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Zolika1351

Combined radios and IV-exclusive stations in EFLC

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Zolika1351

So after seeing Jinx's thread on adding EFLC radios to IV, I tried adding IV radios to EFLC, and managed to accomplish more than I wanted to.

This not only adds the IV exclusive stations to EFLC, it also combines the IV stations with the EFLC ones so you can also listen to Mr. Cee's mix on The Beat for example

Known bugs:

Radio names are broken in the Audio menu (I'll probably release some gxt files to fix this soon)

 

Screenshots:

   Reveal hidden contents

Here's (probably) how I did it (back up your game because I'm not exactly sure that this is what I did):

1 - Download the No Patch version of the EFLC radios in IV mod: 

 

2 - Delete both radio_hud_colored and radio_hud_noncolored from both episodes' pc/textures folder

3 - Delete these lines from both episodes' content.dat:
DISABLE_FILE common:/data/radiohud.dat
RADIO common/data/radiohud.dat

4 - Install the No Patch EFLC radios in IV mod onto EFLC.

5 - Copy all radio rpfs from IV's pc/audio into EFLC's pc/audio, replace every rpf that's larger in IV than EFLC

6 - Put this gxt file into the main common/text to fix the radio names in pause menu: https://mega.nz/#!eRxCDAqS!8kmwLUJooWUFG_N9qKRxJ-xdguykV8rDe8Q8e0yZdoQ

 

It is also possible to have only one (or none) of the episodes' songs by removing these lines from the setup2.xml of the episode you don't want the songs from:

TBOGT:
    <content>
        <name>The Ballad of Gay Tony</name>
        <id>3</id>
        <audiometadata>e2_radio.xml</audiometadata> 
        <enabled />
    </content>

 

TLAD:
    <content>
        <name>The Lost and Damned Radio</name>
        <id>1</id>
        <audiometadata>e1_radio.xml</audiometadata>
        <enabled />
    </content>    

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Jinx.

I'm gonna link this in my OP in a few moments. This is too important to miss. Great job! :)

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Legomanarthur

I suppose there is still no solution as of yet on how to add EFLC's exclusive radio stations with the DLC versions of TLaD and TBoGT?

 

Great work nonetheless! Another step towards a true complete edition of IV/EFLC.

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Zolika1351
3 hours ago, Legomanarthur said:

I suppose there is still no solution as of yet on how to add EFLC's exclusive radio stations with the DLC versions of TLaD and TBoGT?

 

Great work nonetheless! Another step towards a true complete edition of IV/EFLC.

You could try doing this on the DLC versions, I don't see any reason why it wouldn't work (especially because the episodic radiohud dat and textures need to be removed for this to work either way)

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Legomanarthur

Alright so I tried a few things and it works!

 

So for those who like me play DLC versions of TLaD and TBoGT, basically what you need to do is:

-Install the No patch version in GTA IV's folder.

-Replace radiohud.dat with the one from the No patch version in the common/data folder of both DLCs (no need to add/replace the rest with the other files from the No patch version).

-Delete these lines from both episodes' content.dat:

 

DISABLE_FILE common:/data/radiohud.dat
RADIO common/data/radiohud.dat

 

-Replace the american.gxt file in GTA IV/common/text with the one Zolika1351 posted.

-Done!

 

A few things to note though, I used ZIT! and it seems that only the DLCs can identify the titles of the new radios which was already the case with the new mix when playing IV. ZIT! cannot identify the DLCs' songs when they are heard in IV, no big deal though.

Also VCFM and Self Actualization have DJs but they only speak before or after a song is played.

I don't know from which folder the radio icons are loaded when playing the DLCs, by that I mean wether each DLC is loading GTA IV's new icons from IV's folder or each DLC's icons from their own folder. If it's the latter then I guess it's possible to use TLaD's specific gritty icons for RamJam FM/Self Actualization/VCFM which should be present in EFLC's files and make a new radio_hud_noncolored file including every radio icon from IV and those from EFLC. That way TLaD can have its own icons instead of using the clean ones that IV and TBoGT use. Unfortunately I cannot open the .wtd files from both EFLC and the DLCs' folders with OpenIV, I guess they are protected or something. I don't know how to fix that. Also TLaD's menu shows gritty radio icons.

Edited by Legomanarthur
Fixed a few things here and there

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Jinx.

I think the DJ lines are stored in another file. Not sure how to restore them yet. I think it was a speech file? 🤔

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Legomanarthur
4 hours ago, Jinx. said:

I think the DJ lines are stored in another file. Not sure how to restore them yet. I think it was a speech file? 🤔

I looked at VCFM and Self Actualization with OpenIV and their lines seem to be stored in their own .rpf, as they should be. There are 4 sound banks in radio_vcfm (GENERAL, INTRO, TIME, TO) and they contain all the lines that Fernando says at the beginning of a song or before the end of one. The same goes for Self Actualization FM, but there are only 3 sound banks (GENERAL, INTRO, TIME) containing Audrey's lines.

Edited by Legomanarthur

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Gwozdek
Posted (edited)
On 12/1/2018 at 2:06 PM, Zolika1351 said:

Put this gxt file into the main common/text to fix the radio names in pause menu: https://mega.nz/#!eRxCDAqS!8kmwLUJooWUFG_N9qKRxJ-xdguykV8rDe8Q8e0yZdoQ

Hey, can you tell me, which lines do I need to edit, to change this on my own? I have my local translation and I still want to use it. With your file I'd have mixed languages in game :D 

 

 

Edited by Gwozdek

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Gwozdek

Anyone managed to make dirty radio stations icon work again with TLAD as a DLC?

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