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MysteryDriverX

How to make a glowing map object? (like neons on buildings)

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MysteryDriverX

Hi, sorry if this was discussed before but I couldn't find a topic with the answer.

How do I make a map object glow by itself for Vice City? I realized Idk how to when I tried to edit some neons .dff file from the VCS neons mod to see how it works. When I put them back in the game they appeared white and didn't glow. Is it something that can be done with Zmodeler?
Thanks a lot in advance

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Tut Greco

Never done a neon job myself but I'd reckon you should play around with diffuse color + vertex colors? Leaving the texture white with slight blurred/transparent edges should do the job, allowing it to be painted any color.

 

I'd rather use 3ds max for it, but if ZM supports vertex colors, go for it

Edited by Tut Greco

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