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What GTA V did better than GTA IV.


Grotti Vigilante

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Animals.

 

Yes, LC is a city, but the fact that they couldn't bring rats from Bully bothers me, as the rats could easily make the city feel more disgustingly dirty.

 

Hell, they could even make the pigeons move, making the collectible side-mission even more fun (that is, if they lowered the number of the birds too). 

 

 

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On 4/14/2019 at 3:25 PM, DirtCheap said:

Animals.

 

Yes, LC is a city, but the fact that they couldn't bring rats from Bully bothers me, as the rats could easily make the city feel more disgustingly dirty.

 

Hell, they could even make the pigeons move, making the collectible side-mission even more fun (that is, if they lowered the number of the birds too). 

 

 

 

While I am no fan of GTA IV at all, I will apply the same defense of LC in that game as I do many of my points about GTA V, which is that games are a product of their time and available tech. Rockstar, like all devs, are under time pressure, budget pressure, deadlines, and lets not forget that all consoles and PCs have limited resources. GTA IV is, for better or worse, 11 years old now, and a lot of the things Rockstar left out are not things that they necessarily didn't think of (or lol were too stupid to think of, as many people would assert). The same with GTA V. You think that it never occurred, even once, to the devs that rats or flying pigeons would be a nice touch? Or a million other things fans clamor for? In the end, I am sure there are piles and piles of things that all devs want to put into any game, but not everything can make the final game. Some things have to simply be overlooked to make any game happen. Because every idea, motif, and feature has to be developed into a game, and that takes time, manpower, and finite console resources.

 

That said, I do agree that the game would be better with what you suggested.

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TheSantader25

-Mysteries and Easter Eggs: We were searching for the Jetpack like a bunch of clueless people but in the end it was fun. Other than that the game has loads of other mysteries and Easter Eggs and Blaine County's atmosphere perfectly suits these types of Easter Eggs. The game did much better than IV in this regard and this was one of the reasons I kept playing after I was done with the story. 

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El Penguin Bobo

@TheSantader25 Agreed. Not to mention that there's a lot more Easter eggs in GTA V. There's actually a whole 52 minute video of all of the easter eggs while GTA IV was 34 minutes. 

 

 

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iiCriminnaaL
On 1/13/2019 at 7:46 PM, TheSantader25 said:

-Paramedics can't revive DEAD people. Always ruined the immersion. Like I kill a loudmouth out of frustration with an entire clip and suddenly he/she is alive again because of a bunch of paramedics.

It's been three months since your post, but it's no problem to correct in case anybody is still unaware.

 

Actually, they don't revive dead people in IV neither.

 

When NPCs are shot or constantly hit, they fall wounded but still alive, unless they were brutally damaged (shot in the head, burnt, crushed by a speeding vehicle, took more shots or hits than they can bear, etc). In that case, paramedics can treat them and get them into Ambulances. Otherwise, they'll not be able to treat them as they're dead.

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El Penguin Bobo

-More garage space: The one thing I genuinely disliked about GTA IV is that there was so many nice looking cars, but there wasn't enough space to save the vehicles. 

 

Not to mention that the parking space can be bugged, and your vehicle will just disappear the next time you load the game. V fixes this by adding garages and extra ones too, both for cars and aircrafts.

 

Edited by xXPinguXx
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Cheatz/Trickz
15 hours ago, Rafae S said:

The color palette, oh my god the color palette 

V looked like a cheap movie set. Whether it was some sort of inside joke towards the fakeness of LS...I don’t know, but it just made the game look too clean and happy, and not right for what you do in GTA. 

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4 minutes ago, Cheatz/Trickz said:

V looked like a cheap movie set. Whether it was some sort of inside joke towards the fakeness of LS...I don’t know, but it just made the game look too clean and happy, and not right for what you do in GTA. 

 

IV's overly depressing palette made it a chore to play. Thank god TBoGT made up for it.

 

Cheap as V's color palette may be, it was miles better than IV's.

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Cheatz/Trickz
7 minutes ago, Rafae S said:

 

IV's overly depressing palette made it a chore to play. Thank god TBoGT made up for it.

 

Cheap as V's color palette may be, it was miles better than IV's.

V’s palette sucked. I think you’re due a rewatch of Glee. 

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Just now, Cheatz/Trickz said:

V’s palette sucked. I think you’re due a rewatch of Glee. 

 

I don't care if it sucked to you 😂

 

It was ions better than IV's and one of the best video game color palettes TO ME.

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El Penguin Bobo

I don't mind either palette imo.

 

As long as it doesn't feel like I'm in a cartoon or a really dark place like hell.

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12 hours ago, Rafae S said:

 

I don't care if it sucked to you 😂

 

It was ions better than IV's and one of the best video game color palettes TO ME.

 

I guess some IV fans wanted that diarrhea-brown haze over everything, and without that IV'esque stench of arid fecal matter as a backdrop to the entire game, the ambiance may seem to them to be too happy. 

 

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I guess I liked the radio more. Some nice songs to listen to. And radio stations are the only thing R* adds in from Online since single player is the garlic to R*'s vampire.

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38 minutes ago, D9fred95 said:

I guess I liked the radio more. Some nice songs to listen to. And radio stations are the only thing R* adds in from Online since single player is the garlic to R*'s vampire.

You and I may pretty much completely disagree about the game, but the effect of Online on SP DLC and added content, not to mention the more important prospect of a new GTA game any time in the near future, is a cancer on the franchise.

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I kinda started to like police chases.

 

Firstly I found it frustrating and hard but after time I made some skills and knows their tactics(But these tactics are kinda like cheating and lazy development) .

 

I feel like Im in hollywood movie, a good one I mean.I cannot breath and I had fear of headshot from NOOSE.

 

Dynamic music makes this even better!

 

This is my adrenaline.

 

Sadly we need national guard or APC to regularly join the chase.Maybe next GTA...

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Broker to Ganton

Customization and the waste of space that was the beautiful depths of the ocean. That’s it...

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El Penguin Bobo

Since the thread was bumped.

Cheat codes: IV's cheat codes were a bit too basic for me. It can also be a little tedious trying to put them in because as soon as you get shot, punched, if you get touched even, the phone will go away and you have to re-enter the cheat. V's cheats were fine and they weren't too basic imo, but they should bring back button combinations.

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TheSantader25

- Shooting Range. 

- Tennis & Golf > Bowling(though I miss the pool.) 

- Random Events > Random Encounters

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El Penguin Bobo

ofc you're the first one to bump this thread, lol. Anyways...

 

-Police system (partly): The reason why I say "partly" is because it's not a huge circle you have to drive out of like in IV. In V, you have to drive a certain distance, and then you'll lose the cops.

 

 

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  • 2 weeks later...

Since I posted in the similar thread in the IV section, I figured I'd post here as well since I like both games more or less equally

 

City- I know this is controversial here and Los Santos may not have the history that Liberty City does. But I love how vibrant the city is; from the ghettos of Strawberry to the classiness of Richman ; from the atmospheric Vespucci Beach to the craziness of VInewood, I just love it . I love the sunny,open vibe of LS but then In general I prefer the West Coast atmosphere. Also LS looks beautiful at the twilight period and even at night,especially when its raining

 

GTA V bank and store heists (Paleto Score, Jewel Store Job,BIg One) > GTA IV bank heist (Three Leaf Clover) - Three Leaf Clover was a great mission as well but the heist part happens in a cutscene so the mission is more of a long shootout than a heist for me atleast. V's heists though fairly linear, felt more elaborate and grand in style and I liked that you actually planned the heist and the approach you took compared to IV where it felt more like you tagged along for the ride( which is fine, but I prefer the former approach)

 

Paleto Bay and Sandy Shores > Alderney - I feel Alderney wasn't distinct enough and felt bland compared to the rest of LC's boroughs. Whereas Paleto Bay and Sandy Shores were a great change of scenery and complemented LS well


Sense of Accomplishment - If all goes well, the 3 protagonists in V all accomplish major things and become success stories . Michael is living his dream  of being a part of the movie industry and may produce his own films in the future, Trevor Phillips Industries is thriving, and Franklin has got out of the hood and made a name for himself with the mansion and the riches he acquired from the BIg Score . While Niko also basically changed the crime scene in LIberty CIty by himself, in the end it didn't matter  because on a personal front he suffered a great loss and it felt like all the hard work he put in working for all the nutjobs of LC in order to find closure was a waste. Don't get me wrong, I get that it makes sense narratively ( I actually thought IV's endings were stronger overall ) and sometimes I veer towards the more sombre ending of IV, but in general I like that in V's ending the protagonists actually acheived their dreams

 

Tennis and Golf > Bowling and darts  as has already been said

 

And then there's other stuff like customization options, more variety in the map, more variety in weapons and vehicles, better graphics etc

 

 

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On 5/2/2019 at 1:17 PM, TheSantader25 said:

- Shooting Range. 

- Tennis & Golf > Bowling(though I miss the pool.) 

- Random Events > Random Encounters

Bowling was better than Tennis and Golf imo.

 

 

Obvious Vehicle Customisation was great in V,  would have loved for it to appear in IV, with the rare Infernus and Comets ect.

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El Penguin Bobo

I would like to add on to what I said about the police system. What I've noticed in IV is if you take an aircraft while the cops are on you, the search radius will just STAY on you which sucks. It's to the point where I have to land on top of a building, and have no choice but to jump off. (IV didn't have parachutes which also sucks...)

 

V fixes this thankfully which makes it a little easier to escape the police.

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billiejoearmstrong8
On 5/10/2019 at 2:50 PM, xXPinguXx said:

I would like to add on to what I said about the police system. What I've noticed in IV is if you take an aircraft while the cops are on you, the search radius will just STAY on you which sucks. It's to the point where I have to land on top of a building, and have no choice but to jump off. (IV didn't have parachutes which also sucks...)

 

V fixes this thankfully which makes it a little easier to escape the police.

If you only have 1 or 2 stars you can fly out of the radius and it's also easier to fly away from the police chopper (to land somewhere good to lose the cops) than in V but I agree it's annoying. However in V you will pretty much always get a wanted level for taking an aircraft, and you get a wanted level for the crime of parachuting out of one when it hits the ground afterwards which is incredibly annoying, so swings and roundabouts.

Edited by billiejoearmstrong8
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  • 3 weeks later...
El Penguin Bobo

Since the thread in the IV section got a bump, I'll bump this and reply to that thread.

 

-Gameplay. While IV had an amazing story, I can't deny the fact that the gameplay is quite lacking compared to other GTA games. After I completed the story, there was practically nothing else to do other than to test out the awesome ragdoll system.

 

GTA V fixed these by adding more activities and overall more stuff to do.

 

-Vehicle Customization. Mentioned many times, but the amount of customization you can do in this game is brilliant. I don't know why IV didn't have it and Brucie even mentioned it once, and he has a whole garage.

 

-OST during missions. Again, already mentioned, but deserves a mention again. Some people prefer it to be silent, but for me, it gives me a sense of action, like you know sh*t's about to go down. 

 

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  • 2 weeks later...
TheSantader25

-I really like how the AI aren't a bunch of pussies and know how to f*ck you up. Some people find it annoying. But I've adapted due to how much I've played the game and it's a fun balanced challenge for me. 

 

- I like the health system better. 

 

-Security vans actually drop packages instead of dropping loads of cash all over the place like they are a money bomb that scatters money after going off. 

Edited by TheSantader25
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El Penguin Bobo
8 minutes ago, TheSantader25 said:

-I really like how the AI aren't a bunch of pussies and know how to f*ck you up.

NPC's in V can actually sometimes dodge your punches and hit you when you try to knock them down.

 

-Bike physics: V's bike physics aren't perfect, but I think they are MUCH better than the one in IV. Whenever you drive a PCJ in IV, it feels like you're driving a slippery bar of soap. But it seems like it has been improved in TLAD.

 

-City: I think both cities (Liberty City and Los Santos) are great equally, but in terms of visuals, V wins. The sunset and nighttimes look very stunning and it looks even better when it's raining.

 

I think this thread deserves more attention, but then again, it'll probably end horribly like the last thread. So maybe this is a good thing.

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billiejoearmstrong8
7 hours ago, TheSantader25 said:

-I really like how the AI aren't a bunch of pussies and know how to f*ck you up. Some people find it annoying. But I've adapted due to how much I've played the game and it's a fun balanced challenge for me. 

 

V peds either start fighting you for nothing and can be knocked out with one punch or killed with a bullet to the leg or give up if you move like 3 metres away, or run away screaming or call the police on you for standing there. And male peds do nothing (except again run or call police) if you hit a woman. The only ones who f*ck you up are gangs who all ridiculously shoot you at once so you die in a fraction of a second (or stab you once which apparently also means instant death) if you annoy them with no real fight or shootout involved.

 

In IV if you act normal peds neither fight nor run from you, like in real life. But if you harass or attack them as well as some running away others will fight (with a wider array of weapons than just the fists, pistol or knife you get in V - they also might use shotguns, machine guns and bats for example) and you can have a proper slugfest or shootout with them since they don't die in one hit. And if you hit a woman guys will rush to beat your arse (instead of calling the cops or running screaming). A group of peds will also surround you and all kick and punch you at once (instead of lining up politely to take their turn like in V). And they will relentless chase you to carry on a fight even as far as into your safehouse or until you can't run fast anymore (where in V they'd have given up after a few steps).

 

How on earth are IV peds the pussies?

Edited by billiejoearmstrong8
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TheSantader25
17 minutes ago, billiejoearmstrong8 said:

-snip-

You can post those there. This is my opinion and it's mostly based on the AI's shooting. Yes. Their melee sucks but I really like their accuracy in shooting. And if you are good enough you can survive and it turns into a real challenge. IV's peds suck when it comes to accuracy. 

Edited by TheSantader25
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