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RED DEAD REDEMPTION 2 - "Chronological" Mission Order


Spydr Webz
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3 minutes ago, jimmyoneshot said:

Yep very true. You're right he does say that too.

 

Regarding the O'Driscolls shooting at you did you know there is a very strange and specific bug in the game that causes Arthur to pull his gun on some people during interactions? I found out about this a couple of months back. It is triggered whenever you enter the General Store or Gunsmith in any town. After that the next time you interact with someone Arthur has a chance of pulling his gun out for no reason which can cause all kinds of mayhem as you can imagine. The way to fix this is after you have left any general store or gunsmith unholster your gun and holster it again and that resets it so it won't happen the next time you interact with someone after it.

 

If you want to see what I mean, go to Valentine and then enter and leave either the general store or gunsmith. Then go to the show tent on the west side of town and focus on the ticket seller and ask him for info on the show and/or tickets for the show. With either one of or both of these interactions Arthur should pull his gun for no reason. He might not aim at the guy but he should pull it out. Try it out, it's ridiculous. This doesn't happen if you don't go into the store/gunsmith beforehand or have unholstered and reholstered your gun since you did.

 

 I tend to be careful ,Every time I am in any town I always have the fist equipped. Sometimes I forget to equipped the fist and when I try to talk to civilians, sheriff Malloy in Valentine or other lawman in other towns. I will shoot them by accident.

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2 minutes ago, Psycho18 said:

 

 I tend to be careful ,Every time I am in any town I always have the fist equipped. Sometimes I forget to equipped the fist and when I try to talk to civilians, sheriff Malloy in Valentine or other lawman in other towns. I will shoot them by accident.

Even with fist equipped it still happens believe it or not. You have to literally take out the gun from the right hand holster and then holster it again to reset it and stop it from happening at random times.

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@Psycho18 Also check out this funny bug I noticed a while back. You know that guy that you can have a duel with near the butchers? If you disarm him during the duel and then go to watch a show the cheeky bastard spawns out of nowhere and comes back for seconds:-

 

 

Not only that, fighting back gets you a wanted level.

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On 4/28/2020 at 9:58 PM, Sutliff said:

I tried doing that but I would always be chased by the guards and the wagon would either blow up or I would drive the damn thing in a ditch or something.

Shoot a bow in the compound and the horses run out. Shoot a bow near them again when they stop to get them to move further on. Take the wagon and all is good. Less hassle, no bounty or anything.

9 hours ago, jimmyoneshot said:

@Psycho18 Also check out this funny bug I noticed a while back. You know that guy that you can have a duel with near the butchers? If you disarm him during the duel and then go to watch a show the cheeky bastard spawns out of nowhere and comes back for seconds:-

 

 

Not only that, fighting back gets you a wanted level.

I kill him in that duel. He's a gun belt who seems to trigger happy and shot the other guy over something silly like a game. So that's my justice for the other guy lol.

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10 hours ago, jimmyoneshot said:

Even with fist equipped it still happens believe it or not. You have to literally take out the gun from the right hand holster and then holster it again to reset it and stop it from happening at random times.

That glitch is stupid. I did this a few times with the guy who shows Arthur plants in the wilderness (Not William but the white guy) and it scared him off lol.

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Does anyone know if you can buy lumber for the father and sons at Castor's Ridge and help the lumber worker who is trapped under the tree during the same visit?

 

Normally in my playthroughs I loan the father the money and return just before the end of Chapter 2 to collect, but I'd like to test the above method out in my current run.

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53 minutes ago, MatthewJAli said:

Does anyone know if you can buy lumber for the father and sons at Castor's Ridge and help the lumber worker who is trapped under the tree during the same visit?

 

Normally in my playthroughs I loan the father the money and return just before the end of Chapter 2 to collect, but I'd like to test the above method out in my current run.

Yes you can mate. That's actually when I usually do it. As soon as you get to that area the tree falling event happens. Once you have saved him the horeman goes back to his shack. If you walk in he says thanks again and then says something like "I guess you are here for lumber", then you can buy it right there.

1 hour ago, Dan_1983 said:

That glitch is stupid. I did this a few times with the guy who shows Arthur plants in the wilderness (Not William but the white guy) and it scared him off lol.

Always used to happen to me with O'Driscolls. With a lot of O'Driscoll encounters you have to wait until they either punch or draw on you otherwise you get a wanted level for attacking them. But with this bug Arthur was drawing on them straight away whenever I tried to antagonise them. That was why I looked into it so much ha.

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2 hours ago, MatthewJAli said:

Does anyone know if you can buy lumber for the father and sons at Castor's Ridge and help the lumber worker who is trapped under the tree during the same visit?

 

Normally in my playthroughs I loan the father the money and return just before the end of Chapter 2 to collect, but I'd like to test the above method out in my current run.

In my playthroughs, I always talk to the father and sons house builders at Castor's Ridge first agree to find lumber. Then head to Appleseed Timber Company, help to free the man trapped under tree.  When the foreman goes back to his office, buy the lumber. Return the lumber to Castor's Ridge. Spend the night at Horseshoe Overlook. In the morning head to Strawberry for Blessed Are The Meek.

 

Watch out for the Random Encounter Horse Race in Cumberland Falls.. If you agree to the horse race, then the chance to help the lumber worker trapped under the tree and buying lumber for Castor's Ridge will be lost for ever. Unless you reload a previous save. Castor's Ridge mission will glitch and task information will remain on big game map or the menu for the rest of the game. Later in the game, when you return to Appleseed Timber company, stage 3 wolf attack will happen only. There a good chance to find a wagon full lumber around different parts of the map, but Castor's Ridge stage 3 always was glitched for me. Always decline the horse race.

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Question for you all. I always struggle to place the Valentine Doctor Robbery in my Chapter 2 order. As some of you have seen I like to do things when Arthur rides past them on his way to something else so that he would realistically be able to 'see' it. So in this case I usually do this at any time that Arthur is riding back from somewhere North of Valentine so the usual candidates are after Paying A Social Call or after Javier's home Robbery.

 

I never normally do it after Paying A Social Call though because at that point I likely won't have finished the Ellie Anne Swan bounty yet so it seems a bit weird for Arthur to be wanted by the same police he will be working for afterwards so in that case I ride back to camp the same way the gang actually came because after all it seems like Arthur doesn't know that area well with Kieran directing them etc. And in this most recent test I noticed that riding back from Chez Porter (Javier's Home Robbery) the 'natural' path doesn't actually take you past the back of the doctors and instead takes you right the way around Valentine. Javier actually mentions this in the opening cutscene - "the best way there is through Cumberland Falls". I have already done both of these missions in my most recent order.

 

So the only other time Arthur is back there for me is when he is getting his hat from the pig pen after Quiet Time. Then he could see the sheriff talking through the back door and/or look through the window etc to unlock the robbery. I'm thinking though does it make sense to do the robbery right there before carrying on to Strawberry for Micah afterwards or some point later on do you guys think?

 

I mean all the bounties are dealt with and Arthur has just spotted some O'Driscoll's so part of me feels like now is a good time. I also have Arthur's robbery outfit on my horse i.e. the stuff he wears for the Sodom bank robbery in Chapter 3 so I headcanon that he can put that on and nobody would have actually recognised him even though in the game he gets an actual wanted level ha. After all the people of Strawberry forget him. This wouldn't be a problem if Rockstar opened that back door from the inside ffs. 😂

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51 minutes ago, jimmyoneshot said:

Question for you all. I always struggle to place the Valentine Doctor Robbery in my Chapter 2 order. As some of you have seen I like to do things when Arthur rides past them on his way to something else so that he would realistically be able to 'see' it. So in this case I usually do this at any time that Arthur is riding back from somewhere North of Valentine so the usual candidates are after Paying A Social Call or after Javier's home Robbery.

 

I never normally do it after Paying A Social Call though because at that point I likely won't have finished the Ellie Anne Swan bounty yet so it seems a bit weird for Arthur to be wanted by the same police he will be working for afterwards so in that case I ride back to camp the same way the gang actually came because after all it seems like Arthur doesn't know that area well with Kieran directing them etc. And in this most recent test I noticed that riding back from Chez Porter (Javier's Home Robbery) the 'natural' path doesn't actually take you past the back of the doctors and instead takes you right the way around Valentine. Javier actually mentions this in the opening cutscene - "the best way there is through Cumberland Falls". I have already done both of these missions in my most recent order.

 

So the only other time Arthur is back there for me is when he is getting his hat from the pig pen after Quiet Time. Then he could see the sheriff talking through the back door and/or look through the window etc to unlock the robbery. I'm thinking though does it make sense to do the robbery right there before carrying on to Strawberry for Micah afterwards or some point later on do you guys think?

 

I mean all the bounties are dealt with and Arthur has just spotted some O'Driscoll's so part of me feels like now is a good time. I also have Arthur's robbery outfit on my horse i.e. the stuff he wears for the Sodom bank robbery in Chapter 3 so I headcanon that he can put that on and nobody would have actually recognised him even though in the game he gets an actual wanted level ha. After all the people of Strawberry forget him. This wouldn't be a problem if Rockstar opened that back door from the inside ffs. 😂

I've been trying to figure out how to do this myself also. I don't personally feel it fits this Chapter. After all, we're supposed to be laying low like Dutch told us to. I hardly think he'd be too pleased about you robbing a store in broad daylight when you're meant to be staying out of trouble. Especially when you've already developed a pretty bad reputation after the fight with Tommy during AAR and chasing the Blackwater gentleman out of town in PSVS. It just seems a pretty daft thing to do. You could always do it in Chapter 4 I guess when you return to Valentine for the stranger missions, but I feel like that's quite late on for you to leave such a profitable opportunity, idk. If you try and figure something out for Chapter 2 let me know lol.

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31 minutes ago, MatthewJAli said:

I've been trying to figure out how to do this myself also. I don't personally feel it fits this Chapter. After all, we're supposed to be laying low like Dutch told us to. I hardly think he'd be too pleased about you robbing a store in broad daylight when you're meant to be staying out of trouble. Especially when you've already developed a pretty bad reputation after the fight with Tommy during AAR and chasing the Blackwater gentleman out of town in PSVS. It just seems a pretty daft thing to do. You could always do it in Chapter 4 I guess when you return to Valentine for the stranger missions, but I feel like that's quite late on for you to leave such a profitable opportunity, idk. If you try and figure something out for Chapter 2 let me know lol.

Awkward one isn't it ha. Ye I thought the same myself actually. Chapter 4. One thing I like to do is pick up weapons as they are given to us in the story e.g. Double Barreled Shotgun in Social Call, Pump Action Shotgun in Chez Porter, Double Action Revolver in Sean's Home Robbery etc. There are a couple of things that I've noticed on doing it here:-

 

  • This is one of the only times early on that Arthur does something which guarantees he will get a bounty as part of the actual mission/encounter i.e. a load of sheriffs spawn outside the front door on the balcony so you can't get by them without being seen.
  • These sheriffs that spawn when you come out the front door are programmed to have terrible accuracy as if they are just there for show.
  • After you do this mission, as I said, you are guaranteed to get a bounty so after this you get the notification that you can visit a post office to pay off your bounty so it's almost like this is a tutorial for paying off a bounty
  • The bounty is tiny as long as you don't shoot anyone - $1.50
  • When you do Blessed are the Meek you end up with a big bounty but this time, even if you do it before the doctors and it's the first time you get a bounty, you don't get the notification about going to a post office to pay it off. It just tells you that committing serious crimes will force a town to go into lockdown and that there are additional patrols in a locked down town and you will become wanted again if spotted there "before clearing your bounty" i.e. it acts like you know how to clear your bounty already
  • You can loot the Schofield revolver in the Doctor's back room. The point that the Schofield Revolver becomes available to buy in gunsmiths is after Blessed Are The Meek which in most cases comes right after Quiet Time mission wise
  • During Blessed Are The Meek Arthur hands Micah a Cattleman Revolver. At this point in the game he would only have one of these so it kind of lets you headcanon that Arthur now has a Schofield so borrows his Cattleman to Micah and that Micah could give you this back when he gives you the Off Hand Holster

What do you think?

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2 hours ago, jimmyoneshot said:

Question for you all. I always struggle to place the Valentine Doctor Robbery in my Chapter 2 order. As some of you have seen I like to do things when Arthur rides past them on his way to something else so that he would realistically be able to 'see' it. So in this case I usually do this at any time that Arthur is riding back from somewhere North of Valentine so the usual candidates are after Paying A Social Call or after Javier's home Robbery.

 

I never normally do it after Paying A Social Call though because at that point I likely won't have finished the Ellie Anne Swan bounty yet so it seems a bit weird for Arthur to be wanted by the same police he will be working for afterwards so in that case I ride back to camp the same way the gang actually came because after all it seems like Arthur doesn't know that area well with Kieran directing them etc. And in this most recent test I noticed that riding back from Chez Porter (Javier's Home Robbery) the 'natural' path doesn't actually take you past the back of the doctors and instead takes you right the way around Valentine. Javier actually mentions this in the opening cutscene - "the best way there is through Cumberland Falls". I have already done both of these missions in my most recent order.

 

So the only other time Arthur is back there for me is when he is getting his hat from the pig pen after Quiet Time. Then he could see the sheriff talking through the back door and/or look through the window etc to unlock the robbery. I'm thinking though does it make sense to do the robbery right there before carrying on to Strawberry for Micah afterwards or some point later on do you guys think?

 

I mean all the bounties are dealt with and Arthur has just spotted some O'Driscoll's so part of me feels like now is a good time. I also have Arthur's robbery outfit on my horse i.e. the stuff he wears for the Sodom bank robbery in Chapter 3 so I headcanon that he can put that on and nobody would have actually recognised him even though in the game he gets an actual wanted level ha. After all the people of Strawberry forget him. This wouldn't be a problem if Rockstar opened that back door from the inside ffs. 😂

I do all shop robberies in chapter 4 after Help a Brother Out. In this mission, we have to find a way inside the basement of pawn shop. Similar to all the shop robberies.

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1 hour ago, jimmyoneshot said:

Awkward one isn't it ha. Ye I thought the same myself actually. Chapter 4. One thing I like to do is pick up weapons as they are given to us in the story e.g. Double Barreled Shotgun in Social Call, Pump Action Shotgun in Chez Porter, Double Action Revolver in Sean's Home Robbery etc. There are a couple of things that I've noticed on doing it here:-

 

  • This is one of the only times early on that Arthur does something which guarantees he will get a bounty as part of the actual mission/encounter i.e. a load of sheriffs spawn outside the front door on the balcony so you can't get by them without being seen.
  • These sheriffs that spawn when you come out the front door are programmed to have terrible accuracy as if they are just there for show.
  • After you do this mission, as I said, you are guaranteed to get a bounty so after this you get the notification that you can visit a post office to pay off your bounty so it's almost like this is a tutorial for paying off a bounty
  • The bounty is tiny as long as you don't shoot anyone - $1.50
  • When you do Blessed are the Meek you end up with a big bounty but this time, even if you do it before the doctors and it's the first time you get a bounty, you don't get the notification about going to a post office to pay it off. It just tells you that committing serious crimes will force a town to go into lockdown and that there are additional patrols in a locked down town and you will become wanted again if spotted there "before clearing your bounty" i.e. it acts like you know how to clear your bounty already
  • You can loot the Schofield revolver in the Doctor's back room. The point that the Schofield Revolver becomes available to buy in gunsmiths is after Blessed Are The Meek which in most cases comes right after Quiet Time mission wise
  • During Blessed Are The Meek Arthur hands Micah a Cattleman Revolver. At this point in the game he would only have one of these so it kind of lets you headcanon that Arthur now has a Schofield so borrows his Cattleman to Micah and that Micah could give you this back when he gives you the Off Hand Holster

What do you think?

That robbery is a pain in the ass because there is no way to get away clean.  I agree with Psycho and wait until Chapter 4 or later. 

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28 minutes ago, Psycho18 said:

I do all shop robberies in chapter 4 after Help a Brother Out. In this mission, we have to find a way inside the basement of pawn shop. Similar to all the shop robberies.

I almost always do the same with the exception of the Strawberry one which I do on my excursion to there near the end of Chapter 3 ha. I always noticed that the game tells you about this one the first time you enter the Doctor's office though and Arthur getting his hat from the pig pen seems like the most realistic time to spot it if that makes sense. Overall I wish this one never existed though. That back door is a missed opportunity.

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I go on a bandit rampage in chapter 4, because I do not want TBArthur or John do it. This rampage will happen after Help a Brother Out and before A Gilded Cage.

 

I rob the Saint Denis gun shop, and at 6 am I rob Saint Denis General Store. Then, rob the general store in Rhodes, general store in Valentine, and general store in Wallace Station. Bandit challenge 3. Pay the bounty, and spend the night in Strawberry. At 6am rob the general store basement in Strawberry. Then rob doctor's office in Valentine. Do the Race challenge from Valentine to Rhodes. Rob the gun shop in Rhodes. Finally, finish all the rest of bandit challenges.

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17 minutes ago, Sutliff said:

That robbery is a pain in the ass because there is no way to get away clean.  I agree with Psycho and wait until Chapter 4 or later. 

Yep true. The silliest one for me, wish it wasn't in the game. As I mentioned it feels like the fact that you can't get away clean is meant to mean something though like an intro to having an actual bounty.

 

My cleanest method is leaving my horse at the back, using the sawn off to kill the 3 O'Driscolls, dismissing the woman before she grabs a gun, grabbing the cash and Schofield then going out the front door, turning left, running up the stairs at the side of this building and jumping off the roof to get to your horse nearby. I then usually go across the rope bridge over the river to the north and head west which is out of the red zone. So this basically except I grab the Schofield too:-

 

 

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I found something interesting today with The Joys of Tobacco being done after Blessed are the Peacemakers.  Just a little extra dialogue at the 5:00 minute mark.  I personally wouldn't do Joys of Tobacco after Blessed are the Meek, but if someone wants to do it like that you could.  Also, I never noticed that John introduced Arthur by his real name to Tavish instead of as Arthur Callahan.  Maybe that was another one of the reasons the Gray's started to get suspicious of the gang.

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4 minutes ago, Psycho18 said:

I go on a bandit rampage in chapter 4, because I do not want TBArthur or John do it. This rampage will happen after Help a Brother Out and before A Gilded Cage.

 

I rob the Saint Denis gun shop, and at 6 am I rob Saint Denis General Store. Then, rob the general store in Rhodes, general store in Valentine, and general store in Wallace Station. Bandit challenge 3. Pay the bounty, and spend the night in Strawberry. At 6am rob the general store basement in Strawberry. Then rob doctor's office in Valentine. Do the Race challenge from Valentine to Rhodes. Rob the gun shop in Rhodes. Finally, finish all the rest of bandit challenges.

Haha. I was actually thinking recently it would be cool to do a playthrough order as low honour Arthur where we try to come up with what he'd do chronologically while still making sure the dialogue makes sense like we do here. We could see what things we could get away with without failing missions etc and what possible bastard like things we all know of that we can do ☠️

 

I agree. They really did leave us in a hard place in Chapter 4 didn't they? Ha. Practically everything left in it makes no sense as either regretful TB Arthur or Rancher/Bounty Hunter John especially when you take into account that we can't even donate money in Chapter 6.

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9 minutes ago, jimmyoneshot said:

I almost always do the same with the exception of the Strawberry one which I do on my excursion to there near the end of Chapter 3 ha. I always noticed that the game tells you about this one the first time you enter the Doctor's office though and Arthur getting his hat from the pig pen seems like the most realistic time to spot it if that makes sense. Overall I wish this one never existed though. That back door is a missed opportunity.

The doctor office shop robbery in Valentine can be missed opportunity if you don't get robbery tip from Tilly or don't see the deputy banging on metal door behind the sheriff/ doctor office. I get Tilly's robbery tip at the end chapter 2. I see the deputy banging on metal back door, when I coming back from Paying Social Call.

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11 minutes ago, Sutliff said:

 

 

I found something interesting today with The Joys of Tobacco being done after Blessed are the Peacemakers.  Just a little extra dialogue at the 5:00 minute mark.  I personally wouldn't do Joys of Tobacco after Blessed are the Meek, but if someone wants to do it like that you could.  Also, I never noticed that John introduced Arthur by his real name to Tavish instead of as Arthur Callahan.  Maybe that was another one of the reasons the Gray's started to get suspicious of the gang.

Brilliant spot bud. That's what this thread is all about ha. Well done! I have never put Peacemakers before that so have never seen that dialogue. I know Trelawny has something similar in Friends In Very Low Places if you do that as the last available mission before Short Walk In A Pretty Town. I have never actually experienced this myself but I found this which is similar where if you do Peacemakers as the last mission and then hang around camp Dutch can approach you and apologise and tell you about the guys being in town (10:58 mark):-

 

 

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How I love this thread. I've been reading through the past few days and keep thinking we have about as much chance of finding Gavin in the game than we do agreeing on a full mission list. 

 

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32 minutes ago, jimmyoneshot said:

Haha. I was actually thinking recently it would be cool to do a playthrough order as low honour Arthur where we try to come up with what he'd do chronologically while still making sure the dialogue makes sense like we do here. We could see what things we could get away with without failing missions etc and what possible bastard like things we all know of that we can do ☠️

 

I agree. They really did leave us in a hard place in Chapter 4 didn't they? Ha. Practically everything left in it makes no sense as either regretful TB Arthur or Rancher/Bounty Hunter John especially when you take into account that we can't even donate money in Chapter 6.

Yeah, I know what you mean. In chapter 4, right before the bank job. I thinking about donating all Arthur's valuables and money in the camp cash box. Arthur only Will have 1-2 thousand after donating the rest. At end of chapter 4, Arthur usually have $12,000. Plus, we cannot donate any money to the camp in chapter 6.

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4 hours ago, jimmyoneshot said:

Question for you all. I always struggle to place the Valentine Doctor Robbery in my Chapter 2 order. As some of you have seen I like to do things when Arthur rides past them on his way to something else so that he would realistically be able to 'see' it. So in this case I usually do this at any time that Arthur is riding back from somewhere North of Valentine so the usual candidates are after Paying A Social Call or after Javier's home Robbery.

 

I never normally do it after Paying A Social Call though because at that point I likely won't have finished the Ellie Anne Swan bounty yet so it seems a bit weird for Arthur to be wanted by the same police he will be working for afterwards so in that case I ride back to camp the same way the gang actually came because after all it seems like Arthur doesn't know that area well with Kieran directing them etc. And in this most recent test I noticed that riding back from Chez Porter (Javier's Home Robbery) the 'natural' path doesn't actually take you past the back of the doctors and instead takes you right the way around Valentine. Javier actually mentions this in the opening cutscene - "the best way there is through Cumberland Falls". I have already done both of these missions in my most recent order.

 

So the only other time Arthur is back there for me is when he is getting his hat from the pig pen after Quiet Time. Then he could see the sheriff talking through the back door and/or look through the window etc to unlock the robbery. I'm thinking though does it make sense to do the robbery right there before carrying on to Strawberry for Micah afterwards or some point later on do you guys think?

 

I mean all the bounties are dealt with and Arthur has just spotted some O'Driscoll's so part of me feels like now is a good time. I also have Arthur's robbery outfit on my horse i.e. the stuff he wears for the Sodom bank robbery in Chapter 3 so I headcanon that he can put that on and nobody would have actually recognised him even though in the game he gets an actual wanted level ha. After all the people of Strawberry forget him. This wouldn't be a problem if Rockstar opened that back door from the inside ffs. 😂

Or you can wait for Tilly to tell you in camp about it and then do it. She usually tells you after you've talked to Strauss about debt collecting.

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jimmyoneshot
20 minutes ago, Dan_1983 said:

How I love this thread. I've been reading through the past few days and keep thinking we have about as much chance of finding Gavin in the game than we do agreeing on a full mission list. 

 

Haha I think I have a pretty solid main missions list that a lot of us seem to agree on besides the start of chapter 2 and bits here and there, it's all the extras that are the problem. Apparently they found Gavin BTW. Apparently someone found Gavin's character model in the game files on PC and it is actually the guy who is searching for him. So it seems he has some sort of split personality.

 

3 minutes ago, Dan_1983 said:

Or you can wait for Tilly to tell you in camp about it and then do it. She usually tells you after you've talked to Strauss about debt collecting.

True she does tell you that. It's too random for me though same with a lot of tips. I read somewher on here that coming back from Exit Pursued you can ride past some guy near the tracks wjo gives you a tip about the Aberdeen Pig Farm. I'm gonna check that out right now because that's where I'm currently up to.

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Here's the mission dialogue with Friends in Very Low Places for you Jimmy.  Its around the 6:20 mark.  Its not a clean feed since the guy is adding his own commentary while playing the game but its the only one I could fine.  Plus he was flying to the train station so some of that dialogue is missing so there might be more.

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17 minutes ago, jimmyoneshot said:

Haha I think I have a pretty solid main missions list that a lot of us seem to agree on besides the start of chapter 2 and bits here and there, it's all the extras that are the problem. Apparently they found Gavin BTW. Apparently someone found Gavin's character model in the game files on PC and it is actually the guy who is searching for him. So it seems he has some sort of split personality.

 

True she does tell you that. It's too random for me though same with a lot of tips. I read somewher on here that coming back from Exit Pursued you can ride past some guy near the tracks wjo gives you a tip about the Aberdeen Pig Farm. I'm gonna check that out right now because that's where I'm currently up to.

I agree with most of the lists you've put down except the start of Chapter 2 since our biggest disagreement is where to put Exit Pursued by a Bruised Ego lol. But I ain't getting into that discussion  again lol 

 

I usually do tips in game when I have a break from the action. But then again I do roll a little looser than you haha.

 

Just a question but when is the best time to do the Gunsmith activity where you rescue the boy in Chapter 3?

Edited by Dan_1983
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jimmyoneshot
10 minutes ago, Sutliff said:

Here's the mission dialogue with Friends in Very Low Places for you Jimmy.  Its around the 6:20 mark.  Its not a clean feed since the guy is adding his own commentary while playing the game but its the only one I could fine.  Plus he was flying to the train station so some of that dialogue is missing so there might be more.

That's the one mate. Great stuff. A while back I started recording my own character dialogue videos based on what order you had done missions in etc and to show what clues they had about orders. I was planning on starting a thread at one point with stuff like that in but got sidetracked. The dialogue you can have with the characters on the ride to the bank in Sodom has a lot of info in it. It is always the same for each character no matter what order you have done but you only really have time to get all of the dialogue from one character during the trip.

 

At the start of it Bill says he's cooking up some deals with the Grays by drinking with them and Arthur tells him to be careful and if you speak to Karen about the Grays/Braithwaites Arthur says "so far it's been a lot of fancy talk from Dutch and Hosea while I do all the dirty work" indicating this is after American Distillation (Dutch speaking with the sheriff) and Joys of Tobacco/Horse Flesh For Dinner (Hosea speaking to the Braithwaites):-

 

https://www.youtube.com/watch?v=i2Xbs_NSNmo

 

https://www.youtube.com/watch?v=yy83Tb-zWAo

 

https://www.youtube.com/watch?v=XrU9ORRpKIs

 

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9 hours ago, jimmyoneshot said:

Yep true. The silliest one for me, wish it wasn't in the game. As I mentioned it feels like the fact that you can't get away clean is meant to mean something though like an intro to having an actual bounty.

 

My cleanest method is leaving my horse at the back, using the sawn off to kill the 3 O'Driscolls, dismissing the woman before she grabs a gun, grabbing the cash and Schofield then going out the front door, turning left, running up the stairs at the side of this building and jumping off the roof to get to your horse nearby. I then usually go across the rope bridge over the river to the north and head west which is out of the red zone. So this basically except I grab the Schofield too:-

 

 

I wasn't aware you could get away with NOT killing the woman inside. She's always grabbed the gun in my playthroughs haha. That was quite a smooth getaway tbf, like the plan of running up the stairs and jumping off the roof also, very slick :)

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KKs_Grandma
On 4/28/2020 at 2:10 PM, Psycho18 said:

I agree 100% with what you said. I might leave Polite Society after Sean's Party. The dialogue, Uncle sleeping all day for three days, and the wagon might drive me crazy, ha!!! If I don't like it, I will go back by placing Polite Society first.

 

Some people like myself don't pay attention to lip synching, only the dialogue in Polite Society.  When I did Polite Society before AAR, the store owner only mention the fight with Tommy in free roam only.

 

When does Bruised Ego unlock?

 

 

I believe Ego unlocks after Americans at Rest but I agree with @jimmyoneshot and think they put it there so people can get their free horses.  I don't think Arthur would go on an overnight hunt with so much going on nor would Hosea ask him to after giving him three objectives.

 

I hadn't thought about the party as being the reason of the snooze at the General Store but that does make sense.

Edited by KKs_Grandma
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KKs_Grandma

I stand corrected. Ego unlocks after the first mission played.

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