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NoEasyDay

Can you do ANYTHING without getting a bounty?

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The Algerian
1 hour ago, Gallows said:

Run to the sherif and he will deal with the criminal.

So, even more immersion breaking hassle. Great.

Being target practice for wannabe tough guys' definetly why I play this game.

 

He drew his weapon, I should not be responsible for whatever happens to him, period. I shouldn't be chased by the law, and I sure as hell shouldn't be losing honor points.

Have you seen Deadwood? One guy shot another one dead, witness say "the other guy drew his weapon first", case closed. That's exacly how it should be.

 

They made a big fuss about how different from GTAV this whole system would be, it really isn't that much different.

It's vastly better, don't get me wrong, but it's still BS.

Edited by The Algerian

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bish0p2004
On 10/30/2018 at 6:02 AM, Gallows said:

I don't know why people have so many issues with this bounty system. I have learned not to get big bounties. The system is harsh, but I really like that, instead of the cartoonish style where actions do not have consequences.

 

When I rob people I cover my face, then I hide the bodies of dead people and  I take care of witnesses. When someone sees a crime, they report it. Then the law investigates and before that happends you must be outside the red area. I killed several people in Valentine, because I wanted a sheep pelt for a hat, and hunting it in the wild just took too long. I had my face covered with the executioner hood. I killed 4 people including a sherif I think, fled the town and ended up with a $25 bounty.

 

If no one reports a crime, there is no crime. If no one sees the crime, there is no crime. As long as you are not inside the red area as the law investigate and the discover 

You can even stay in the red area while hiding and they won't find you.  Once the Wanted warning goes away, you can see the lawmen picking up a few bodies and putting them on their horses.

 

I'm not sure how I feel about them knowing my identity with the bandana on, but I can understand the reasoning, although it does ruin the immersion a bit.  Also I've heard that robbing trains is also ruined because of this.

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GN 92
12 minutes ago, The Algerian said:

So, even more immersion breaking hassle. Great.

Being target practice for wannabe tough guys' definetly why I play this game.

 

Lmao.

 

I believe R* will patch this or maybe put a menu option to change the bounty system. That'd be nice.

 

In the meanwhile I'm not giving a f*ck about honor points anymore, killing every witness and playing the game the way I like.

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Cratoz
On 10/29/2018 at 11:06 PM, NoEasyDay said:

Is there any possible way to rob the backroom business at the doc office in valentine without getting a bounty or instigating a shootout with the sherriff? It's like the game wants you to do this little side activity, but if the cost is a pricey bounty then it's not really worth the trouble. It seems like the only truly feasible way go play this game is as a saint. What's the deal with that?

I think Investigation here is scripted.

 

 

I tried several things, killing everyone quietly before they could shot, still an investigation with no witnesses.

 


I even killed the doc and dragged his corpse in the backroom. Still.

 

 

Generally if you plan to commit a crime you can avoid a bounty if you hide your identity with clothing unknown to NPCs in that town, different weapons, horse and a mask works better than a bandana. As long as you escape the investigation circle your bounty shouldn't increase. The bandana alone was never intended to hide your full identity.

 

Here is some useful information about the Wanted system

 

red-dead-redemption-2-wanted-level.jpg

 

 

Edited by Cratoz

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Bother

Can someone defending the bounty system explain this to me ...

I have a $300 bounty on my head in Lemoyne. I've it had it for ages, in fact, since I first went to St Denis and got a bit carried away with myself. I've had a few bounty hunters sent after me, and having read suggestions here and on Reddit I've tried to surrender to all of them. Gun in holster, waiting patiently, I press triangle to surrender. Nothing happens, and I get shot dead. OK, that's fine, I guess, as I'm a dangerous outlaw. So just now I decide to finally go into St Denis, where by all accounts I should be persona non grata no. 1. I mean, they're sending waves of bounty hunters after me, right? They're terrified of me. But no, I can walk freely around town, I can walk right up to police officers, stare them in the eye, greet them, whatever. I can even walk into the main police station and have a conversation with the police chief. There doesn't seem to be any way that I can actually surrender to the police. When (again following various suggestions) I try to antagonise one of them, they just start shooting, no questions asked (but they do this anyway, elsewhere). In fact, having just had a conversation about how I'm going to hunt down the head of the Lemoyne Raiders, I antagonised the situation with the police chief, and he opened fire within about three seconds. A second time, walking back into the police station, I tried to antagonise one of the other officers, was given an option to press triangle to surrender... guess what happened when I pressed triangle? I started to choke him! And of course was shot dead seconds later. Mmm, yes, fantastic. So the only way I can remove this bounty, it seems, is by going to the POST OFFICE to pay it off. I'm simply unable to interact with the police force in the town to deal with it. I can just about stretch my imagination to understand why, even when wearing a bandana and quicky leaving the scene of a crime, some witnesses might be able to finger me and report me to the police... that might be realistic, even if it isn't FUN, but this business with the bounty is sure as hell not realistic, and it kills any sense of immersion. I can't really believe the game has been released in this state, given how phenomenally detailed everything else is.

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volta2001

This bounty stuff is kind of annoying. I had a $15 bounty and had 2 sets of hunters come after me in one night when I’m trying to hunt. Wtf 

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0223998743
Quote

I have a $300 bounty on my head in Lemoyne. I've it had it for ages, in fact, since I first went to St Denis and got a bit carried away with myself. I've had a few bounty hunters sent after me, and having read suggestions here and on Reddit I've tried to surrender to all of them. Gun in holster, waiting patiently, I press triangle to surrender. Nothing happens, and I get shot dead. 

It's simple, once you have committed severe crimes you can not surrender anymore.

 

11 hours ago, The Algerian said:

Not sure what's wrong with people defending it, are we playing the same game?
Quite often thus far I had someone provoke me, whom I provoked back, they pulled a gun, started to shoot me, I shot back, and got a bounty on my head. And minus honor if I kill them in self-defense, which is pretty hard not to, since shooting the arm or the gun rarely even does anything.

 

This is really stupid, I was really hoping it wouldn't be like that.

You had it coming, definitely, a feller talk sh*t and provoke you, you absolutely know that the situation can quickly escalate and what do you do ? you answer him back and provoke him, what do you expect ? the law do not care about who started what, this is how it was back then and this is usually still the case today, and self-defense or not killing someone is not honorable. You could have avoided the situation by just walking away.

 

8 hours ago, The Algerian said:

So, even more immersion breaking hassle. Great.

Being target practice for wannabe tough guys' definetly why I play this game.

 

He drew his weapon, I should not be responsible for whatever happens to him, period. I shouldn't be chased by the law, and I sure as hell shouldn't be losing honor points.

Have you seen Deadwood? One guy shot another one dead, witness say "the other guy drew his weapon first", case closed. That's exacly how it should be.

 

They made a big fuss about how different from GTAV this whole system would be, it really isn't that much different.

It's vastly better, don't get me wrong, but it's still BS.

Deadwood ? Deadwood took place in 1870's in an environment where there was order but no law.

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_jodielaura

Why are people acting as if you shouldn’t be able to complain about getting bounties for ridiculous things. 

Like obviously if I run into a town and mass murder people I’m gonna get a bounty. 

But I shouldn’t get a ridiculous bounty for doing a story mission that I had absolutely no control over. Yes I wore a bandana. No I didn’t loot any bodies. I let Micah do most of the shooting and I STILL got a $200 bounty. 

 

I got a $35 bounty for assault cos my horse slightly bumped into someone. He didn’t even fall over. 

 

The one where you rob the back of the doctors office, as far as I can tell is nearly impossible to rob without getting a bounty, so much so that it makes the entire robbery, pointless cos your bounty is more than you stole. 

 

The RDR1’s bounty system was realistic without being annoying so why can’t this one?

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GN 92
1 hour ago, xjodielaura said:

Why are people acting as if you shouldn’t be able to complain about getting bounties for ridiculous things. 

Like obviously if I run into a town and mass murder people I’m gonna get a bounty. 

But I shouldn’t get a ridiculous bounty for doing a story mission that I had absolutely no control over. Yes I wore a bandana. No I didn’t loot any bodies. I let Micah do most of the shooting and I STILL got a $200 bounty. 

 

I got a $35 bounty for assault cos my horse slightly bumped into someone. He didn’t even fall over. 

 

The one where you rob the back of the doctors office, as far as I can tell is nearly impossible to rob without getting a bounty, so much so that it makes the entire robbery, pointless cos your bounty is more than you stole. 

 

The RDR1’s bounty system was realistic without being annoying so why can’t this one?

I truly believe the bounty system is kind of f*cked because in the Micah mission I killed lots of cops and got a $85 bounty

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NoEasyDay

I killed everyone in the town after breaking micah out. Had the mask ON, then literally killed everyone in site. 

 

Wound up with a 300 dollar bounty. How? For one, how do the cops know WHO to assign the bounty to? How do they know who Arthur Morgan is, and how do they know IM him if I have a mask on. And if I kill everybody, who is reporting the bounty to authorities? This bounty is clearly scripted with the mission, but I've noticed it works this way across the board. The mask is damn near worthless for some reason, and killing everyone in sight in a town still doesnt get rid of the bounty when it should imo.

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The Algerian
7 hours ago, anthony said:

You had it coming, definitely, a feller talk sh*t and provoke you, you absolutely know that the situation can quickly escalate and what do you do ? you answer him back and provoke him, what do you expect ? the law do not care about who started what

Agree to very much disagree, then, I guess.

It's extremely moronic as far as I'm concerned, and that's all there is to it, and aside from sheer fanboyism mixed with a complete inability to see how this will hurt replayability in the long run, there's no reason anyone would defend such horrendous game design.

 

5 hours ago, NoEasyDay said:

I killed everyone in the town after breaking micah out. Had the mask ON, then literally killed everyone in site. 

 

Wound up with a 300 dollar bounty. How? For one, how do the cops know WHO to assign the bounty to? 

Apparently if a lawman saw you commit the crime, doesn't matter if you had a mask or not.

It's not great, but that one I can definetly live with.

Being punished for self-defense, though, not so much.

Edited by The Algerian

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Bother
7 hours ago, anthony said:

It's simple, once you have committed severe crimes you can not surrender anymore.

 

 

Yes mate, it's simplistically nonsense. I said that I walked into the main police station and was able to have a perfectly normal conversation with the police chief. I wasn't able to be killed (without calling him names), let alone surrender. And yet outside of the town I'm being hunted down like a dog, no questions asked. It doesn't make any sense. If the crimes are so severe (and they were! I killed about ten policeman!) then I should be shot on sight in St Denis. And I'd prefer it that way... I'd love to have to sneak into town in disguise to buy a harmonica, or whatever. 

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Bother
5 hours ago, NoEasyDay said:

I killed everyone in the town after breaking micah out. Had the mask ON, then literally killed everyone in site. 

 

Wound up with a 300 dollar bounty. How? For one, how do the cops know WHO to assign the bounty to? How do they know who Arthur Morgan is, and how do they know IM him if I have a mask on. And if I kill everybody, who is reporting the bounty to authorities? This bounty is clearly scripted with the mission, but I've noticed it works this way across the board. The mask is damn near worthless for some reason, and killing everyone in sight in a town still doesnt get rid of the bounty when it should imo.

Yeah I felt this way after the Micah mission. It didn't seem right that I was pretty much obliged to kill my way out of his problem, then penalised for $200. However, before I bust him out of the prison, I had walked into the jail to scope out the situatuon, sans bandana. Not that smart, so with that in mind I wasn't surprised that I ended up Wanted. Not to mention the piles of dead lawmen.

 

What really riled me is that after the escape there was no option to confront Micah and say "Bitch, you owe me $200", or, even better, deliver him to Dutch for punishment, or EVEN BETTER shoot the cold-blooded psychopathic murderer dead there and then and toss him to some pigs.

 

Nope, it just ends. And in fact you meet up with Micah later like old comrades. The way this mission ended without any apparent consequence or further dialogue (e.g. no returning to the camp and being like "you won't believe the sh*t Micah just pulled!") reminded me of various crazy GTA missions that sat at wild disjuncture with the main plot and character development. I was expecting more (and still am expecting more, as the game is otherwise SO BLOODY GOOD).

 

I say no consequence... but there was of course the $200 bounty. Because there's always the bounty.

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0223998743
1 hour ago, The Algerian said:

Agree to very much disagree, then, I guess.

It's extremely moronic as far as I'm concerned, and that's all there is to it, and aside from sheer fanboyism mixed with a complete inability to see how this will hurt replayability in the long run, there's no reason anyone would defend such horrendous game design.

Personally, I know it won't hurt my replayability.

 

1 hour ago, Bother said:

Yes mate, it's simplistically nonsense. I said that I walked into the main police station and was able to have a perfectly normal conversation with the police chief. I wasn't able to be killed (without calling him names), let alone surrender. And yet outside of the town I'm being hunted down like a dog, no questions asked. It doesn't make any sense. If the crimes are so severe (and they were! I killed about ten policeman!) then I should be shot on sight in St Denis. And I'd prefer it that way... I'd love to have to sneak into town in disguise to buy a harmonica, or whatever. 

'Apparently' lawmen attack you only if you are wanted dead or alive otherwise the hunting is left to the bounty hunters as you are not actively researched by the law anymore.

Edited by anthony

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Gallows

I think the current system works well. A few tweaks and it’s fine. Gamers always find the loopholes, and there is no way you should be able to shoot up an entire town and get away with it. The lawmen seeing through your disguise is working ok, except for train robberies.

 

If you wear different clothes and ride a different horse, they have never connected to Arthur, it also helps ;)

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Mach1bud

I'm actually having a difficult time getting a bounty even placed on me in the first place. Killed a few dozen people last night, no bounty.

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0223998743

After a few try, something is wrong about the law enforcement indentification, e.g.

 

I put a mask on with a new set of cloth and then I walked into the sheriff office in Valentine and shot the sheriff to death.

 

I was indentified as Arthur Morgan.

 

I tried a few other things concerning the witnesses and the lawmen investigation, everything was apparently working correctly.

 

Don't know if this is a bug or something but I'm going to ask the support.

Edited by anthony

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paddymcg
1 hour ago, anthony said:

After a few try, something is wrong about the law enforcement indentification, e.g.

 

I put a mask on with a new set of cloth and then I walked into the sheriff office in Valentine and shot the sheriff to death.

 

I was indentified as Arthur Morgan.

 

I tried a few other things concerning the witnesses and the lawmen investigation, everything was apparently working correctly.

 

Don't know if this is a bug or something but I'm going to ask the support.

Civilians should never be able to identify Arthur Morgan whilst wearing a mask/bandana. It defeats the point of wearing them.

 

I can understand the law being able to identify you with a mask (it would almost be impossible to get a bounty if that weren't the case) but random peds definitely shouldn't have that ability. 

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Roman Dozer

Bad idea to play as an outlaw durng the initial part of the game. As someone else stated, bounty hunters can make for a very unpleasant experience. Got a lot of pelts hunting? Money saved up too? Well, the moment you die, all your pelts are gone and some of your money. Problem is, again as someone stated, the BH do not take your money and end the bounty, just money. So, when you respawn, it is just a matter of time before they show up again. Now, if you want to pay off your bounty at a post office, pray you still have enough cash left over.

 

Yeah, “play as a saint,” seems to be the way the game tries to force me to play, and it sickens me. It is too punishing, early on anyways. I just hit chapter three, have some tricked out guns and maxed stats for myself and my Arabian horse (get this horse asap!) and finding it is easier to deal with playing as an outlaw.

 

How it will all balance out in the end though? No idea. I kept having to tell myself, “...Dutch and the gang are on the run, trying to lay low, a lot of heat on us, follow the story arch.” I calms my nerves, mostly, but yeah folks, I get it... Enough of the “play a bad guy, but be forced into walking some script writer’s ‘character is at/ struggling with a moral crossroad’.” That **** is so overplayed, did it in RDR already 🙄

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SeniorDerp

I couldn’t tell you the last time I had a legitimate bounty (non-story related) on me and I kill/rob people quite a bit. I just do it smartly and then leave the area ASAP. Often it’ll pop up crime reported in that area but nothing comes of it because I’m gone.  

Edited by SeniorDerp

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SoLowko

The ''disturbing the peace'' thing should just be removed completely lol. Someone was being all arrogant so I antagonized him and got wanted for disturbing the peace. Pretty stupid

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strongstyletony

it's literally impossible to ride your horse in saint denis without someone running in front of you and getting you a bounty lol

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0223998743
3 hours ago, paddymcg said:

Civilians should never be able to identify Arthur Morgan whilst wearing a mask/bandana. It defeats the point of wearing them.

 

I can understand the law being able to identify you with a mask (it would almost be impossible to get a bounty if that weren't the case) but random peds definitely shouldn't have that ability. 

That's not what I experienced, with a bandana and a mask I did not get indentified by civilians.

 

Literally shot the bartender in Valentine's saloon while wearing a bandana, got out using the back door and took off my bandana, crime reported and unknown suspect.

I roamed around on purpose to see the lawmem behavior, one of them finally saw me and asked a few question, I answered nicely and I was able to walk away. 

If you do have a bounty tho, he will mostly recognized you during the conversation and will try to arrest you.

 

I just recorded a clip while I was in Rhodes..

 

 

There is also that from the digital guide:

 

638da42.jpg


9eZ1gVZ.jpg

 

Edited by anthony

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Gallows
2 hours ago, SoLowko said:

The ''disturbing the peace'' thing should just be removed completely lol. Someone was being all arrogant so I antagonized him and got wanted for disturbing the peace. Pretty stupid

No it’s not pretty stupid. It’s brilliant. It’s a small fine, so just pay and get over it. Law enforcement is not alway fair, maybe even less so in 1899.

 

i have had many fist fights right next to the sherif - no Bounty and no trouble. Just follow a few basic rules.

1. Let the other guy hit you first.

2. If you grab him, dismiss him instead of beating him and ending up killing him.

3. Don’t loot him.

 

i have no idea how people can get into a lot of trouble unless they do really silly stuff and expect to get away with it.

 

Yes there are a few areas that must be adressed and tweaked, but overall the system is great, much more detailed than any wanted system rockstar has ever done. It takes a lot of stuff into account.

Edited by Gallows

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0223998743

Players complain they got troubles but they did not even walk away.

 

@Gallows hand to hand combat does not kill.

Edited by anthony

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SeniorDerp
1 hour ago, anthony said:


9eZ1gVZ.jpg

 

Note the last tip about the mask, it doesn’t say that it prevents you from being recognized but simply “makes it harder” 

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Cyper
On ‎10‎/‎31‎/‎2018 at 5:59 PM, The Algerian said:

So, even more immersion breaking hassle. Great.

Being target practice for wannabe tough guys' definetly why I play this game.

 

He drew his weapon, I should not be responsible for whatever happens to him, period. I shouldn't be chased by the law, and I sure as hell shouldn't be losing honor points.

Have you seen Deadwood? One guy shot another one dead, witness say "the other guy drew his weapon first", case closed. That's exacly how it should be.

 

They made a big fuss about how different from GTAV this whole system would be, it really isn't that much different.

It's vastly better, don't get me wrong, but it's still BS.

What is legal for an NPC should be legal to you. There was things like this in GTA V as well that made it almost unplayable, like, being arrested just because you were standing close to a cop but no NPCs were treated that way. But generally speaking, I LOVE the system in Red Dead. It makes committing crimes exciting.

Edited by Cyper

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volta2001

This has to be bugged. I was walking on a side street in st denis, just walking, and some guy goes to the law saying I was disturbing the peace. What the hell 

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GN 92
9 minutes ago, volta2001 said:

This has to be bugged. I was walking on a side street in st denis, just walking, and some guy goes to the law saying I was disturbing the peace. What the hell 

Do what I do: shoot him to hell, shotgun in the head. Or fire bottle. It's very satisfying.

if you don't care about paying the bounty

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zartan5000

I was out hunting in the Grizzlies. Shot a deer and then an elk pretty close together. $15.00 bounty out of nowhere. There were no people nearby.

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