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agent00729

Multiple Cities in GTA VI

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agent00729

What do you think is the probability of having multiple cities in the next game? I really hope we’ll be able to drive to the airport, go inside, buy a ticket and take a plane to another city. It’d be cool to have multiple international airports to fly between, and even the possibility of staying at hotels in different cities similar to RDR2. What do you think?

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Journey_95

Would be cool, as long as it's handled better than in SA in terms of story

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TheSantader25

It's definitely a feature that I miss from the SA. no GTA has given me the sense of "travel" and "progress" like SA and I miss it. It also saves the game from being a boring sh*tfest. Cause multiple cities means different cultures and that means newer activities, variety and storyline material that stops the game from being repetitive. 

Edited by TheSantader25

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mde2

There's not really much to add on to what old mate above me said without sounding redundant but he's right. There has been no other GTA in history that has come close to the level of exploration and progress that SA had. To this day I'm still finding little nooks and crannies in GTA SA's world and that really says a lot about a game made in 2004. It would be cool to get that again, although I certainly got my fix of this in RDR2.

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TheSantader25
6 minutes ago, mde2 said:

There's not really much to add on to what old mate above me said without sounding redundant but he's right. There has been no other GTA in history that has come close to the level of exploration and progress that SA had. To this day I'm still finding little nooks and crannies in GTA SA's world and that really says a lot about a game made in 2004. It would be cool to get that again, although I certainly got my fix of this in RDR2.

Actually one of my favorite parts of RDR2 was "moving" from Valentine to Rhodes. They had such differences regarding culture that It reminded me of the old "traveling feel" from SA. although it was in a much smaller scale. 

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Jabalous

It'd be a tough project considering the the details from graphics to NPC simulation will have to be more impressive and developed than V, especially when realizing than GTA 6 is more likely a next-gen project. I'd love to have more than a single city, say San Fierro and Las Venturas, but I'd not be hopeful of it to happen until we get the first words from Rockstar. 

 

TBD

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Emmi

Multiple cities definitely need to happen for GTA VI. It's almost a must for me.

I can only agree with @TheSantader25 and @mde2 ... I have never felt such a sense of "travel" and "journey" in any videogame since San Andreas. I really miss that feel, it was amazing!

I'm confident that GTA VI might bring us just that though, given that it can use even more hardware power with PS5 and Xbox 2 in mind.

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Hikikomori-Yume

Considering the amount of effort and time that must have gone into building HD era Liberty City and Los Santos I could see this happening.

They could spend less time building the world and instead update the already existing maps, then included them all in a single game.

 

3 hours ago, Emmi said:

Multiple cities definitely need to happen for GTA VI. It's almost a must for me.

I can only agree with @TheSantader25 and @mde2 ... I have never felt such a sense of "travel" and "journey" in any videogame since San Andreas. I really miss that feel, it was amazing!

I'm confident that GTA VI might bring us just that though, given that it can use even more hardware power with PS5 and Xbox 2 in mind.

Yeah that game felt massive, unlike GTA V.

V felt tiny in comparison to San Andreas, even if the map is technically bigger it certainly doesn't feel that way.

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Pink Pineapple

I definitely want a place to travel to and a reason to travel there. It wouldn't have to be a large city - just somewhere different with activities exclusive to that area.

 

In GTA V, you can travel to Paleto Bay, but there's no reason to go there since there's nothing to do there that you can't do in Los Santos.

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SonOfLiberty

Despite how I feel about San Andreas the ONE thing I'll always concede is it done a fantastic job of creating a feeling like it was an actual state which quite honestly hasn't been felt in a GTA game since. After Red Dead Redemption 2 I have full trust in R* that they can deliver the same level of detail as GTA IV and GTA V, but with the addition of another city (or 2).

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TheSantader25

I'm thinking They can have San Diego(Never had it in GTA) and Las Venturas together. 

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Emmi
2 hours ago, Miamivicecity said:

Despite how I feel about San Andreas the ONE thing I'll always concede is it done a fantastic job of creating a feeling like it was an actual state which quite honestly hasn't been felt in a GTA game since. After Red Dead Redemption 2 I have full trust in R* that they can deliver the same level of detail as GTA IV and GTA V, but with the addition of another city (or 2).

Yes, San Andreas' map layout remains the best they've ever done IMO. It creates an enormous feel of a huge state with all kinds of different environments that are not reached within a few minutes. Isolation is perfect in SA, the limited draw distance definitely helps. Also I still think that SA's map is bigger than V's :)

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MegaSean45

Well for the multiple cities thing, I'm not thinking about Liberty or San Andreas. I'm thinking more of Vice City, with swamps, a New Orleans-like town, the Keys, and maybe somewhere in Cuba or South America for smuggling missions! Stay within the Southeast, but have it really expand!

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iddqdvie

Nope!  wont come anymore

 

 

they will stick to 1 city maps for as long as we exist! 

 

why? because if they create a perfect gta, whats next? 

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Emmi
10 minutes ago, iddqdvie said:

Nope!  wont come anymore

 

 

they will stick to 1 city maps for as long as we exist! 

 

why? because if they create a perfect gta, whats next? 

what's next? an even better GTA???

hahaha, but honestly, there have to be multiple cities in the next GTA!

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nkjellman

Here is my prediction.

-Vice City will be in the game.
-The vehicles they have been making for GTA Online are for the next game.
-Since there are lots of 80's cars, and post 2013 cars, the story could be broken up between the 80's and today.
-Since Rockstar needs to top V, there is no doubt that the map will expand beyond Vice City.
-It could turn out to be a Crew like map featuring the whole US, and past HD era GTA locations. A world like that is needed for the way the Online works if they wanna milk it and not run out of room like they did in V.
-Since you don't wanna have the map broken up, it could be a spin off HD universe where the previous maps are connected. That way you can drive between cities.

 

This idea is a bit optimistic but you can never truely know. It would be hard to do one city and not have it feel like it is topping V. Afterall they did add the original RDR map in RDR2, mostly for RDO, so who knows. I just hope that they don't sacrifice quality.

 

The reason why they could do the whole country is this. Lets face it.
-VC's country would be all swamp, so in other words, flat.
-LV would be weird because of boats. You really can't do that one alone.
-SF would be too identical to V in terms of setting. It would still be California themed.

 

So multiple cities is probably the best route to take. After all they said that is what they wanna do in the future around the time V launched. I wouldn't be surprised if they were already working on the concepts for VI around that time.

 

Additionally, RDR 2's map as actually covers a large chunk of the US already. It's play area is roughly the same as GTA V because you are on horseback. So it takes a good amount of time to cross. So I wouldn't be surprised if they scale that up in GTA as you're in a car.

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Emmi

I have little doubt that GTA VI's map will be bigger than anything R* has done so far.

I'm also pretty confident that it'll feature multiple cities we can travel to.

The whole US is probably too optimistic. I'm not sure if even next-gen hardware could possibly handle it, given all the crazy little details R* puts into their games. :)

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PaddsterG2k3
On 11/28/2018 at 5:46 AM, agent00729 said:

What do you think is the probability of having multiple cities in the next game? I really hope we’ll be able to drive to the airport, go inside, buy a ticket and take a plane to another city. It’d be cool to have multiple international airports to fly between, and even the possibility of staying at hotels in different cities similar to RDR2. What do you think?

I think its a near certainty. They need a USP for the new title and we've not had more than one city since SA. It may only be two, rather than three. But I'm fairly sure they'll do it.

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SinisterRaccoon
5 hours ago, PaddsterG2k3 said:

I think its a near certainty. They need a USP for the new title and we've not had more than one city since SA. It may only be two, rather than three. But I'm fairly sure they'll do it.

Heard something about Columbia being a place in GTA 6 

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(Ambient)

Would work, as long as each city (or town) has (at least) a little bit different vibe. Like in GTA San Andreas, for example. You could feel the difference between LS, SF and LV.

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fleathemighty

My ideal scenario of a new gta would be 1, 2 or even 3 remade cities from Vice City or Las Venturas or San Fierro, and recycle in the Liberty City from 4 and Los Santos from 5. With the option to move around the cities at will. That would be sick

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Vladistar_895

I want GTA VI in the state of Florida with Vice City and parodies of Tampa,Orlando and Jacksonville.

Also maybe Cuba in the south or Bahamas in the east.

In South Florida should be parodies of Everglades and Florida Gates with snakes and alligators and mountains in Cuba.

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Geisterfaust
On 12/8/2018 at 9:22 AM, Emmi said:

The whole US is probably too optimistic. I'm not sure if even next-gen hardware could possibly handle it, given all the crazy little details R* puts into their games.

Whole US < Attention to the details in my book. We already have "the whole US" in The Crew 2, thanks but no thanks. 

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Mister Pink

I really understand that the thought of multiple cities to some people means compromising on quality and detail. But, if we could keep the level of detail high and have a nice realistic space between the cities or more creative ways of making there being a gap between the cities like a mountain range with a few windy roads that makes the journey longer, I'd love to see multiple cities. 

 

 

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Jabalous
8 minutes ago, Mister Pinkerton said:

I really understand that the thought of multiple cities to some people means compromising on quality and detail. But, if we could keep the level of detail high and have a nice realistic space between the cities or more creative ways of making there being a gap between the cities like a mountain range with a few windy roads that makes the journey longer, I'd love to see multiple cities. 

 

True, and what other open-world games that did multiple fully-realized cities since San Andreas? I cannot think of one. SA is unique in this aspect and I'd be excited to see it applied again, but of course this time in a much larger playground and with all the details and better image quality that today's and tomorrow's consoles will allow. I believe that only R* can make such a convincing map. 

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Mister Pink

Agreed. It's almost surprising that nobody has really attempted the multiple cities thing since 2004. Not in a GTA style game anyway. 

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TheSantader25
Posted (edited)
9 hours ago, Mister Pinkerton said:

I really understand that the thought of multiple cities to some people means compromising on quality and detail. But, if we could keep the level of detail high and have a nice realistic space between the cities or more creative ways of making there being a gap between the cities like a mountain range with a few windy roads that makes the journey longer, I'd love to see multiple cities. 

 

 

Doing what SA did in it's time in the HD era scope could be incredible. Imagine a long 5-10 minute ride in mountains and you suddenly come across this huge city bigger than LS and LC combined which itself is full of life and variety with different NPCs and cultures. And that's just one city out of the map's 3 cities. 

 

SA seems smaller nowadays but for the time it was released I felt really incredible in the mission "Are you going to San Fierro" when I came across San Fierro. And driving in a sh*tty slow ass hippy van with a smoking crazy dude like The Truth only made things better. 

 

At this point multiple cities is a must for GTA VI in my wishlist and I would be very disappointed if I don't see it. If R* pull it off with the same details in IV, V, RDR2 correctly it can be a revolution in map design. They must do it due to the resources they have. 

Edited by TheSantader25

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XxToretto-X

I think the ps5 is a big role part of the map(s) of the next GTA. How strong the components are gonna be. My guess is the whole SA state with country side with LC as extra map/DLC to use a flight from a airport. But Its not gonna have the name as “VI” something else

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Jabalous

Thinking a little, I believe that R* will either work on a small single-city map similar to Liberty City and the focus will be to make it the next step in the creation of believable urban environments in terms of pedestrian simulation, the interactions with the environments and those who live in it, and the number of unique accessible interiors and the variety of things we can do and find inside them. Basically, the focus will be on developing a sophisticated AI and animations system for the inhabitants of the city like never seen in a video game before. The other direction would be to focus on everything, but with the map having a priority to make it very large (think 2× the size of V at least) and with the most varied biomes in the series, from multiple cities, mountains ranges, deserts to forests and wetlands. This type of direction will utilize the ever-improving tech for rendering a massive draw distance like seen in Redemption 2, but even much better with newer consoles. The AI and animations will definitely be more improved as expected, but they wouldn't be the top priority as in the first direction. 

 

Most fans will fall in either camp. Let's also not forget that an Online playground will likely require large and varied maps that a single-city map like IV's wouldn't be able to deliver. It's almost a certain that R* will always strive to keep it at the size of V's or go higher from there. 

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PaddsterG2k3
On 12/10/2018 at 12:30 AM, UndeadPotat0 said:

Heard something about Columbia being a place in GTA 6 

Yes I thin a South American/Caribbean setting is a good one for a second city to a Vice City. They did it in RDR with the Mexico section and I think it works well.

 

With the popularity of Breaking Bad, Narcos and El Chapo I think they'd be fools not to include it.

 

If they don't then it'd be another US city. I'd be gobsmacked if they didn't do at least two cities in the next GTA.

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