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ravynwolvf

Please do something about how defuse works and the wanted logic

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ravynwolvf

"Cuz it's really messed up. I was in a saloon for example, minding my own business and heading towards the door, when this guy who was walking in front of me said "You best quit following me" (and I wasn't even that close to him). I used defuse, so what does he do? Pull out his gun and point it at me. And my honor is above the halfway mark, so I don't see how that could have anything to do with it. So I smacked him, knocked him out (didn't even pull out a weapon), and I became wanted. Really? If your character doesn't antagonize, or uses defuse after someone tells him to stop doing something, and the npc starts a fight, THEY should be wanted. I don't mind that the guy was a jerk even after I tried defuse; some people should just be that way. But I should be allowed to defend myself any time someone pulls a gun or takes a swing at me and I didn't do anything to warrant it. I have a hard time believin' that every time someone got in a fist fight back then they went to jail.

And BTW; I don't know if I killed the guy with two swings or not (hard to tell, and I didn't stick around to find out) but that's another issue. You don't need to kill someone in fist fights, just knock them out. If you want that you should be able to grapple them, THEN choose to either kill them or knock them out (or something).

Edited by ravynwolvf

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