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Journey_95

Will Rockstar abandon Singleplayer because of Online again?

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woggleman

Undead Nightmare sold more and was more popular than EFLC so they are more likely to follow that template. People complained about no SP dlc for V but they gave us two great expansions for IV and barely anybody buyed. Rockstar like any smart company cares more about how people open their wallets than what they say on message boards. People can say what they want but GTAO makes more money in one week than EFLC made in it's entire existence.

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Darealbandicoot
19 minutes ago, Dangerous and sad said:

Point number 4 drives me f*cking insane to the point the only outfits I use are the two original gunslinger outfits(Summer one is badass af with the bandana on and shirt buttoned down)

Oh what's that? You want to change your bandolier or accessories? Let us just button your shirt and roll down your sleeves for you. Also, WHY WON'T THEY LET US USE THE GUNSLINGER SHIRT WITH OTHER OUTFITS?! https://imgflip.com/i/2ns9kp

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SonOfLiberty
4 hours ago, woggleman said:

and I was right when I predicted that RDR2 would be a gritty and serious game. 

No offense, but did anyone really expect anything differently? Red Dead Redemption was a gritty and serious game so it only made sense that Red Dead Redemption 2 would be too. That was pretty evident even in the launch trailer in 2016. No prediction needed.

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woggleman
1 minute ago, Miamivicecity said:

No offense, but did anyone really expect anything differently? Red Dead Redemption was a gritty and serious game so it only made sense that Red Dead Redemption 2 would be too. That was pretty evident even in the launch trailer in 2016. No prediction needed.

Plenty of people were predicting it would be a disappointment and would follow the same road as V and they were wrong though with the people claiming RDR2 is slow and boring I have feeling they might make 3 dumbed down.

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Dangerous and sad
8 minutes ago, Darealbandicoot said:

Oh what's that? You want to change your bandolier or accessories? Let us just button your shirt and roll down your sleeves for you. Also, WHY WON'T THEY LET US USE THE GUNSLINGER SHIRT WITH OTHER OUTFITS?! https://imgflip.com/i/2ns9kp

Seeing those images hurts so much. I remember seeing Arthur in that exact outfit during the 2nd trailer walking away from the exploding safes with his shirt buttoned down like a badass mofo, that's what I f*cking want. I'm convinced it's a bug that's needs to be patched

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Darealbandicoot
4 minutes ago, Dangerous and sad said:

Seeing those images hurts so much. I remember seeing Arthur in that exact outfit during the 2nd trailer walking away from the exploding safes with his shirt buttoned down like a badass mofo, that's what I f*cking want. I'm convinced it's a bug that's needs to be patched

It affects Red Dead Online as well so it might be intentional 🙁

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jje1000
22 minutes ago, woggleman said:

People complained about no SP dlc for V but they gave us two great expansions for IV and barely anybody buyed.

I gave a reasoning here:

 

3 hours ago, jje1000 said:

 From what I've looked at, the GTA IV DLCs were Xbox Live (!) exclusives for some time before finally being released on other platforms and by then, it was already too late- nearly a full year after GTA IV. On top of that, GTA IV was still disliked by the GTA community back then for its differences from previous GTA titles. It's little wonder that it didn't sell well.

 

I would chalk it up to:

  1. Bad timing due to being on Xbox Live first- it was nearly two years after the release of GTA IV before Playstation and PC users got any content- any DLC by then would be seen as 'old' and in competition with newer titles.
  2. GTA IV's divisiveness among the GTA community for being so different and overly serious, especially in comparison to GTA SA.
  3. DLC that offered just more story in a game where the story was already seen as dour and too serious. TBoGT did finally offer some more wacky and interesting quests and mechanics, but it was at the tail end of GTA IV by then.

The great benefit of video games nowadays is that they can continue to be improved after release- awful games like No Man's Sky can be made playable, and games like the Witcher 3 can be made even better. I think Rockstar & TakeTwo has to decide whether or not they want to pin the future of the franchise on the Online cow, especially one that needs a lot of beefing up if they don't want player counts to drop by the millions like in early GTAO.

 

I have some faith that some DLC will be released for SP, since it does look like different offices are handling the different components of the game (in comparison to GTA V, where it was mostly Rockstar North. In that case, manpower issues overwhelmed any SP DLC).


 

Edited by jje1000
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woggleman

I even thought of some good Sadie DLC while in the shower this morning.

 

It will take place around the same time that we play as Jack Marston in RDR1 and she has returned to America after everything had died since she wasn't really involved in many of the major heists so she is off the radar. She makes a living as a bounty hunter hunting the most wanted people. One day she gets a bounty and that bounty is Jack Marston who is wanted for the murder of Edgar Ross and being that she was good friends with the Marstons she won't hunt down their son and tries to help get out of the country so he can avoid the fate of his parents. During their conversations she chastises him for throwing his life away because it is not what his parents would have wanted but he calls her out for her war of attrition against anybody who has wronged her and deep down she understands why he did it. Slowly she starts to realize that being obsessed with revenge and having a deathwish is no way to live and her helping Jack escape and live a good life even if it is overseas is her Redemption. In the end credits we see her visiting Jake's grave and running off as she looks toward the future. Does that sound like a good story.

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jje1000

There could even be Sadie DLC for the time when half the gang gets stranded on Guarma and she leads the rest of the gang to safety.

 

There's so many opportunities within, before and after the story to explore IMO.

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RedDadRedemption
40 minutes ago, jje1000 said:

There could even be Sadie DLC for the time when half the gang gets stranded on Guarma and she leads the rest of the gang to safety.

 

There's so many opportunities within, before and after the story to explore IMO.

They can add sadie in mexico dlc maybe.  If they add a sadie dlc i will definitely do that bath glitch 

44 minutes ago, woggleman said:

I even thought of some good Sadie DLC while in the shower this morning.

 

It will take place around the same time that we play as Jack Marston in RDR1 and she has returned to America after everything had died since she wasn't really involved in many of the major heists so she is off the radar. She makes a living as a bounty hunter hunting the most wanted people. One day she gets a bounty and that bounty is Jack Marston who is wanted for the murder of Edgar Ross and being that she was good friends with the Marstons she won't hunt down their son and tries to help get out of the country so he can avoid the fate of his parents. During their conversations she chastises him for throwing his life away because it is not what his parents would have wanted but he calls her out for her war of attrition against anybody who has wronged her and deep down she understands why he did it. Slowly she starts to realize that being obsessed with revenge and having a deathwish is no way to live and her helping Jack escape and live a good life even if it is overseas is her Redemption. In the end credits we see her visiting Jake's grave and running off as she looks toward the future. Does that sound like a good story.

How old would sadie be in this?

Edited by RedDadRedemption

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Red Dead Ted

I personally do not like the online play just for the fact of all the idiot's hanging around in towns to shoot ya down, and then respawns me half across the freaking map.  Also it would be nice if Rockstar would focus on the sp part of the game but that probably will not happen.  It would be real nice if we could make private rooms so you can hang with your posse and have worry about others and ENJOY the game.

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Nulla Lex Ink.
22 hours ago, woggleman said:

I even thought of some good Sadie DLC while in the shower this morning.

 

It will take place around the same time that we play as Jack Marston in RDR1 and she has returned to America after everything had died since she wasn't really involved in many of the major heists so she is off the radar. She makes a living as a bounty hunter hunting the most wanted people. One day she gets a bounty and that bounty is Jack Marston who is wanted for the murder of Edgar Ross and being that she was good friends with the Marstons she won't hunt down their son and tries to help get out of the country so he can avoid the fate of his parents. During their conversations she chastises him for throwing his life away because it is not what his parents would have wanted but he calls her out for her war of attrition against anybody who has wronged her and deep down she understands why he did it. Slowly she starts to realize that being obsessed with revenge and having a deathwish is no way to live and her helping Jack escape and live a good life even if it is overseas is her Redemption. In the end credits we see her visiting Jake's grave and running off as she looks toward the future. Does that sound like a good story.

Nice idea man! :) When you mentioned Sadie having to hunt down Jack I kinda got "Hitman: Absolution vibes," specifically the first mission. I can even see Sadie being hunted down by the sheriff/agent that employed her to hunt Jack down.

 

22 hours ago, jje1000 said:

There could even be Sadie DLC for the time when half the gang gets stranded on Guarma and she leads the rest of the gang to safety.

 

There's so many opportunities within, before and after the story to explore IMO.

I had the same idea not too long ago in one of the DLC threads. I think either her or Charles would make good protagonists for it, or maybe even both. I can see switching between the two for missions, not quite like GTA V though, think more like The Warriors. I could see the first mission being "Banking, The Old American Art" but from Charles' point of view. On that note, I could see a lot of the story being told from Charles' point of view.

 

Agreed on the many opportunities. I think the best one is for sure Blackwater, either as Davey or Arthur. Maybe Mac. Jeez, can you imagine how traumatic THAT final mission would be?

 

I'd also love to see the Ricketts/Jack DLC I imagined nearly a decade ago finally come to fruition. I know that Mr. Hagen is no longer with us, and that voice was such a huge part of Ricketts' character, but I feel like someone out there could do him justice. Post game for that would be Jack, of course. Prolly not gonna happen, but the New Austin/West Elizabeth map has reignited my hopes for now :)

 

A neat idea that just occurred to me is a DLC that focuses on the different members of the gang, either showing us what they did prior to the game or what they did to get to where they were in the post game. Before I always imagined Arthur as the player for these, but I think some flash back missions in lieu of The Warriors would be great, where you play as the member themselves. On that note, I've heard a lot of people tossing around the idea of a DLC focusing on John's year away from the gang; personally, in the same vein, I'd like to see what Charles got up to before joining up with the gang. I'd also like to see a DLC focused on Micah, but not with him as the player character. I just don't see him working as a player character, especially with the honor system. I know the same could be said of Mac and Davy, since they were apparently "vicious," but listening to some gang conversations it also seems like they were at least likeable. Maybe his brother Amos, since his letter to him shows us that he's trying to redeem himself and that would fit in well with the themes of this series.

 

Also, the cut five hours would be neato. I'd really love to see who that second love interest was. I imagine it has to be someone Arthur was meant to meet during the story. He's still madly in love with Mary most of this game and doesn't seem the type to be seeing more than one woman at a time. Maybe Charlotte was supposed to have more a role? Or heck, maybe it was supposed to be a character we've never seen or heard of.

 

I love talking about the potential DLC for this game. There's just so much. Even if none of it ever happens I'll still enjoy all the brainstorming about the what ifs :)

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Journey_95
On 11/30/2018 at 1:18 AM, Miamivicecity said:

No offense, but did anyone really expect anything differently? Red Dead Redemption was a gritty and serious game so it only made sense that Red Dead Redemption 2 would be too. That was pretty evident even in the launch trailer in 2016. No prediction needed.

True, the tone isn't unexpected but I saw plenty of people here and on other forums expecting Rockstar to half ass the SP because of their obsession with Online. Hell I was a bit worried as well.

 

But they delivered one of their best SP's yet, if not the best (my favourite alongside GTA IV, easily)

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saintsrow
On 11/29/2018 at 4:44 PM, woggleman said:

I even thought of some good Sadie DLC while in the shower this morning.

 

It will take place around the same time that we play as Jack Marston in RDR1 and she has returned to America after everything had died since she wasn't really involved in many of the major heists so she is off the radar. She makes a living as a bounty hunter hunting the most wanted people. One day she gets a bounty and that bounty is Jack Marston who is wanted for the murder of Edgar Ross and being that she was good friends with the Marstons she won't hunt down their son and tries to help get out of the country so he can avoid the fate of his parents. During their conversations she chastises him for throwing his life away because it is not what his parents would have wanted but he calls her out for her war of attrition against anybody who has wronged her and deep down she understands why he did it. Slowly she starts to realize that being obsessed with revenge and having a deathwish is no way to live and her helping Jack escape and live a good life even if it is overseas is her Redemption. In the end credits we see her visiting Jake's grave and running off as she looks toward the future. Does that sound like a good story.

I'd like a Sadie DLC, but I think that Edgar Ross is such as asshole, that when the agency learns he's been shot, they wouldn't even put out a bounty.  

 

 

Scene:  1914, Office of the Deputy Secretary of the Agency:  

 

New Austin Field Director of the Agency:  "Sir, we've gotten word that Edgar Ross has been shot dead, in New Austuin."  

 

Deputy Secretary of the Agency:  "Ross? Wasn't he...?"

 

New Austin Field Director:  "He was the guy who made the whole agency look bad, with his crossing-the-line tactics, a few years back."  

 

Deputy Secretary:  "Oh, yes, I remember now ... that Martson business, that was the last straw.  They brought my predecessor in front of a Congressional committee, to explain why the hell that mad dog Ross was still on his staff.  The U.S. isn't the 'Wild West' any more, they said.  Those days are over.  It's ironic that Ross was the last lawless lawman in the west."  

 

New Austin Field Director:  "Indeed.  And Ross got involuntarily 'retired' after that embarrassment."  

 

Deputy Secretary:  "Somebody shot him, then?  Any motive?  Any suspects?"  

 

New Austin Field Director:  "Ross' wife described the kid who was looking for Ross, just before he turned up dead, floating downriver.  It's pretty clear it was Marston's son, that did it.  Thought that kid was going to get an education, and get out of that life.  Guess not ..."  

 

Deputy Secretary:  "Ross was shot in the back?"  

 

New Austin Field Director:  "No, sir, it looked like a fair fight."  

 

Deputy Secretary:  "Well, then, I don't see that any further action is needed."  

 

New Austin Field Director:  "Well, like you said, sir, it's not the Old West any more.  Proper procedure is to charge the suspect, put a bounty on him, and bring him in for a fair trial.  He can defend his actions, and we let the jury decide."  

 

Deputy Secretary:  "The Marston kid been in any other trouble?  Career criminal?"  

 

New Austin Field Director:  "No, sir, no record; seems he was living a quiet life."   

 

Deputy Secretary:  "You know, I don't want to bring up Ross' name in this agency, in a public trial.  We don't need that.  And I can see the son's point of view.  How about the widow?  How's she taking it?"  

 

New Austin Field Director:  "I talked to her.  Didn't see much love lost, really.  She seems to be looking forward to the widow's pension.  Maybe she'd prefer to use the pension to live a civilized life in the city, instead of spending the rest of her life in a retirement cabin out in the middle of New Nowhere, sharing a bed with Edgar Ross."  

 

Deputy Secretary:  "Hah!  Yes, I can see that.  More power to her!"  

 

New Austin Field Director:  "So ... you're suggesting no charges, no bounty?"  

 

Deputy Secretary:  "Yes, that's what I'm suggesting.  You concur?"  

 

New Austin Field Director:  "Yes, sir, I do.  I crossed paths with Ross a couple of times.  He was a goddamned asshole, to be frank about it.  And I'm not the only one who thought that."  

 

Deputy Secretary:  "Done, then.  I don't want to hear any more about Ross."  

 

End scene.  

 

Edited by saintsrow
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Darealbandicoot

@saintsrow Ross was killed in Mexico though, not New Austin. Also, Jack can optionally kill Edger's Wife and brother so no witnesses. I don't think he would be charged in the US and Edger WAS retired so fair game. 

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jje1000
On 11/29/2018 at 7:44 PM, woggleman said:

I even thought of some good Sadie DLC while in the shower this morning.

 

It will take place around the same time that we play as Jack Marston in RDR1 and she has returned to America after everything had died since she wasn't really involved in many of the major heists so she is off the radar. She makes a living as a bounty hunter hunting the most wanted people. One day she gets a bounty and that bounty is Jack Marston who is wanted for the murder of Edgar Ross and being that she was good friends with the Marstons she won't hunt down their son and tries to help get out of the country so he can avoid the fate of his parents. During their conversations she chastises him for throwing his life away because it is not what his parents would have wanted but he calls her out for her war of attrition against anybody who has wronged her and deep down she understands why he did it. Slowly she starts to realize that being obsessed with revenge and having a deathwish is no way to live and her helping Jack escape and live a good life even if it is overseas is her Redemption. In the end credits we see her visiting Jake's grave and running off as she looks toward the future. Does that sound like a good story.

 

Another interesting DLC could be Guarma with Sadie- she's heading down to South America after the epilogue, but stops by the way in Guarma to perhaps collect another bounty and earn some money on the way. 

 

It would provide another opportunity to reuse the Guarma map and possibly make it more of a free-roam map, since there actually is a lot to explore but most of it is restricted due to mission design.

 

 

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Iroquois
On 11/27/2018 at 12:08 AM, Journey_95 said:

Don't get me wrong, I love RDR2 and it's one of my favourite games of this generation. But now that RDR2 Online is releasing soon, I fear Rockstar will just abandon the SP in favour of it which would be a shame. We need some quality story DLC.

 

Hell we haven't even gotten a patch after a month..seems like Rockstar was busy with working on Online

Its not the same R*. RDR2 was made by all of R*, not by the subcompany of R* only like GTAV

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jje1000

I wonder, what would stop R* from adopting the Monthly update format that Assassins Creed Odyssey is currently utilizing?

 

 

I have to say, I am a little jealous of how open Ubisoft is with their plans, and the content roadmap they have. Whatever you say about their games (and I was no fan of the direction Odyssey took in the franchise), you can't deny that they're great at supporting their games post-release. 

 

Rockstar as usual, relishes its Houserian silence- something I think it does to its own detriment. 

 

 

Edited by jje1000

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