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RED DEAD REDEMPTION 2 - "Chronological" Mission Order


Spydr Webz
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jimmyoneshot
7 minutes ago, Chicken Sauce said:

Ok well I think I got my play through sorted just little things like conversation choices and decisions in missions is all I got to work out now

Btw jimmy, I’m not looking for a one hundred percent play through that makes sense and fits everything In.

 

im just doing whatever I can fit in that makes sense and your guide achieves that so I’m very grateful for you efforts you put in your lists

Thanks Sauce. You are welcome 👍 What most of us do is create savegames just before the last mission of each Chapter and then replay the upcoming chapter in different orders to see how it feels.

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5 hours ago, GokuDosGames said:

Was chapter 2 finally solved? I don't take a look on this thread in a long long time lol

I'm still looking into it but it might never finish 'cause there always seem to be some dialogue issues. I replayed Quiet Time recently and saw Arthur say he and the boys got into a fight the "last time" they were in Valentine so I'm making a different order where I play Social Call and Quiet Time before rescuing Sean and seeing if that makes a difference.

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Chicken Sauce

In the mission who the hell is Leviticus Cornwall, would Arthur more likely kill the guards or would he send them on the train

i think you can also scare them to run away too

 

either way what makes sense for Arthur 

maybe killing them because he was an outlaw not sure

 

Also I lost my hat and I’m trying to roleplay so does it matter if I just magically get it from my horse

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jimmyoneshot
5 hours ago, SoulSurj said:

I'm still looking into it but it might never finish 'cause there always seem to be some dialogue issues. I replayed Quiet Time recently and saw Arthur say he and the boys got into a fight the "last time" they were in Valentine so I'm making a different order where I play Social Call and Quiet Time before rescuing Sean and seeing if that makes a difference.

I used to try something similar a while back and leave the gang camping by Blackwater for a few days ha. I think when Arthur says "last time we were here" he means when him and all the other guys were in Smithfields rather than Valentine itself. 

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jimmyoneshot
4 hours ago, Chicken Sauce said:

In the mission who the hell is Leviticus Cornwall, would Arthur more likely kill the guards or would he send them on the train

i think you can also scare them to run away too

 

either way what makes sense for Arthur 

maybe killing them because he was an outlaw not sure

 

Also I lost my hat and I’m trying to roleplay so does it matter if I just magically get it from my horse

I think he would send those guys on the train to be honest. They look too scared and innocent.

 

The O'Driscoll in the barn earlier is another matter though because he acts innocent and says Arthur will never see him again but he is back with the O'Driscolls during Old Friends if Arthur leaves him alive.

 

I know what you mean about the hat. Feels like it happens though the whole game too even to the other gang members. If you let Lenny go first then you won't lose the hat because Lenny will get hit by the driver instead but it feels weird to just stand there and let Lenny go ahead.

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Chicken Sauce

Jimmy thx for the help so far 

but in money lending sins 1 what debtors should I go for first that make the most sense role playing wise. For example chick Matthews or Lilly millet.

 

also sorry about the constant questions

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1 hour ago, Chicken Sauce said:

Jimmy thx for the help so far 

but in money lending sins 1 what debtors should I go for first that make the most sense role playing wise. For example chick Matthews or Lilly millet.

 

also sorry about the constant questions

Go in any order you like. I visit Wrobel first as he is nearest. 

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6 hours ago, jimmyoneshot said:

I think he would send those guys on the train to be honest. They look too scared and innocent.

 

The O'Driscoll in the barn earlier is another matter though because he acts innocent and says Arthur will never see him again but he is back with the O'Driscolls during Old Friends if Arthur leaves him alive.

 

I know what you mean about the hat. Feels like it happens though the whole game too even to the other gang members. If you let Lenny go first then you won't lose the hat because Lenny will get hit by the driver instead but it feels weird to just stand there and let Lenny go ahead.

It's funny hearing that O'Driscoll brag to his friends that he beat up Arthur if you spare him.

 

I always knock him out so the cold weather gets him lol. Although I spared him last playthrough as I was in a good mood lol.

 

I've decided to never do Strauss' debt in Chapter 4 because I usually rob Catfish Jackson's beforehand, plus I go there to deal with the Lemoyne Raiders and their gatlin gun ambush lol.

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5 hours ago, Dan_1983 said:

Go in any order you like. I visit Wrobel first as he is nearest. 

I visit Wrobel's last, because it is the most tense and sad.    In fact, I visit Chick, then Lily, then give a ride to that woman stranded by the side of the road back to Valentine, then on to Wrobel's.

1 hour ago, Dan_1983 said:

It's funny hearing that O'Driscoll brag to his friends that he beat up Arthur if you spare him.

 

I always knock him out so the cold weather gets him lol. Although I spared him last playthrough as I was in a good mood lol.

 

I've decided to never do Strauss' debt in Chapter 4 because I usually rob Catfish Jackson's beforehand, plus I go there to deal with the Lemoyne Raiders and their gatlin gun ambush lol.

Yeah I get a kick out of hearing him brag about beating up Arthur, so I always spare him then kill him later.  lol

 

Is that the debt from Algie Davison you skip?  Are there any drawbacks to skipping it?  I can't think of any off hand.   I'm starting Chapter 4 now, so putting together my mission flow today!

 

 

7 hours ago, Chicken Sauce said:

Jimmy thx for the help so far 

but in money lending sins 1 what debtors should I go for first that make the most sense role playing wise. For example chick Matthews or Lilly millet.

 

also sorry about the constant questions

We love questions :D 

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7 hours ago, jimmyoneshot said:

I think he would send those guys on the train to be honest. They look too scared and innocent.

 

The O'Driscoll in the barn earlier is another matter though because he acts innocent and says Arthur will never see him again but he is back with the O'Driscolls during Old Friends if Arthur leaves him alive.

 

I know what you mean about the hat. Feels like it happens though the whole game too even to the other gang members. If you let Lenny go first then you won't lose the hat because Lenny will get hit by the driver instead but it feels weird to just stand there and let Lenny go ahead.

Agree about the guys on the train - I think Arthur would let them go.  In my playthrough, he spares anyone he can, only beats or kills when necessary (or the game insists).

 

I always go back for Arthur's hat.  But yeah, in that particular mission, it often flies off the train.   That's the one mission I can think of where I feel (mostly) okay to magically "find" my hat on my horse.     Agree with you, jimmy, letting Lenny go first is awkward indeed.   

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jimmyoneshot
8 hours ago, Chicken Sauce said:

Jimmy thx for the help so far 

but in money lending sins 1 what debtors should I go for first that make the most sense role playing wise. For example chick Matthews or Lilly millet.

 

also sorry about the constant questions

I think to be honest there aren't very many clues as to which order is canon so it depends on where you want to fit them into your own order like Dan said.

 

However I think the Wrobel debt has a bit of a dramatic cutscene which seems like it is intended to shock us because this is the first time in the story where we see Arthur physically harming a complete innocent unprovoked which introduces us to Arthurs dark side. This may suggest that the Wrobel debt is meant to be first or it could be that the other 2 debts which are much less harsh build up to the Wrobel one and the Wrobel one is last like Brandy said.

 

One thing I've always noticed though is that when you tie up Chick Matthews he says "there's a map it's in my pocket" to which Arthur replies "A map? Why can't none of you fools just pay?" at 2:34 here:-

 

 

This line may suggest that Arthur has done another debt (Wrobel or Millet) before this one and seeing as this debt is on the way to Millet it makes sense to do this one before that so he may have done the Wrobel one before Matthews. Of course Arthur may just be referring to the fact that debtors in general never pay up but in a game/story lines like this are usually meant to be relative to things the player has seen/experienced in the story and I THINK this is the first time Arthur has been debt collecting in a while. So my usual order is Wrobel > Matthews > Millet

 

No problem Sauce. We love discussing the game.

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A Chapter 4 question for y'all:

When Arthur first gets to Saint Denis with Dutch after The Battle of Shady Belle, it is about 4pm.   He is supposed to look around, asking after Bronte, so they can rescue Jack.   

But once Arthur reaches the Bastille Saloon, the in-game clock advances to 9am the next morning.  The time shift it isn't quite as obvious (since it is still daylight) if I go straight there.  But if I go to the park or the other saloon first, it is super obvious.   I really dislike that abrupt time shift, so I'm trying to figure out if there is something else Arthur is supposed to do prior to going to the Bastille, that lasts until morning and is more important than Jack?   I'm at a loss!   Do I just have to live with it?

 

Oh and I really hate those little street brats.  🤬

 

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jimmyoneshot
33 minutes ago, BrandyNova said:

A Chapter 4 question for y'all:

When Arthur first gets to Saint Denis with Dutch after The Battle of Shady Belle, it is about 4pm.   He is supposed to look around, asking after Bronte, so they can rescue Jack.   

But once Arthur reaches the Bastille Saloon, the in-game clock advances to 9am the next morning.  The time shift it isn't quite as obvious (since it is still daylight) if I go straight there.  But if I go to the park or the other saloon first, it is super obvious.   I really dislike that abrupt time shift, so I'm trying to figure out if there is something else Arthur is supposed to do prior to going to the Bastille, that lasts until morning and is more important than Jack?   I'm at a loss!   Do I just have to live with it?

 

Oh and I really hate those little street brats.  🤬

 

I know exactly which one you mean and my solution like you is to go almost straight there too but even that also feels weird because it then seems like Arthur has only just left Dutch very recently. I honestly think this might be a mistake by Rockstar. I really can't imagine Arthur and Dutch staying overnight in Saint Denis making sense in the story. They should have just locked the timer at 5pm while Arthur is in Saint Denis this first time like they did during Chapter 3 when you go to Rhodes for the first time to do American Distillation.

 

Another weird example of this is on the day of Icarus and Friends in Chapter 5/6. No matter what time we meet Sadie in the bar as soon as the cutscene finishes time gets set to 5am in the morning and it's dark outside which seems really weird. Then as you get to the baloon time switches to about 4 - 5pm and locks at that until the O'Driscoll attack at which point it carries on normally so the mission ends at about 7pm. I think it is likely that they meant to lock time at 4pm - 5pm as soon as the mission starts but someone put am instead of pm and it screwed it up ha.

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Chicken Sauce

Brandy Nova, I believe you gave a guide in chapter 3 and 2 on when to hunt. 
 

Is it possible if you can give one for 4 5 and 6

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1 hour ago, jimmyoneshot said:

I know exactly which one you mean and my solution like you is to go almost straight there too but even that also feels weird because it then seems like Arthur has only just left Dutch very recently. I honestly think this might be a mistake by Rockstar. I really can't imagine Arthur and Dutch staying overnight in Saint Denis making sense in the story. They should have just locked the timer at 5pm while Arthur is in Saint Denis this first time like they did during Chapter 3 when you go to Rhodes for the first time to do American Distillation.

 

Another weird example of this is on the day of Icarus and Friends in Chapter 5/6. No matter what time we meet Sadie in the bar as soon as the cutscene finishes time gets set to 5am in the morning and it's dark outside which seems really weird. Then as you get to the baloon time switches to about 4 - 5pm and locks at that until the O'Driscoll attack at which point it carries on normally so the mission ends at about 7pm. I think it is likely that they meant to lock time at 4pm - 5pm as soon as the mission starts but someone put am instead of pm and it screwed it up ha.

Yeah agree, it is so weird.  He just left Dutch, is in the middle of drinking a whiskey, and ...   time shift during the cutscene.   Locking it at 5pm would have made sense.  The chase of the street brat takes an hour or less (if you catch him), so it isn't like an all-day mission.   

 

Good to know about Icarus... I caught that the first time around, but wasn't sure I imagined it.  Wasn't keeping track quite so thoroughly back then :D 

 

1 hour ago, Chicken Sauce said:

Brandy Nova, I believe you gave a guide in chapter 3 and 2 on when to hunt. 
 

Is it possible if you can give one for 4 5 and 6

Hey Chicken Sauce, I am only now starting on documenting Chapter 4,  so no joy for you yet.   I bet one of the guys have some ideas, though...  :D  

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6 hours ago, BrandyNova said:

Is that the debt from Algie Davison you skip?  Are there any drawbacks to skipping it? 

Yes seeing as I rob him in Chapter 3, I don't see any point in getting a debt from him. In fact I don't even approach Strauss in Chapter 4. I can't stand the little weasel.

 

No drawbacks as debt collecting is only mandatory in Chapter 2 (you can collect only one debt). 

 

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3 hours ago, BrandyNova said:

A Chapter 4 question for y'all:

When Arthur first gets to Saint Denis with Dutch after The Battle of Shady Belle, it is about 4pm.   He is supposed to look around, asking after Bronte, so they can rescue Jack.   

But once Arthur reaches the Bastille Saloon, the in-game clock advances to 9am the next morning.  The time shift it isn't quite as obvious (since it is still daylight) if I go straight there.  But if I go to the park or the other saloon first, it is super obvious.   I really dislike that abrupt time shift, so I'm trying to figure out if there is something else Arthur is supposed to do prior to going to the Bastille, that lasts until morning and is more important than Jack?   I'm at a loss!   Do I just have to live with it?

 

Oh and I really hate those little street brats.  🤬

 

I've only managed to catch Cleet once using an exploit I saw on YouTube. 

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Chicken Sauce

Guys I screwed up on my first play through, so it’s something I have to work on my second play through .

 

After polite society, you have no horse so what do you do

 

was I meant to steal and o’Driscoll horse at that encounter

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Chicken Sauce

Anyone have a realistic name tag artgur would give his horse

 

also would Arthur get the Dutch warm blood or the American standardbred 

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42 minutes ago, Chicken Sauce said:

Anyone have a realistic name tag artgur would give his horse

 

also would Arthur get the Dutch warm blood or the American standardbred 

It's up to you as the player on what horse Arthur would get. Also it depends in what you want in a horse.

 

I think both the Dutch Warmblood and the American Standardbred suit him. I prefer the Dutch Warmblood as it's strong and has good stats at level 4 bonding. It's quite good in a gunfight and very brave around predators.

 

The Standardbred is fast, but it lacks in health and stamina and is too skittish. It's useless in a gun fight or hunting as even a snake is enough for it to buck you off.

 

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5 hours ago, Dan_1983 said:

Yes seeing as I rob him in Chapter 3, I don't see any point in getting a debt from him. In fact I don't even approach Strauss in Chapter 4. I can't stand the little weasel.

 

No drawbacks as debt collecting is only mandatory in Chapter 2 (you can collect only one debt). 

 

heh I like it the idea of avoiding Strauss until as late as possible.    Little weasel indeed 🤣    Thanks Dan!

 

5 hours ago, Dan_1983 said:

I've only managed to catch Cleet once using an exploit I saw on YouTube. 

Yeah I have come so close, but no matter how I mash the controls, I can't get Arthur to tackle the little bugger.  grrrrr

EDIT:  Hey Dan, I just nailed the brat!!!!!   Got him as he was coming off the roof.    So satisfying 😈

 

5 hours ago, Chicken Sauce said:

Guys I screwed up on my first play through, so it’s something I have to work on my second play through .

 

After polite society, you have no horse so what do you do

 

was I meant to steal and o’Driscoll horse at that encounter

I had to play that one through a couple times before the O'Driscoll's appeared.   Otherwise, I catch a ride in a wagon heading back towards camp.   I don't steal a horse, since Arthur is supposed to be lying low 🤠 

 

2 hours ago, Chicken Sauce said:

Anyone have a realistic name tag artgur would give his horse

 

also would Arthur get the Dutch warm blood or the American standardbred 

I got the reverse dapple Thoroughbred, but I think it was available because I bought the special edition.    Arthur clearly likes the classics - hence his previous horse name, Boadicea - so I named his new one Rhiannon, another strong Celtic heroine/goddess.   

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Chicken Sauce

So would you spare the o’Driscoll, beat him to death or choke him

 

I’m leaning towards choking because I think Arthur despises the o’Driscoll 

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2 hours ago, Chicken Sauce said:

So would you spare the o’Driscoll, beat him to death or choke him

 

I’m leaning towards choking because I think Arthur despises the o’Driscoll 

I usually do neither as I just continue punching him after Dutch has left and it knocks him unconscious. I let the freezing cold weather deal with him. Sometimes I spare him. I only choke him if I'm in a bad honour to good honour playthrough.

 

Again it's up to you how you deal with him. There is no right or wrong way in dealing with him as he's an rival gang member who attacked you. If you spare him, you do kill him later in Old Friends as he's usually the first O'Driscoll you shoot.

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5 hours ago, Chicken Sauce said:

So would you spare the o’Driscoll, beat him to death or choke him

 

I’m leaning towards choking because I think Arthur despises the o’Driscoll 

Either way works.  I always let him go, just so I can hear him bragging at their camp.... then kill him.  My Arthur is not a killer just for the sake of it.  I like to think there is something redeemable about him.   He doesn't like the O'Driscolls, but there's nothing personal in it for him.   But as Dan said, it really is up to you, and what your Arthur is like :) 

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16 hours ago, BrandyNova said:

heh I like it the idea of avoiding Strauss until as late as possible.    Little weasel indeed 🤣    Thanks Dan!

 

Yeah I have come so close, but no matter how I mash the controls, I can't get Arthur to tackle the little bugger.  grrrrr

EDIT:  Hey Dan, I just nailed the brat!!!!!   Got him as he was coming off the roof.    So satisfying 😈

 

I had to play that one through a couple times before the O'Driscoll's appeared.   Otherwise, I catch a ride in a wagon heading back towards camp.   I don't steal a horse, since Arthur is supposed to be lying low 🤠 

 

I got the reverse dapple Thoroughbred, but I think it was available because I bought the special edition.    Arthur clearly likes the classics - hence his previous horse name, Boadicea - so I named his new one Rhiannon, another strong Celtic heroine/goddess.   

I have the Iron Grey Ardennes, which I do get but stable as a secondary horse if I get the Dutch Warmblood later on. I don't like having the same breed of horse as the other VDL gang members and Bill has an Ardennes already. I do make an exception however for the Missouri Fox Trotter 😉

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7 hours ago, Chicken Sauce said:

Would Arthur play poker in the reverend mission or not

I say he won't play because he'd be more concerned getting Swanson home.

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So I've been thinking about The First Shall Not Be The Last in Chapter 2 and it just doesn't line up. At the end of Americans At Rest, Dutch tells Arthur to get himself cleaned up and then join Javier and Trelawney, essentially implying that you should set off after them ASAP. However, the mission only seems to unlock after you either complete another mission or you sleep once (even if it's just until Evening that same day), and it's quite a long ride, so the possibility of getting to Blackwater on the same day as you did Americans At Rest seems a bit of a stretch. On the other hand, the boys have evidently been there at least overnight since they've set up a tent and everything. In other words, you kind of have to ignore Dutch's whole "get there ASAP" for it to even remotely make sense.

 

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2 hours ago, Aklis said:

So I've been thinking about The First Shall Not Be The Last in Chapter 2 and it just doesn't line up. At the end of Americans At Rest, Dutch tells Arthur to get himself cleaned up and then join Javier and Trelawney, essentially implying that you should set off after them ASAP. However, the mission only seems to unlock after you either complete another mission or you sleep once (even if it's just until Evening that same day), and it's quite a long ride, so the possibility of getting to Blackwater on the same day as you did Americans At Rest seems a bit of a stretch. On the other hand, the boys have evidently been there at least overnight since they've set up a tent and everything. In other words, you kind of have to ignore Dutch's whole "get there ASAP" for it to even remotely make sense.

 

Hey Aklis, here's how I interpreted it:   Dutch says "Arthur, go get yourself cleaned up.  Join them when you're ready. "   So yeah it is urgent, but there is some investigating by Charles, Javier, and Trelawny that has to happen first, which means Arthur doesn't have to leave immediately.   I take this opportunity to take a bath at the hotel, then set out for Blackwater.   Since I do "Americans At Rest" in the midafternoon, it gets dark soon after, so I camp out on the way.  (You could also stay the night at the hotel if you want, though I prefer the urgency that camping out on the way implies.)   As you pointed out, the boys have camped out near Blackwater at least one night, so it makes sense for Arthur to have done the same on the way.   I think this is realistic, since by the time Arthur joins them, Trelawny had been into Blackwater to scout out where Sean was being held after he and Javier had made camp.  This also gives Charles time to scout the area and join Javier at their camp.  

 

Note that some folks like to do the mission "Who is Not Without Sin" (checking on Swanson) after "Americans at Rest" to kill time, but I don't like that since it negates the urgency for me.   I do "Without Sin" on the first day of Chapter 2, then "Americans at Rest" on day 2.   I like getting the dialogue by Dutch to go into town to check on the boys, too 🤠

 

 

 

3 hours ago, Dan_1983 said:

I say he won't play because he'd be more concerned getting Swanson home.

Same!  You can see Arthur's torn, but Swanson is a mess and needs to get home.

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jimmyoneshot

 

On 8/11/2021 at 1:16 AM, Chicken Sauce said:

After polite society, you have no horse so what do you do

 

Normally I do Americans At Rest and Without Sin on day 1 and then First Shall Be The Last and Sean's party on day 2. Then on day 3 when I wake up at noon I do Polite Society and at the end of that after saving Jimmy Brooks I wait until he rides off and then I slowly ride to Valentine to return the stolen horse at which point a random encounter with 2 O'Driscolls beating up a guy just past the stables occurs 99.999% of the time. If you knock them both out you can take one of their horses and this doesn't cause any honour loss and doesn't get you a wanted level at all. Here is the encounter - https://www.youtube.com/watch?v=iMnwPhjjyYE

 

On 8/11/2021 at 3:54 AM, Chicken Sauce said:

Anyone have a realistic name tag artgur would give his horse

 

For the horses I usually don't even name them because I just keep the ones we bond with automatically during the story i.e. - the Tennessee Walker from Chapter 1, then the one that we buy with Hosea during Exit Pursued (usually American Standardbred for me), then I keep the Appaloosa we get during No, No and Thrice No in Chapter 4, then the Hungarian Halfbred we get during Dear Uncle Tacitus in Chapter 5 and then 'Buel' who we get much later on. As for buying and naming them though I think it's entirely down to the player.

 

On 8/11/2021 at 10:12 AM, Chicken Sauce said:

So would you spare the o’Driscoll, beat him to death or choke him

 

Either choke or Spare for me. I've noticed that once you have dealt with him in any way a daunting sound effect plays and the horse starts freaking out which fits very well with Arthur killing him more than anything. There is also the fat that you don't lose honour for doing it which suggests the game classes him as fair game plus killing him is justified 2 minutes later when we see what happened to Sadie as well as the fact that he is a lying scumbag who tells Arthur he'll "never see him again" and then goes straight back to the O'Driscolls.

11 hours ago, Chicken Sauce said:

Would Arthur play poker in the reverend mission or not

 

I think either kind of fits to be honest but story wise it seems better not to play because when you get back to camp Arthur is angry at Swanson about what he's done so Arthur going and doing the exact same thing i.e. playing poker seems a bit strange...although Arthur is a bit of a hypocrite sometimes 😂

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