now, with the horrible monetary payout they give - but they are not.

There's one thing I think you haven't taken in to account and that is that a lot of those people probably doesn't come to this or other forums and have no clue that hunting and fishing pays a lot better than other things.

I also play some of those pvp modes because I like to do some pvp now and them and would do it more if the payouts were better. 

 

Some friends and me are in a group on WhatsApp and several of those haven't had any rush in starting the online part of this game because they're kind of waiting for me and another one to find the best methods on a lot of things. Only one of them have a account here on gtaf but he's mainly using it for crew colours to gta.

Several of them have also said that all they hear is bad payouts and that things doesn't look promising about the online part.. 

 

Another reason that people play the other modes is that the game is just a week old with a influx of new players each day 

 

 

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18 minutes ago, Jason said:

Hunting and fishing has been a hugely emphasised feature since the game was revealed, it's a key part of RDR2 and as a result RDO. It's not a side activity, and we'll likely see them build on it in big ways as the months and years go by.

 

By nerfing hunting/fishing payouts to be below PvP/co-op then you're just gonna make it dead content, which GTAO is riddled with. The game needs a variety of good ways to make money and/or exp to give variety. The more ways then the healthier the game will be.

I dont think so. Im pretty sure theyll nerf hunting(fishing is alright). Of course it is a side activity,youre a bandit not a hunter. 

The main motivation to hunt is money atm,and that is a problem. In a world filled with gang hideouts,missions and a lot more later this doesnt make sense. Especially since hunting is a lonewolf activity and this is a game about gangs.

Additionaly hunting is by far the best way to get food and hopefully the trapper will be the main motivation to hunt soon.

 

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There's over 200 species in the game, multiple fishing baits and lures, hunting baits, a big emphasis on picking up on animals and ferrying them on your horse, needing specific weapons for certain animals, selling to the butcher and I'm sure somewhere down the line the trapper, it also has a whole unique and important mechanic literally made for it in Eagle Eye. Hunting and fishing is one of the most well developed parts of the game - it's also tied directly into the survival aspects of the game as well (cooking/eating). To flippantly say it's a mere side activity like it's not a huge part of the game is ridiculous lol.

 

Rockstar also made it clear in one of their first PR statements for the game that RDO is designed to be enjoyed solo or in a group, so that's the "this game is about gangs" talk straight in the bin.

 

Red Dead is not GTA, hunting was a much loved feature of RDR1's single player and online mode, and they developed the feature massively for RDR2 and RDO for this reason. It will (or rather should) always be a great way to earn a living in the game. It's also as much a social and group experience as you want it to be, fishing on a lake or river bank with several other people is becoming a common sight and that'll only increase when PvE servers come.

Edited by Jason
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Lonely-Martin
36 minutes ago, Jason said:

Hunting and fishing has been a hugely emphasised feature since the game was revealed, it's a key part of RDR2 and as a result RDO. It's not a side activity, and we'll likely see them build on it in big ways as the months and years go by.

 

By nerfing hunting/fishing payouts to be below PvP/co-op then you're just gonna make it dead content, which GTAO is riddled with. The game needs a variety of good ways to make money and/or exp to give variety. The more ways then the healthier the game will be.

Definitely don't want either nerfed. And agree it's a greatly detailed part of the game, and equally hope it grows to get good competition  with fishing/hunting. But I do find it not ideal to heavily rely on single player aspects online too. These are predominantly solo activities aside social, where as missions should match this at least to encourage variety and see players choose more things than just the ways that pay more.

 

Until we get heists or similar, those should pay more I feel to encourage co-op more, while not hampering lone wolf's too by needing what's ideal there. And as I mention ed to Gallows, until PvE/invite servers come, rebalancing now just means another attempt later if/when they go.e to allow for the higher potential success rates too.

 

Just so much to this game and I'm glad I haven't got that job, lol. I may have misspoke or underappreciated Gallows point that PvP servers pose more natural risk though. I want the best for all, but also do at times just think of myself, lol. :)

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Again, hunting/fishing is not a single player mechanic, it's a Red Dead mechanic. It was a much loved part of RDR1's SP and online. One of the first criticisms for RDO was the lack of Trapper, which shows you just how important he and thus hunting is to RDR2.

 

Just because it's an online game doesn't mean it HAS to push people towards multiplayer, it is an open world game at it's core and is made to be enjoyed by your self or with your friends (again, Rockstar's own words).

 

Like I said, the game needs a variety of ways to make money and exp and people doing just one or two things is not healthy for the game. In an ideal world PvP, co-op and hunting/fishing should all be equally rewarding.

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I think they should increase payouts for hunting (rarer animal skins). Hunting is a good way to make money, but we are only hunting certain animals which make most of the rare animals useless. 

 

 

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1 minute ago, kushnstien said:

I think they should increase payouts for hunting (rarer animal skins). Hunting is a good way to make money, but we are only hunting certain animals which make most of the rare animals useless. 

 

 

Yea they need to increase the value of big pelts and fish to make hunting/fishing those viable. As it stands, I caught a 19lb sturgeon last night which was worth $4 where as a 4-5lb salmon or trout is $4.25 lol.

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Lonely-Martin
3 minutes ago, Jason said:

Again, hunting/fishing is not a single player mechanic, it's a Red Dead mechanic. It was a much loved part of RDR1's SP and online. One of the first criticisms for RDO was the lack of Trapper, which shows you just how important he and thus hunting is to RDR2.

 

Just because it's an online game doesn't mean it HAS to push people towards multiplayer, it is an open world game at it's core and is made to be enjoyed by your self or with your friends (again, Rockstar's own words).

 

Like I said, the game needs a variety of ways to make money and exp and people doing just one or two things is not healthy for the game. In an ideal world PvP, co-op and hunting/fishing should all be equally rewarding.

Without solo lobbies, hard to enjoy by myself, but I get your point too. Equally rewarding all round, fully agree. I just wish R* would hurry up and at least let us loners and passive folk in. Maybe I'd not over think or pick holes in stuff, I dunno.

2 minutes ago, kushnstien said:

I think they should increase payouts for hunting (rarer animal skins). Hunting is a good way to make money, but we are only hunting certain animals which make most of the rare animals useless. 

True, but whatever becomes the biggest/best catch will just become the thing to farm for many too. Again, f*ck having the job of balancing this game, lol.

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1 minute ago, Jason said:

Yea they need to increase the value of big pelts and fish to make hunting/fishing those viable. As it stands, I caught a 19lb sturgeon last night which was worth $4 where as a 4-5lb salmon or trout is $4.25 lol.

Exactly, big fish should be going for around $25+ . As well as Big pelts, panther pelts etc. Seeing as those are harder to come by and you can carry less of them

2 minutes ago, Lonely-Martin said:

Without solo lobbies, hard to enjoy by myself, but I get your point too. Equally rewarding all round, fully agree. I just wish R* would hurry up and at least let us loners and passive folk in. Maybe I'd not over think or pick holes in stuff, I dunno.

True, but whatever becomes the biggest/best catch will just become the thing to farm for many too. Again, f*ck having the job of balancing this game, lol.

Thats true lol. Still they are tougher to catch and you can only carry 1 at a time so theres still a slight balance there. 

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Lonely-Martin
5 minutes ago, kushnstien said:

Thats true lol. Still they are tougher to catch and you can only carry 1 at a time so theres still a slight balance there. 

Yeah, good point too.

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The Notorious MOB

I see they're reducing the prices of weapons in the new update. As I said previously this definitely isn't the way to go. Now everybody and their mother is going to be going around griefing people like hell with top tier weaponry and the benefits of ranking up have become automatically less now as a result. Especially since they're giving everyone 15 gold bars in hush money.

Edited by Money Over Bullshit
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Well congrats, you guys made the game worse. Tried to warn you all, but  you never listen. Best part is the game still has major bugs i.e. disconnection issues, worms not working, people not able to form posses.

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6 minutes ago, joedelta said:

Well congrats, you guys made the game worse. Tried to warn you all, but  you never listen. Best part is the game still has major bugs i.e. disconnection issues, worms not working, people not able to form posses.

I think economy was always their first priority for the test, which seems clear from the beta content and their recent changes. But they need to adress core issues soon or the game will begin to suffer. It is never the same for people to return to a game as if it has kept them playing.

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Lonely-Martin
23 minutes ago, joedelta said:

Well congrats, you guys made the game worse. Tried to warn you all, but  you never listen. Best part is the game still has major bugs i.e. disconnection issues, worms not working, people not able to form posses.

Lol, game bugs are all on R* bub.

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1 hour ago, joedelta said:

Well congrats, you guys made the game worse. Tried to warn you all, but  you never listen. Best part is the game still has major bugs i.e. disconnection issues, worms not working, people not able to form posses.

 Well congrats, you’re still a blind fanboy shill.

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They said they are also working on bugs that are causing disconnects. That's most likely (in my opinion) the update that's being rolled out next week. Have some god damn faith!

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1 hour ago, joedelta said:

Well congrats, you guys made the game worse. Tried to warn you all, but  you never listen. Best part is the game still has major bugs i.e. disconnection issues, worms not working, people not able to form posses.

Wtf are talking about? 

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afriendlyreddot

They make the weapons cheaper a day after i shelled out nearly 800 for a Litchfield and Schofield but that's on me. What really gets me is how they lowered the payouts for fishing and I'm guessing other hunting activities as well, which compared to how other people were exploiting the game was one of the more legitimate ways to make money.

 

From what I've noticed only certain weapons got addressed, still some way overpriced clothing items, food, gun oil, etc, have not looked at horses. Was speculative at first and wanted to give R* a chance, thought maybe they just didn't want us to have everything right away which I can get behind. This is not a proper balance and I'm losing more and more faith in RDO at this point unfortunately.

 

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MaddenedGhost

Yep, you're right, the economy is not broken, it's perfect, perfect economy for them to make tons of cash.

 

I don't really understand what anyone gains from defending a multi-billion dollar company and it's shady business practices, are they getting paid? if they are sign me in, I want to get paid as well so I can afford these microtransaction garbage.

 

 

2 hours ago, joedelta said:

Well congrats, you guys made the game worse. Tried to warn you all, but  you never listen. Best part is the game still has major bugs i.e. disconnection issues, worms not working, people not able to form posses.

Huh?

Edited by Maddened_Ghost
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8 minutes ago, afriendlyreddot said:

They make the weapons cheaper a day after i shelled out nearly 800 for a Litchfield and Schofield but that's on me. What really gets me is how they lowered the payouts for fishing and I'm guessing other hunting activities as well, which compared to how other people were exploiting the game was one of the more legitimate ways to make money.

 

From what I've noticed only certain weapons got addressed, still some way overpriced clothing items, food, gun oil, etc, have not looked at horses. Was speculative at first and wanted to give R* a chance, thought maybe they just didn't want us to have everything right away which I can get behind. This is not a proper balance and I'm losing more and more faith in RDO at this point unfortunately.

 

Good news! They're refunding the difference for people who bought weapons at the old prices.

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