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The Holy Diver

The Red Dead Online B*tch & Moan Thread

Recommended Posts

Ghoffman9
57 minutes ago, Jason said:

I watched his RDR2 one from start to finish. If he titled the video "My RDR2 impressions" I'd have no issues with it, because that's all the video was. His own, objective, opinions, some of which I did agree with. The problem with that video is that he put a title on it that had nothing to do with the actual contents of the video and then everybody who watched it and agreed with him suddenly had the belief that Rockstar's game design was outdated. Like I said earlier, nothing about any of what he said was outdated nor did he claim that in any part of the video but because of the clickbait title that was the message people got out of the video.

 

To repeat, I didn't disagree with it at all either. Two points he goes over in particular like the witness and bounty system being over complicated and the complete lack of freedom in missions to the point where the game is often choosing what weapon you use.

That does not really bother me how he titled it. He said in the title that it was outdated and throughout the course of his nearly 40 minute video he went into detail, making arguments and highlighting certain points on why he thinks its outdated. Its not something akin to clickbaiting Youtubers such as MrBossFTW who makes a clickbait title and provides you absolutely nothing that justifies that click. You gotta admit that their storytelling is pretty on rails. It takes very little to cause a mission failure. He is not stating it as definitive fact, he just figured you would realize it was just his opinion and figured that need not be stated every single time he makes a video on a hot button topic.

 

I am not really a Youtuber myself but I do understand enough to realize that you gotta make videos with attention grabbing titles to get on the map. What irritates me is when the Youtuber in question makes such a title, but provides no content that is noteworthy and entertaining to watch. Its a one sided transaction where only the Youtuber benefits and at the cost of the viewer by wasting their time. Such Youtubers, especially those in this community who just talk in circles, and stretching out topics for ten minutes so they can shovel countless ads in your face come to mind.

 

While you may not agree with his opinion, that does not change the fact he provided content that justified the click, nearly 40 minutes of it.

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Jason
4 minutes ago, Ghoffman9 said:

You gotta admit that their storytelling is pretty on rails. It takes very little to cause a mission failure.

100% agree

 

But what's outdated by linear, on the rails story telling? Some of the most critically acclaimed games this decade are essentially on rails or just as linear as RDR2's story missions. There's nothing factually outdated about linear or on the rails story telling.

 

One of jakey's main issues is that they've combined linear on the rails story telling with an open world game but nothing is really outdated by that because like I said, there's nothing outdated by linear story telling and mission design. Is it a fair criticism that considering it's an open world the mission design doesn't offer enough player freedom? Yea definitely, but it's not outdated design. Parts of the video are him talking about how hyped he was for the game and how he imagined it was all going to work out and then being disappointed by how it actually did play.

 

The reason why I mention that he doesn't explain what is outdated in the video because there are things he talks about, like the things above, that just.. aren't outdated in anyway shape or form. Interaction with NPC's and the bounty system, over complicated at times, but outdated? Stuff like NPC interaction is essentially a first for open world video games. That's my issue with the video, he says it's outdated but he talks about things that are objectively not outdated but also factually not outdated. If you're gonna make a big claim in your title you should be explaining in detail why you think that in the video, no ifs or buts. We shouldn't have to speculate what parts of your argument make you think the design is outdated.

 

Honestly when I initially saw the title of the video I really expected him to go ham on the controls and the lock on shooting cause personally that's where I think the game is actually outdated in design. Lock on shooting in 2018 is poo.

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Fun 2

@Ghoffman9 I agree and disagree with him.

I agree that Rockstar is still using old methods to design their game, or maybe even outdated tools to make it.

When they said every action you do in the game will impact your story, it was simply the honor system where being dishonored will give you a different ending/encounter than the one you've done when your honor was high/positive.

It's not like some other games where the action itself is what impact the story, what you said to a certain character and what happened in specific quests. It's like every encounter in a specific quest is important, unlike RDR2 where you can do whatever you want in a specific mission and then spend the rest of your time improving your honor via doing positive acts outside of missions.

I disagree with the part where he mentioned that you can't do whatever you want in a mission, like you can't complete the mission in a different way and that you should follow the rules. I remember R* stated in one of the interviews that RDR2 is the story of Arthur and Dutch's gang.

From Rockstar perspective, you shouldn't be allowed to do whatever you want or how exactly you want to complete the mission because all of this happened before the original Red Dead Redemption. It's a story that was told but you experience it in real time, I do kinda agree that you should be allowed to do whatever you want in case you're killing all the witnesses as long as the outcome of the mission won't change. Like you're supposed to kill 3 enemies, it doesn't matter how you kill them as long as they die.

Edited by Fun 2
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CMCSAVAGE
11 hours ago, Ghoffman9 said:
Spoiler

 

They lost the right to call it a Beta the moment they switched the micro-transactions on. Beta means the game is in a playable state but not yet complete. You cannot monetize what is considered to be incomplete (If you have a moral compass), but apparently Rockstar seems to think it is. When a company says "Beta" these days they more often than not mean a demo, or they just use it as a shield to deflect criticism. They had eight years to get this right. They had more to offer for Gta Online at launch and it only had a 5 year development window. Three years less than what was given to RDR2.

 

Companies these days, when they see that their online mode is garbage, their go to method now is just to slap a beta label on it and pray people are dumb enough to fall for that excuse. We're six months in and got hardly anything of substance, thats because they have not even begun developing it at the time of launch. What we got on launch day was the complete product and just calling it a Beta to deflect criticism. Like Bethesda calling Fallout 76 a "Beta" two weeks before the "official" launch, only to then find the "official" launch was no different than the "Beta" at all. Before Fallout 76's "official" launch people were giving the same kind of excuses people are giving me now in regards to the RDO "Beta". They felt real embarrassed after it officially launched however.

 

The only difference is that Rockstar is smart enough to keep the label on until the game is in a half decent state. They learned that you can release a game with almost nothing, and certain individuals will look the other way so long as that Beta label is slapped haphazardly on it. In the modern day AAA  gaming industry, "Betas" are just a marketing trick and nothing more. You're getting a complete product that you're being mislead into thinking is a Beta. Companies been pushing games out the door before they're ready for years, but they now found away to do that without facing consequences. Just call it a Beta!

 

 

Boy that was a lot of reply lol. I wasn't defending R*, I was simply comparing what they did on GTAO which was obvious and didn't need proof, vs what some think they're doing in this game, which is nothing but speculation.

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Happy Hunter

Personally I'm not that bothered by outdated gameplay. Some of my favourite games are old games. Take the RE2 remake as an example - I didn't play that, saw bits and thought it should've been more true to the original. A lot of people would say that's crazy though, way outdated gameplay and style. To me - meh, I just want gameplay I enjoy.

 

I haven't heard of the nakedjake guy or the video though, so not gonna speak too much on it.

 

This thread has too much arguing, needs more bitching and moaning. Where's the update? What's taking so long? Why are they not patching and tweaking things before the next main update? It is a beta after all. Isn't that the point of a beta? They're promising restructured daily objectives, changes to bounties and stuff - why isn't that done behind the scenes right now, instead of making us wait until the update? They don't mind messing things up with session merging behind the scenes.

 

Next update is meant to have random events, more types of stranger missions, more normal missions. That's all good, game needs filling out. But that should've been here by now.

 

Editor, showdown creator, invite only sessions. Give

 

They have a fair bit to be getting on with, and they're just going too slowly.

Edited by Happy Hunter
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YNNEL

Anyone care to explain to me how I can shoot a rank 16 5 times and survive?

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*Lola
1 minute ago, YNNEL said:

Anyone care to explain to me how I can shoot a rank 16 5 times and survive?

Lag maybe

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Ghoffman9
1 hour ago, YNNEL said:

Anyone care to explain to me how I can shoot a rank 16 5 times and survive?

Depends on a lot of things. Did they consume a tonic? They have an ability such as slow and steady active? What weapon were you using? If it was a side arm, those typically don't do a lot of damage than one of the two handed rifles.

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EVOLUT7ON

Hi guys. I have a problem. My character became fat asf. How can I back him to his usual status? The thing is that I didn't eat much ;(

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aFinn
3 hours ago, Happy Hunter said:

Next update is meant to have random events, more types of stranger missions, more normal missions. That's all good, game needs filling out.

 

With the current frequency of soft lobby changes doing these will all happen in small area where all the players are. Lag, more problems starting missions etc. This is my fear.

I am wondering if the posse abandoned bug is due to soft lobby changes?

 

My bitch and moan for today is that why does my hat disappear after browsing the catalogue at a store? It also disappears when fast travelling and in story mission cutscenes. Why?

Edited by aFinn
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Jason
20 minutes ago, aFinn said:

My bitch and moan for today is that why does my hat disappear after browsing the catalogue at a store? It also disappears when fast travelling and in story mission cutscenes. Why?

Had that bug my self a few days ago and had the same question. How has that glitch suddenly came about.

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CMCSAVAGE
1 hour ago, aFinn said:

I am wondering if the posse abandoned bug is due to soft lobby changes?

 

With freeroam missions? I've never had it happen until earlier. I wasn't in a posse and mine wasn't active.

 

Spoiler

 

 

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Re-Dragon-Cro
6 hours ago, Happy Hunter said:

Personally I'm not that bothered by outdated gameplay. Some of my favourite games are old games. Take the RE2 remake as an example - I didn't play that, saw bits and thought it should've been more true to the original. A lot of people would say that's crazy though, way outdated gameplay and style. To me - meh, I just want gameplay I enjoy.

 

I haven't heard of the nakedjake guy or the video though, so not gonna speak too much on it.

 

This thread has too much arguing, needs more bitching and moaning. Where's the update? What's taking so long? Why are they not patching and tweaking things before the next main update? It is a beta after all. Isn't that the point of a beta? They're promising restructured daily objectives, changes to bounties and stuff - why isn't that done behind the scenes right now, instead of making us wait until the update? They don't mind messing things up with session merging behind the scenes.

 

Next update is meant to have random events, more types of stranger missions, more normal missions. That's all good, game needs filling out. But that should've been here by now.

 

Editor, showdown creator, invite only sessions. Give

 

They have a fair bit to be getting on with, and they're just going too slowly.

 

This, there's plenty of people out there, including myself, who agree with this, while I wasn't bothered so much by the camera style I was bothered by the rest of the game. Take a look at RE1 and RE1 Remake(or Remaster HD which is the HD port of it) and compare it to RE2 and RE2 2019 then tell me which game does a better job of accurately portraying the original game. That's why lots of us refuse to call the new RE2 a Remake as it isn't worthy of the title, instead we call it a Reimagination considering how it changes so much stuff uneccesarily.

 

Other than that, another day another set of griefers reported, like seriously am I a griefer magnet or something, or are there really so many pathetic wastes of air out there?

 

 

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S1ster P1stol
3 hours ago, EVOLUT7ON said:

Hi guys. I have a problem. My character became fat asf. How can I back him to his usual status? The thing is that I didn't eat much ;(

It takes a few days. Mine got overweight and I started only eating when my heart cores was empty and it was just cooked meat. most of the time i starved her and only filled my cores at camp and now I'm underweight lol

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Ghoffman9

That moment when a Posse of 4+ ride into a town and attack any who enter, yet Rockstar does not understand the massive demand for private sessions.

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tonko

During Rockstar's PS2 era i was hooked from the moment i saw GTA 3. And when San Andreas came up, well that feeling belongs in history books. Warriors, Bully also hold a special place in my heart.

I played RDR multiplayer for 6 years, never got bored.

I played GTA online intensively during 2013-2014.

 

I haven't played RDO in a while and when i do, i'm not having fun. This isn't common with me and Rockstar games. Considering i'm a massive original RDR fan,this state of mind is baffling.

 

I'm bored in Free Roam. I torture myself when i play those lame Showdown modes. How and why did they f*cked it up so badly? 😪

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Nerfgoth

@EVOLUT7ON Eat stuff that is poisinuss for you and you will start throwing up and loss weight.

Edited by Nerfgoth
added name

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Hetraet
1 hour ago, Nerfgoth said:

@EVOLUT7ON Eat stuff that is poisinuss for you and you will start throwing up and loss weight.

And also sound exactly like Arthur even if you're playing as a girl or John...R* and their contrast between some certain details...they'll make fully functional shrinking horse balls in cold but can't get those simple things right.

 

 

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Hetraet

I really hate how R* got so greedy they don't want us to have any money making opportunities at all. (and fun)

For example the bounties - I think I speak for everyone when I say that when we demanded bounties we wanted a system where you can set bounties on other players or like in GTAO when npc's could set bounties on players and you could collect them, a bounty system where you could become a bounty hunter, that could just be so fun. But R* just decided to make the bounty system this way...aka that nobody could get any money from bounties, all you do is the opposite, you just lose money. There could be just so much fun with people roleplaying as outlaws and others roleplaying as marshals hunting them down for cash, outlaws could live out of robberies (non-present in this online) and would get notoriety and increase their bounty value as a consequence. And marshals or just bounty hunters would need to track them down using a specific board with their posters hanged up there (for example if you wanted to collect a bounty you couldn't know if a person got bounty and where he is until you collected the bounty poster from the board,)

the hunted player would get a notification that he's being searched up and if a bounty hunter killed the outlaw he would just get a decreased reward. But if he wanted a full reward he could hogtie the outlaw and deliver him to the sheriff's office and there could be more outlaw scenarios as the outlaw was locked up (prison break). Ofc the system could be much more simple, but just imagine the roleplaying and fun experiences if this kind of system was present.

Another example - turning horses you broke in the wild to the Davies brothers for cash. This system could be so easy to implement yet R* probably decided not to include it as it could be too easy to make money with and the backlash wouldn't be so great if they decided that you could make a maximum of 1 dollar per horse so that you couldn't make money that quick and you would be forced to buy gold bars

Yet another example - why the hell can't we rob people and stores in a western game. Oh yes you guessed it - it would make us too much money and we wouldn't be frustrated because we would have cash so there would be much less of a possibility that we buy gold bars. 

Yet another example - gambling. You can say whatever you want that it isn't there just because it would be illegal but that's all bullsh*t. If we gambled with cash (non- purchasable in game currency) it would be completely legal. But we probably don't have it just because R* is searching for a way to make the gambling monetizable.

Everything in this game follows the same pattern - first they ask how they could make something monetizable and then they make the content. It should be the exact opposite. Maybe they should start focusing on some actual fun in game content that we could enjoy and not monetize everything, just some cosmetic items such as clothes and weapons, maybe when they (if) release properties then the cosmetic options for them could be variable with the basic designs obtainable for cash and the more luxurious and exotic only obtainable by gold. I would be perfectly fine with that.

All of the developers and suits in charge should just acknowledge that not everything should be monetized, monetization of content is just a bonus. The game should just be fun even without purchasing something with gold bars. They should atleast make the grind enjoyable with the money making opportunities I mentioned earlier. I hope that RDR 2 comes to PC, because that would mean that people would mod the sh*t out of it and make some custom RP servers with all of these fun western things we should have in the original. Only if we had just that bounty system as I described it would drag me back into this game. 

 

Idk what else to say really, this game has so much potential and all of it is wasted for mtx scummy greedy driven CEO's at T2 and R*. They will never implement things we'd like unless it makes them money. (sad truth) 

 

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CMCSAVAGE

5S4RfCR.png

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BGM01

Ehm.. uhmm... Yep..

This topic is blooming and smelling like the Garden of Eden on the sh*t that R* has produced.

6 months of horsesh*t beta, every session is full of crap blood hungry flies. Broken dreams of loyal customers all over the place.

Like: wtf lol.

Thanks R*, you gave me a lesson of not doing things that I do not enjoy. Past is in the past, and the months has been spent within better games, and I always had more free time because nothing like RDO were asked me to waste my life time on working on the game to feed my horse, character, and clean guns, along with earnings to pay the f*cking taxes.

I am very sad for people who are still playing RDO.

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Hetraet
17 minutes ago, CMCSAVAGE said:

5S4RfCR.png

Oh I'm sorry I have something to say. You could atleast read through it and reply with something on point. 

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CMCSAVAGE
17 minutes ago, Hetraet said:

Oh I'm sorry I have something to say. You could atleast read through it and reply with something on point. 

Relax, it's a joke. Although it wasn't easy on the eyes I read it. I agree with a lot you said, but at this point, who knows what's to come. Just because it isn't here now, doesn't mean it won't be added.

 

The one thing I disagree with, is the bounties. I think it would be abused and used as a griefing tool, just like it is on GTAO. What I would like to see, is to be able to collect the bounties that people incur themselves. Like GTAO if you steal an NPC car and a bounty gets placed on you.

Edited by CMCSAVAGE
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Ghoffman9

What most people wanted was a bounty system that gave you an increasingly larger bounty for each player you killed. Basically a system that would punish players who actively went and sought out, killed, and griefed every player they come across. A system that would punish toxicity instead of facilitating it and rewarding it. We got this to an extent with having to pay 50 cents for each kill. The problem however is that players fighting back out of self-defense also receive these bounty increases. Killing players with a red dot should also not result in a bounty increase. Another issue is that you got bounty increases just from killing NPCs, which is not what we wanted. You can no longer go on a rampage, well you can, but its gonna hit you in your wallet every time you do. Its something akin to going on a rampage in a tank in Gta Online, and when you're done you find you gotta pay hundreds of thousands of dollars. Thats moronic.

It also sucks for those trying to maintain good honor, because you can quickly go down into the red by going on a good rampage or two.

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Fookin Laser Sights

Today's "update". That is all.

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Frykill

Is it time to come back yet?

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ilRae
3 minutes ago, Frykill said:

Is it time to come back yet?

lolol, no.

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Nerfgoth
2 hours ago, Hetraet said:

I really hate how R* got so greedy they don't want us to have any money making opportunities at all. (and fun)

For example the bounties - I think I speak for everyone when I say that when we demanded bounties we wanted a system where you can set bounties on other players or like in GTAO when npc's could set bounties on players and you could collect them, a bounty system where you could become a bounty hunter, that could just be so fun. But R* just decided to make the bounty system this way...aka that nobody could get any money from bounties, all you do is the opposite, you just lose money. There could be just so much fun with people roleplaying as outlaws and others roleplaying as marshals hunting them down for cash, outlaws could live out of robberies (non-present in this online) and would get notoriety and increase their bounty value as a consequence. And marshals or just bounty hunters would need to track them down using a specific board with their posters hanged up there (for example if you wanted to collect a bounty you couldn't know if a person got bounty and where he is until you collected the bounty poster from the board,)

the hunted player would get a notification that he's being searched up and if a bounty hunter killed the outlaw he would just get a decreased reward. But if he wanted a full reward he could hogtie the outlaw and deliver him to the sheriff's office and there could be more outlaw scenarios as the outlaw was locked up (prison break). Ofc the system could be much more simple, but just imagine the roleplaying and fun experiences if this kind of system was present.

Another example - turning horses you broke in the wild to the Davies brothers for cash. This system could be so easy to implement yet R* probably decided not to include it as it could be too easy to make money with and the backlash wouldn't be so great if they decided that you could make a maximum of 1 dollar per horse so that you couldn't make money that quick and you would be forced to buy gold bars

Yet another example - why the hell can't we rob people and stores in a western game. Oh yes you guessed it - it would make us too much money and we wouldn't be frustrated because we would have cash so there would be much less of a possibility that we buy gold bars. 

Yet another example - gambling. You can say whatever you want that it isn't there just because it would be illegal but that's all bullsh*t. If we gambled with cash (non- purchasable in game currency) it would be completely legal. But we probably don't have it just because R* is searching for a way to make the gambling monetizable.

Everything in this game follows the same pattern - first they ask how they could make something monetizable and then they make the content. It should be the exact opposite. Maybe they should start focusing on some actual fun in game content that we could enjoy and not monetize everything, just some cosmetic items such as clothes and weapons, maybe when they (if) release properties then the cosmetic options for them could be variable with the basic designs obtainable for cash and the more luxurious and exotic only obtainable by gold. I would be perfectly fine with that.

All of the developers and suits in charge should just acknowledge that not everything should be monetized, monetization of content is just a bonus. The game should just be fun even without purchasing something with gold bars. They should atleast make the grind enjoyable with the money making opportunities I mentioned earlier. I hope that RDR 2 comes to PC, because that would mean that people would mod the sh*t out of it and make some custom RP servers with all of these fun western things we should have in the original. Only if we had just that bounty system as I described it would drag me back into this game. 

 

Idk what else to say really, this game has so much potential and all of it is wasted for mtx scummy greedy driven CEO's at T2 and R*. They will never implement things we'd like unless it makes them money. (sad truth) 

 

Oh no he said fun!!! 😱 R* wouldn´t allow it!!

15 minutes ago, Frykill said:

Is it time to come back yet?

If you like 100 $

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Happy Hunter

Hard to feel motivated to make videos for the game. I was thinking tips for people starting up, ideas for the camp, ideas and suggestions in general. But what's the point? I want the game to be all it can, to blow up in a big way and become huge - they just don't seem to be interested though.

 

They had a decent start, actually doing stuff regularly. Now they've slowed down to a really slow rate. Hard to figure out what's up with them.

Edited by Happy Hunter
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El Diablo 702
1 hour ago, Frykill said:

Is it time to come back yet?

Not for me. I’d rather take an old fashioned back alley beat down while having a cattle prod shoved up the back side.  $100, really just as bad as a discount on tonics. We’ve been here just shy of 6 months and rdr1 still has more online content. For me to play again the next update better be bigger than the original heists from gta with everything us players have asked for. 

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