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TheSantader25

The Red Dead Redemption 2 "Constructive Criticism" Thread

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Gallows
2 hours ago, Will Liam said:

Unless "footer" is your name for the nock, I have no idea what you are calling a footer.

 

The "bullet" casing could be used to create a blunt arrow that kills by impact rather than by penetrating vital organs and/or causing hemorrhaging. To use a (bullet) shell casing you would remove the broad head and place the casing directly on the shaft. A shotgun shell (used or emptied) over a broad head would severely unbalance the arrow, and the large surface would make the arrow even more susceptible to breezes than a normal arrow would be.

 

I use Easton 2117 XX75 aluminum arrows. A .38 caliber shell casing fits very snugly over a 100 grain field tip (a type of arrowhead generally used for target practice); however I use (used, I no longer hunt) "Judos" to hunt squirrel. A judo is a type arrowhead specifically designed for hunting small game with a bow.

 

I meant footing. Aluminium tube by the tip used to strengthen the wooden arrow. I’ve mostly used the judos for birds, but they do the trick as would the ingame arrows. For long range shooting removing the arrowhead and using a bullet casing is better, but for shorter distances the shotgun casing can be used if you want to make a quick blunt. You’ll most likely be shooting small game at shorter ranges. I have shot deer at 25+ meters, but even though the ethics might not have been the main concern back then, food on the table certainly was. Since we’re in 1899, it is very likely the shotgun casing are paper, possibly waxed and not brass like the earlier shotgun casings, hence my comment about the weight. For my hunting arrows I use heavier weights. My arrows are 482 grains (+/- 8 gratins on my wooden arrows) including a 185 grain tip and footer/insert (depending on wether I’m using carbon or wood, but only use carbon for hunting)

 

Anyway greetings from one bow hunter to another. I don’t hunt with compound thoug, only longbow and have also used traditional recurves. 😊

Edited by Gallows

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Semaj 2JZ♢

The Micah mission in ch 3 where Arthur gets taken by Colm, is about the stuuuupidest goddamn mission I've played thus far. I can't even give this constructive criticism. The only thing to say is, f*ck it. Remove it. I have never wanted to break a game so bad in my life. Who's sh*t for brains idea was that anyway? Completely unbelievable and an entire waste of my time. F*cking punking me/Arthur out like that. Give me 1 six shooter and let me use dead eye for f*cks sake, and I'd have killed every last one them motherf*ckers. Then skull f*cked their remains.

 

I sure hope there isn't much more of this nonsense to go through...

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Bakamomo

* You should have the option to remove your satchel.

 

* You should be able to store waaaaaaay more hats.

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Jabalous

I have two thing to criticize.

 

1. The day/night cycle feels fast sometimes. The light transitions can look glitchy, when they're actually not, going from sunset to darkness. It looks beautiful, no doubt, but I'd prefer to have the cycle going slower. Same thing about the weather transitions, it can go from completely cloudy to almost a completely clear sky in a few seconds. That could be due to hardware limitations on cloud simulation, but part of me thinks it's also due to some artistic decisions, like if the artists want to show you how incredible the sky and whole view look at a certain spot and a specific time, so the engine randomizes the cloud formations. 

 

2. Why cannot we button and unbutton jackets? I like the look of the jacket buttoned during chapter 1, so give us these customization options.  

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Guest Guest176525326
1 hour ago, Jabalous said:

I have two thing to criticize.

 

1. The day/night cycle feels fast sometimes. The light transitions can look glitchy, when they're actually not, going from sunset to darkness. It looks beautiful, no doubt, but I'd prefer to have the cycle going slower. Same thing about the weather transitions, it can go from completely cloudy to almost a completely clear sky in a few seconds. That could be due to hardware limitations on cloud simulation, but part of me thinks it's also due to some artistic decisions, like if the artists want to show you how incredible the sky and whole view look at a certain spot and a specific time, so the engine randomizes the cloud formations. 

 

2. Why cannot we button and unbutton jackets? I like the look of the jacket buttoned during chapter 1, so give us these customization options.  

I agree with you on the weather effects, while it’s not as bad as Mafia 3, sometimes it can go from completely dark clouds to blue skies in a matter of seconds, very weird and unrealistic. (playing on One X). 

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Lonely-Martin
5 hours ago, Semaj 2JZ♢ said:

The Micah mission in ch 3 where Arthur gets taken by Colm, is about the stuuuupidest goddamn mission I've played thus far. I can't even give this constructive criticism. The only thing to say is, f*ck it. Remove it. I have never wanted to break a game so bad in my life. Who's sh*t for brains idea was that anyway? Completely unbelievable and an entire waste of my time. F*cking punking me/Arthur out like that. Give me 1 six shooter and let me use dead eye for f*cks sake, and I'd have killed every last one them motherf*ckers. Then skull f*cked their remains.

 

I sure hope there isn't much more of this nonsense to go through...

It really makes you want to break your game? 

 

Blimey! I've quit many games I don't like, walked out of a few movies too. But to be that pissed, not worth it. If I dislike something that strongly, I just don't bother and move on. Simple really.

Edited by Lonely-Martin
Spelling.

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josephene123

I think the day/night cycle needs to be at least another half longer. Agreed with everyone else about the strange transitions from total daylight to dark night basically within seconds

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The FoolYT

Oh lets have the replay missions function be incredibly gimped. Even at the last mission, you have like level 2-3 deadeye, wtf?? it doesn't even scale at all. Also, you have to do all the objectives in one go which is fair i guess but atleast make the stats like health, stamina and deadeye scale.

 

Also it;s way to easy to crash your horse all the time and the auto run horse feature is useful but a lot of the times the horse will collide with random people which pisses them off and causes me to get shot at from them.

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paddymcg

I hate how the horses will randomly decide whether or not to avoid an obstacle like a tree or a rock. 90% of my crashes have come from the horse deciding to go around a small rock and lead me straight into the path of a tree with no way of controlling it. I sometimes have to fight with the horse to go around trees because I'm pulling one way but he wants to go around it the other way so he just ends up smacking straight into it, it's pretty stupid, it's not even immersive, it feels like there's invisible barriers around some objects.

 

I get it, horses are sentient creatures and they can make decisions beyond our control but at the end of the day it is a video game and I would prefer to have more control.

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_jodielaura

Right i thought I had the hang of this bounty system so now I’m confused lmao

im doing the bandit challenge where you have to steal 7 horses and deliver them to the horse fence. 

I’m riding along and I jump on this guys horse to steal it. I’m wearing a bandana and we’re in the middle of nowhere so there’s no one else around. 

Anyway I steal it and ride off. WITNESS. obviously it’s the guy I just robbed but I figure whatever I’m already far away and he doesn’t know who I am. 

Anyway obviously I become wanted but I evade the law and not a SINGLE LAWMAN sees me but I still have a bounty of $10?? I mean I have $6000 so idc about the money but so far I’ve only had an actual bounty bcos a lawman recognises me???

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FreeSanduskyTho

 Can I just go ahead and rants about red dead redemption 2 and don't get me wrong it's an amazing game and it's probably the best game I bought this whole year but just like every other game out there it has flaws and some of the flaws are so annoying and so f****** arbitrary. Some are more subtle and some of them are just there too bad not to notice. But games can be amazing and even perfect and still have flaws even though that doesn't really make much sense.

 

STEALTH:
 The first thing I want a b**** about a stealth I mean I know it's a game about cowboys and gun fights and it's not splinter cell but it's still a prominent feature in the game. It's also my favorite gameplay style so I'm a little biased when it comes that. 

  

 One of the major things that have to do with stealth is obviously hunting. Hunting is a big chunk of the game and it's honestly one of the most satisfying and rewarding things to do. And when it comes to hunting there's a lot that comes into play in terms of stealth. But it sometimes feels like it's lacking, like there's no a true way to sneak up on a target You can't even use stealth on enemy NPCs. And the times that you actually can are scripted and have to do with a mission, and the thing is they give you a bunch of weapons that are specifically designed for stealth and even in their definition they are described as a stealth based weapon. But those weapons sometimes feel very useless because the times that they are effective is during a story quest. Even if you walk into a bush and an enemy's nearby don't see you and if you kill one the other enemies while they're not looking, or if a guard finds the body, they automatically know where you are and they're very f****** good at noticing you taking them down even at night. At one point I was being hunted by bounty hunters and one of them strayed from the group and so I picked them off with a bow….quick and simple to the head. And yet somehow the other bounty hunters noticed. It would be a lot better with more site obscurity and an alert and spot mechanic. That way you can use gorilla tactics and go hide in the bushes or something while they're snooping around trying to find you. Night time should make it harder to spot you and when you're in the foliage or tall grass it should keep you hidden.

 

This how bad the stealth mechanics are: at one point during a stranger mission I was sneaking up on a camp of dandits that kidnapped this Marshall. And I was taking cover behind a tree and trying to assess the whole situation. And before I could do anything out of nowhere comes this deer and he rams into one of the bandits and for some reason that was enough to cause some kind of divine omnipotence and alert them to my presence. The game's stealth and spot mechanic is clearly based around combat. Meaning that once enemies are put into a combat state they automatically know where you are. Why bother giving us the stealth tools if we can't use them.

 It doesn't have to be goddamn Farcry 3 but it could definitely use some tuning up and would be a lot better. Especially since there's already so much unnecessary detail in the game.

 

LAW AND ACCIDENTAL CRIME:
 This one kind of goes hand-in-hand with the stealth thing. Because at some point you're trying to avoid the law and you're committing a crime without getting spotted and you're doing it in private location but somehow the law still finds out. There was a mission where you rob these guys above the gun store and you knock out the cashier and then you threaten and tie up the other dude and then kill the one guard and loot the place and nobody's been alerted but the law still came I dont think even have f****** telephones back then (atleast in abundancy) and everyone is pretty much disposed of…. So who the f*** tipped them off?

 

The most annoying part about crime however is accidentally committing it and there's so many ways to pull that off you start to wonder if Rockstar even tested the game before it came out. And it's so hard to avoid.  If you're riding through town on your horse and you'll accidentally bump into somebody. They'll call the cops on you even if it's a pure accent. If you bump into somebody and they fall down…they'll call the cops on you. If you get into a fight but you're the first one to swing a punch the cops will get called on you. If you pretty much do anything at all they'll call the police. Hell at one point some dumb O'Driscoll's started a fight and pulled knives on me. So I fought them and won. It's kinda hard to lose a fight in this game. But after I beat them I went to pick up my hat. And thanks to the games unnatural and crappy mechanics I accidentally picked up one of the bodies. Needless to say I immediately dropped them. But as soon as I did the law was called on me. Not for the fight but dropping the body. Not only is that annoying as all hell but I don't even understand how that's a crime.

 

And it's a huge pain in the ass because you'll get a bounty on your head and they're always so expensive to pay.  And you'll keep accidentally do other crimes, so it will just keep adding up.

 

MOVEMENT:
 Ah yes the movement. Rock stars signature running and turning mechanics. It's just a giant train wreck. I know they're trying to have their own signature style but if you ever play grand theft auto or the last Red Dead, movement feels weird. You have to tap X continuously the sprint ,like both games, and when you turn it feels like there's a delay it's like a car skidding, it's not fluid and natural. There's some control options that you can change to make it a little better…..buuuut it's not enough to make it go away. 

 

Also the ragdoll mechanics are little too....much, for lack of a better word. You could hop down off a rock and he'll just go completely limp and fall over. Even if the drop is like 5 feet, he'll just give up and go limp instead of landing the fall like a normal human would. You'll just lose control of his entire body. 

 

And the horses the same. Sometimes plowing into a tree while trying to maneuver around them. there's almost a autopilot feel when you're riding horses…. it's not a full control but you can definitely feel the horse pull to one direction trying to avoid objects. However, it's not a consistent thing….so you're still try to manually avoid and move around objects so when the horse ends up trying to go in one direction you end up pulling in the opposite causing them to crash into the tree. It was funny the first hundred times but then it just started to get old and annoying. Because it can cause you to fail a mission just because it's inconvenience. 

 

THE HONOR SYSTEM:
 No just like the other Red Dead this game has a morality system. I just kind of strange considering you're an outlaw. But nonetheless it's it just something they added a little extra in the game. But the system is so flawed and so stupid it kind of bits in the face of all that detail that they had in the game. Because when you have that much detail in a game it's cool but it also leaves room for noticing all the detail they didn't have. In the honor system is just a giant pain in the ass because of this. 

 

 You'll get negative honor points for like the dumbest things and it can be impossible trying to fix. Like when you get a bounty on your head is when you really get f***** from the system. to send a group of bounty hunters after you you can pick them off as you please and it's all good. But if you shoot the horse that they're riding on you'll get negative honor points. Forgetting the fact that everyone knows the best way to take down a Calvary men is to shoot the horse. And when you're in a big gun fight it's kind of easy to do. In the bounty hunters will send dogs after you and they're the ones that you have to be on the lookout for. Because they can sneak up on you and they can take you down super quick. but if you shoot them even in self-defense so you can get away you get negative honor points. This doesn't make sense. you can shoot and kill as many of the bounty hunters as you want. As many human being shooting at you. But the moment you shoot a horse or a dog you're suddenly the devil himself. It just doesn't make any sense.

 

 GUNPLAY AND DAMAGE:
 The gun play in this one has definitely been upgraded and more refined. But it's still kind of wonky. Sometimes a man just seems a little unnatural and I can't tell whether or not it's too tight or if it's too loose of an aiming system. as well as bullets don't seem to do as much damage as they should. and it's weird because you get the impression when you first started that ammo is more scarce and it does more damage but as the game progresses it just starts to turn out like the first one. it won't load on to somebody like 4 rounds and they just won't go down. 

 

Animals are the same I remember one time and put like nine 22 round to do a coyote and it still didn't go down and then what he's ever seen a coyote or is ever hunted them for it doesn't take much to put them down there not that big. They also have this quality pelt system where you have to hunt the animal and shoot them in the right spot with the right weapon in order to get a perfect pelt. Which is fine at all but it kind of gets too specific. sometimes you'll need to shoot something with a repeater or bow to get the perfect fur and pelt from your kill. but if you like a throwing knife and mail it right in the head and kill it and one throw….. it'll somehow damaged the pelt. Even though there is no cleaner way to kill something then using a knife. and have fun trying to get a perfect shell off of a snapping turtle the game says you have to use small game arrows everytime I do shoot it right in the head I seem to lose a star in quality.

 

CONCLUSION: 
 There are many other little things that bug me and probably a lot of other people but these ones are the most noticeable to me. And as i said the game isn't bad it's probably one of the greatest games I've played in a long time but there's just some things in there that I wish they would fix to help the game reach a level of perfection.


 

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_jodielaura

^ Don’t wanna quote the whole thing so I’ll just reply normally. 

 

Law and accidental crime: this annoyed me so much at the start and still does occasionally but I’m mostly starting to learn what will get me a bounty and what won’t. Getting wanted doesn’t always mean you’ll get a bounty, unless a lawman actually sees you, you should be fine if you escape. 

The horse bumping thing is so annoying especially combined with the fact you don’t have 100% control over your horse. I dismount as soon as I get into a town and just walk places; it gives you good opportunity to greet everyone you see which raises your honour.

 

movement: you can go to settings and turn on “toggle run” so you don’t have to constantly tap a

 

honor system: I agree with this. I lost honor for shooting a bird out of the sky earlier. You also lose honor for any body you loot that wasn’t an enemy which is annoying. 

 

For the snapping turtles: try using the varmint rifle, I’m pretty sure I got a perfect pelt on one using that. 

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TheSantader25

All knives have the same Damage/stats. The Axes too. That's pretty lazy. 

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Cosmic Gypsy

So i played online yesterday and I'm incredibly disappointed they not only removed the robbing aspect of the game but also the interaction aspect. Can no longer rob any shops even though that just involved pointing a gun and can't mug any person either, all you can do is loot dead bodies. Like my main hype online was about robberies and you can't do any. And what with your online character being mute and not being able to interact the game feels neutered of everything i loved about it. Removing robbing when i need to grind money all over again? Really? I'm literally reduced to playing team deathmatches that give you $10 (at best it seems) after 10 minutes of playing or free roam missions that are impossible to complete by yourself because other players are encouraged to f*ck them up for you. Not impressed by online so far.

 

Hit detection is bad also, I've shot someone 5 times in a row at medium/close range (worst case scenario, sometimes it's just twice but even that is unacceptable) and none of those 5 shots registered as a hit.

 

 

When it comes to OFFLINE annoyances, this game feels like we've gone back 10 years as police will literally ignore people attacking/shooting you but as soon as you shoot back they shoot you to death, really f*cking annoying. Getting $5 bounties over pety sh*t and it escalating into crazy gun fights is annoying also, just give me a fine for god sake like Mafia 2. But the WORST thing is when you murder someone in the middle of the desert, the witness leaves your field of vision for a few seconds and somehow manages to find police (even though there 100% definitely was no police within a 100 mile radius) and report the crime. These aspects of the wanted system really piss me off because it really is like playing a PS2 game.

 

The honor system offline is completely f*cked up also, like you could say Hello to someone, they could tell you to get lost or say they don't wanna see your ugly face, you could then ask what their problem is (rightfully so) and THEY then point a gun at YOU and threaten you with death, so if you respond/protect yourself from being shot your honor goes down? Seriously? You can just tell even if AI had honor bars for themselves they wouldn't be losing any honor by being a c*nt to me then threatening to shoot me over nothing, it's just bias against the player.

Edited by Cosmic Gypsy

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_jodielaura
5 hours ago, Cosmic Gypsy said:

So i played online yesterday and I'm incredibly disappointed they not only removed the robbing aspect of the game but also the interaction aspect. Can no longer rob any shops even though that just involved pointing a gun and can't mug any person either, all you can do is loot dead bodies. Like my main hype online was about robberies and you can't do any. And what with your online character being mute and not being able to interact the game feels neutered of everything i loved about it. Removing robbing when i need to grind money all over again? Really? I'm literally reduced to playing team deathmatches that give you $10 (at best it seems) after 10 minutes of playing or free roam missions that are impossible to complete by yourself because other players are encouraged to f*ck them up for you. Not impressed by online so far.

 

Hit detection is bad also, I've shot someone 5 times in a row at medium/close range (worst case scenario, sometimes it's just twice but even that is unacceptable) and none of those 5 shots registered as a hit.

 

Don’t forget that it’s still just a beta so this isn’t necessarily the whole thing. Anything you dislike, you report to rockstar and if enough people have complained, they will make a change. The beta will be full of bugs and things for them to fix, that’s the point. 

Personally I’m just hoping they implement passive mode or something similar cos I hate getting shot to pieces when im just trying to play peacefully. 

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Cosmic Gypsy

Yeah people keep saying it's Beta but Rockstar seem to be saying everything but, all they have done is add the word Beta at the end of online but in reality Rockstar themselves have said it's really just to test their servers to make sure they aren't overwhelmed when every1 starts playing on the 30th.

 

Beta implies online won't be fully completed for another 6 months at least.

Edited by Cosmic Gypsy

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Wildey475

I like the game but not as much as I did the first one. Don't get me wrong the first one had a lot of the problems that I am going to mention but it just felt... better? more fun? I can't really explain it.

 

I knew I was going to have problems with RDR2 in the first battle at the Adler's farm when there are four guys in the house and one in the outhouse, which is believable, but the shooting starts and five more guys appear! WTF!? Makes no sense. Why would five more guys just happen to ride up in the middle of the night of a major snow storm just as a gunfight starts? What are the odds? Oh yeah, to inflate the number of enemies you had to face. Why can't games understand that you don't have to put a ton of enemies against a player. It's just as fun if there is a realistic number for the situation. Just fighting those five and moving on would have been great.  Not every altercation has to be the Battle of the Bulge, or the Alamo, or Pork Chop Hill. Some battles are just a few guys against a few guys. Or a few guys against one guy, or vice versa. Like attacking O' Driscoll's camp. You kill the 10 guys there and suddenly 10 more just happen to show up. Seriously how many guys are in his gang and do they have names or just numbers like Stormtroopers? How does he recruit? "Yeah we took that bank for $563.57! Now we just have to divvy the funds between the 153,389 of us. We are in the money NOW!!!! Oh wait that's right Dutch Van Der Linde's gang of 10 just killed 32 of our guys in the last two days so we have to divvy it between the 157,357 of us. MORE MONEY FOR US ALL!!!! That's 0.0003 cents for each of us! AWESOME! 47,000 more years and we can each retire!"

 

Seriously why does my gang, sorry Dutch's gang, only have 10 people of mixed race and gender but EVERY other gang have THOUSANDS of gunMEN? I didn't know I was fighting against armies, I thought I was fighting gangs. I don't remember reading in the history books how the James' gang took over Texas because they had 50,000 members.

 

To get to my main point, I did the shoot five birds on a moving train and for some reason even though I wasn't shooting at people got a wanted level. I reloaded the game and silently stabbed the guard on the back of the train so he wouldn't alert the law and got a wanted level, with law men riding out of nowhere. How? There were two empty train cars between me and witnesses and I am on a moving train. Were there cell phones in the Old West? Was everyone clairavoyant back then? Why is it in a town of 100 like Valentine (more realistically about 30) you get a wanted level and they have a 100 lawmen, not including citizens? How is it in the middle of nowhere can a witness find an army of lawmen within ten seconds of seeing you commit a crime? Why do I never come across these hordes of harrying horseman at their camps that surely must be just around the next hill?

 

I went to Chez Porter or whatever hick farm north of Valentine and silently killed the father with an arrow to the head and no one in the family saw it happen and yet somehow they not only knew he was dead but exactly where I was.

Like the train guard, I silently stabbed a guy in a room in the hotel in Valentine and suddenly I have a wanted level. The guy didn't see me sneak up, nobody could have heard him die because he didn't scream but I have a wanted level.

The stealth system and the wanted system both frustrate the sh*t out of me and make me not want to play the game. Why give me silent weapons if they mean nothing? Why does Rockstar continuously screw up both of these systems? They were garbage in GTA V and now here as well. In GTA V you buy a silenced pistol shoot someone without people seeing you but everyone hears the gunshot. You hide in a bush 5 miles from where you committed the crime but the cops go directly to the bush you are hiding in. Same thing in RDR2 and 1 for that matter. You kill a guy, someone sees it, rides behind the hill 40 feet away and gets the army of lawmen there and even though you rode four miles from the crime they somehow know to come look for you in the completely random direction you chose after riding down a major road with tons of hoof prints blotting your own out and through a stream for a half mile and across rocky terrain for 2 minutes, leaving no tracks whatsoever. If only cops in real life were so good, more crimes would get solved. Not only that you ride three towns away and the law there know that you committed a crime in the other county even though it happened in the middle of nowhere and there was no time for someone to get to a telephone or telegraph or a set of drums or a smoke signal to warn them.

 

As well I also want to mention the fact that Rockstar comes out with controversial games for years and I want to name my female warhorse Warwhore and I'm not allowed because it is a bad word. BUT in the game worse words are used constantly. Utter bullsh*t. AND it isn't like my guy walks around yelling WARWHORE all the time, no it is a name in the corner of the screen only when you look at your horse or click on it to do something, WHO REALLY CARES IF I USE A SWEAR WORD FOR IT'S NAME!?

 

Also the camp conversations with Mary-Beth and Karen are garbage. I am out hunting and killing animals for food for the camp and haven't robbed or killed anyone but bad men in random encounters I've come across and sit down to talk to them and suddenly I am all like "I keep killing animals for no reason and killing all kinds of innocent people for fun, what's wrong with me?" I never did either of those things why would I say that. I didn't shoot people that didn't shoot at me first and I didn't kill any animals that I didn't skin and take the meat and skins back to camp to help out. Then one day I am in camp and Dutch comes at me and is all like "Others is saying you ain't been giving, you gotta put in your share." I look in the ledger and I AM THE ONLY ONE GIVING!!!! I have given over $300 and a crap load of rings, watches and buckles, and Javier gave a feather in the last four days; BUT I'M NOT DOING MY SHARE!? f*ck YOU DUTCH! WHAT HAVE YOU PUT IN!? HOW BOUT YOU SELL YOUR FANCY CLOTHES AND CIGARS AND PHONOGRAPH AND PUT THAT MONEY IN, YOU HYPOCRITE!!! I get up every morning and look around and ALL the chores need to be done. I have only seen Tilly carry a water bucket ONCE!!! NOBODY ELSE HAS DONE JACK sh*t IN THAT CAMP!!! I PAID FOR ALL THE UPGRADES FOR THE CAMP BUT I'M STILL NOT DOING ENOUGH!!??? AND I upgrade my wagon and somehow I magically get an ex-girlfriend I didn't know about? Who just happens to need my help, who would've thought.

 

The forced chases piss me off as well. I go to the one farm for Strauss to collect from Chick Meadows, or some dumb name. I ride up and there is a guy sitting on a log and another near a horse, hmmmm which is Chick? SO I lasso the guy by the horse and the game says I did something to negate the mission and to come back later. I come back later and talk to the guy on the log AND WOULDN'T YOU KNOW, the other jackhole rides off and I have to chase him for 10 minutes. Same with the magical ex-girlfriends brother. I killed a horse doing that one because it didn't have the stamina and I didn't have the magic drinks to feed it. Heaven forbid I could lasso him or shoot the horse he is on. NOPE gotta get to that forced showdown.

 

Same with the chick who kills her men bounty mission. I lasso her immediately after confronting her to keep the guy alive and he shoots me. BUT if I confront her without doing anything she kills him? Why can't I save him? He was going to let her go with me, why wouldn't he do it if I lassoed her? The first bounty mission is the same way. I sneak up and try to lasso the guy, NOPE! You have to talk to him so he can jump in the water and force you to chase him. It's more "FUN" that way. Not to me! If I am smart enough to figure it out before it happens I should be able to do it my way, not be forced into chases.

 

Lastly WTF is the point of the cheats? You can't use them in game so why even put them in. I played all of RDR 1 with the cheats. I don't care about trophies I just didn't want to die or have to run out of dead-eye. It didn't make it less fun for me because I still took cover and used dead-eye sparingly. It's just I didn't have to worry that IF I did get hit a lot I wouldn't have to reload and go through the 10 minutes of cut scenes to get back to the gun battle I was in, LIKE I have to do now. But they put the cheats in and then go "f*ck you fans!" and don't let you save your game? Why bother with the cheats at all then?

 

In the end all I am saying is as much as I love this game for the life and scope it has I am also frustrated with it for the crappy mechanics they implemented. I also know that none of it is going to be fixed, because I have bought multiple UBISOFT games and had the "Companies listen" veil ripped from my eyes a long time ago, so I will live with it. BUT it is still going to piss me off.

 

That is the end of my rant. I hope some of you agreed and, I hope if you don't agree you wont tell me the obvious things that I already know. I DO hope you all got at least one good chuckle out of this, because in the end that is all I really wanted to do. To vent my anger and to make others laugh. Hope you all have a great rest of your day. Cheers!

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Ayesha
13 hours ago, Wildey475 said:
Spoiler

 

I like the game but not as much as I did the first one. Don't get me wrong the first one had a lot of the problems that I am going to mention but it just felt... better? more fun? I can't really explain it.

 

I knew I was going to have problems with RDR2 in the first battle at the Adler's farm when there are four guys in the house and one in the outhouse, which is believable, but the shooting starts and five more guys appear! WTF!? Makes no sense. Why would five more guys just happen to ride up in the middle of the night of a major snow storm just as a gunfight starts? What are the odds? Oh yeah, to inflate the number of enemies you had to face. Why can't games understand that you don't have to put a ton of enemies against a player. It's just as fun if there is a realistic number for the situation. Just fighting those five and moving on would have been great.  Not every altercation has to be the Battle of the Bulge, or the Alamo, or Pork Chop Hill. Some battles are just a few guys against a few guys. Or a few guys against one guy, or vice versa. Like attacking O' Driscoll's camp. You kill the 10 guys there and suddenly 10 more just happen to show up. Seriously how many guys are in his gang and do they have names or just numbers like Stormtroopers? How does he recruit? "Yeah we took that bank for $563.57! Now we just have to divvy the funds between the 153,389 of us. We are in the money NOW!!!! Oh wait that's right Dutch Van Der Linde's gang of 10 just killed 32 of our guys in the last two days so we have to divvy it between the 157,357 of us. MORE MONEY FOR US ALL!!!! That's 0.0003 cents for each of us! AWESOME! 47,000 more years and we can each retire!"

 

Seriously why does my gang, sorry Dutch's gang, only have 10 people of mixed race and gender but EVERY other gang have THOUSANDS of gunMEN? I didn't know I was fighting against armies, I thought I was fighting gangs. I don't remember reading in the history books how the James' gang took over Texas because they had 50,000 members.

 

To get to my main point, I did the shoot five birds on a moving train and for some reason even though I wasn't shooting at people got a wanted level. I reloaded the game and silently stabbed the guard on the back of the train so he wouldn't alert the law and got a wanted level, with law men riding out of nowhere. How? There were two empty train cars between me and witnesses and I am on a moving train. Were there cell phones in the Old West? Was everyone clairavoyant back then? Why is it in a town of 100 like Valentine (more realistically about 30) you get a wanted level and they have a 100 lawmen, not including citizens? How is it in the middle of nowhere can a witness find an army of lawmen within ten seconds of seeing you commit a crime? Why do I never come across these hordes of harrying horseman at their camps that surely must be just around the next hill?

 

I went to Chez Porter or whatever hick farm north of Valentine and silently killed the father with an arrow to the head and no one in the family saw it happen and yet somehow they not only knew he was dead but exactly where I was.

Like the train guard, I silently stabbed a guy in a room in the hotel in Valentine and suddenly I have a wanted level. The guy didn't see me sneak up, nobody could have heard him die because he didn't scream but I have a wanted level.

The stealth system and the wanted system both frustrate the sh*t out of me and make me not want to play the game. Why give me silent weapons if they mean nothing? Why does Rockstar continuously screw up both of these systems? They were garbage in GTA V and now here as well. In GTA V you buy a silenced pistol shoot someone without people seeing you but everyone hears the gunshot. You hide in a bush 5 miles from where you committed the crime but the cops go directly to the bush you are hiding in. Same thing in RDR2 and 1 for that matter. You kill a guy, someone sees it, rides behind the hill 40 feet away and gets the army of lawmen there and even though you rode four miles from the crime they somehow know to come look for you in the completely random direction you chose after riding down a major road with tons of hoof prints blotting your own out and through a stream for a half mile and across rocky terrain for 2 minutes, leaving no tracks whatsoever. If only cops in real life were so good, more crimes would get solved. Not only that you ride three towns away and the law there know that you committed a crime in the other county even though it happened in the middle of nowhere and there was no time for someone to get to a telephone or telegraph or a set of drums or a smoke signal to warn them.

 

As well I also want to mention the fact that Rockstar comes out with controversial games for years and I want to name my female warhorse Warwhore and I'm not allowed because it is a bad word. BUT in the game worse words are used constantly. Utter bullsh*t. AND it isn't like my guy walks around yelling WARWHORE all the time, no it is a name in the corner of the screen only when you look at your horse or click on it to do something, WHO REALLY CARES IF I USE A SWEAR WORD FOR IT'S NAME!?

 

Also the camp conversations with Mary-Beth and Karen are garbage. I am out hunting and killing animals for food for the camp and haven't robbed or killed anyone but bad men in random encounters I've come across and sit down to talk to them and suddenly I am all like "I keep killing animals for no reason and killing all kinds of innocent people for fun, what's wrong with me?" I never did either of those things why would I say that. I didn't shoot people that didn't shoot at me first and I didn't kill any animals that I didn't skin and take the meat and skins back to camp to help out. Then one day I am in camp and Dutch comes at me and is all like "Others is saying you ain't been giving, you gotta put in your share." I look in the ledger and I AM THE ONLY ONE GIVING!!!! I have given over $300 and a crap load of rings, watches and buckles, and Javier gave a feather in the last four days; BUT I'M NOT DOING MY SHARE!? f*ck YOU DUTCH! WHAT HAVE YOU PUT IN!? HOW BOUT YOU SELL YOUR FANCY CLOTHES AND CIGARS AND PHONOGRAPH AND PUT THAT MONEY IN, YOU HYPOCRITE!!! I get up every morning and look around and ALL the chores need to be done. I have only seen Tilly carry a water bucket ONCE!!! NOBODY ELSE HAS DONE JACK sh*t IN THAT CAMP!!! I PAID FOR ALL THE UPGRADES FOR THE CAMP BUT I'M STILL NOT DOING ENOUGH!!??? AND I upgrade my wagon and somehow I magically get an ex-girlfriend I didn't know about? Who just happens to need my help, who would've thought.

 

The forced chases piss me off as well. I go to the one farm for Strauss to collect from Chick Meadows, or some dumb name. I ride up and there is a guy sitting on a log and another near a horse, hmmmm which is Chick? SO I lasso the guy by the horse and the game says I did something to negate the mission and to come back later. I come back later and talk to the guy on the log AND WOULDN'T YOU KNOW, the other jackhole rides off and I have to chase him for 10 minutes. Same with the magical ex-girlfriends brother. I killed a horse doing that one because it didn't have the stamina and I didn't have the magic drinks to feed it. Heaven forbid I could lasso him or shoot the horse he is on. NOPE gotta get to that forced showdown.

 

Same with the chick who kills her men bounty mission. I lasso her immediately after confronting her to keep the guy alive and he shoots me. BUT if I confront her without doing anything she kills him? Why can't I save him? He was going to let her go with me, why wouldn't he do it if I lassoed her? The first bounty mission is the same way. I sneak up and try to lasso the guy, NOPE! You have to talk to him so he can jump in the water and force you to chase him. It's more "FUN" that way. Not to me! If I am smart enough to figure it out before it happens I should be able to do it my way, not be forced into chases.

 

Lastly WTF is the point of the cheats? You can't use them in game so why even put them in. I played all of RDR 1 with the cheats. I don't care about trophies I just didn't want to die or have to run out of dead-eye. It didn't make it less fun for me because I still took cover and used dead-eye sparingly. It's just I didn't have to worry that IF I did get hit a lot I wouldn't have to reload and go through the 10 minutes of cut scenes to get back to the gun battle I was in, LIKE I have to do now. But they put the cheats in and then go "f*ck you fans!" and don't let you save your game? Why bother with the cheats at all then?

 

In the end all I am saying is as much as I love this game for the life and scope it has I am also frustrated with it for the crappy mechanics they implemented. I also know that none of it is going to be fixed, because I have bought multiple UBISOFT games and had the "Companies listen" veil ripped from my eyes a long time ago, so I will live with it. BUT it is still going to piss me off.

 

That is the end of my rant. I hope some of you agreed and, I hope if you don't agree you wont tell me the obvious things that I already know. I DO hope you all got at least one good chuckle out of this, because in the end that is all I really wanted to do. To vent my anger and to make others laugh. Hope you all have a great rest of your day. Cheers!

 

 

This was a fun read. I agree with most of what you said. I really did not expect the stealth system to be this broken. I was looking forward to playing as a smooth criminal and getting a few stealth kills here and there during free roam, but seeing how frustratingly bad the wanted system is, I have stopped playing the game altogether. 

I might play it after a few weeks break just to free roam and complete challenges.

Also, you forgot to mention how bad the story missions are. You had put me in a good reading mood, was expecting some story criticism.

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Wildey475
2 minutes ago, Ayesha said:

This was a fun read. I agree with most of what you said. I really did not expect the stealth system to be this broken. I was looking forward to playing as a smooth criminal and getting a few stealth kills here and there during free roam, but seeing how frustratingly bad the wanted system is, I have stopped playing the game altogether. 

I might play it after a few weeks break just to free roam and complete challenges.

Also, you forgot to mention how bad the story missions are. You had put me in a good reading mood, was expecting some story criticism.

I haven't really gotten that far into the story so I didn't have any ammo for that part. But nowadays the story part is always shabby in exchange for the graphics and action.

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Journey_95
17 minutes ago, Wildey475 said:

I like the game but not as much as I did the first one. Don't get me wrong the first one had a lot of the problems that I am going to mention but it just felt... better? more fun? I can't really explain it.

 

I knew I was going to have problems with RDR2 in the first battle at the Adler's farm when there are four guys in the house and one in the outhouse, which is believable, but the shooting starts and five more guys appear! WTF!? Makes no sense. Why would five more guys just happen to ride up in the middle of the night of a major snow storm just as a gunfight starts? What are the odds? Oh yeah, to inflate the number of enemies you had to face. Why can't games understand that you don't have to put a ton of enemies against a player. It's just as fun if there is a realistic number for the situation. Just fighting those five and moving on would have been great.  Not every altercation has to be the Battle of the Bulge, or the Alamo, or Pork Chop Hill. Some battles are just a few guys against a few guys. Or a few guys against one guy, or vice versa. Like attacking O' Driscoll's camp. You kill the 10 guys there and suddenly 10 more just happen to show up. Seriously how many guys are in his gang and do they have names or just numbers like Stormtroopers? How does he recruit? "Yeah we took that bank for $563.57! Now we just have to divvy the funds between the 153,389 of us. We are in the money NOW!!!! Oh wait that's right Dutch Van Der Linde's gang of 10 just killed 32 of our guys in the last two days so we have to divvy it between the 157,357 of us. MORE MONEY FOR US ALL!!!! That's 0.0003 cents for each of us! AWESOME! 47,000 more years and we can each retire!"

 

Seriously why does my gang, sorry Dutch's gang, only have 10 people of mixed race and gender but EVERY other gang have THOUSANDS of gunMEN? I didn't know I was fighting against armies, I thought I was fighting gangs. I don't remember reading in the history books how the James' gang took over Texas because they had 50,000 members.

 

To get to my main point, I did the shoot five birds on a moving train and for some reason even though I wasn't shooting at people got a wanted level. I reloaded the game and silently stabbed the guard on the back of the train so he wouldn't alert the law and got a wanted level, with law men riding out of nowhere. How? There were two empty train cars between me and witnesses and I am on a moving train. Were there cell phones in the Old West? Was everyone clairavoyant back then? Why is it in a town of 100 like Valentine (more realistically about 30) you get a wanted level and they have a 100 lawmen, not including citizens? How is it in the middle of nowhere can a witness find an army of lawmen within ten seconds of seeing you commit a crime? Why do I never come across these hordes of harrying horseman at their camps that surely must be just around the next hill?

 

I went to Chez Porter or whatever hick farm north of Valentine and silently killed the father with an arrow to the head and no one in the family saw it happen and yet somehow they not only knew he was dead but exactly where I was.

Like the train guard, I silently stabbed a guy in a room in the hotel in Valentine and suddenly I have a wanted level. The guy didn't see me sneak up, nobody could have heard him die because he didn't scream but I have a wanted level.

The stealth system and the wanted system both frustrate the sh*t out of me and make me not want to play the game. Why give me silent weapons if they mean nothing? Why does Rockstar continuously screw up both of these systems? They were garbage in GTA V and now here as well. In GTA V you buy a silenced pistol shoot someone without people seeing you but everyone hears the gunshot. You hide in a bush 5 miles from where you committed the crime but the cops go directly to the bush you are hiding in. Same thing in RDR2 and 1 for that matter. You kill a guy, someone sees it, rides behind the hill 40 feet away and gets the army of lawmen there and even though you rode four miles from the crime they somehow know to come look for you in the completely random direction you chose after riding down a major road with tons of hoof prints blotting your own out and through a stream for a half mile and across rocky terrain for 2 minutes, leaving no tracks whatsoever. If only cops in real life were so good, more crimes would get solved. Not only that you ride three towns away and the law there know that you committed a crime in the other county even though it happened in the middle of nowhere and there was no time for someone to get to a telephone or telegraph or a set of drums or a smoke signal to warn them.

 

As well I also want to mention the fact that Rockstar comes out with controversial games for years and I want to name my female warhorse Warwhore and I'm not allowed because it is a bad word. BUT in the game worse words are used constantly. Utter bullsh*t. AND it isn't like my guy walks around yelling WARWHORE all the time, no it is a name in the corner of the screen only when you look at your horse or click on it to do something, WHO REALLY CARES IF I USE A SWEAR WORD FOR IT'S NAME!?

 

Also the camp conversations with Mary-Beth and Karen are garbage. I am out hunting and killing animals for food for the camp and haven't robbed or killed anyone but bad men in random encounters I've come across and sit down to talk to them and suddenly I am all like "I keep killing animals for no reason and killing all kinds of innocent people for fun, what's wrong with me?" I never did either of those things why would I say that. I didn't shoot people that didn't shoot at me first and I didn't kill any animals that I didn't skin and take the meat and skins back to camp to help out. Then one day I am in camp and Dutch comes at me and is all like "Others is saying you ain't been giving, you gotta put in your share." I look in the ledger and I AM THE ONLY ONE GIVING!!!! I have given over $300 and a crap load of rings, watches and buckles, and Javier gave a feather in the last four days; BUT I'M NOT DOING MY SHARE!? f*ck YOU DUTCH! WHAT HAVE YOU PUT IN!? HOW BOUT YOU SELL YOUR FANCY CLOTHES AND CIGARS AND PHONOGRAPH AND PUT THAT MONEY IN, YOU HYPOCRITE!!! I get up every morning and look around and ALL the chores need to be done. I have only seen Tilly carry a water bucket ONCE!!! NOBODY ELSE HAS DONE JACK sh*t IN THAT CAMP!!! I PAID FOR ALL THE UPGRADES FOR THE CAMP BUT I'M STILL NOT DOING ENOUGH!!??? AND I upgrade my wagon and somehow I magically get an ex-girlfriend I didn't know about? Who just happens to need my help, who would've thought.

 

The forced chases piss me off as well. I go to the one farm for Strauss to collect from Chick Meadows, or some dumb name. I ride up and there is a guy sitting on a log and another near a horse, hmmmm which is Chick? SO I lasso the guy by the horse and the game says I did something to negate the mission and to come back later. I come back later and talk to the guy on the log AND WOULDN'T YOU KNOW, the other jackhole rides off and I have to chase him for 10 minutes. Same with the magical ex-girlfriends brother. I killed a horse doing that one because it didn't have the stamina and I didn't have the magic drinks to feed it. Heaven forbid I could lasso him or shoot the horse he is on. NOPE gotta get to that forced showdown.

 

Same with the chick who kills her men bounty mission. I lasso her immediately after confronting her to keep the guy alive and he shoots me. BUT if I confront her without doing anything she kills him? Why can't I save him? He was going to let her go with me, why wouldn't he do it if I lassoed her? The first bounty mission is the same way. I sneak up and try to lasso the guy, NOPE! You have to talk to him so he can jump in the water and force you to chase him. It's more "FUN" that way. Not to me! If I am smart enough to figure it out before it happens I should be able to do it my way, not be forced into chases.

 

Lastly WTF is the point of the cheats? You can't use them in game so why even put them in. I played all of RDR 1 with the cheats. I don't care about trophies I just didn't want to die or have to run out of dead-eye. It didn't make it less fun for me because I still took cover and used dead-eye sparingly. It's just I didn't have to worry that IF I did get hit a lot I wouldn't have to reload and go through the 10 minutes of cut scenes to get back to the gun battle I was in, LIKE I have to do now. But they put the cheats in and then go "f*ck you fans!" and don't let you save your game? Why bother with the cheats at all then?

 

In the end all I am saying is as much as I love this game for the life and scope it has I am also frustrated with it for the crappy mechanics they implemented. I also know that none of it is going to be fixed, because I have bought multiple UBISOFT games and had the "Companies listen" veil ripped from my eyes a long time ago, so I will live with it. BUT it is still going to piss me off.

 

That is the end of my rant. I hope some of you agreed and, I hope if you don't agree you wont tell me the obvious things that I already know. I DO hope you all got at least one good chuckle out of this, because in the end that is all I really wanted to do. To vent my anger and to make others laugh. Hope you all have a great rest of your day. Cheers!

Lol I see some of your points but regarding the first one..it's a game. It's very unrealistic that you kill a ridiculous amounts of people and the other gangs seem to be basically armies but that's how it has been in literally every shooter (hell game in general) ever. Even in the first RDR1, don't forget how many people you had to kill for West Dickens or Seth and it was ridiculous (how many other gravediggers or pissed off at West Dickens people are there?). Or in Uncharted where the good guy Nathan Drake is a mass murderer? etc. 

 

It's just something you have to accept because if there weren't enough enemies the missions would be rather short, it's done for gameplay's sake and at least Arthur isn't exactly "good" so it's not as immersion breaking as some heroic character murdering so many people.

 

4 minutes ago, Wildey475 said:

I haven't really gotten that far into the story so I didn't have any ammo for that part. But nowadays the story part is always shabby in exchange for the graphics and action.

Not in this case imho, everyone has their opinion but most like the story a lot. It's been well received and Arthur is more popular than John Marston which no one believed before release (most seemed sure he wouldn't compare). It has Rockstar's best writing so far

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Wildey475
1 minute ago, Journey_95 said:

Lol I see some of your points but regarding the first one..it's a game. It's very unrealistic that you kill a ridiculous amounts of people and the other gangs seem to be basically armies but that's how it has been in literally every shooter (hell game in general) ever. Even in the first RDR1, don't forget how many people you had to kill for West Dickens or Seth and it was ridiculous (how many other gravediggers or pissed off at West Dickens people are there?). Or in Uncharted where the good guy Nathan Drake is a mass murderer? etc. 

 

It's just something you have to accept because if there weren't enough enemies the missions would be rather short, it's done for gameplay's sake and at least Arthur isn't exactly "good" so it's not as immersion breaking as some heroic character murdering so many people.

 

But Arthur can't be bad, he must be good because they are so worried about his honor. He is a criminal that they are trying to make into Robin Hood. They did that in the first one too but you had more reward for being bad where in this one you only get rewards for doing honorable things.

 

And it has always annoyed me with every game ever that the enemies are limitless. I play games for the story and the story gets lost in just massive amounts of repetitive killing. They could make the mission longer with better story writing not just throwing in a wagon chase for 10 minutes while some creeper ransacks corpses while you steer a set course and shoot wave after wave of enemy.

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_jodielaura

That camp thing annoys me too ^ lmao it literally just happened to me when she came over like “ummm you’ve stopped putting money in the box, we have to EAT, Arthur” like b*tch I put like $600 dollars in like 2 days ago???? I literally put 10% of whatever money I have whenever I visit camp but u keep on with ur $1 gold teeth donations 

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Journey_95
4 hours ago, Wildey475 said:

But Arthur can't be bad, he must be good because they are so worried about his honor. He is a criminal that they are trying to make into Robin Hood. They did that in the first one too but you had more reward for being bad where in this one you only get rewards for doing honorable things.

 

And it has always annoyed me with every game ever that the enemies are limitless. I play games for the story and the story gets lost in just massive amounts of repetitive killing. They could make the mission longer with better story writing not just throwing in a wagon chase for 10 minutes while some creeper ransacks corpses while you steer a set course and shoot wave after wave of enemy.

No you can definitely be bad in this game and it fits Arthur's character well..much more than Marston's who was clearly good from the beginning so it made no sense to suddenly rob people with him. With Arthur it always felt in character, I mean he does it in the main story (robbing innocent people) so why not during free roam as well?


If they would tone down the shooting and focus even more on the story (there are already lots of cutscenes in RDR2, it's one of the most narrative driven games this year) many wouldn't like it, I think this is just something that comes with the medium and it's not like the gunplay isn't fun

Edited by Journey_95

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Wildey475

I just tried the five birds from the train mission again and have decided to give up on the game until major fixes are made.

 

After getting a bounty three times in a row. I decided that it was probably smart to use a bow so the guards couldn't hear me. HAHAHAHAHAHAHAHAHAHAHAHAHA! I shoot one arrow and suddenly I'm wanted. Such bullsh*t! Why give us missions we can't do for stupid ass reasons like magic hearing and idiotic wanted levels. I went from taking a piss out of the game to being pissed at the game in one day. Good job Rockstar I thought only Ubisoft could do that to me.

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GusMcCree

This bird mission was for me first terrible ...now easy ...wallace station go between2 waggons with repeater , let horse follow...look after a bird group and shoot 5 it with deadeye ....now jump from the train and ride away before the posse or guards come

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roe
21 hours ago, Wildey475 said:

And it has always annoyed me with every game ever that the enemies are limitless. I play games for the story and the story gets lost in just massive amounts of repetitive killing. They could make the mission longer with better story writing not just throwing in a wagon chase for 10 minutes while some creeper ransacks corpses while you steer a set course and shoot wave after wave of enemy.

 

This, and I'm glad that people are finally starting to talk about this a bit more.  What I'd give for a big AAA action game to not just follow the same pattern over and over when it comes to gameplay.  Make the AI smarter, tone it down so that each gunshot actually counts (for and against you) and does real damage rather than a bullet just knocking an enemy down only for them to jump back up again a second later.

 

Even in some of my favourite games (GTA, RDR, Unchared, The Last of Us etc), the biggest flaws in all of them is that the gameplay just isn't that fun when it comes to shooting goons all over the place all the time.

 

After probably over 100 hours into this game, I think this is by far my number one complaint as the gameplay actually took away from the story for me.  And most people I've spoken to about it agree that the killing 30 people every mission felt out of place and ultimately not that good.

 

I get the argument that "people would find it boring otherwise" but I couldn't disagree more.  There are far better ways to engage the player rather than a lazy copy and paste of "now it's shoot the cool gun time".

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TheSantader25

So turns out there are some cool clothing missing from SP just to be milked in Online. The clothing options Disappointed me. At first I thought the era didn't have much to offer but after seeing some of the options in online I truly know the reason now. Not to mention the lack of ponchos. 

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Emmi

The lack of ponchos is UNACCEPTABLE!

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_jodielaura
22 hours ago, Wildey475 said:

I just tried the five birds from the train mission again and have decided to give up on the game until major fixes are made.

 

After getting a bounty three times in a row. I decided that it was probably smart to use a bow so the guards couldn't hear me. HAHAHAHAHAHAHAHAHAHAHAHAHA! I shoot one arrow and suddenly I'm wanted. Such bullsh*t! Why give us missions we can't do for stupid ass reasons like magic hearing and idiotic wanted levels. I went from taking a piss out of the game to being pissed at the game in one day. Good job Rockstar I thought only Ubisoft could do that to me.

Shoot as many birds as you can and then as soon as you’re wanted, quit the game and restart. I did this and it saved my progress on the challenge but I didn’t have a bounty. 

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Wildey475
15 hours ago, xjodielaura said:

Shoot as many birds as you can and then as soon as you’re wanted, quit the game and restart. I did this and it saved my progress on the challenge but I didn’t have a bounty. 

It's sad that it has to be done that way. But I guess that is what I am going to do. Thanks.

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