Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

Territory Glitch Cause?


EHM
 Share

Recommended Posts

Probably everyone who still plays SA knows about the territory glitch that occurs when traveling extreme distances in any direction beyond the map edge.

 

I've heard many theories...

 

 

 

Map being shrunk and territories being "stretched" over it.

 

being an abandoned mechanic that due to oversight could be activated (The player was possibly supposed to "lose" or unlock more contestable territory during Saint Mark's Bistro when returning from Liberty City, hence why a territory is unlocked above San Fierro after).

 

Data being overwritten/overflowing similar to how bones and visual water break eventually when traveling for long enough.

 

Interestingly on PS2 you could actually get colored region text depending on which gang controlled the territory, if you traveled far a certain amount of time.

 

 

Did we ever figure out what causes it?

 

 

 

 

 

 

Link to comment
Share on other sites

Yes. We even figured out how to map the off-the-map sectors. 

https://gtaforums.com/topic/894867-mapping-off-the-map-turf-and-zone-glitches/

 

The glitch is caused by the routine that manages the map fog that covers areas CJ has not explored. Out of range values were not restricted, so the game end up writing to areas of zone memory just before or after the array that tracks the map fog.

Link to comment
Share on other sites

Lock requested as the user ended up finding the thread.

mae_nitw_L.png

GTANet | Red Dead Network | 🌲

black lives matter | stop Asian hate | trans lives = human lives

 

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.