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guardian1816

online not so great yet

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jje1000

RDO Beta mood atm:

 

CQgPOaG.jpg

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luciancrowe
On 11/29/2018 at 10:46 PM, Jambho87 said:

I'm 100% with them taking away all the robbing and interaction aspects of the game, totally ripped the soul out and took away everything I was looking forward to but.... 

This constant complaining about getting killed is really tiresome now. I play solo 90% of the time same with GTA and its about learning to change your strategy and approach to game. 

When your complaining about constantly get killed your basically just letting everyone know you're not very good at the game or at least as good as you thought you were in single player and playing competitively against other people shatters you illusion of how good you are. 

Not entirely fair. A griefer is a griefer...nothing more frustrating to almost enter your camp with skins and then get flame arrowed by a 12 year old that cannot make it in the match maker shootouts. Or be sniped right after you skinned a deer. It can be resolved though. First either let a player have a passive flag while hunting or fishing, with the option to flip it or just make one territory, the badlands of New Austin a free for all...or even better, have tags reflect whether you are an outlaw or lawful good...and you cannot fire on your own faction. PvP I am all for even in the free roam environment but with stipulations...PvE has its place in this game. Due to griefers and losing skins upon death, it just isn't viable to make money at.

BTW any more I only hunt deer for the meat and hunt small game that can be stored in a satchel, it isn't worth getting a perfect skin only to lose it either by a griefer or being disconnected. Until then, hunting is broken.

I want to add, sadly I found roaming as John Marston at the end of the epilogue more satisfying that the free roam that they offer. Seems like any RP or PvE is a secondary thought, it's all about head count...that isn't what I was hoping for. I find free roam currently kind of souless, hoping that they will develop more what made the single player version so awesome...but it isn't a good start.

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ZOMars
13 minutes ago, luciancrowe said:

First either let a player have a passive flag while hunting or fishing, with the option to flip it or j

I like the idea, or maybe you could select your online "mood" in freeroam: hostile/neutral vs passive

- passive immune to player damage and can't inflict damage against other players.

- hostile/neutral as it is now

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luciancrowe

If your player set is to be an outlaw and rob people then there also should be consequences for your actions, such as a bounty, being wanted in that territory not just by players but also by NPC's.  You should be restricted purchases in town etc. Also your ability to sell should be limited to only fences so if you want to sell fish, hunting etc. it should be given to you, only stolen merchandise. In fact. the fence should be your only source of exchange. 

 

To simply rob and grief people with impunity isn't realistic, that is why I really think factions would be a great asset, for instance lawful and outlaw...you cannot fire on the same faction and you will be able to recognize friend from foe.

 

For instance, I was harvesting some turkeys I shot. A player came up and waved, so I thought it was all cool and went to skin the next turkey and he knifed me in the back...for what? He couldn't loot me...just wanted a kill count...that is the kind of mentality that ruins games online...but it is also part of the package...it doesn't matter if a player can rob or not...some players just love being griefers. 

 

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Cozzi
2 hours ago, luciancrowe said:

For instance, I was harvesting some turkeys I shot. A player came up and waved, so I thought it was all cool and went to skin the next turkey and he knifed me in the back...for what? He couldn't loot me...just wanted a kill count...that is the kind of mentality that ruins games online...but it is also part of the package...it doesn't matter if a player can rob or not...some players just love being griefers. 

Thats weird. i've been doing a kind of social experiment (its something i do in all multiplayer games like this) where I just walk up to someone with no weapons out. give them a thumbs up, and then walk past them and dont harm them at all. If they shoot at me I just keep walking till they almost kill me and then i run away and die.

I'm trying to find someone that wont kill me for no reason. I've been doing it for 3 days on RDR:O and as usual I've yet to find someone that wont kill me for absolutely no reason. I feel like there's something to be said about that. lol

But yeah RDR:O is really barren. I've noticed a lot of these problems, the side missions not triggering, the pelts disappearing, servers crashing, the economy seems out of whack, trolls(I swear it seemed fine the first two days but then ever since friday when the people who got the regular edition could play it's been way worse). I dont know if the future will be any better. I do know I havent played GTA:O since 2013 because it was so bad i just didnt want to play it again. I dont want that to happen to RDR:O. I like the way these main story type missions are going, I just dont know if ill still be interested to play the rest once they add them.

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luciancrowe

I'm trying to find someone that wont kill me for no reason. I've been doing it for 3 days on RDR:O and as usual I've yet to find someone that wont kill me for absolutely no reason. I feel like there's something to be said about that. lol

 

I don't know what to think about it either, perhaps RP is dead and it is the new age of power gamers. It's odd, my first real MMORG was Dark Age of Camelot. The RP server was a dream come true...no l33t names, you had to chose a name that would fit the role, nothing like buttnugget69 etc. RvR was the best I ever played. You had the frontiers where 3 realms stood off against each other. Sure you had your gankers and your griefers, but you also had people on your side, you couldn't attack people from your realm but you could challenge them to a duel. 

 

You gained experience in your own realm, no gankers, no griefers, when you leveled up you could go into the frontiers and do RvR, PvP etc. Maybe that model is dead or doesn't interests the developers. Also one thing that I think is completely wrong is that you seem to rank up faster doing the shootout matches. That steers people completely away from the grind of PvE...especially the power gamers and the developers may know that and use it as an excuse not to give much attention to the world environment and cater to the l33t crowd, if so, this isn't the game I was hoping for.

 

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Cozzi
1 hour ago, luciancrowe said:

I don't know what to think about it either, perhaps RP is dead and it is the new age of power gamers.

This is also the reason why i don't like how co-op and split-screen have went to the wayside the past few generations. I cant usually play multiplayer games because its more fun to just do something else than to deal with people who are dickheads just because its fun to be a dickhead. if someone is with you and you know that person and you can physically hit them for being an asshole it deters a lot of that mentality. I don't understand why people's default attitude is to be mean.
Then again maybe all those guys met the same guy you met while hunting turkeys and now they kill anyone who emotes at them. lol

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YNGSlim

I hope they set up a bounty system for the players  just running around killing people. Better yet just throw them all in a session with each other 

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Pal_Pot_Pamparius

I've been playing beta for a while and I must say I was impressed how the game ran on my launch ps4 system, best performance online sandbox in ps4 so far. I was excited for a while but then I realized: wow, this could be the definitive sandbox for me but.... It's a crap! I'll explain myself:

The map is almost empty. No ppl, no wildlife(compared to offline), no points of interest in the hallowed towns and spots... I know this will probably be adressed eventually after beta.

But, the worst thing for me: they destroyed most of the greatest game mechanics and features in order to sell gold bars! Horse taming, crafting, hunting.... All ruined. But they are veeeeeery wrong with all of this if they think they will sell ingots as if they were gta shark cards. A game based on a historic era, with "boring" real weapons of that time, no flying cars, no party boats, no personal fighter jets etc. won't amuse kids for a lot of time. So, please Rockstar, forget about turning this into a new GTAO and bring offline mechanics back. Leave gold bars for expensive propperties or business, not for a rifle or a horse. Because this game's audience is quite different from GTA's. So stick to selling game copies instead of micro-transactions this time or you'll lose both.

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BZXC32

What also very sucks, one of the first missions you play is one where you must steal horses for clay davies and his brother, it unlocks the stable and gives you a horse. He also says, whenever you wanna sell a horse you can come to me. Well, i have brought wild/ tamed hrses and stolen horses to the stable to sell. But so far i never could, whats up with that?

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Cozzi
7 hours ago, Pal_Pot_Pamparius said:

they destroyed most of the greatest game mechanics and features in order to sell gold bars! Horse taming, crafting, hunting

This.

Here's what I did the other day(these events were back to back):
got fishing rod, did some fishing near valentine. sold some fish. "I wonder if i go to camp and break the fish down will i make extra money". Tried it. Answer seemed to be no. So I went back and thought "Maybe i can sell pre-cooked fish for a markup?" but no. the butcher doesn't take anything cooked. "Lets try the general store". There's no "sell" prompt to sell anything to the store clerk?. ...

"Wait a second! How do i sell anything at all?! Fences?". I have a faint memory in the back of my mind where R* said something to the effect of 'once the game releases you can catch things that are common in one area and take it to an area where they are rare and sell them for extra money'. I was excited to try this in Online, but apparently you cant sell anything that isn't a skin or meat?
Surely I'm wrong, because what about things you should be able to rob such as gold teeth, pocket watches, and rings(which are worth a whopping $1.50!)

So enough of that, I guess. lets go to New Austin. I basically neglected the horse-taming mechanic during the story because i used the same Ultimate Edition horse the whole time. So i figure I'll try it out here. I lasso a horse, calm it, get on, and after getting bucked off 3 or 4 times i tame it. I go to the Armadillo stable (already knowing that a new stable slot would cost me like $350, I had the money) and i get "You cannot enter a stable with this horse"?? WTF R*!!

I go on Reddit and everyone's like "Yeah you cant keep any horses you tame, and if you get a horse and want horse insurance its 3 gold bars" What?! you cant even use cash?! I've made 1.8 gold bars my entire two weeks or so of playing so i guess I don't understand how that works.

Okay then, f*ck horses, back to fishing. I head to Lake Don Julio (For anyone interested, a lake lure(1 gold bar) and Lake Don Julio = many many 4-5 lb smallmouth bass. Easy to catch. I think they're $2 a piece, so full inventory of 10 fish makes 20 bucks. not the worst haul.). Then someone runs up to me. Now I'm completely defenseless while fishing so i figure if he kills me then f*ck it ill just die.

but he DOESNT!... He pulls out a rod and starts fishing with me... neither of us have a mic so we're just fishing together for 5 or so minutes peacefully and I think "Maybe for once in this damned game I've met someone who's not a complete asshole and doesn't randomly kill people without reason?.. Maybe he's from GTAF?.. Perhaps he just wants to fish for cash like I am?... Finally someone that just wants to play the game and have a nice ti-" Then i get a bullet in my head. I go back to the lake to try and kill the f*cker back and he logs out. So now i cant even report him for being a dickhead.

Goddamnit. Just once I want to meet someone in a multiplayer game who isn't an asshole.

Edited by Cozzi

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BZXC32

I think the best thing to do to get rid of most griefers is, no more radar dots. 

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luciancrowe

Interesting thread. You simply can't tell who is friend or foe. I have been leaving the mic messages options on and listen to how they speak, gets a good idea who is a dick and who isn't...anyways...log in today, I am go to Rhodes, someone is shooting it out with the NPC's, so I take cover just to get a better idea of what's going on. The guy shows up next to me and starts following me around. I go into the saloon, surprised that there are actually NPC's there and pilfer a bottle of rum that is on the table. The guy follows me in, follows me about, pops an NPC in the head, clears out the saloon, takes the body and throws it off the balcony then splits. 

 

I get on my horse and am trotting out of town, he shows up behind me, I am thinking I have found a puppy or something, then he rams my horse, I have to revive it and now I am pissed.  I gun him down and leave. 

 

So later I decide that I will log into New Hanover, description: The diverse state of New Hanover is a land of sprawling plains and forests, perfect for hunters and herbalists. etc. I think to myself, this was made for me....

 

...we I shoot down an elk, I know the quality of the pelt is going to be poor but the meat will keep my character fed for days. As soon as I approach to skin it, head shot by GetRekked some number or another. I sigh, yeah, even far up North they are ganking. Soon as I spawn, shot again. Spawn again and he rides up to me but I get about five hits in with my rifle but he still manages to rope me and shoot me in the head. I think about quitting for the day but decided they would win if I did that, so after spawning I went down to the river and began fishing. This time after being killed 4 times, I guess they had their fill and decided to move on.

 

There is another issue I am noticing going on, a lot of these gankers are pretty high ranked...I don't know how because they don't impress me as the grinding type. I have seen some duel wield and use shot guns as well. I am currently rank 17. Duel wield isn't until like level 24. 

 

So my solution, because I do like the game in spite of the ganker/griefer crowd is to only hunt small game and fish because working for a perfect pelt isn't profitable, a waste of your time since upon death you lose that pelt. I also learned that if I am going to hunt big game to be close to a butcher that I can get to quickly before I am ganked to sell the pelt. 

 

Now I am on the XBOX server, a friend that has a PS4 is telling me that it isn't that way on his server. He has only been attacked once. Maybe I need a PS4 to play this game, because I am really not impressed with the community and if that is what it is going to be, I need to move on. 

 

 

BTW I had enough money to buy a Shire, I dig the horse, used it in single player story mode. Found out I had to purchase a stable first. There went my cash, now I have to save up for a Shire again. 

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luciancrowe

Oh and get this...I go into an empty house in Rhodes to see if there is anything to pilfer, a player comes in, pushes in front of me while I am searching the cabinet, takes everything then leaves on my horse. I whistle and the horse comes back. I thought it rather funny actually...I have only run into a handful of people who weren't interested in killing me. The rest seem pretty intent on starting something. I had one fellow even follow me to my camp and try to gank me there and couldn't figure out why he couldn't so I just started crafting snake oil...I guess he didn't know about the white flag setting on camps. 

 

Hit detection in this game is questionable. Either that or I really need to reset my aim settings because I get one hitted and I know I have hit others several times and they are still standing...but I am not quick to blame game mechanics on this. In fact I go into shooting matchups just to practice and get better. 

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ZOMars
1 hour ago, Cozzi said:

Goddamnit. Just once I want to meet someone in a multiplayer game who isn't an asshole.

Trust me you will, i had good luck with lobbies today. Met some random players in freeroam that treated a stranger as prospector rather than contender. 

 

I do feel your gutter experience from time to time, but i have a feeling that after RDRO is established, we get more players with collaborate mentality.

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Iash91

With what we have I really like (bar the hideous economy issues). The thing is, what we have just isn't enough.

 

Obviously this is beta, clearly they plan on changing things and adding in new features - hopefully at a quicker pace than GTA Online. But I was expecting a little more, just like everyone else in this thread seems to have expected. A lot of their design decision seem to be quite stupid, especially when comparing to SP. As others have pointed out, the law system has been dumbed down when a straight translation from SP really could have helped with griefing. What were Rockstar thinking with that one? I can't even see how the change would encourage MTX's, so this was a 'balancing' decision...

 

The lack of NPC's and your interactions is quite disconcerting too. They just stand around like puppets unless you try shooting them in the face. You'd think with RDO being on current gen and GTAO being on prev gen, they would have been improved. It just isn't.

 

Just like GTAO, I expected to also be able to own 'apartments', and even gone one step further with ranches and plantations. Obviously they'll add these things later down the tracks, so this isn't a huge gripe for me but still feel worth noting. Clothing is another issue for me, there's a very limited (and super expensive) selection that, whilst good, isn't really enough.

 

I also expected more exciting activities such as deeper hunting, treasure finding, hot air ballooning, etc. It's strange that we've got this amazing game with a fantastic foundation, features that are already in the game (single player) but have been weirdly discarded for online. In a lot of ways, we were spoiled with GTAO at launch. Obviously there was a lot of issues with a super rocky start, however there was a ton of activities, clothing, and items to purchase ready to be enjoyed from the get go. RDO just feels barren in comparison. I know, a lot of this comes down to being 'beta' but the fact that their post-launch revenue will primarily come from Online, you'd think they'd give more of a sh*t.

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luciancrowe
2 minutes ago, Iash91 said:

With what we have I really like (bar the hideous economy issues). The thing is, what we have just isn't enough.

 

Obviously this is beta, clearly they plan on changing things and adding in new features - hopefully at a quicker pace than GTA Online. But I was expecting a little more, just like everyone else in this thread seems to have expected. A lot of their design decision seem to be quite stupid, especially when comparing to SP. As others have pointed out, the law system has been dumbed down when a straight translation from SP really could have helped with griefing. What were Rockstar thinking with that one? I can't even see how the change would encourage MTX's, so this was a 'balancing' decision...

 

The lack of NPC's and your interactions is quite disconcerting too. They just stand around like puppets unless you try shooting them in the face. You'd think with RDO being on current gen and GTAO being on prev gen, they would have been improved. It just isn't.

 

Just like GTAO, I expected to also be able to own 'apartments', and even gone one step further with ranches and plantations. Obviously they'll add these things later down the tracks, so this isn't a huge gripe for me but still feel worth noting. Clothing is another issue for me, there's a very limited (and super expensive) selection that, whilst good, isn't really enough.

 

I also expected more exciting activities such as deeper hunting, treasure finding, hot air ballooning, etc. It's strange that we've got this amazing game with a fantastic foundation, features that are already in the game (single player) but have been weirdly discarded for online. In a lot of ways, we were spoiled with GTAO at launch. Obviously there was a lot of issues with a super rocky start, however there was a ton of activities, clothing, and items to purchase ready to be enjoyed from the get go. RDO just feels barren in comparison. I know, a lot of this comes down to being 'beta' but the fact that their post-launch revenue will primarily come from Online, you'd think they'd give more of a sh*t.

 

I agree with almost everything you posted. It is almost like the shootout matchups were the main focus and the free roam an after thought, then someone decided that they could make money by trashing the economy and making it impractical to hunt and fish, but it's not. It's still a good source of income and food. With the prices of food items, hunting is much more worthwhile as is crafting snake oil. Yet, how sp seemed to encourage hunting and fishing, online seems to downplay it and really even discourage it because it might seep into their efforts for the play to win like Guild Wars, DCUO etc.

 

If that is what they I want, I don't mind, but compensate by giving hunting more xp, more practical reasons to do so. With trappers out of the picture, makes me wonder about talismans as well. So the only leet items you can have in game are what you pay for...that is kind of lame. I could see it on if you wanted to start a ranch, own a hunter's shack or start a pig farm...but the trapper gear crafting was one of the reasons people went in search of legendary animals. So I am guessing they are out as well.

What Rock Star does at this point will either make or break the game. Right now, I know it is in BETA, but it is a gutted world compared to sp, Hell roaming as John at the end of the epilogue was more satisfying. I will give them time though. But I would prefer they kept all the glory of the SP world and simply charged a monthly fee. I would have paid it willingly.

 

 

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Cozzi
7 hours ago, luciancrowe said:

Now I am on the XBOX server, a friend that has a PS4 is telling me that it isn't that way on his server. He has only been attacked once. Maybe I need a PS4 to play this game, because I am really not impressed with the community and if that is what it is going to be, I need to move on. 

He must be lucky. All the bitching I've been doing is from a PS4.

 

6 hours ago, ZOMars said:

Trust me you will, i had good luck with lobbies today. Met some random players in freeroam that treated a stranger as prospector rather than contender. 

 

I do feel your gutter experience from time to time, but i have a feeling that after RDRO is established, we get more players with collaborate mentality.

God I hope so. I played GTA:O at launch and as everyone knows it was horrendous for the first month(especially the first week). that turned me off of it. I decided to wait 6 months to try and play again because R* said heists would be out very soon, and then the heists took like another year and a half to release. By the time i got in to play again i had my million dollar or whatever reward for the people who played early when it was garbage, which bought me one penthouse and i was back to broke. If i remember right it turned out you needed to be like a certain level to do the heists or something? i didn't play at all because i hate fetch missions and races, so I'm like level 4, and everyone else is like level 50, so wtf.

I go to rob a store on the west side of San Andreas along the highway, someone drives up out of nowhere and kills me before i even get out of the door, takes my haul, i respawn and try to drive back to downtown LS, some randoms blow my car up like 2 or 3 times. i leave the server and log back in to get away from them and go to downtown LS and theres some f*ck on top of a building sniping me from inside my car, and then every time i respawn he kills me again before i can do anything. It was at that point i gave up trying to play GTA:O. And then now-a-days you see people griefing with hydra jets and sh*t, and then they put out the doomsday pack with jetpacks and jet bikes and i'm like "wtf R*??!!?! are you trying to make this suck?!" 

I really REALLY don't want this to happen with RDR:O. I dont want to be tired of it that fast, and i dont want to have to deal with f*ckers whose sole purpose is to disrupt my gameplay when all i want to do is level up to do cooler sh*t that i cant do because i'm a low level.

Edited by Cozzi

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Norther Deer

How weird. As an Xbox player, I haven't run into any griefers. I feel like I won't be playing this game for long though. The thing that kept me in GTA:O was the contact missions and heists. If neither will be in RDO then I'll stop playing it.

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ZOMars

Im for sure transforming into

Attenborough soon if we don't get robbery missions in future updates. 

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Sonek4

Devs, if you are in this forum i'll give you guys a warning: you will not like this post.

 

RDR Online could be a lot of things: it's an open world old west based game map with thousands of possibilities! 

But what is it?

A very GTA Online likely game, that's all.

Well, i ain't sayin it's exactly bad, not really: but it isn't good too!

RDR Online must have it's own way, not to be a copy of what GTA, wich means nothing really interesting to do so people get bored and start killing each other.

GTA Online has been turned into a moba mostly, where you have no peace to play anywhere without a dumb one shooting you all the time (i should say "blowing" instead of "shooting" but...)!

We really don't need and don't want it to RDR Online. 

My advise?

Focus in missions and diversions to do in the map.

There's alot of things to do in history mode but almost nothing in Online mode:

Where are the teains? 

Where are the wagons?

The only "vehycles" in the game are horses?

Why i cannot tame my own chosen horse instead of buying it?

Why things are so damn expensive and you earn almost nothing to keep going?

Money is the worsiest problem here: i've been playing for four days now and couldn't make more than $ 800,00 untill now!

And what could i purchase with that money? Almost nothing!

I buyed one rifle and one outfit and i don't have money for nothing else now. 

The save system is bad too: it doesn't save the outfit i'm wearing and everytime i log into the game my character is wearing the very first rags she earned in the first mission!

If i die or get a disconnection whyle having animal pelts in my horse them will be lost. 

The world is too empty. Whyle i like this way in the roads, because obviously travelling at that time wasn't cheap and safe so it was for few adventurers or large caravans, i don't like going to phantom cities with almost no one living in!

Disconnection issues are common. I get it six to ten time per hour of gameplay. 

Even with that linelyness in the world, the game is having performance issues.

Why i cannot have a shower to clean up my character? 

Why two kinds of money? Isn't enough making money by selling the game? You guys really want to make RDR online a pay-to-win game? (Off course i know you have bills to pay Rocky, but come on!, I would rather play a monthly badge to play than having this vicious system).

Well, i will stop here. I could keep nameing issues here but those are the worse in my opinion.

Sorry guys, if it sounds as complaining... Well, actually it is! I really was waiting more than that for RDR online, i really DON'T want it to be GTA online in a far-west version, and, for the God's sake, i REALLY hope you'll have more to show in a phew months.

 

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PirateSearcher

Yeah.  I was loving the initial online play.  And then, just like the OP said...it has massively degraded from what the greatest western experience achieved in gameplay...to a bunch of 12 year olds, and people in god mode, running around killing you.  It's like the online experience is a single game unto itself called, "don't check out the world; kill every random stranger you find."  

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Lbirito
On 11/28/2018 at 7:24 PM, guardian1816 said:

I have a few hours into online play so far and ill say this.  Its about what I expected.  A bunch of retarded 12 year olds running around doing everything they can to keep you from making any forward progress.  Going into free roam is like joining a Call of Duty game...you cannot even go near a town without being forced to deathmatch somebody or 8 somebodies.  I also am not able to acquire my preorder bonuses yet and the special mission in GTA 5 for a weapon was just a sham on rockstars part because it doesnt seem to exist.

 

In conclusion so far:  If you enjoy running around and killing other players (you shoulda bought COD) but online might be for you...if you actually want to experience the content you  might want to wait 6 months or so

Its the wild west dude. Personally i dont mind. Yeah maybe passive could be put in...but i dig the sense of danger. I mess with folks for sure yeah. I also have been messed with yeah. Once you start soing things though its hars for people to keep doing it. I lost more then a few people just moving forwards...which is not as hard as you seem to think.

 I also like being tied up anf being dropped of in front of randoms. Find folks and attempting to fish with them...just wouldn't be the same with out it. 

 

Tip though bud if some ones being mean. Restart, your server will change. If that dont help get some friends dude. If that dont help who knows maybe they will add a lame passive mode.

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Lbirito

 Im also not a big gta guy. Mostly for that reason. I stay passive in it. Yet you dont have all the nonsense that game has... ex. like jets, missiles, rocket bikes. My opinion is should keep it with out a passive. Yet maybe spawn greefing players away a little further each time they kill a player. That way you gotta be high rank or just dedicated to do so. Still even, i'd prefer you not. Plenty of safe places...plus i like to rope player my self. If your idle in freemode thats your fault. Its a big map not hard to avoid players. Plenty of safe zones. 

 

I fished all day only time i got greefed was going up to players. Messed with then twice then switched servers and was just fine. Even found me a honey hole just scooping fish out next to 5 players. Not one came at me. I did how ever ride through town and rope me a player. Left him in the road. He chased me to one side of the map. I fished a bit...i cut close by him then made a break for the far side. Never got caught. Should get good bro. I mean i suck and im having a blast. Love it. Especially freerom.

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luciancrowe
On 12/7/2018 at 12:51 AM, Lbirito said:

 Im also not a big gta guy. Mostly for that reason. I stay passive in it. Yet you dont have all the nonsense that game has... ex. like jets, missiles, rocket bikes. My opinion is should keep it with out a passive. Yet maybe spawn greefing players away a little further each time they kill a player. That way you gotta be high rank or just dedicated to do so. Still even, i'd prefer you not. Plenty of safe places...plus i like to rope player my self. If your idle in freemode thats your fault. Its a big map not hard to avoid players. Plenty of safe zones. 

 

I fished all day only time i got greefed was going up to players. Messed with then twice then switched servers and was just fine. Even found me a honey hole just scooping fish out next to 5 players. Not one came at me. I did how ever ride through town and rope me a player. Left him in the road. He chased me to one side of the map. I fished a bit...i cut close by him then made a break for the far side. Never got caught. Should get good bro. I mean i suck and im having a blast. Love it. Especially freerom.

I have to say in the end I agree with you. At first I was so irritated by the amount of griefers online that I almost quit...but I found a solution that works for me...this is just for me...not trying to convert anyone.

 

I started to go into shootout matchups and I learned a lot...maybe by adding to the other sides death count...but I learned. I also noticed that headshots are actually a skill, one I haven't mastered...so...what I learned and took into free roam...

 

First, fishing pays off extremely well...if you bag a 15 pounder you can only strap one on the back of your horse so know a quick path to the butcher to avoid griefers. A varmit rifle even on horse back shooting small game with get you a perfect pelt 90% of the time. This pays well and makes the butcher gush over you. I like that compare to be lectured about how shootup my pelts are. Small game pelts are kept in the satchel as well as fish. They are still there if you get ganked.

 

Second, and I highly recommend this, push back. I got head shot while fishing and I followed the guy against the map into the bayou and cut him down. I am finding most griefers are not that skilled and are looking for easy prey. If you show them you are not easy and you have a memory they will move on to someone else. 

 

Third make sure your flag is raised at camp, so far I have had multiple intruders try to kill me in camp and could not and they seemed so bewildered...which tells me they really know nothing about the game. So this can give you an edge. Keep your horse maintained and feed, its stamina up and your health up. Some of these gankers are knowledgeable about the mechanics...they just want to ride around and shoot people. I had one instance where one roped me but I broke free and was able to beat him to death...his health must have been level 1 or 2...

 

Forth, get your health as high a level as it can go, level 10...you can do that by fishing. I have to get my stamina up but I always keep bitters with me...I craft a lot but wish pamphlets were not so expensive. 

 

Fifth, rifling...iron sights....it's worth it. if you feel that auto assist in aim isn't enough, get a shotgun and I highly recommend you save your pennies for the Schofield revolver. 

 

If someone ganks you, especially if you are just hunting or fishing and minding your own business...hunt them down. You will find once you can hold your ground they move on. Also keep an eye on the radar at all times...they want you afraid...don't be...

 

 

edit: Some of these gankers are NOT knowledgeable about the mechanics of the game...I wish there was an edit...

One thing that I think would be very cool...if there was a posse that just patrolled for griefers...

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jje1000

Online would be great if they introduced free-roam 'occupations' since everyone is by-default an outlaw/trapper/fisherperson/treasure hunter at the moment. It's sort of similar to the mail delivery event but with no weird competitive mode and creepy music, but instead where the player gets a temporary title and simple A-to-B task to do in free-roam:

 

Off the top of my head:

  • Police Deputy- Track down criminals/mafioso and players with bounties, transport prisoners to Sisika via prison cart
  • Bounty Hunter- Track down generated bounties and players with bounties
  • Mafioso- Kill certain players and do other criminal activities in Saint Denis
  • Gold Miner- Pan for gold dust at the various gold panning stations- gold 'dust' can be exchanged for gold nuggets currency at a bank and this gold 'dust' is lootable
  • Stagecoach Driver- Transport a passenger or valuables from one part of the map to the other- this stagecoach can be targeted by other players
  • Trader- Some goods should fluctuate in price, including raw materials- players should be able to own a wagon that can transport goods in bulk (but can be looted)
  • Hired Gun- Protect a stagecoach, NPC, wagon, train or campsite from bandits or other players, or kill a certain NPC in the world
  • Cattle Rancher- Move cattle from one part of the map to the other
  • Cattle Rustler- Steal cattle from a cattle drive
  • Horse Tamer- Break and sell horses

 

During these tasks, other people can interfere outside of certain zones (i.e. freeing prisoners from a prison cart can net the other player some cash)- which gives these occupations some level of danger and uncertainty. These would go a long way in improving the player-driven aspect of the world (and they should also bump up NPC traffic counts as well).

 

 

Edited by jje1000

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luciancrowe

I think mining would be a cool addition.

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jje1000
17 minutes ago, jje1000 said:

Online would be great if they introduced free-roam 'occupations' since everyone is by-default an outlaw/trapper/fisherperson/treasure hunter at the moment. It's sort of similar to the mail delivery event but with no weird competitive mode and creepy music, but instead where the player gets a temporary title and simple A-to-B task to do in free-roam:

 

Off the top of my head:

  • Police Deputy- Track down criminals/mafioso and players with bounties, transport prisoners to Sisika via prison cart
  • Bounty Hunter- Track down generated bounties and players with bounties
  • Mafioso- Kill certain players and do other criminal activities in Saint Denis
  • Gold Miner- Pan for gold dust at the various gold panning stations- gold 'dust' can be exchanged for gold nuggets currency at a bank and this gold 'dust' is lootable
  • Stagecoach Driver- Transport a passenger or valuables from one part of the map to the other- this stagecoach can be targeted by other players
  • Trader- Some goods should fluctuate in price, including raw materials- players should be able to own a wagon that can transport goods in bulk (but can be looted)
  • Hired Gun- Protect a stagecoach, NPC, wagon, train or campsite from bandits or other players, or kill a certain NPC in the world
  • Cattle Rancher- Move cattle from one part of the map to the other
  • Cattle Rustler- Steal cattle from a cattle drive
  • Horse Tamer- Break and sell horses

During these tasks, other people can interfere outside of certain zones (i.e. freeing prisoners from a prison cart can net the other player some cash)- which gives these occupations some level of danger and uncertainty. These would go a long way in improving the player-driven aspect of the world (and they should also bump up NPC traffic counts as well).

Can someone send this to RDO feedback? For some reason I can't submit this, it won't take me past the feedback entry.

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luciancrowe

I will later tonight, might have to be two entries, maybe too many characters.

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Marcinguy

Well, completed the story missions online and found that there is just not that much to do just roaming around. Can't hunt and fish all the time. I've since gone back to playing SP from the beginning and taking my time with the story. Having a lot more fun with the NPCs than real people lol! Knowing how to make money early helps as well and I'm having more fun screwing around with NPCs. Also, no reason to worry about Honor this time around either😁

 

Hopefully, they start opening the online up more very soon or I'll be in SP for quite a while longer.

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