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Height of hydraulics

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A car with hydraulics will change the suspension height automatically. Usually it is lowered slightly when standing still and raised to about normal when driving. But it is not the same for all cars. Where is this configured?

The SandKing is unusual in that it is lowered at speed <= 0, about normal height at 0 < speed < ~20, and then becomes lowered again at normal speed. The wheels clip into the body slightly and the vehicle is more likely to scrape the ground and take damage on custom maps in SAMP. A Washington in comparison changes height by a much smaller amount, and like most cars, remains raised when moving forward. Road Train doesn't change height at all. So this seems to be specific to car model. Where?

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Most likely handling related. I was working on turning the Picador into a lowrider vehicle and simply swapped the handling from the Picador with the Savanna line.

The vehicle was very low when I applied the hydraulics.

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By comparing the Sandking and Polranger I discovered that the lowering at ~20 km/h happens when the HYDRAULIC_GEOM bit is set in 'ag' and the lowering at 0 km/h is due to some of the six suspension values a-f (I don't understand them). I could copy the suspension a-f from Polranger onto the Stretch, and it stops moving up and down, while otherwise behaving almost normally. The speed threshold of 20 (or whatever) is somewhere else.

Unfortunately, without Hydraulic_Geom the sandking can't be raised as high. It is still the best for me to own both one normal and one with hydraulics.

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