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Journey_95

Do you want a more serious tone for GTA VI?

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Journey_95
21 minutes ago, Cheatz/Trickz said:

Too right, because seriousness means meaningful, and meaningful means memorable. 

 

IV was a natural progression as I see it, GTA stories always had a hint of seriousness to them, IV simply grounded the gameplay to match. The chosen city plays a major role in the tone obviously, probably why GTA 3 is the darkest of the 3D era, but IV was like the series had grown up and GTA had become something more significant as a name. 

 

Rockstar forewent all of this for V and Online. Los Santos predicted a lighter tone, fair enough, but that didn’t have to mean stupid. And while the series has never been more financially profitable, what is it Grand Theft Auto is known for now? Oh that’s right, microtransactions. 

Huge shame that such an iconic IP at this point is known for annoying shark cards and sh*tty Online instead of the SP..the Online direction tainted the IP imho. At least Rockstar improved their reputation again with RDR2. 

I hope that Rockstar looks at how much better RDR2's story and characters (hell IV's too, even many GTA V fans seem to agree that GTA IV had the better story) were received compared to GTA V's and at least tries to find a better balance in the next GTA, I would really like to have a more meaningful & serious GTA story with the next GTA but I'm not getting my hopes up.

Edited by Journey_95

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Official General
On ‎11‎/‎25‎/‎2018 at 5:50 AM, Journey_95 said:

I mean GTA V wasn't goofier than SA for the most part, at least from what I remember. What makes you say it had a better balance, because of missions like "The Green Sabre"?

Personally I'd say V was much goofier than SA.

 

Look away from the crazy, over-the-top Mike Toreno missions for a hot minute, which only made up like 10 percent of the main storyline, if that. You will see that SA for most part had a main storyline heavily centred on the hardcore business of gangs and organized crime. Now you may not like CJ and that's cool, but one thing that can be said about SA without argument is that is generally stuck to the essential and traditional GTA themes of rising up the ranks of the criminal underworld and explosive action relating to dealings with various facets of organized crime - you know, the stuff that made us love GTA in the first place. V on the other hand seemed be about slapstick humour heavily rooted in parody of American popular culture and it's materialistic nature, and the essential GTA themes of gangs and organized crime ended up taking a back seat. All of which made V feel all the more goofy, the goofiest GTA in the main series in my view. 

 

On topic, yes I'd much rather a more serious GTA in the next instalment. I really missed the real gritty, hardcore dealings with gangs and organized crime seen in IV's storyline and themes, I wish for a return to this kind of flavour. I don't mind a few humour and parodies here and there, but please NO more overdosing us with it like they did with V. 

Edited by Official General

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Journey_95
22 minutes ago, Official General said:

Personally I'd V was much goofier than SA.

 

Look away from the crazy, over-the-top Mike Toreno missions for a hot minute, which only made up like 10 percent of the main storyline, if that. You will see that SA for most part had a main storyline heavily centred on the hardcore business of gangs and organized crime. Now you may not like CJ and that's cool, but one thing that can be said about SA without argument is that is generally stuck to the essential and traditional GTA themes of rising up the ranks of the criminal underworld and explosive action relating to dealings with various facets of organized crime - you know, the stuff that made us love GTA in the first place. V on the other hand seemed be about slapstick humour heavily rooted in parody of American popular culture and it's materialistic nature, and the essential GTA themes of gangs and organized crime ended up taking a back seat. All of which made V feel all the more goofy, the goofiest GTA in the main series in my view. 

 

On topic, yes I'd much rather a more serious GTA in the next instalment. I really missed the real gritty, hardcore dealings with gangs and organized crime seen in IV's storyline and themes, I wish for a return to this kind of flavour. I don't mind a few humour and parodies here and there, but please more overdosing us with it like they did with V. 

Yeah the constant focus on satire and FIB/Merryweather missions (which were like Mike Toreno's but more dragged out) did make  GTA V seem even more goofy than SA..although there isn't anything as dumb as the Truth's desert missions either in GTA V.. I think VC had a better balance than both and didn't go too far. Something like that for GTA VI with more serious moments and focus on real criminal organizations would be great.

 

 

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HelloMyNameIsHuman

I'm going to say some weird stuff. I see SA as " heavily centred on the hardcore business of gangs and organized crime" only up until the point that Sweet is arrested. Then it goes into a fantasy world of fish tales which is totally awesome. Don't get me wrong, SA is awesome. I always think of it that Carl died when sweet was arrested, and after he is dumped in angel pine, is when his purgatory begins. It's just such a polar switch once you leave LS for the first time. It's like "It's a wonderful life" type story. But he never comes back to life, he just conquers his afterlife, like "What Dreams May Come" kind of thing. All the stuff before that feels like a person in a world, but all the stuff after he "dies" and gets "dumped" in angel pine to face "the truth" and go on all kinds of out of this world adventures that are completely fantastical compared to the LS first chapter of the game - it just seems like something was up there. I'm just saying, look into it.

 

But V is like... Okay IV was like a film. It was amazing. It captured NYC's cinematic representation with that rendition of Liberty City, and it captured the feeling of "gta iii, but next generation", much the same way as V is like "GTA SA but next generation". It really stands out in the driving. Cars in III were a lot different than cars in SA. Well, not a lot. But they were more floaty, like sleds, and the way they took air. SA was different feeling, V is closer to SA, but IV driving is a lot like its predecessor in that location GTA III.

 

A lot of things are like that when comparing LC to LC and SA's LS to V LS.

Apples to apples. 

 

Like, one should not compare Black Ops to Modern Warfare series. SA and V are tonally alike such as III and IV are, including in gameplay and how the cars feel, again.

 

Like in GTA III, Claude Speed was Mute. In GTA IV, a more "detailed" character Niko Bellic is not Mute, however he finds extreme difficulty understanding many of the dialects and accents he comes across in the city. He's like, he can talk, but not as well "I know how to get on-the-line!". While the rastas make him like "huh?". So, even he himself is like this HD Claude Speed, especially the way he runs (see it the best when you are wearing Claude's outfit, that skin accentuates the similarities there).

 

In V, it's more like a TV show than a movie, I didn't like that as much. I liked it a lot, but I like movie gta 100 times more than video gamey reality tv gta, but I still appreciate what they did and "got it". I hope next time, if they really feel like they just recently said they feel when Dan Houser said that GTA he doesn't feel would go over well in the current climate because of current day, just do the past again. But no. (trump tower was cover of GTA 1. Statue of Happiness jab at clinton. GTA attack series to bend mass opinion, ingenious. Not useful for them right now).

 

So to your topic, I would even be very happy with another LC assuming it would be able to viewed as "III -> IV -> VI", if they would go closer to where it was going with IV. GTA Online was such a major focus of V, and that is supposedly, according to Leslie Benzies, all his own baby while the Housers only cared about single player. Well, if that is the case, and Benzies is gone, and we see their first "real PS4/One title" in RDR2 is amazing, I mean, maybe that means that GTA VI will stop toning down simulation to support online so much, as well as, maybe we've come far enough for it not to have to tone down so much.

 

Whatever the case, if Leslie told the truth when he alleged that they didn't care about Online and that is his baby and that's why he's entitled and so on, then, I have high hopes that GTA VI will be less toned down just to support the networking required to launch GTA Online. Which, I hope GTA Online just goes on and on and updates sure, but I hope it's stand alone and GTA VI is not online focused, just let it grant access to GTAOnline new content or something. "Own GTA VI, get the new locations in GTA Online" or something.

Edited by JuliusCaesar

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Jabalous

Yes, I'd like it to be anything but slightly close to being similar to V in terms of the writing and character archetypes. I like the mix between seriousness and humor in Mafia and Red Dead, with the latter having more humorous elements, but they're subtle and fitting the Western fiction. V tried too much to stereotype modern-age city people, and as a consequence, it left a bad taste in my mouth, and from what I notice other players' mouths, especially after coming from IV and Redemption. I'd like to experience believable stories with highs and downs, emotional elements, and some little time for clever sarcasm between the lines, and not overly used slurs and F word. 

 

Leave all the sarcasm and social commentary, which is sometimes good and funny if well-written, to the radio, but also try to improve on the writing of these talk shows and advertisements. Maybe not every talk radio and piece of news should be humorous?   

Edited by Jabalous

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XxToretto-X

Lets be honost.. GTAV is now a gooff ball shooting Rockets on a flying bike with laser tanks and weapons on the Street and armored verhicles everywhere

 

i like GTAIV realistic tone alot but to make it fair there should be a balance between gtav & gtaiv realistic tone

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Adrenalist

Since we have the ability of multiple protagonists, perhaps it should be varied. 

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Racecarlock

The thing is that GTA is, at it's core, a comedic series. It is. Even looking at GTA IV, they still made a dick joke in the bowling alley signs and your cousin was pretty much comedic relief the whole time.

 

I think it could still be serious and all that jazz, but just not TOO serious. You know? Because at the end of the day, if I come back from a rampage in which I'm doing a drive by in a monster truck or a stolen sports car, leaving a trail of blown up police cars and helicopters behind me and suddenly the story is all "But being a criminal is baaaaaaaaaaaaad!", it creates massive tonal dissonance, you know? RDR as a series doesn't have that problem. I don't know what sort of tone Red Dead Revolver had, but both Redemption and Redemption 2 firmly established themselves as serious from the get go.

 

GTA is fundamentally comedic as a series. It started out as a glitch where cops were overly aggressive in a racing game that people found hilarious. You look at entries like III and Vice City, and they're comedic as hell, but they're great. Over the top is not a synonym for bad, hell, if it were, nobody would be watching monster trucks or WWE wrestling or anime. Seriousness is not inherently superior. Maybe you personally prefer it, and hey, that's great. Good on ya. But GTA is a comedy with serious moments. It's like scrubs, you know, most of the episode is filled with the guys messing around and doing jokes, but then an episode or two suddenly hits you with this emotional gut punch and you're like "Well, sh*t, now I've gotta watch more". If scrubs was exclusively those moments, it'd just be an ER Drama, of which there are plenty already. But it actually manages to outdo most ER Dramas simply by having the comedic moments around to create a good contrast.

 

If the next GTA is super serious, it's almost not even GTA anymore. I don't want it to turn into max payne 3, where one guy's constant whining and quips in grumpy old man voice constantly bring me down to the point where I hate the game despite the almost perfect gunplay.

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SonOfLiberty
1 hour ago, Racecarlock said:

Even looking at GTA IV, they still made a dick joke in the bowling alley signs and your cousin was pretty much comedic relief the whole time.

Which is why it's amusing when GTA IV haters complain that it's TOO serious. 

 

It's only serious during the moments it needs to be. It's not GTA: Schlinder's List or something truly depressing like some make it seem, but it wanted to tell a more realised story with more realistic characters which for some reason makes it "too serious". R* will never abandon their classic spin on humour because they didn't even in GTA IV.

 

More important than tone IMO I just want a good crime story again. Not the jumbled and confused mess like GTA V with paper thin characters and laughable antagonists. 

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BulletProofVest45

I don't mind the next GTA being serious but you have to have some memorable/funny quotes that everyone remembers 

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Grotti Vigilante

I wouldn't mind a serious tone for the next GTA, and I generally prefer darker and grittier storylines. But what I must ask is whether Vice City had a dark story? I'd say it was a good balance given that it's entire story was about taking over a city as a crime syndicate and being a mobster. There was never anything you did that was for the good of the nation. You were a criminal, end of. However, it also has lighter and funnier moments, and Tommy Vercetti can be quite a funny character. His comment about being surrounded by pricks is also something any adult can relate to...

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Racecarlock
16 hours ago, American Venom said:

Which is why it's amusing when GTA IV haters complain that it's TOO serious. 

 

It's only serious during the moments it needs to be. It's not GTA: Schlinder's List or something truly depressing like some make it seem, but it wanted to tell a more realised story with more realistic characters which for some reason makes it "too serious". R* will never abandon their classic spin on humour because they didn't even in GTA IV.

 

More important than tone IMO I just want a good crime story again. Not the jumbled and confused mess like GTA V with paper thin characters and laughable antagonists. 

I agree. TBH my biggest issue with IV was that it didn't have tanks or planes or skydiving until the APC and parachute in BOGT, and even then it still didn't have planes.

 

You can totally make it a serious story, I just want wacky tools to do mayhem with outside of the story. You know, monster trucks, tanks, flamethrowers, hell, even a jetpack. There doesn't have to be a jetpack heist in the story, I'd even advise against putting a jetpack heist in the story, but, you know, as a free roam vehicle, it's fun to use regardless of how much immersion it breaks. Planes too. I didn't really care that IV's map was too small for them, I find flying them fun regardless and was disappointed at the lack of them, even though the story and DLC stories were good and the other tools were still fun.

 

Why do I want these? Well, spellbinding narrative or not, it ends eventually. Eventually you get to the bit of the game where all the story missions are done. That, ultimately, is where GTA IV sort of bungled up in my opinion. The free roam physics were amazing, and the new driving physics, while being a bit too loose regarding grip and suspension, resulting in feeling like I was driving on a wet road rather than a dry road even with good mastery, were still great. But the thing is TV and Bowling and Comedy Clubs and Cabaret Clubs and even Strip Clubs can't replace getting in a tank and blowing sh*t up for an hour, or skydiving out of a plane. That's why I want some of these wacky tools in there, so that when the story's finished, I still have some fun stuff to do. IV's activities weren't bad, just mundane. That's why I like V more, it mixes those mundane activities in with the GTA and san andreas classics of tanks, planes, skydiving, and a stupid amount of weapons.

Edited by Racecarlock

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HelloMyNameIsHuman
22 hours ago, American Venom said:

Which is why it's amusing when GTA IV haters complain that it's TOO serious. 

 

It's only serious during the moments it needs to be. It's not GTA: Schlinder's List or something truly depressing like some make it seem, but it wanted to tell a more realised story with more realistic characters which for some reason makes it "too serious". R* will never abandon their classic spin on humour because they didn't even in GTA IV.

 

More important than tone IMO I just want a good crime story again. Not the jumbled and confused mess like GTA V with paper thin characters and laughable antagonists. 

It's true. It's far too easy to think back to the emotional climaxes in that game's acts and forget brucie, the internet, the dating the guy that screams with a female ped scream when he's attempting to escape. The game was pretty hilarious. It was far more "GTA" than "GTA V" was, in almost every way, too. It just really was. GTA V is like a digital 60fps reality tv show/soap opera and it succeeds in many ways, including being an excellent GAME and in many ways more game than IV was. But IV felt more like a movie, it was more filmic - people should look at gta v and say "Oh THAT'S why the previous games looked like they did. Yeah, go back to that. Don't do 60fps anymore" - unfortunately, you have PC gamers that think they are the smartest and they absolutely are the loudest and most critical because of their varied hardware and what they expect from it vs what it actually can do and so on, and have demanded it become this buttery smooth 60 to 144fps game with bright colors and don't make me try so hard to drive and all of this - this is the reality of it.

 

GTA IV is actually funnier than GTA V, tbh. And GTA V, in a lot of ways, even has much more tragic and depressing things, at every turn.

 

You know the more I try to put this post together, the more cans of worms open up.

 

I very much like all GTA entries (since III). I'm not downing any of them, but GTA IV was probably the much higher quality production with less depressing things. GTA IV had these spikes of depressing things, but GTA V is like, constantly some sad or discouraging things, including never really rewarding the player for their heists, always getting screwed over (edit, then again, this is the arc of GTA IV and its characters as well). It's all very well thought out, psychologically and in terms of storytelling, it's a great game, it's a masterpiece, but I think IV has an edge on it in a lot of ways. It's not the same as saying VC was better than SA - I think, objectively, GTA IV was the better GTA, and wasn't nearly as serious or sad as GTA V really is. Am I even explaining this effectively right now? 

 

GTA IV was headed into this surreal pixar-like quality, I did not expect GTA V to be what it was after GTA IV.

 

If you told me "III VC and IV were made by these guys who take things really seriously, and SA and V were made mainly by everyone, a big team - like the difference between Infinity Ward/SHG cod games and black ops/treyarch stuff", I would believe you. I think SA shares more in common with its own contemporaries in terms of design sensibility than V does with IV. IV was like this "Next Generation of GTA" - GTA V is like this huge leap backwards, back to the "arcade era". But even all of this, doesn't drive the point home: GTA IV looks dark and nexgen brown and has some sad plot points, but GTA V is dead seriously so sad and depressing when you see how utterly real it all is, that people can't even realize that is the case. They can only see the bright colors and funny parts, they can't see that on the whole, GTA V is a much, much sadder universe and tale, in a really compounded way. Trevor stomping in Johnny's brains after banging ashley, presumably in exchange for some meth, saying that's the path johnny went, after all he could have learned, but obviously didn't learn, in TLaD, really frames up a shinier looking, but much much sadder series of events in GTA V.

 

GTA IV is dark and brooding visually, that's new york city cinema right there (I mean, outside of romcoms and marvel flicks). It still felt like a movie, and a good one.

 

GTA V is shiny and happy visually, but it is really really dark and depressing, all the skeletons in peoples' closets and stuff - if you really think it over, V is the succession of anything sad in IV. It felt like reality tv in a depressing storyline where everyone kind of is avoiding how sad it all is in the game - maybe this lends to people not seeing how sad it all really is.

 

I haven't seen anyone make these points yet, I don't think people have really looked under the hood of the two of them that much yet.

Edited by JuliusCaesar

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Vladistar_895

Of course I want

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LeBron.

Not total seriousness to a point in which the game becomes something of a cross between ridiculously realistic mechanics, a depressing storyline and the stylistics of Christopher Nolan's Batman movies, but I'd surely love the series to become more mature in a way. I want it's storyline to be impactful and meaningful, with believable and well thought out characters, but that doesn't necessarily mean I want every moment of the game to remind me of this dark, nihilistic vision of the world. I still want to be involved in fun stuff and have crazy things happen to me. What I basically mean is make a Red Dead Redemption game in a GTA setting. RDR2 especially manages to tell a sincere and touching story while still giving us some more light-hearted moments in between we have to bury another one of our beloved characters. These moments manage to light the mood without feeling out of context to the rest of the plot. It is a serious storyline, but it doesn't take itself too serious to a point in which it becomes a "no fun allowed" zone. I think giving GTA this kind of tone would perfectly compromise the ideas of the series taking a more serious turn and the ideas of making it just a playground for the player to cause mayhem and destruction in.

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johndoe365
On 1/29/2019 at 4:39 AM, JuliusCaesar said:

It's true. It's far too easy to think back to the emotional climaxes in that game's acts and forget brucie, the internet, the dating the guy that screams with a female ped scream when he's attempting to escape. The game was pretty hilarious. It was far more "GTA" than "GTA V" was, in almost every way, too. It just really was. GTA V is like a digital 60fps reality tv show/soap opera and it succeeds in many ways, including being an excellent GAME and in many ways more game than IV was. But IV felt more like a movie, it was more filmic - people should look at gta v and say "Oh THAT'S why the previous games looked like they did. Yeah, go back to that. Don't do 60fps anymore" - unfortunately, you have PC gamers that think they are the smartest and they absolutely are the loudest and most critical because of their varied hardware and what they expect from it vs what it actually can do and so on, and have demanded it become this buttery smooth 60 to 144fps game with bright colors and don't make me try so hard to drive and all of this - this is the reality of it.

 

GTA IV is actually funnier than GTA V, tbh. And GTA V, in a lot of ways, even has much more tragic and depressing things, at every turn.

 

You know the more I try to put this post together, the more cans of worms open up.

 

I very much like all GTA entries (since III). I'm not downing any of them, but GTA IV was probably the much higher quality production with less depressing things. GTA IV had these spikes of depressing things, but GTA V is like, constantly some sad or discouraging things, including never really rewarding the player for their heists, always getting screwed over (edit, then again, this is the arc of GTA IV and its characters as well). It's all very well thought out, psychologically and in terms of storytelling, it's a great game, it's a masterpiece, but I think IV has an edge on it in a lot of ways. It's not the same as saying VC was better than SA - I think, objectively, GTA IV was the better GTA, and wasn't nearly as serious or sad as GTA V really is. Am I even explaining this effectively right now? 

 

GTA IV was headed into this surreal pixar-like quality, I did not expect GTA V to be what it was after GTA IV.

 

If you told me "III VC and IV were made by these guys who take things really seriously, and SA and V were made mainly by everyone, a big team - like the difference between Infinity Ward/SHG cod games and black ops/treyarch stuff", I would believe you. I think SA shares more in common with its own contemporaries in terms of design sensibility than V does with IV. IV was like this "Next Generation of GTA" - GTA V is like this huge leap backwards, back to the "arcade era". But even all of this, doesn't drive the point home: GTA IV looks dark and nexgen brown and has some sad plot points, but GTA V is dead seriously so sad and depressing when you see how utterly real it all is, that people can't even realize that is the case. They can only see the bright colors and funny parts, they can't see that on the whole, GTA V is a much, much sadder universe and tale, in a really compounded way. Trevor stomping in Johnny's brains after banging ashley, presumably in exchange for some meth, saying that's the path johnny went, after all he could have learned, but obviously didn't learn, in TLaD, really frames up a shinier looking, but much much sadder series of events in GTA V.

 

GTA IV is dark and brooding visually, that's new york city cinema right there (I mean, outside of romcoms and marvel flicks). It still felt like a movie, and a good one.

 

GTA V is shiny and happy visually, but it is really really dark and depressing, all the skeletons in peoples' closets and stuff - if you really think it over, V is the succession of anything sad in IV. It felt like reality tv in a depressing storyline where everyone kind of is avoiding how sad it all is in the game - maybe this lends to people not seeing how sad it all really is.

 

I haven't seen anyone make these points yet, I don't think people have really looked under the hood of the two of them that much yet.

Brilliant contrast, well explained

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Lioshenka

If given a choice between ridiculously goofy or ridiculously serious I'd pick goofy. It means that I'll probably get something like GTA 5, which tried to be funny so hard that it wasn't funny. It had it's moments though, and this is what I am hoping to get.

 

If it's all serious then... it's boring. No GTA has been serious, with GTA 4 being the least fun, but still having fun things here and there. If the new GTA is going to be be all super serious it's going to be a boring disaster.

 

GTA SA had a perfect balance. You had the desert missions, and then you had all that ghetto fights and Woozie heist, and they worked together perfectly. Red c*nty Truck Terminal jokes were subtle, and I liked that. In GTA 5 it would have been highlighted, illuminated, placed on a pole in a middle of a huge square, have it's own jingle on the radio and possibly 2-3 missions to make sure that the player notices it. God, it's as if R* thought we are all morons or something.

Edited by Lioshenka

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ChengizVlad09
Posted (edited)

Really depends on what particular aspect of the game are we talking about and it is maybe the crucial thing to consider in approach when designing it.

 

I will remain stuborn and say that III, VC and SA are still unbeaten heavy weight champions when it comes to ambivalent nature; meaning they are almost exclusively 'goofy' starting from the graphics and visuals - cartoony -, animations, sound, satire and story itself. Don't be fooled though; because - and it is my personal opinion - these 3 aren't simply games, they are art. To prove that's not an overstatement, it is in that context important to point out to the amount of freedom these games provide in sense of letting us be as serious as possible about them, meaning no matter how goofy they are we are still able to take serious approach and imagine, we are on some serious mission there. 

 

GTA IV, for example is all about being serious in every regard. From graphics, visuals and general tone animations and mechanics, sound, not to mention main story. Its greatest strength, but still its greatest weakness. You can't view things there to be goofy even if you try really hard. Traditionally, only the satirical content there can be considered goofy and relaxing.

 

In regards to V, that game seems to be lost, coz it seems creators weren't sure what approach to take. In short, Michael is the clearest example and analogy here; he doesn't know whether to be a bank robber or a father, a friend or foe. Piece of s#it or a decent guy. Especially coz we won't know nothing more about that status even if we let him live. In my humble opinion, this one devalued the artistic expression GTA as a franchise used to be despite being the most selling one.

Edited by ChengizVlad09

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HelloMyNameIsHuman
Posted (edited)

I thought IV was hilarious. Many funny things in IV. Especially the main campaign. I guess it depends on "being there"; As in, when you've lived it, it's hilarious I guess. It's the subtle things in GTA IV. The devil is in the details of GTA IV. Niko's inability to communicate in an HD way like the new Claude Speed/Fido. His interactions with the rastas is hilarious. Sometimes that's really what it's like trying to talk to rasta dudes, it's hilarious because Niko speaks a different language natively so you have these two things against him: Rasta dialect with the accent on top of it. It is not as serious as people remember imo. The seriousness stands out in memory, but return to the first act of the game, or further, it's a pretty funny game.

 

Bernie (the old soldier buddy who you think is the someone you're looking for until you find him, the one follow around the park while he shakes his butt for you), that's hilarious, pure comedy missions.

Edited by HelloMyNameIsHuman

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billiejoearmstrong8
Posted (edited)

GTA IV is extremely humorous. Just because they took the story and characters seriously and wrote them well it doesn't mean there isn't humour, there's humour in virtually every mission and conversation and the entire game and the world it's set in is based on satire. It just sometimes has more witty or intelligent or dark humour than other GTAs, although it still has plenty of crass in your face humour too. Roman, Brucie, Packie, Manny, Vlad etc, some of the all time funniest GTA characters, and Niko's acerbic sarcasm always making me laugh. I laughed when playing IV way more than when playing V, more silly/wacky doesn't equal funnier. The story having a more serious tone doesn't hold back the comedy whatsoever, I would love for GTA VI to be like that.

Edited by billiejoearmstrong8

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TheSantader25

I thought IV had its moments. But there were far distances in between the said moments. For a GTA game it really lacked that humorous touch I usually expect. Still far better than many games out there though. 

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Femme Fatale

As long as it's handled as perfectly as it was in IV and TLaD, then yes.

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mazisky

Hello guys, playing the series since the first Gta with top-down view.

 

Personally, IV was my favourite in tone, i think good writing is wasted for an over-the top mood.

Gta from 3 and beyond always had a great focus on storytelling, if you want to do crazy stuff without interest in the story there are other franchises like Saints Row or Just cause for that imho.

 

Rockstar worlds are pretty realistic...too much cartoony don't fit very well with that. Sure, comedy moments are part of Gta too and those should never be avoided, even IV had funny moments and characters so a serious tone doesn't means fully depressing.


Btw, an example: i've played both Watch Dogs 2 and Mafia 3, honestly pretty bad games, expecially Mafia 3, the most repetitive grind i've ever played. However, i played more Mafia 3 that WD2 (despite being bad) because the good story and serious tone carried the game alone.


Also, we need to consider the setting: a Vice city or Los Santos, both sunny and with that "summer party" vibe fit more a funnier tone, while Liberty City is pefect for a grimmer one imho.

 

So i think it all depends on the location they will chose. If they make Gta 6 in Vice city\Miami, i guess we should expect something along the Gta V tone. If they will do Liberty city or Chiago\Detroit whatever, we can expect a return to a more serious vibe.

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DexMacLeod

I feel like IV had the most balanced tone of the GTA's so far. III, Vice City, and San Andreas were all more silly than actually funny, to me, and V didn't quite have enough serious moments with any real weight to them. It was sort of like IV's humor cranked up mixed with the 3D era's silliness cranked down. 

 

So, yeah, I think if they aimed for something more like IV I'd be happy. Make the main character a relatively normal person in a world full of crazies.

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SonOfLiberty
On 3/27/2019 at 2:02 AM, billiejoearmstrong8 said:

GTA IV is extremely humorous. Just because they took the story and characters seriously and wrote them well it doesn't mean there isn't humour, there's humour in virtually every mission and conversation and the entire game and the world it's set in is based on satire. It just sometimes has more witty or intelligent or dark humour than other GTAs, although it still has plenty of crass in your face humour too. Roman, Brucie, Packie, Manny, Vlad etc, some of the all time funniest GTA characters, and Niko's acerbic sarcasm always making me laugh. I laughed when playing IV way more than when playing V, more silly/wacky doesn't equal funnier. The story having a more serious tone doesn't hold back the comedy whatsoever, I would love for GTA VI to be like that.

The thing I love about GTA IV is it doesn't even try to be funny, but it works organically and naturally. Niko's character is perfect to offset characters like Roman, Brucie etc. I agree his acerbic sarcasm is just gold. It's like he knows he surrounded by idiots and lets us know about it. 

 

I only ever really laughed in GTA V not because it was genuinely funny, but at the thought that's what the writers thought was funny. GTA V's too childish and immature to take its serious moments too seriously IMO. If anything GTA IV proves you can still have a gripping crime narrative laced with clever and witty comic relief. The two don't have to be mutually exclusive.

 

It should be the blueprint fro GTA games to follow, but sadly I think R* want to cater to the crowd that enjoys GTA V's take on "humour".

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HelloMyNameIsHuman
Posted (edited)

"I may not be good at life, but I bowl like an Angel!" LOL

 

I think it's a matter of taste seeing the contrasts. GTA IV is really masochistic about its characters where the player can see and laugh at it, but the characters themselves aren't necessarily aware they've just presented a joke (I know they are polygons, but you probably get what I mean). The whole thing is like an antithesis to GTA V, GTA V antithesis to it. Like the "give a little love" coca cola commercial (which was probably a very heavy inspiration for both games, look at the start, with lost MC style characters, look at the second half when the love comes in, and then all the sudden there is a bank truck, returning purses, so many GTA V things suddenly pop in, including the "atmosphere/ambiance" of it all. It suddenly goes from NYC vibe then at the end there is West Coast CHP/Highway Patrol biker riding with the group in the last shot. "protagonist" dressed like claude, that one really fast running ped from the old gen - It's like coke was inspired, then R* was inspired by it, among many other things of course. Red car he seems to be jacking but gives a coke instead to, and even the Pink car is basically Mike's wife's car, I paint it pink when you take it to the shop as Frank, it looks a lot like that :P)

 

 

 

I think the humor gets lost for some in IV because it's less vocal - we're watching things that the characters themselves are oblivious to. Like, you need to "pick up" on the whole language barrier thing between Niko/Jacob/Real Badman. Though it's an obvious thing, there's a lot of that. I can remember a wiki or something saying that there is a bug when Tom (guy you date for brucie) was a bug with that voice as a girl when screaming as I mentioned earlier - no way, completely intentional - so I think, perhaps, it really is a matter of subtlety. GTA IV was all about "the details", I think maybe the humor was noticed, but just a bit "niche" for some, so it didn't come across as funny, the darker more brooding aspects stood out more for people who, not necessarily "didn't get", but perhaps just wasn't their style of humor.

 

I really hope they do a much more cinematic game like IV was, however at this point, I'd be surprised if we see another GTA any time soon. Maybe some time shortly after Easter.

 

The mission with the guy who can't give you driving directions very well, when he's freaking out on himself "WHERE WAS IT?" "I think a right, no no, left, yeah". That's hilarious when you've driven someone like that before. When you have lived in that world, like, it's so authentic in IV. "It's funny because it's true". "had to be there" kind of stuff in some cases, yet also a matter of taste in others I suppose.

 

 

Edited by HelloMyNameIsHuman

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billiejoearmstrong8
Posted (edited)
14 hours ago, American Venom said:

The thing I love about GTA IV is it doesn't even try to be funny, but it works organically and naturally. Niko's character is perfect to offset characters like Roman, Brucie etc. I agree his acerbic sarcasm is just gold. It's like he knows he surrounded by idiots and lets us know about it. 

 

I only ever really laughed in GTA V not because it was genuinely funny, but at the thought that's what the writers thought was funny. GTA V's too childish and immature to take its serious moments too seriously IMO. If anything GTA IV proves you can still have a gripping crime narrative laced with clever and witty comic relief. The two don't have to be mutually exclusive.

 

It should be the blueprint fro GTA games to follow, but sadly I think R* want to cater to the crowd that enjoys GTA V's take on "humour".

I do enjoy a lot of the humour in V. I just don't think it has more humour than IV. Both games are filled with humour (including both crass/silly humour and dark/witty humour in both games) but V just has more of the crass/silly and IV just has more of the dark/witty, and I prefer the latter. IV is better written in general and the humour is no exception, the idea that it lacks humour is crazy to me because it's hilarious. Less happy/cheerful and less wacky sure but not less funny.

Edited by billiejoearmstrong8

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