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RED DEAD REDEMPTION 2 - "Chronological" Mission Order


Spydr Webz
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jimmyoneshot
32 minutes ago, Psycho18 said:

I agree 100% with what you said. I might leave Polite Society after Sean's Party. The dialogue, Uncle sleeping all day for three days, and the wagon might drive me crazy, ha!!! If I don't like it, I will go back by placing Polite Society first.

 

Some people like myself don't pay attention to lip synching, only the dialogue in Polite Society.  When I did Polite Society before AAR, the store owner only mention the fight with Tommy in free roam only.

 

When does Bruised Ego unlock?

 

 

Don't change just for me Psycho haha. As I say I don't think it makes too much of a difference either way. Uncle actually sleeps 24/7 in the epilogue until Charles turns up too to be honest ha.

 

Bruised Ego unlocks after any 1 main story mission has been completed. Female Suffrage in Chapter 3 is the same except that is almost literally unavoidable.

 

My recent full playthrough changed my mind about a few things such as leaving people overnight at times. For this reason I've moved Without Sin to be first in my latest test and At Rest on day 2 and it flows great actually.

2 hours ago, Sutliff said:

The major problem with Polite Society has been how are you getting back to camp.  That's the main reason why I always leave it deep in Chapter 2, plus I like how it set up's Pouring Forth Oil and that is deep in Chapter 2.

Early on there is almost always the random encounter available in Valentine with the 2 O'Driscolls beating up a guy. You can knock them both out and take one of their horses. That's how I usually do it after Polite Society.

 

39 minutes ago, Sutliff said:

Buying the best horse in Bruised Ego was a major sticking point, and doing Paying a Social Call was extremely important to do before a Bruised Ego because of the amount of money you get.

This is a great point about Bruised Ego, one of the best in fact. If you do this mission very early as soon as it unlocks you will only have enough money to afford the morgan and if you get the morgan in the cutscene that follows after you buy the horse then the horse literally shrinks down by about a foot to morgan size showing that the game clearly intended us to be buying one of the medium sized horses. I'm almost certain this mission was dropped in earlier last minute to account for free horses that people got with the game. Imagine the complaining if people who paid extra had to wait until the time when it seems that this mission should be placed to be able to get their paid for horses ha.

 

This is why I think it should be done at least after Money Lending and also at some point after Social Call as you said.

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42 minutes ago, jimmyoneshot said:

Don't change just for me Psycho haha. As I say I don't think it makes too much of a difference either way. Uncle actually sleeps 24/7 in the epilogue until Charles turns up too to be honest ha.

 

Bruised Ego unlocks after any 1 main story mission has been completed. Female Suffrage in Chapter 3 is the same except that is almost literally unavoidable.

 

My recent full playthrough changed my mind about a few things such as leaving people overnight at times. For this reason I've moved Without Sin to be first in my latest test and At Rest on day 2 and it flows great actually.

Yeah, I always did Without Sin early afternoon on day 1 and At Rest early afternoon on day 2. I needed something to do in the morning on day 1 and 2. So I placed Polite Society morning on day 1, because of the dialogue and Arthur wakes up Uncle a little mean while every body is working or not in camp. Arthur is a hypocrite and angry person. Every morning, when I am in camp, my  favorite thing to do is to wake up Uncle very early in morning. Lol!!!  John wakes up Uncle a little mean in one of the missions in the epilogue. I felt, it is a good way to start chapter 2 and finishing the story in the epilogue.

 

On day 2, very early morning I decided to do Snake Oil before At Rest. Arthur has money in his pocket, so I decided to get a drink with the boys.  Arthur probably not excepting drunken Bill to start a fight.

 

Edited by Psycho18
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53 minutes ago, jimmyoneshot said:

 

Early on there is almost always the random encounter available in Valentine with the 2 O'Driscolls beating up a guy. You can knock them both out and take one of their horses. That's how I usually do it after Polite Society.

 

I tried that once or twice during my first playthrough during the game, but now I wait until I unlock Clive Davies and then I steal and sell horses. 

Edited by Sutliff
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Love the details in this game, on my way to do The First Shall Be The Last I notice an O'Driscoll on a hill, I go up and hogtied him and killed him before the gang could bushwack me.

 

On other topic, I'm trying to play as realistic as possible leaving the bounties you go in the missions unpaid. I'm having trouble with Pouring Oil Forth II. Normally I just kill the guard in Valentine and take the wagon but doing this will leave with a bounty that'll ruin my playthrough. The other option is robbing the wagon from the oil rig directly, the thing it usually turns out to be a mess, and if you think it through the authorities would get a word from a robbery this loud.

 

I'm planning going to Valentine and wait for the guy to leave so I can ambush him, has anyone tried this before?

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2 minutes ago, Mr. Ando said:

Love the details in this game, on my way to do The First Shall Be The Last I notice an O'Driscoll on a hill, I go up and hogtied him and killed him before the gang could bushwack me.

 

On other topic, I'm trying to play as realistic as possible leaving the bounties you go in the missions unpaid. I'm having trouble with Pouring Oil Forth II. Normally I just kill the guard in Valentine and take the wagon but doing this will leave with a bounty that'll ruin my playthrough. The other option is robbing the wagon from the oil rig directly, the thing it usually turns out to be a mess, and if you think it through the authorities would get a word from a robbery this loud.

 

I'm planning going to Valentine and wait for the guy to leave so I can ambush him, has anyone tried this before?

One way is wait for no one to be around in Valentine, beat the guy up and then steal the wagon without being seen.  There is also another time of day where the wagon is already leaving the Oilfields to go to Valentine or leaving Valentine and going to the Oil Fields, I forget which. 

 

If they are already stopped, in either place, I don't think they go anywhere.

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jimmyoneshot
1 minute ago, Mr. Ando said:

Love the details in this game, on my way to do The First Shall Be The Last I notice an O'Driscoll on a hill, I go up and hogtied him and killed him before the gang could bushwack me.

 

On other topic, I'm trying to play as realistic as possible leaving the bounties you go in the missions unpaid. I'm having trouble with Pouring Oil Forth II. Normally I just kill the guard in Valentine and take the wagon but doing this will leave with a bounty that'll ruin my playthrough. The other option is robbing the wagon from the oil rig directly, the thing it usually turns out to be a mess, and if you think it through the authorities would get a word from a robbery this loud.

 

I'm planning going to Valentine and wait for the guy to leave so I can ambush him, has anyone tried this before?

Haha. It's amazing isn't it.

 

Like Sutliff said the best option is Valentine but like he also mentioned there is sometimes a glitch where the wagons stay wherever they are when the mission starts and never move. Here's something I found out - if you talk to John to start the mission at 9:30 am or after the wagon is always in Valentine which is easiest. As long as you wear a bandana before stealing the wagon you shouldn't get a bounty, that only happens if police spot you. My method is to equip my bandana, sneak up and hogtie the guard and then drive away fast.

 

If police start appearing you can drive off road and wait until they are gone because they usually stick to the roads.

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13 minutes ago, Sutliff said:

One way is wait for no one to be around in Valentine, beat the guy up and then steal the wagon without being seen.  There is also another time of day where the wagon is already leaving the Oilfields to go to Valentine or leaving Valentine and going to the Oil Fields, I forget which. 

 

If they are already stopped, in either place, I don't think they go anywhere.

Very good ways, another way is to go to the Oilfields like Arthur said in the cut scene. Stay far back so you won't get spotted. If there is two oil wagons in the oil refinery shoot two arrows at the oil wagon near one of gates. The horse will run out one of the gates. Chase down and get the wagon.

Edited by Psycho18
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4 minutes ago, Psycho18 said:

Very good ways, another way is to go to the Oilfields like Arthur said in the cut scene. Stay far back so you won't get spotted. If there is two oil wagons at the oil refinery shoot two arrows at the oil wagon near one of gates. The horse will run out one of the gates. Chase down and get the wagon.

I tried doing that but I would always be chased by the guards and the wagon would either blow up or I would drive the damn thing in a ditch or something.

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VauntedSapient

Hey folks. I've been using this thread to guide my first playthrough of the game but I've only looked at the OP and I just wanted to know if it's still the consensus mission order at this point. I'm on Chapter 4, The Gilded Cage right now and have been using the OP since Chapter 3, Magicians for Sport.

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jimmyoneshot
31 minutes ago, Psycho18 said:

Yeah, I always did Without Sin early afternoon on day 1 and At Rest early afternoon on day 2. I needed something to do in the morning on day 1 and 2. So I placed Polite Society morning on day 1, because of the dialogue and Arthur wakes up Uncle a little mean while every body is working or not in camp. Arthur is a hypocrite and angry person. Every morning, when I am in camp, my  favorite thing to do is to wake up Uncle very early in morning. Lol!!!  John wakes up Uncle a little mean in one of the missions in the epilogue. I felt, it is a good way to start chapter 2 and finishing the story in the epilogue.

 

On day 2, very early morning I decided to do Snake Oil before At Rest. Arthur has money in his pocket, so I decided to get a drink with the boys.  Arthur probably not excepting drunken Bill to start a fight.

 

Haha. Uncle and Sean are the best comedy characters in the game and I find Bill unintentionally funny too.

 

I've been thinking something about Snake Oil recently since my last playthrough, so see what you think about this - It is technically an actual main mission rather than a regular bounty but is optional. There are similar ones to this later in the game i.e. optional missions classed as story missions but they also relate well to the flow of the story missions before and after themselves. They also give you more honour than any other interactions and some are only available with high honour for example - Help a Brother Out, Brothers and Sisters One and All and the Absolution missions in Chapter 6 are all like this and the Absolution mission fit in perfectly after the money lending mission in that chapter.

 

This got me thinking that this mission is meant to be Chapter 2's version of that. I think that when the Sheriff says "you don't hire a saint to catch a sinner" if you look close at his face movements Arthur looks visibly guilty about something for a second i.e. he's not just worried that the sheriff is onto him, he looks really down like he's thinking about what he's done recently. This is why I think Money Lending would come the day before this because really that is the only thing that Arthur would be feeling guilty about in this chapter. It's like this mission is a small bit of redemption.

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jimmyoneshot
17 minutes ago, VauntedSapient said:

Hey folks. I've been using this thread to guide my first playthrough of the game but I've only looked at the OP and I just wanted to know if it's still the consensus mission order at this point. I'm on Chapter 4, The Gilded Cage right now and have been using the OP since Chapter 3, Magicians for Sport.

Hi Sapient. The opening order is decent in my opinion so if you have started it and are that far then you might as well carry on. Some of us here would disagree with certain things on it though and my order differs but it's all down to how you want to play mainly. What we are mostly kind of trying to do here is decipher what the original/script order of the missions was rather than say THIS is how you SHOULD play if that makes sense.

 

What I will do is put my full list of main missions for each chapter on here tomorrow for you if that is of interest to you. I have it saved on my laptop which I don't have at the moment but will tomorrow 👍

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22 minutes ago, VauntedSapient said:

Hey folks. I've been using this thread to guide my first playthrough of the game but I've only looked at the OP and I just wanted to know if it's still the consensus mission order at this point. I'm on Chapter 4, The Gilded Cage right now and have been using the OP since Chapter 3, Magicians for Sport.

There are still many different mission orders on this thread. After all these years we cannot agree on certain things, ha!!!!!

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2 hours ago, Psycho18 said:

I agree 100% with what you said. I might leave Polite Society after Sean's Party. The dialogue, Uncle sleeping all day for three days, and the wagon might drive me crazy, ha!!! If I don't like it, I will go back by placing Polite Society first.

 

Some people like myself don't pay attention to lip synching, only the dialogue in Polite Society.  When I did Polite Society before AAR, the store owner only mention the fight with Tommy in free roam only.

 

When does Bruised Ego unlock?

 

 

That's happened to me once,  but I promise you 99.9% of the time during a Polite Society the shopkeeper will mention the fight whilst you and Uncle are stood in the store.

 

This is how I start Chapter 2 and I can't see me changing it now.

 

CHAPTER 2:

 

- (*Interact with the gang & complete chores - then go hunting)

- < A Test Of Faith >
- Who Is Not Without Sin

-------------------------------------------------------------------------
- Americans At Rest

- (*Take a bath at the hotel & speak with Mickey the War Vet)
-------------------------------------------------------------------------
- The First Shall Be Last

- < All That Glitters >

 

- (Sean's party - stay up until 5am & sleep until noon)
-------------------------------------------------------------------------
- Polite Society Valentine Style
- (*2 O'Driscolls beating up a man - take one of their horses)

-------------------------------------------------------------------------


...and so on.

Edited by MatthewJAli
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1 minute ago, MatthewJAli said:

That's happened to me once,  but I promise you 99.9% of the time during a Polite Society the shopkeeper will mention the fight whilst you and Uncle are stood in the store.

 

This is how I start Chapter 2 and I can't see me changing it now.

 

CHAPTER 2:

 

 

 

 

- (*Interact with the gang & complete chores - then go hunting)
- < A Test Of Faith >
- Who Is Not Without Sin

 

-------------------------------------------------------------------------
- Americans At Rest

 

- (*Take a bath at the hotel & speak with Mickey the War Vet)
-------------------------------------------------------------------------
- The First Shall Be Last

 

- < All That Glitters >

 

- (Sean's party - stay up until 5am & sleep until noon)
-------------------------------------------------------------------------
- Polite Society Valentine Style
- (*2 O'Driscolls beating up a man - take one of their horses)

-------------------------------------------------------------------------


...and so on.

Yeah, I will try new ways of starting chapter 2, but always go back to the way I like it. Polite Society first, ha!!!!

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1 hour ago, jimmyoneshot said:

Haha. Uncle and Sean are the best comedy characters in the game and I find Bill unintentionally funny too.

 

I've been thinking something about Snake Oil recently since my last playthrough, so see what you think about this - It is technically an actual main mission rather than a regular bounty but is optional. There are similar ones to this later in the game i.e. optional missions classed as story missions but they also relate well to the flow of the story missions before and after themselves. They also give you more honour than any other interactions and some are only available with high honour for example - Help a Brother Out, Brothers and Sisters One and All and the Absolution missions in Chapter 6 are all like this and the Absolution mission fit in perfectly after the money lending mission in that chapter.

 

This got me thinking that this mission is meant to be Chapter 2's version of that. I think that when the Sheriff says "you don't hire a saint to catch a sinner" if you look close at his face movements Arthur looks visibly guilty about something for a second i.e. he's not just worried that the sheriff is onto him, he looks really down like he's thinking about what he's done recently. This is why I think Money Lending would come the day before this because really that is the only thing that Arthur would be feeling guilty about in this chapter. It's like this mission is a small bit of redemption.

Ha ha, it is funny when Arthur starts talking to Micah, Uncle, Sean, Bill, Swanson and The Golden boy John. These six are the only ones I will agonitize every time, because Arthur have some funny dialogue towards them. Example, if you see Bill sleeping at the dominoes table at Horseshoe overlook, walk up to him and agonitize him(  Arthur sometime say who left this idiot here).

 

Some dialogue in certain missions can have different meanings so the players can decipher the dialogue and place the missions in any order they want. Example, the sheriff's dialogue in Snake Oil. Yeah, the sheriff knows just by looking at Arthur that Arthur is a bad dude and Arthur did some bad stuff in his life. The way I see it, the sheriff also knows that Arthur might of or did not do anything bad yet in Valentine.

 

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4 hours ago, VauntedSapient said:

Hey folks. I've been using this thread to guide my first playthrough of the game but I've only looked at the OP and I just wanted to know if it's still the consensus mission order at this point. I'm on Chapter 4, The Gilded Cage right now and have been using the OP since Chapter 3, Magicians for Sport.

There will absolutely never be a full consensus on this mission order on this game or any rockstar game from the past.  Thats the open world fun of it.  Even going back to GTA 1 there was no set order.  You just drove around and when you hit a certain part of the city you would find a phone ringing with a mission.  I use this forum mainly to get ideas from other people and share my ideas to form my own list.  And there are a lot of very good ideas buried in the pages of this topic if you ever do want to form your own.

 

BTW, I'm sure a lot of people have played the GTA's on the PS2.  With all of the easter eggs that rockstar puts in their game, did it piss anyone else off when they referenced New York City instead of calling it Liberty City, and San Francisco instead of San Fierro?

 

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jimmyoneshot
29 minutes ago, Sutliff said:

There will absolutely never be a full consensus on this mission order on this game or any rockstar game from the past.  Thats the open world fun of it.  Even going back to GTA 1 there was no set order.  You just drove around and when you hit a certain part of the city you would find a phone ringing with a mission.  I use this forum mainly to get ideas from other people and share my ideas to form my own list.  And there are a lot of very good ideas buried in the pages of this topic if you ever do want to form your own.

 

BTW, I'm sure a lot of people have played the GTA's on the PS2.  With all of the easter eggs that rockstar puts in their game, did it piss anyone else off when they referenced New York City instead of calling it Liberty City, and San Francisco instead of San Fierro?

 

Ye I think there are a few of us who are old enough here for that, me included haha. I know what you mean. My most vivid memory of those games is that cutscene with the Mexican guy where he says "now you find out why they call me the donkey!" and  then the screen fades to black ha.

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7 minutes ago, jimmyoneshot said:

Ye I think there are a few of us who are old enough here for that, me included haha. I know what you mean. My most vivid memory of those games is that cutscene with the Mexican guy where he says "now you find out why they call me the donkey!" and  then the screen fades to black ha.

I hope that you might be able to help me with a 20 year old mystery since your from the UK.  I had the GTA London expansion to GTA 1.  I hope you did too.  What the hell did the line "I'm the monkey, and your the cheesegrater" mean in that game?

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jimmyoneshot
19 minutes ago, Sutliff said:

I hope that you might be able to help me with a 20 year old mystery since your from the UK.  I had the GTA London expansion to GTA 1.  I hope you did too.  What the hell did the line "I'm the monkey, and your the cheesegrater" mean in that game?

Haha. It is basically a way to highlight that he is stupid because he messes up an English saying in a couple of ways. The original saying is "I want to talk to the organ grinder, not the monkey" which is what people use to say that they want to talk to the person in charge rather than some lackey or regular employee or whatever. This comes from the fact that historically street performers who were organ players (organ grinders) used to play songs for money while they had monkeys that performed tricks on their shoulders so if you wanted to talk to the person in charge you would talk to the organ grinder, not the monkey.

 

He should have said "I'm the organ grinder and you're the monkey" to highlight that he is in charge but he gets this saying the wrong way round and he says cheese grater by mistake rather than organ grinder because it sounds similar so it makes him seem even more stupid.

 

The TV series the Sopranos used to do something similar to highlight how stupid the characters were. For example Tony Soprano in one episode says "water under the dam" when the saying is actually either "water under the bridge" or "water over the dam" which is meant to mean let bygones be bygones.

Edited by jimmyoneshot
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1 hour ago, jimmyoneshot said:

Haha. It is basically a way to highlight that he is stupid because he messes up an English saying in a couple of ways. The original saying is "I want to talk to the organ grinder, not the monkey" which is what people use to say that they want to talk to the person in charge rather than some lackey or regular employee or whatever. This comes from the fact that historically street performers who were organ players (organ grinders) used to play songs for money while they had monkeys that performed tricks on their shoulders so if you wanted to talk to the person in charge you would talk to the organ grinder, not the monkey.

 

He should have said "I'm the organ grinder and you're the monkey" to highlight that he is in charge but he gets this saying the wrong way round and he says cheese grater by mistake rather than organ grinder because it sounds similar so it makes him seem even more stupid.

 

The TV series the Sopranos used to do something similar to highlight how stupid the characters were. For example Tony Soprano in one episode says "water under the dam" when the saying is actually either "water under the bridge" or "water over the dam" which is meant to mean let bygones be bygones.

This is the most important and informational post on this 52 page topic.  Seriously, thank you for explaining this line of dialogue.

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jimmyoneshot
5 hours ago, Sutliff said:

This is the most important and informational post on this 52 page topic.  Seriously, thank you for explaining this line of dialogue.

Haha no probs Sut. Welcome.

Edited by jimmyoneshot
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Forgive my ignorance.. (I should know this already) but does anyone have the list of stranger missions which can only be completed as Arthur?

 

Currently on a new playthrough to obtain the holy grail of the RDR2 platinum, so I don't want to miss anything out :)

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jimmyoneshot
1 hour ago, MatthewJAli said:

Forgive my ignorance.. (I should know this already) but does anyone have the list of stranger missions which can only be completed as Arthur?

 

Currently on a new playthrough to obtain the holy grail of the RDR2 platinum, so I don't want to miss anything out :)

Here you go mate:-

 

- Good Honest Snake Oil

- All Money Lending missions

- All companion activities

- Arcadia for Amateurs 3 (this part gets skipped as John because he can't herd)

- Fatherhood and Other Dreams

- Help A Brother Out

- Brothers and Sisters, One and All

- Mercies of Knowledge

- Lindsay Wofford Bounty

- Of Men and Angels

- The Course of True Love 4 and 5

- Do Not Seek Absolution 1 and 2

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So, I restarted chapter 2 multiple times to see some people's way of thinking fit well in my game. Sorry, to say this it didn't work. This what I did.

 

Day 1 animal  hunting- gained and lost honer by fighting, and helping people. Afternoon went to Without Sin. Stop witness and lost honor by robbing him.

Day 2 Valentine gained and lost honor by helping, fighting,and bounty for killing Odrisscolls who was roughing up this poor fellow, and Noblest men and women. American at Rest.

Day 3 gained and lost  honor for fighting and helping folks on the way to Blackwater for The First shall be last.

Day 4 after Sean party, I did Polite Society. Where we learned all about the honor system where our actions can determine how much honor we would lose or gain by helping or fighting people.

 

Sorry, I am going back to my order. Polite Society is the first mission in chapter 2. In Polite Society, the dialogue and the honor system tutorial fits better as the first mission on day 1 of chapter 2.

Edited by Psycho18
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jimmyoneshot
3 hours ago, Psycho18 said:

So, I restarted chapter 2 multiple times to see some people's way of thinking fit well in my game. Sorry, to say this it didn't work. This what I did.

 

Day 1 animal  hunting- gained and lost honer by fighting, and helping people. Afternoon went to Without Sin. Stop witness and lost honor by robbing him.

Day 2 Valentine gained and lost honor by helping, fighting,and bounty for killing Odrisscolls who was roughing up this poor fellow, and Noblest men and women. American at Rest.

Day 3 gained and lost  honor for fighting and helping folks on the way to Blackwater for The First shall be last.

Day 4 after Sean party, I did Polite Society. Where we learned all about the honor system where our actions can determine how much honor we would lose or gain by helping or fighting people.

 

Sorry, I am going back to my order. Polite Society is the first mission in chapter 2. In Polite Society, the dialogue and the honor system tutorial fits better as the first mission on day 1 of chapter 2.

I think there is some confusion with the honour system starting point thing and I've only just recently realised what it means myself as this was something that concerned me too because I felt like I was avoiding doing anything before I got the tutorial for it. When you get that message as Jimmy Brooks is hanging there that says "Your actions in the world impact your honour level and change how people in the world interact with you" and the one after you save Jimmy Brooks which says "You gained honour. Continue to perform positive actions to become more honourable" or the alternative if you kill him "You lost honour. Continue to perform negative actions to become more dishonourable" what this means by "actions" are the choices that appear on screen at certain times in the game within missions and encounters i.e. 'Help' or 'Kill' are the 2 actions in this case. This isn't actually referring to the general gaining or losing of honour which we may have done loads of times before. It just shows because this is the first time in chapter 2 where we get to make a choice between 2 on screen actions which results in gaining or losing honour. Of course we can also let him fall or shoot him in the head which equates to the kill option too ha

 

Remember the game makes a point of pointing out practically everything every single time we do it for the first time e.g. we feed our horse, hitch it or walk near a plant for the first time it gives us a tooltip relevant to that. It is the same here with the on screen actions. Also it repeats certain tutorials from Chapter 1 too. For example in Chapter 1 as Lenny is hanging from the train you have the on screen action of grabbing him which is the positive action or letting him fall which is the negative action. If you don't help him the same sort of tooltip shows. The only difference here is grabbing him doesn't result in positive honour for some reason so in that case no tooltip appears so most people will never know. This might be a bug or they might have wanted to save the first story driven action where you gain honour for Jimmy Brooks :-

 

 

I don't want to sound like I'm preaching btw so sorry for that ha. Just pointing out that I thought along the same lines.

 

I usually save hunting until the end of day 2. Day 1 for me is just doing the chores and checking out camp and then going to Swanson and then Arthur, being the hypocrite he is, wastes too much time playing poker and the Reverend nearly gets in trouble for Arthur taking his eye off him. I don't actually think you lose honour for robbing the witness because that's what I usually do too but you do lose honour when you rob random people in general outside of missions.

 

I usually avoid that confrontation with the O'Driscolls because that is the horse I take after Polite Society ha and it's far enough away to ignore and reappears until you actually do it. Also if you knock them both out you shouldn't lose honour or get a bounty. Sometimes the ai is ridiculous in those situations though, for example the encounter where you can get into a fistfight with the O'Driscoll I normally have to let him take one swing at me first otherwise it's classed as you assaulting him. Crazy.

Edited by jimmyoneshot
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On 4/28/2020 at 2:45 PM, Sutliff said:

One way is wait for no one to be around in Valentine, beat the guy up and then steal the wagon without being seen.  There is also another time of day where the wagon is already leaving the Oilfields to go to Valentine or leaving Valentine and going to the Oil Fields, I forget which. 

 

If they are already stopped, in either place, I don't think they go anywhere.

Thanks man, I'll take it into account

On 4/28/2020 at 2:52 PM, jimmyoneshot said:

Haha. It's amazing isn't it.

 

Like Sutliff said the best option is Valentine but like he also mentioned there is sometimes a glitch where the wagons stay wherever they are when the mission starts and never move. Here's something I found out - if you talk to John to start the mission at 9:30 am or after the wagon is always in Valentine which is easiest. As long as you wear a bandana before stealing the wagon you shouldn't get a bounty, that only happens if police spot you. My method is to equip my bandana, sneak up and hogtie the guard and then drive away fast.

 

If police start appearing you can drive off road and wait until they are gone because they usually stick to the roads.

This is probably the best way, I always kill the guy and forgot to use the bandana. I would love if I can could ambush him when he's leaving, it'll feel more realistic.

 

It's fun to try new ways to do the missions, I just realize maybe in The First Shall Be The Last I can kill the two guys in the canyon with my bow to get the gold medal haha.

Edited by Mr. Ando
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28 minutes ago, jimmyoneshot said:

I think there is some confusion with the honour system starting point thing and I've only just recently realised what it means myself as this was something that concerned me too because I felt like I was avoiding doing anything before I got the tutorial for it. When you get that message as Jimmy Brooks is hanging there that says "Your actions in the world impact your honour level and change how people in the world interact with you" and the one after you save Jimmy Brooks which says "You gained honour. Continue to perform positive actions to become more honourable" or the alternative if you kill him "You lost honour. Continue to perform negative actions to become more dishonourable" what this means by "actions" are the choices that appear on screen at certain times in the game within missions and encounters i.e. 'Help' or 'Kill' are the 2 actions in this case. This isn't actually referring to the general gaining or losing of honour which we may have done loads of times before. It just shows because this is the first time in chapter 2 where we get to make a choice between 2 on screen actions which results in gaining or losing honour. Of course we can also let him fall or shoot him in the head which equates to the kill option too ha

 

Remember the game makes a point of pointing out practically everything every single time we do it for the first time e.g. we feed our horse, hitch it or walk near a plant for the first time it gives us a tooltip relevant to that. It is the same here with the on screen actions. Also it repeats certain tutorials from Chapter 1 too. For example in Chapter 1 as Lenny is hanging from the train you have the on screen action of grabbing him which is the positive action or letting him fall which is the negative action. If you don't help him the same sort of tooltip shows. The only difference here is grabbing him doesn't result in positive honour for some reason so in that case no tooltip appears so most people will never know. This might be a bug or they might have wanted to save the first story driven action where you gain honour for Jimmy Brooks :-

 

 

I don't want to sound like I'm preaching btw so sorry for that ha. Just pointing out that I thought along the same lines.

 

I usually save hunting until the end of day 2. Day 1 for me is just doing the chores and checking out camp and then going to Swanson and then Arthur, being the hypocrite he is, wastes too much time playing poker and the Reverend nearly gets in trouble for Arthur taking his eye off him. I don't actually think you lose honour for robbing the witness because that's what I usually do too but you do lose honour when you rob random people in general outside of missions.

 

I usually avoid that confrontation with the O'Driscolls because that is the horse I take after Polite Society ha and it's far enough away to ignore and reappears until you actually do it. Also if you knock them both out you shouldn't lose honour or get a bounty. Sometimes the ai is ridiculous in those situations though, for example the encounter where you can get into a fistfight with the O'Driscoll I normally have to let him take one swing at me first otherwise it's classed as you assaulting him. Crazy.

Nice preaching, Ha!!! I agree there is some confusion about honor system. I don't think that is a bug, I am guessing the reason why we don't get positive honor for helping Lenny back on train, because it was in the middle of a story driven action sequence. Most people including myself would not see the honor message because  our first instinct is to help Lenny, so we can continue and finish the story mission.

 

Helping or Killing Jimmy Brooks and returning or not returning the horse is basically the open world honor system tutorial. It just make sense and my choice to start chapter 2 with Polite Society. I am in camp doing chores never left the camp yet. Bandit Arthur is a hypocrite and angry person. It drives me crazy when I see Uncle sleeping. I don't like gaining  or losing honor before the honor message come on the screen. There is times when I ride pass the woman trapped under horse or not help kidnapped lady and lose honor.

 

In Without Sin, I did see a red honor sign on rightside of the screen when stopping the witness I just robbed him. As for the Odrisscolls roughing up this poor fellow in Valentine, I tried fistfighting the first guy, but the second guy starts shooting at Arthur. Arthur was about to die, I started to shooting back. Then I got 20 different red witness on the screen. I don't like stealing horses, because the temporary horse left in camp. When I whistle for my primary horse the temp horse will come. I don't like when the temp horse follows me everywhere and get in the way.

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jimmyoneshot
27 minutes ago, Psycho18 said:

Nice preaching, Ha!!! I agree there is some confusion about honor system. I don't think that is a bug, I am guessing the reason why we don't get positive honor for helping Lenny back on train, because it was in the middle of a story driven action sequence. Most people including myself would not see the honor message because  our first instinct is to help Lenny, so we can continue and finish the story mission.

 

Helping or Killing Jimmy Brooks and returning or not returning the horse is basically the open world honor system tutorial. It just make sense and my choice to start chapter 2 with Polite Society. I am in camp doing chores never left the camp yet. Bandit Arthur is a hypocrite and angry person. It drives me crazy when I see Uncle sleeping. I don't like gaining  or losing honor before the honor message come on the screen. There is times when I ride pass the woman trapped under horse or not help kidnapped lady and lose honor.

 

In Without Sin, I did see a red honor sign on rightside of the screen when stopping the witness I just robbed him. As for the Odrisscolls roughing up this poor fellow in Valentine, I tried fistfighting the first guy, but the second guy starts shooting at Arthur. Arthur was about to die, I started to shooting back. Then I got 20 different red witness on the screen. I don't like stealing horses, because the temporary horse left in camp. When I whistle for my primary horse the temp horse will come. I don't like when the temp horse follows me everywhere and get in the way.

Ha. Ye I know what you mean. It's all down to what you prefer in the end. Ye I think it might be like a little honour good choice/bad choice type tutorial but what I would say is there are other similar tutorial type missions which introduce us to stuff that we can already do if that makes sense. Similar to Hosea with the hunting, camping, horse feeding, crafting etc or Money Lending with the donating to camp all of which we can do before. Come to think of it Chapter 2 is like one big tutorial ha.

 

I just personally can't see past the fact that they have had to remove dialogue from polite society to make it available from the start such as in the opening cutscene, the shopkeeper talking about the fight, Arthur saying why him and Uncle can't go into the saloon etc

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19 minutes ago, jimmyoneshot said:

Ha. Ye I know what you mean. It's all down to what you prefer in the end. Ye I think it might be like a little honour good choice/bad choice type tutorial but what I would say is there are other similar tutorial type missions which introduce us to stuff that we can already do if that makes sense. Similar to Hosea with the hunting, camping, horse feeding, crafting etc or Money Lending with the donating to camp all of which we can do before. Come to think of it Chapter 2 is like one big tutorial ha.

 

I just personally can't see past the fact that they have had to remove dialogue from polite society to make it available from the start such as in the opening cutscene, the shopkeeper talking about the fight, Arthur saying why him and Uncle can't go into the saloon etc

I agree, chapter 2 is like one big tutorial. It is all down to what we all prefer in the end. I never heard the shopkeeper talking about bar fight in Polite Society when I do it first. Only in free roam. Arthur did not want to go into the saloon, because he did not want to break girls cover. I think Arthur also mention to the ladies to meet Uncle and Arthur in front of the store when the ladies are finished. Arthur was sleeping because he was bored and the ladies are taken a long time. I would get sleepy too when I have to wait for ladies to come out of the store.  Polite Society can be placed early chapter 2 or later.

Edited by Psycho18
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jimmyoneshot
3 minutes ago, Psycho18 said:

I agree, chapter 2 is like one big tutorial. It is all down to what we all prefer in the end. I never heard the shopkeeper talking about bar fight in Polite Society when I do it first. Only in free roam. Arthur did not want to go into the saloon, because he did not want to break girls cover. I think Arthur also mention to the ladies to meet Uncle and Arthur in front of the store when the ladies are finished.  Polite Society can be placed early chapter 2 or later.

Yep very true. You're right he does say that too.

 

Regarding the O'Driscolls shooting at you did you know there is a very strange and specific bug in the game that causes Arthur to pull his gun on some people during interactions? I found out about this a couple of months back. It is triggered whenever you enter the General Store or Gunsmith in any town. After that the next time you interact with someone Arthur has a chance of pulling his gun out for no reason which can cause all kinds of mayhem as you can imagine. The way to fix this is after you have left any general store or gunsmith unholster your gun and holster it again and that resets it so it won't happen the next time you interact with someone after it.

 

If you want to see what I mean, go to Valentine and then enter and leave either the general store or gunsmith. Then go to the show tent on the west side of town and focus on the ticket seller and ask him for info on the show and/or tickets for the show. With either one of or both of these interactions Arthur should pull his gun for no reason. He might not aim at the guy but he should pull it out. Try it out, it's ridiculous. This doesn't happen if you don't go into the store/gunsmith beforehand or have unholstered and reholstered your gun since you did.

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