Jump to content

The RDR2 Beta Hunt


Recommended Posts

The part about the controls... what? Gears of War and Halo? 😖

 

Let me tell you, I picked up a controller for the first time in years just to play RDR2 and boy am I glad they didn't completely kill off aim-assist. I would've been completely lost without it. 

 

It sounds like this dude is just telling everyone what they want to hear (or what he thinks they want to hear). I don't buy it.

Edited by Xerukal
  • Like 4

1. The hat Hosea wears in this scene is only worn in Chapter 1 and a little bit of Chapter 2, after that he either has no hat on or wears a regular Stalker hat.

 

2. In the final game, Hosea has no hat on in "Blood Feuds, Ancient and Modern". (His hat being on was done to hide his identity in this scene)   

 

3. The Van der Linde gang walks away from the Braithwaite Manor in a different order than in the final game. (Done to hide characters like Lenny or John)

 

4. The fire that consumes the Braithwaite Manor is more vibrant and intense than in the final game.

 

5. Arthur can't wear a unbuttoned shirt and a handkerchief at the same time in the final game.  

 

Red-Dead-Redemption-2.jpg

Edited by Usufructuarius
  • Like 3
17 hours ago, Nyfyr said:

Can you show proof of that?

I quoted the person who linked the photo of Sadie in her yellow outfit riding the horse with a bandanna on running through BW with several others in the gang with Charles original concept art. I'm positive Sadie was going to play a bigger role originally but they had cut it. The yellow photo of her the HD one also is taken in the Saint Denis saloon, but never does Sadie end up in the Saint Denis saloon in that outfit.

 

She has her chapter 6 clothing here: https://streamable.com/sibkb - Gang (Hosea as well), riding through Blackwater, this was obviously cut content because this never happens and the mini-map is there showcasing it's some sort of mission with the red around the map and the wanted mechanic flared. The same Chapter 6 outfit is seen in the first game trailer when Hosea was telling the group how he met Dutch. Sean wasn't alive when Sadie wore her Chapter 6 outfit and she's wearing that outfit when they're in Horseshoe Overlook. 

 

I assume she was the cut content/second love interest for Arthur.

Old Man With No Name
3 hours ago, Implicitly said:

I quoted the person who linked the photo of Sadie in her yellow outfit riding the horse with a bandanna on running through BW with several others in the gang with Charles original concept art. I'm positive Sadie was going to play a bigger role originally but they had cut it. The yellow photo of her the HD one also is taken in the Saint Denis saloon, but never does Sadie end up in the Saint Denis saloon in that outfit.

 

She has her chapter 6 clothing here: https://streamable.com/sibkb - Gang (Hosea as well), riding through Blackwater, this was obviously cut content because this never happens and the mini-map is there showcasing it's some sort of mission with the red around the map and the wanted mechanic flared. The same Chapter 6 outfit is seen in the first game trailer when Hosea was telling the group how he met Dutch. Sean wasn't alive when Sadie wore her Chapter 6 outfit and she's wearing that outfit when they're in Horseshoe Overlook. 

 

I assume she was the cut content/second love interest for Arthur.

11 gang member in the mission

also cleet and joe in there.

 

I think this scene just made for the gameplay video because all 11 cant be there for spoiler reasons

Edited by GroveStGTAV
  • Like 2
4 hours ago, Implicitly said:

I quoted the person  linked the photo of Sadie in her yellow outfit riding the horse with a bandanna on running through BW with several others in the gang with Charles original concept art. I'm positive Sadie was going to play a bigger role originally but they had cut it. The yellow photo of her the HD one also is taken in the Saint Denis saloon, but never does Sadie end up in the Saint Denis saloon in that outfit.

 

She has her chapter 6 clothing here: https://streamable.com/sibkb - Gang (Hosea as well), riding through Blackwater, this was obviously cut content because this never happens and the mini-map is there showcasing it's some sort of mission with the red around the map and the wanted mechanic flared. The same Chapter 6 outfit is seen in the first game trailer when Hosea was telling the group how he met Dutch. Sean wasn't alive when Sadie wore her Chapter 6 outfit and she's wearing that outfit when they're in Horseshoe Overlook. 

 

I assume she was the cut content/second love interest for Arthur.

As GroveStGTA5 said I’m also pretty sure this is just footage constructed for the trailer.

 

The trailer footage as well as the gameplay footage you’re talking about came out this year. I don’t know too much about game development but I doubt they would have time to change so much of the story (Sadie being a gunslinger) in just a few months. They didn’t specify when they cut the five hours, but it could have been years ago for all we know.

 

And if the gang riding through BW actually was a mission, ehat would the reason be for them to be all the way over there? You could say the are there to get the money they lost, but that would collide with the way the rest of the story works. And if it is before the Blackwater heist, then Sadie wouldn’t be with them.

 

The screenshot with Sadie is just a screenshot of Sadie. The background could probably have been changed like the numerous other times Rockstar has done so.

 

  • Like 3
4 hours ago, Nyfyr said:

As GroveStGTA5 said I’m also pretty sure this is just footage constructed for the trailer.

 

The trailer footage as well as the gameplay footage you’re talking about came out this year. I don’t know too much about game development but I doubt they would have time to change so much of the story (Sadie being a gunslinger) in just a few months. They didn’t specify when they cut the five hours, but it could have been years ago for all we know.

 

And if the gang riding through BW actually was a mission, ehat would the reason be for them to be all the way over there? You could say the are there to get the money they lost, but that would collide with the way the rest of the story works. And if it is before the Blackwater heist, then Sadie wouldn’t be with them.

 

The screenshot with Sadie is just a screenshot of Sadie. The background could probably have been changed like the numerous other times Rockstar has done so.

 

No I know, it's most definitely possible that it could've just been bait to throw off people who figure out everything. I still find it weird though that in that gameplay footage they're running through Blackwater. I mean, I'm positive the gang was going to return to Blackwater at one point but they must've cut it, because that wasn't the only bit they teased Blackwater. They teased it with Arthur 2-3 times with regular common NPC encounters and same with the horse breaking mechanic and like another user said, Arthur can wear clothes only unique to him and BW. So it made me curious. (Theory: What if Guarma was going to be open world gameplay, with majority of the gang getting lost in Guarma?)

 

As for Sadie being full gunslinger, I'm mainly referring to the photo of her running through West Elizabeth in her yellow shirt in a bandanna. That art concept came out years ago before the game came out. I find it odd how her main HD shot of her is in the Saint Denis saloon.

 

Nelson mentioned that a lot of missions and story was cut and or moved in other places. Judging by the leaked map, Adler ranch was in a completely different location slightly closer to Hangig Dog Ranch which was suppose to be a camp option.

 

I still think they cut a lot of story with Sadie, and or rotated things around because she instantly goes from mourning to gunslinger to Arthur's best friend, even though her and Arthur had no development between one another. It was just instant out of the blue.

 

I think once the files get cracked we'll see a bigger reveal to paint the picture properly on what they did.

 

The walking through Valentine, is probably some bait to throw others off like you said. The bit with Hosea though telling his story about Dutch I think may of been cut content rather than bait because I don't think it's the same story he tells in the actual game, I may be wrong though so someone needs to correct me on that if I am. 

 

Also Dan Houser did say they were working 100 hr weeks at a time and Javier's VA said they cut a lot of scenes and did a lot of switch ups. I mean, why would they work 100 hr weeks if nothing was cut as of recent?

 

Edit: Anyone got an explanation for this photo too? https://imgur.com/a/ZzEoSau

 

They look to be in the Heartlands, but they don't ever ride together esp in the Heartlands in the game. Just a teaser concept photo? 

Edited by Implicitly
  • Like 2
Darealbandicoot
16 hours ago, Usufructuarius said:

 

 

5. Arthur can't wear a unbuttoned shirt and a handkerchief at the same time in the final game.  

 

Red-Dead-Redemption-2.jpg

Actually he can, but only as part of his "Gunslinger" outfits. If you modify them in any way, it closes the shirt for some stupid reason. 

  • Like 4
Nulla Lex Ink.
On 12/26/2018 at 2:49 AM, GroveStGTAV said:

11 gang member in the mission

also cleet and joe in there.

 

I think this scene just made for the gameplay video because all 11 cant be there for spoiler reasons

Can you tell who everyone is? The first group of seven is Arthur, Dutch, Hosea, Sadie, John, Charles and Bill. I had no idea the second group had Cleet and Joe in it. I guess Joe's the first guy we see, then Cleet and Micah ride onto the screen together, but who's the fourth person, the one next to Joe and in front of Cleet? It looks like a man, so that cuts out all the other women members of the gang, and I doubt it's Trelawny, Strauss, Pearson, Uncle or Swanson. Doesn't look like anything we ever see Sean, Kieran or Javier wear, so it's prolly not them, though the horse does look like Javier's. The horse doesn't look like Lenny's either, nor does the hat. So who do we know that rides a black and white horse and also wears a white hat? Hey, maybe they made a model for Mac and cut it out, but made this scene for the trailer so they could use it, haha. I'm not serious of course, but man, that'd be something.

 

I was kinda disappointed that this particular scene never occurred in the game. Was really looking forward to seeing a big pack of folks fleeing from a place together. You never flee with more than three other people though, and you never ride in a group that has more than nine people in it. And that only happens twice: Once in "My Last Boy," when Arthur, Charles and Sadie are briefly joined by six braves, and then again in the next mission when the gang rides to their destination.

 

Also, does anyone know who helps Sadie up on that train during the second gameplay trailer? Kinda hard to tell for me, but maybe someone with better eyesight can see it. Looks kinda like the getup Charles has whenever he wears a hat, except the sleeves aren't white and are longer. Color wise (from what I can see for about a second), it kinda looks like Kieran's outfit, but I can't tell if the hat is the same.

 

Seems like we have some stuff from the trailers that hints at least three missions changed around or cut.

-Charles saying "I'm gonna need an extra gun."

-Arthur, Sadie, Bill, Sean and Javier walking in Rhodes (seems possible it was just made for the trailer, but maybe not).

-Someone helping Sadie onto a train after she jumps off Arthur's horse.

 

There's a clip in the third trailer (as someone mentioned) of Arthur, Dutch and another person riding alongside a train as well, though I don't know if that was just put together for the trailer or not. In the same trailer you see a group of seven (Dutch, Arthur, John, Sadie, Charles, Bill and Javier) riding around in Lemoyne somewhere, but I think that was just a clip of "My Last Boy" with the background changed. I also don't think this "group of eleven shot" was a cut mission, or if it was, they changed the models of some of the people in the group, and the location.

 

This is just speculation on my part, but I think chapter four was supposed to be a little bit longer. I say this because as it stands, it's the shortest chapter in the game outside of the intro, Guarma and the epilogues. Including missable missions, it only has 15, whereas 2 has 19, 3 has 18 and 6 has 22. Cutting away those optional missions, 2 has 16, 3 has 17, 4 has 11 and 6 has 14.

 

I hope we hear of the "five hours of cut content" again. Would be neat if they released it as DLC, or if a PC version comes out, someone cracks into the files, assuming they're still there.

  • Like 1
Darealbandicoot

Hair tonic might have been called beard tonic in the beta. There is a poster for a "beard tonic" in the Blackwater barber that has the same look as the hair tonic bottle. 

Edited by Darealbandicoot
Nulla Lex Ink.

Oh yeah, one more thing, and it pertains to something I've griped about many times. I just now put the pieces together in my head.

 

After the mission "Horsemen, Apocalypses," pretty well all gang members have dialogue about what happened. Bill, Javier, Micah and Tilly do for sure; I can't remember if Uncle does or not, and I doubt Lenny does since right after this mission he'd be in Saint Denis with Dutch. The thing is, Bill, Javier, Micah, Lenny, Tilly and Uncle are absent from this mission, without any explanation.

 

Couple the facts that they have dialogue pertaining to the mission and their absences are left unexplained, and it seems like they were originally supposed to be present, but were cut out for some reason. No idea why, but if this is the case, I wish they could have slipped in some dialogue about just where they were. Heck, I wish that anyways. Seriously, how hard would it have been to say they were out, or heck, that they'd been knocked out, or something.

 

Yeah, that'll irritate me to no end, haha.

4 hours ago, Nulla Lex Ink. said:

 

 

Also, does anyone know who helps Sadie up on that train during the second gameplay trailer? Kinda hard to tell for me, but maybe someone with better eyesight can see it. Looks kinda like the getup Charles has whenever he wears a hat, except the sleeves aren't white and are longer. Color wise (from what I can see for about a second), it kinda looks like Kieran's outfit, but I can't tell if the hat is the same.

.

I believe one of Micah's boys because I remember checking last time, she doesn't jump off of Arthur's horse though just jumps from her own.

11 hours ago, Nulla Lex Ink. said:

Oh yeah, one more thing, and it pertains to something I've griped about many times. I just now put the pieces together in my head.

 

After the mission "Horsemen, Apocalypses," pretty well all gang members have dialogue about what happened. Bill, Javier, Micah and Tilly do for sure; I can't remember if Uncle does or not, and I doubt Lenny does since right after this mission he'd be in Saint Denis with Dutch. The thing is, Bill, Javier, Micah, Lenny, Tilly and Uncle are absent from this mission, without any explanation.

 

Couple the facts that they have dialogue pertaining to the mission and their absences are left unexplained, and it seems like they were originally supposed to be present, but were cut out for some reason. No idea why, but if this is the case, I wish they could have slipped in some dialogue about just where they were. Heck, I wish that anyways. Seriously, how hard would it have been to say they were out, or heck, that they'd been knocked out, or something.

 

Yeah, that'll irritate me to no end, haha.

A bunch of the gang go missing during Fleeting Joy (which also involves an assault on the camp) as well. I assume it's due to technical reasons with having so many characters onscreen at once and we're meant to assume they are there somewhere out of sight. 

Darealbandicoot

@Cutter De Blanc Trying to play the New Austin bounty missions as Arthur seems to corrupt my save. I need to test some more as I'm unsure if events like the dinosaur lady will load John's scene while playing as Arthur after the Epilogue by default or not. 

  • Like 1
Nulla Lex Ink.
8 hours ago, Harmonica said:

A bunch of the gang go missing during Fleeting Joy (which also involves an assault on the camp) as well. I assume it's due to technical reasons with having so many characters onscreen at once and we're meant to assume they are there somewhere out of sight. 

Yeah, that one irks me too, because one of the missing is Jack (as far as I can recall), and you can see Abigail to the left, behind Javier and near Pearson. The others are Mary-Beth and Karen. It probably is AI limitations as I've speculated before and technical reasons as you said, since both times the numbers are pretty similar.

 

Horsemen, Apocalypse: 14 - Dutch, John, Charles, Sadie, Hosea, Pearson, Molly, Abigail, Jack, Miss Grimshaw, Strauss, Mary-Beth, Karen and Swanson... And well, Kieran, I guess, haha (Missing: Micah, Bill, Javier, Lenny, Uncle, Tilly, Trelawny)

Fleeting Joy: 13 - Dutch, Sadie, Micah, Bill, Javier, Tilly, Abigail, Pearson, Strauss, Uncle, Miss Grimshaw, Swanson, Charles (Missing: Mary-Beth, Karen, Trelawny, Jack, and also John and Molly, though those two have a story explanation)

 

Still kinda wish there had been some explanation though, and that Jack had been included in Fleeting Joy, since Abigail's presence makes his absence kinda jarring to me. Trelawny doesn't really need much explaining since he's a wanderer anyhow, but everyone else wouldn't have been hard to explain. With Micah, Bill, Javier and Lenny they could have easily slipped in a line saying they were on the outskirts of the camp fighting, or in town or something, with Uncle you could say he was off drinking somewhere and with Tilly they could say she was in town getting supplies. Mary-Beth could have been doing that in Fleeting Joy, and Karen could have been off drinking with it being inferred by Arthur when he confronts her in a camp dialogue.

 

Also, another beta detail I've been speculating about. I've mentioned elsewhere that Cleet and Joe appear on the map as enemies in "Red Dead Redemption," while Micah and Dutch don't. This makes me think there was a point where you were supposed to be able to kill them in this mission, but this was removed for some reason or another (likely so they could be used for the final mission). If all four of the group appeared as enemies on the map I wouldn't guess this, but since it's just two mostly unimportant folks, I'm guessing their deaths were supposed to happen before they were repurposed for the finale.

After looking at the old leaked map I noticed some stuff about the hideouts and some other stuff:

 

Hanging Dog ranch marked as a camp and a hideout (but this has been mentioned before)

 

Crlard(?) Slaughtehouse is marked as an enemy hideout and a camp (likely for the gang, which is hella close to the city!). The place exists in the game too but has a different name and is completely abandoned.

 

There is a huge stretch of land east of Shady Belle towards SD with a main road.

 

Cochinay was an enemy hideout (probably for the Skinner gang)

 

Pronghorn Ranch is marked as a settlement but also has a rustling mark, so probably a place for some cattle rustling mission.

 

Some place in East Grizzlies named Cohutta. Maybe an old name for the Wapiti reservation?

  • Like 3

https://imgur.com/a/WeGR5Ef

 

aTta3iA.jpg

 

 

Unused plot point? This was during the Train Robbery that Arthur. Sean, John, and Charles do. 

 

c1ab79649284afcdb520454cd422976fe17ab72f.jpeg

 

420611ff45a65502ce9c94476ec73ddea498fde4.jpeg

 

Can't help but think that (spoiler)

 

John was the original rat, but he's too popular so they made it Micah. Also wouldn't really make sense for Arthur to side with John at the end.

Edited by RJX74
2 hours ago, RJX74 said:

https://imgur.com/a/WeGR5Ef

 

 

Unused plot point? This was during the Train Robbery that Arthur. Sean, John, and Charles do. 

 

 

 

Can't help but think that (spoiler)

  Hide contents

John was the original rat, but he's too popular so they made it Micah. Also wouldn't really make sense for Arthur to side with John at the end.

They say Micah started snitching after getting back from Guarma, but then again, the meeting with Colm Odriscoll was also a set up. Was Micah aware of Johns train robbery?

 

Could’ve been sean but who knows, DLC? When I was first playing and John gets arrested at the robbery in Saint Denis I couldn’t help but think they were gonna make John a hated character instead of a loved one. 

 

Also is it just me or does the Winton Holmes debt mission feel like there was originally an option to collect the pelt or not, there seems to be a little moment in the cutscene where it would pause for a prompt. 

 

I dont feel like changing my whole comment after thinking this but maybe Sean tipped off the cops because he wanted action, seems to fit him. 

Edited by Equatecurl
  • Like 4
Darealbandicoot
11 hours ago, RJX74 said:

https://imgur.com/a/WeGR5Ef

 

aTta3iA.jpg

 

 

Unused plot point? This was during the Train Robbery that Arthur. Sean, John, and Charles do. 

 

c1ab79649284afcdb520454cd422976fe17ab72f.jpeg

 

420611ff45a65502ce9c94476ec73ddea498fde4.jpeg

 

Can't help but think that (spoiler)

  Hide contents

John was the original rat, but he's too popular so they made it Micah. Also wouldn't really make sense for Arthur to side with John at the end.

No way it was him. His lines about hating the government and how they tracked him down after all these years to kidnap his family and spark off the events of Red Dead Redemption wouldn't make any sense. Plus it would be EXTREMELY out of character for him. 

Edited by Darealbandicoot
  • Like 4
Non Funkable Token
1 hour ago, wagszilla said:

Strawberry in GTA V.

 

Strawberry in RDR2.

 

That developer is now dead. 

 

Shame. That dev got got. 

 

RIP, homie.

 

😜

 

They probably meant locations such as Los Santos, Las Venturas, Liberty City, Paleto Bay, etc. Very iconic ones. They wouldn't acknowledge these in RDR universe. 

 

Strawberry is just a hood of LS in GTA V, and a small town of the middle west in RDR2. No correlation. Not meant to be the same place 100 years before GTA V.

Darealbandicoot

Just had a buddy of mine encounter the Jack voice twice https://twitter.com/ACWilliams818/status/1081126419919335424?s=19

 

Edited by Darealbandicoot
  • Like 5
Darealbandicoot

Arthur has dialogue for the mass body burning at Coots Chapel. Arthur calls Bonnie McFarlane's House a beautiful piece of property. 

Edited by Darealbandicoot
6 hours ago, Darealbandicoot said:

Arthur has dialogue for the mass body burning at Coots Chapel. Arthur calls Bonnie McFarlane's House a beautiful piece of property. 

 

6 hours ago, Darealbandicoot said:

Arthur has dialogue for the mass body burning at Coots Chapel. Arthur calls Bonnie McFarlane's House a beautiful piece of property. 

This is so weird. I wonder if he interacts with the McFarlane's.

 

I don't get this whole New Austin thing... New Austin was never on the leaked map years back, so I can't figure out where it'd fit in the story, the question is was there intention of Arthur surving for the EP? ... Or was this all scrapped for Chapter 4, but even if it was for Chapter 4 it'd all be too small. I don't know how it'd fit in the story.

 

The leaker from years back though did say we'd swap to John. No mention of death of Arthur though, I seriously wonder what all the New Austin content is for?

 

He was clearly meant to go to BW too. 

  • Like 2
1 hour ago, Implicitly said:

 

This is so weird. I wonder if he interacts with the McFarlane's.

 

I don't get this whole New Austin thing... New Austin was never on the leaked map years back, so I can't figure out where it'd fit in the story, the question is was there intention of Arthur surving for the EP? ... Or was this all scrapped for Chapter 4, but even if it was for Chapter 4 it'd all be too small. I don't know how it'd fit in the story.

 

The leaker from years back though did say we'd swap to John. No mention of death of Arthur though, I seriously wonder what all the New Austin content is for?

 

He was clearly meant to go to BW too. 

There clearly must have been a point when Arthur goes on his own into NA, either before the prologue, or somewhere during the campaign when the heat has died down a bit. It can't be with the gang at that point IMO, since Dutch is still wanted there.

 

I think that they must have closed off NA to save some content for John, the story went through some tightening, or they were unable to finish the 1907 version in time for release- especially considering how sparse the epilogue side content is anyways.

 

Edited by jje1000
  • Like 1

Too bad Rockstar doesn’t do “Asked & Answered” posts anymore, and the Newswire has turned into a churn for GTAO ads. I’m sure this New Austin thing and lots of other stuff from the last five or so years would have been answered.

  • Like 6

On the steelbook copy, Sadie, Arthur and Charles are running through New Austin. https://imgur.com/a/7m4Hj8w. Not only is there dialogue indicating he was meant to visit Bonnie's ranch and New Austin, but even the limited edition teases New Austin content as Arthur. It explains why Sadie's character changes so quickly, they must've cut a lot of content revolving Sadie. 

  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 0 User Currently Viewing
    0 members, 0 Anonymous, 0 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.