LorshZontek Posted June 7 Share Posted June 7 On 5/11/2022 at 4:39 PM, DuPz0r said: I composited all the beta maps that involved Guama and made a simple animation showing what the map may have looked like based on the water density maps. What I cannot decide though is if the shallow looking parts are actually shallow water surrounding Guama, or if at this point in development, Guama had been hidden above or below the outskirts map...? It kind of makes sense to me now why guarma loads when you go that area out of bounds, never realized that was probably where it would of loaded when you took a boat and they just never changed it DenjiChainsawman, Herbanov and m3ssO 3 Link to comment Share on other sites More sharing options...
Spider-Vice Posted June 7 Share Posted June 7 It looks to me Guarma was doing the exact same thing North Yankton and Cayo Perico do in GTA Online, it would spawn above the water until they added extra filler land/changed the way it loads. DenjiChainsawman and m3ssO 2 let your hopes and dreams turn into burning fire! GTANet | Red Dead Network | kifflom black lives matter | stop Asian hate | trans lives = human lives Link to comment Share on other sites More sharing options...
Jabalous Posted July 1 Share Posted July 1 interesting beta stuff... Arthujahn Morstgan, zBiglucky, LeeMorgan130 and 11 others 14 Link to comment Share on other sites More sharing options...
Petko Posted July 16 Share Posted July 16 (edited) Does anyone know why the Saint Denis buggy only spawns in Blackwater before the Epilogue? You can see it around 05:06 here: Edited July 16 by Petko RedDeadRus 1 Link to comment Share on other sites More sharing options...
GokuGeto Posted July 17 Share Posted July 17 On 10/6/2019 at 6:54 PM, Duhillestpunk said: I was hoping the game would’ve started during the Blackwater Massacre kinda like how V starts off during a bank heist in North Yankton. That imo would’ve kicked the game off so well. The beginning we got now wasn’t bad. Besides I wanted to see Landing Ricketts in his youth. They won’t do a story dlc for it I can tell you that right now but they can do an online mission where we (the RDO protagonists) get to witness it and possibly take place in it as well. Since the Online has choices in story missions, we could get to choose whose side we’d be on. Dutch’s gang or the law enforcement. This would also bump up RDOs timeline too. Too bad they abandon it Link to comment Share on other sites More sharing options...
Edward RDRIII Posted July 21 Share Posted July 21 I don't know if this was discussed here before already, way too many pages to look, but apparently the Litchfield Repeater Rifle was supposed to have only 14 rounds instead of 16 according to Tumbleweed's gunsmith. Credits to Bogey the Bear. Petko 1 Link to comment Share on other sites More sharing options...
Petko Posted July 22 Share Posted July 22 Some hidden dialogue: stag3coach2, DenjiChainsawman, Arthujahn Morstgan and 4 others 7 Link to comment Share on other sites More sharing options...
MrEdcar007 Posted August 1 Share Posted August 1 Does anyone have access to this mod menu on PS4? Can you confirm if we can spawn the beta duster coat or any other beta clothing on 1.00? Link to comment Share on other sites More sharing options...
EnergiDaan Posted August 2 Share Posted August 2 On 8/1/2022 at 2:35 PM, MrEdcar007 said: Does anyone have access to this mod menu on PS4? Can you confirm if we can spawn the beta duster coat or any other beta clothing on 1.00? Unused models and such that are used on pc, are also available on ps4. Just not as easily accesible. m3ssO 1 Link to comment Share on other sites More sharing options...
MrEdcar007 Posted August 3 Share Posted August 3 8 hours ago, EnergiDaan said: Unused models and such that are used on pc, are also available on ps4. Just not as easily accesible. I understand, I tried spawning it with hashes via save editor/save wizard, nothing. It is known as player_zero_coat_001_open in the game files, hash generator doesn't work either. Still trying to find the right hash for it. Link to comment Share on other sites More sharing options...
Petko Posted August 13 Share Posted August 13 Some more hidden dialogue you can't normally hear in-game: DenjiChainsawman, undergroundvicious, Jisoo and 1 other 4 Link to comment Share on other sites More sharing options...
Excalibur Voltaire Posted August 14 Share Posted August 14 According to Lakay scenario file, Kieran was still alive in chapter 5 stag3coach2 1 Link to comment Share on other sites More sharing options...
Lemoyne outlaw Posted August 14 Share Posted August 14 1 hour ago, Excalibur Voltaire said: According to Lakay scenario file, Kieran was still alive in chapter 5 that's interesting. i really wish kieran would have survived. he was hardly used throughout the time he was alive. i wonder what rockstar had planned for him. i also wonder why rockstar decided to kill him when he was such a minor character. some people even forgot who he was. Petko 1 Link to comment Share on other sites More sharing options...
DarkDayz Posted August 19 Share Posted August 19 (edited) On 11/7/2018 at 1:17 AM, Gtaman_92 said: http://assets.vg247.com/current//2016/04/Red-Dead-Redemption-2-map-leak-hi-res.jpg Some things I’ve only just noticed about the leaked map which are quite interesting. As per the legend, Cochinay is marked as a gang hideout. So originally it probably was not supposed to be deserted. Although we are all in agreement New Austin was not part of the game during this point in development, this might not be true, as there are two green dots marking a “town” south of the map where Thieves Landing is. Given they would have imported the map somehow, it might very well be that they developed it separately and stitched it later. I can’t think why there would be a town marked out of boundaries if it wasn’t planned to be in the game at that point. Edited August 19 by DarkDayz Link to comment Share on other sites More sharing options...
Jisoo Posted August 19 Share Posted August 19 Could be Cochinay was supposed to be the skinner brothers hangout. They only have a few camps where you can find them and not a hangout like the other gangs do. Link to comment Share on other sites More sharing options...
Stuart Lugsden Posted August 19 Share Posted August 19 14 hours ago, DarkDayz said: Some things I’ve only just noticed about the leaked map which are quite interesting. As per the legend, Cochinay is marked as a gang hideout. So originally it probably was not supposed to be deserted. Although we are all in agreement New Austin was not part of the game during this point in development, this might not be true, as there are two green dots marking a “town” south of the map where Thieves Landing is. Given they would have imported the map somehow, it might very well be that they developed it separately and stitched it later. I can’t think why there would be a town marked out of boundaries if it wasn’t planned to be in the game at that point. Maybe Cochinay was suppose to be the skinner brothers hideout. On 8/14/2022 at 5:26 PM, Excalibur Voltaire said: According to Lakay scenario file, Kieran was still alive in chapter 5 Maybe he was suppose to live until Chapter 6 and run off with Mary Beth. Sean800 1 Link to comment Share on other sites More sharing options...
CurtisGodfrey Posted August 21 Share Posted August 21 Quote Arthur's pre-release screenshot attempt stag3coach2, mads1153, BAGS00 and 4 others 7 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now